// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (C) 2005-2012, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*/
#ifndef __CSRMBCS_H
#define __CSRMBCS_H
#include "unicode/utypes.h"
#if !UCONFIG_NO_CONVERSION
#include "csrecog.h"
U_NAMESPACE_BEGIN
// "Character" iterated character class.
// Recognizers for specific mbcs encodings make their "characters" available
// by providing a nextChar() function that fills in an instance of IteratedChar
// with the next char from the input.
// The returned characters are not converted to Unicode, but remain as the raw
// bytes (concatenated into an int) from the codepage data.
//
// For Asian charsets, use the raw input rather than the input that has been
// stripped of markup. Detection only considers multi-byte chars, effectively
// stripping markup anyway, and double byte chars do occur in markup too.
//
class IteratedChar : public UMemory
{
public:
uint32_t charValue; // 1-4 bytes from the raw input data
int32_t index;
int32_t nextIndex;
UBool error;
UBool done;
public:
IteratedChar();
//void reset();
int32_t nextByte(InputText* det);
};
class CharsetRecog_mbcs : public CharsetRecognizer {
protected:
/**
* Test the match of this charset with the input text data
* which is obtained via the CharsetDetector object.
*
* @param det The CharsetDetector, which contains the input text
* to be checked for being in this charset.
* @return Two values packed into one int (Damn java, anyhow)
*
* bits 0-7: the match confidence, ranging from 0-100
*
* bits 8-15: The match reason, an enum-like value.
*/
int32_t match_mbcs(InputText* det, const uint16_t commonChars[], int32_t commonCharsLen) const;
public:
virtual ~CharsetRecog_mbcs();
/**
* Get the IANA name of this charset.
* @return the charset name.
*/
const char *getName() const override = 0;
const char *getLanguage() const override = 0;
UBool match(InputText* input, CharsetMatch *results) const override = 0;
/**
* Get the next character (however many bytes it is) from the input data
* Subclasses for specific charset encodings must implement this function
* to get characters according to the rules of their encoding scheme.
*
* This function is not a method of class IteratedChar only because
* that would require a lot of extra derived classes, which is awkward.
* @param it The IteratedChar "struct" into which the returned char is placed.
* @param det The charset detector, which is needed to get at the input byte data
* being iterated over.
* @return True if a character was returned, false at end of input.
*/
virtual UBool nextChar(IteratedChar *it, InputText *textIn) const = 0;
};
/**
* Shift-JIS charset recognizer.
*
*/
class CharsetRecog_sjis : public CharsetRecog_mbcs {
public:
virtual ~CharsetRecog_sjis();
UBool nextChar(IteratedChar *it, InputText *det) const override;
UBool match(InputText* input, CharsetMatch *results) const override;
const char *getName() const override;
const char *getLanguage() const override;
};
/**
* EUC charset recognizers. One abstract class that provides the common function
* for getting the next character according to the EUC encoding scheme,
* and nested derived classes for EUC_KR, EUC_JP, EUC_CN.
*
*/
class CharsetRecog_euc : public CharsetRecog_mbcs
{
public:
virtual ~CharsetRecog_euc();
const char *getName() const override = 0;
const char *getLanguage() const override = 0;
UBool match(InputText* input, CharsetMatch *results) const override = 0;
/*
* (non-Javadoc)
* Get the next character value for EUC based encodings.
* Character "value" is simply the raw bytes that make up the character
* packed into an int.
*/
UBool nextChar(IteratedChar *it, InputText *det) const override;
};
/**
* The charset recognize for EUC-JP. A singleton instance of this class
* is created and kept by the public CharsetDetector class
*/
class CharsetRecog_euc_jp : public CharsetRecog_euc
{
public:
virtual ~CharsetRecog_euc_jp();
const char *getName() const override;
const char *getLanguage() const override;
UBool match(InputText* input, CharsetMatch *results) const override;
};
/**
* The charset recognize for EUC-KR. A singleton instance of this class
* is created and kept by the public CharsetDetector class
*/
class CharsetRecog_euc_kr : public CharsetRecog_euc
{
public:
virtual ~CharsetRecog_euc_kr();
const char *getName() const override;
const char *getLanguage() const override;
UBool match(InputText* input, CharsetMatch *results) const override;
};
/**
*
* Big5 charset recognizer.
*
*/
class CharsetRecog_big5 : public CharsetRecog_mbcs
{
public:
virtual ~CharsetRecog_big5();
UBool nextChar(IteratedChar* it, InputText* det) const override;
const char *getName() const override;
const char *getLanguage() const override;
UBool match(InputText* input, CharsetMatch *results) const override;
};
/**
*
* GB-18030 recognizer. Uses simplified Chinese statistics.
*
*/
class CharsetRecog_gb_18030 : public CharsetRecog_mbcs
{
public:
virtual ~CharsetRecog_gb_18030();
UBool nextChar(IteratedChar* it, InputText* det) const override;
const char *getName() const override;
const char *getLanguage() const override;
UBool match(InputText* input, CharsetMatch *results) const override;
};
U_NAMESPACE_END
#endif
#endif /* __CSRMBCS_H */