/* * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_TOOLS_DATA_CHANNEL_BENCHMARK_GRPC_SIGNALING_H_ #define RTC_TOOLS_DATA_CHANNEL_BENCHMARK_GRPC_SIGNALING_H_ #include #include #include "api/jsep.h" #include "rtc_tools/data_channel_benchmark/signaling_interface.h" namespace webrtc { // This class defines a server enabling clients to perform a PeerConnection // negotiation directly over gRPC. // When a client connects, a callback is run to handle the request. class GrpcSignalingServerInterface { public: virtual ~GrpcSignalingServerInterface() = default; // Start listening for connections. virtual void Start() = 0; // Wait for the gRPC server to terminate. virtual void Wait() = 0; // Stop the gRPC server instance. virtual void Stop() = 0; // The port the server is listening on. virtual int SelectedPort() = 0; // Create a gRPC server listening on |port| that will run |callback| on each // request. If |oneshot| is true, it will terminate after serving one request. static std::unique_ptr Create( std::function callback, int port, bool oneshot); }; // This class defines a client that can connect to a server and perform a // PeerConnection negotiation directly over gRPC. class GrpcSignalingClientInterface { public: virtual ~GrpcSignalingClientInterface() = default; // Connect the client to the gRPC server. virtual bool Start() = 0; virtual webrtc::SignalingInterface* signaling_client() = 0; // Create a client to connnect to a server at |server_address|. static std::unique_ptr Create( const std::string& server_address); }; } // namespace webrtc #endif // RTC_TOOLS_DATA_CHANNEL_BENCHMARK_GRPC_SIGNALING_H_