use crate::{Entry, Slab}; // Building `Slab` from pairs (usize, T). pub(crate) struct Builder { slab: Slab, vacant_list_broken: bool, first_vacant_index: Option, } impl Builder { pub(crate) fn with_capacity(capacity: usize) -> Self { Self { slab: Slab::with_capacity(capacity), vacant_list_broken: false, first_vacant_index: None, } } pub(crate) fn pair(&mut self, key: usize, value: T) { let slab = &mut self.slab; if key < slab.entries.len() { // iterator is not sorted, might need to recreate vacant list if let Entry::Vacant(_) = slab.entries[key] { self.vacant_list_broken = true; slab.len += 1; } // if an element with this key already exists, replace it. // This is consistent with HashMap and BtreeMap slab.entries[key] = Entry::Occupied(value); } else { if self.first_vacant_index.is_none() && slab.entries.len() < key { self.first_vacant_index = Some(slab.entries.len()); } // insert holes as necessary while slab.entries.len() < key { // add the entry to the start of the vacant list let next = slab.next; slab.next = slab.entries.len(); slab.entries.push(Entry::Vacant(next)); } slab.entries.push(Entry::Occupied(value)); slab.len += 1; } } pub(crate) fn build(self) -> Slab { let mut slab = self.slab; if slab.len == slab.entries.len() { // no vacant entries, so next might not have been updated slab.next = slab.entries.len(); } else if self.vacant_list_broken { slab.recreate_vacant_list(); } else if let Some(first_vacant_index) = self.first_vacant_index { let next = slab.entries.len(); match &mut slab.entries[first_vacant_index] { Entry::Vacant(n) => *n = next, _ => unreachable!(), } } else { unreachable!() } slab } }