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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /devtools/client/debugger/src/reducers/sources-tree.js
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */
+
+/**
+ * Sources tree reducer
+ *
+ * A Source Tree is composed of:
+ *
+ * - Thread Items To designate targets/threads.
+ * These are the roots of the Tree if no project directory is selected.
+ *
+ * - Group Items To designates the different domains used in the website.
+ * These are direct children of threads and may contain directory or source items.
+ *
+ * - Directory Items To designate all the folders.
+ * Note that each every folder has an items. The Source Tree React component is doing the magic to coallesce folders made of only one sub folder.
+ *
+ * - Source Items To designate sources.
+ * They are the leaves of the Tree. (we should not have empty directories.)
+ */
+
+const IGNORED_URLS = ["debugger eval code", "XStringBundle"];
+const IGNORED_EXTENSIONS = ["css", "svg", "png"];
+import { isPretty, getRawSourceURL } from "../utils/source";
+import { prefs } from "../utils/prefs";
+
+export function initialSourcesTreeState() {
+ return {
+ // List of all Thread Tree Items.
+ // All other item types are children of these and aren't store in
+ // the reducer as top level objects.
+ threadItems: [],
+
+ // List of `uniquePath` of Tree Items that are expanded.
+ // This should be all but Source Tree Items.
+ expanded: new Set(),
+
+ // Reference to the currently focused Tree Item.
+ // It can be any type of Tree Item.
+ focusedItem: null,
+
+ // Project root set from the Source Tree.
+ // This focuses the source tree on a subset of sources.
+ // This is a `uniquePath`, where ${thread} is replaced by "top-level"
+ // when we picked an item from the main thread. This allows to preserve
+ // the root selection on page reload.
+ projectDirectoryRoot: prefs.projectDirectoryRoot,
+
+ // The name is displayed in Source Tree header
+ projectDirectoryRootName: prefs.projectDirectoryRootName,
+
+ // Reports if the top level target is a web extension.
+ // If so, we should display all web extension sources.
+ isWebExtension: false,
+
+ /**
+ * Boolean, to be set to true in order to display WebExtension's content scripts
+ * that are applied to the current page we are debugging.
+ *
+ * Covered by: browser_dbg-content-script-sources.js
+ * Bound to: devtools.chrome.enabled
+ *
+ */
+ chromeAndExtensionsEnabled: prefs.chromeAndExtensionsEnabled,
+ };
+}
+
+// eslint-disable-next-line complexity
+export default function update(state = initialSourcesTreeState(), action) {
+ switch (action.type) {
+ case "ADD_ORIGINAL_SOURCES": {
+ const { generatedSourceActor } = action;
+ const validOriginalSources = action.originalSources.filter(source =>
+ isSourceVisibleInSourceTree(
+ source,
+ state.chromeAndExtensionsEnabled,
+ state.isWebExtension
+ )
+ );
+ if (!validOriginalSources.length) {
+ return state;
+ }
+ let changed = false;
+ // Fork the array only once for all the sources
+ const threadItems = [...state.threadItems];
+ for (const source of validOriginalSources) {
+ changed |= addSource(threadItems, source, generatedSourceActor);
+ }
+ if (changed) {
+ return {
+ ...state,
+ threadItems,
+ };
+ }
+ return state;
+ }
+ case "INSERT_SOURCE_ACTORS": {
+ // With this action, we only cover generated sources.
+ // (i.e. we need something else for sourcemapped/original sources)
+ // But we do want to process source actors in order to be able to display
+ // distinct Source Tree Items for sources with the same URL loaded in distinct thread.
+ // (And may be also later be able to highlight the many sources with the same URL loaded in a given thread)
+ const newSourceActors = action.sourceActors.filter(sourceActor =>
+ isSourceVisibleInSourceTree(
+ sourceActor.sourceObject,
+ state.chromeAndExtensionsEnabled,
+ state.isWebExtension
+ )
+ );
+ if (!newSourceActors.length) {
+ return state;
+ }
+ let changed = false;
+ // Fork the array only once for all the sources
+ const threadItems = [...state.threadItems];
+ for (const sourceActor of newSourceActors) {
+ // We mostly wanted to read the thread of the SourceActor,
+ // most of the interesting attributes are on the Source Object.
+ changed |= addSource(
+ threadItems,
+ sourceActor.sourceObject,
+ sourceActor
+ );
+ }
+ if (changed) {
+ return {
+ ...state,
+ threadItems,
+ };
+ }
+ return state;
+ }
+
+ case "INSERT_THREAD":
+ state = { ...state };
+ addThread(state, action.newThread);
+ return state;
+
+ case "REMOVE_THREAD": {
+ const { threadActorID } = action;
+ const index = state.threadItems.findIndex(item => {
+ return item.threadActorID == threadActorID;
+ });
+
+ if (index == -1) {
+ return state;
+ }
+
+ // Also clear focusedItem and expanded items related
+ // to this thread. These fields store uniquePath which starts
+ // with the thread actor ID.
+ let { focusedItem } = state;
+ if (focusedItem && focusedItem.uniquePath.startsWith(threadActorID)) {
+ focusedItem = null;
+ }
+ const expanded = new Set();
+ for (const path of state.expanded) {
+ if (!path.startsWith(threadActorID)) {
+ expanded.add(path);
+ }
+ }
+
+ const threadItems = [...state.threadItems];
+ threadItems.splice(index, 1);
+ return {
+ ...state,
+ threadItems,
+ focusedItem,
+ expanded,
+ };
+ }
+
+ case "SET_EXPANDED_STATE":
+ return updateExpanded(state, action);
+
+ case "SET_FOCUSED_SOURCE_ITEM":
+ return { ...state, focusedItem: action.item };
+
+ case "SET_SELECTED_LOCATION":
+ return updateSelectedLocation(state, action.location);
+
+ case "SET_PROJECT_DIRECTORY_ROOT":
+ const { uniquePath, name } = action;
+ return updateProjectDirectoryRoot(state, uniquePath, name);
+
+ case "BLACKBOX_WHOLE_SOURCES":
+ case "BLACKBOX_SOURCE_RANGES": {
+ const sources = action.sources || [action.source];
+ return updateBlackbox(state, sources, true);
+ }
+
+ case "UNBLACKBOX_WHOLE_SOURCES": {
+ const sources = action.sources || [action.source];
+ return updateBlackbox(state, sources, false);
+ }
+ }
+ return state;
+}
+
+function addThread(state, thread) {
+ const threadActorID = thread.actor;
+ // When processing the top level target,
+ // see if we are debugging an extension.
+ if (thread.isTopLevel) {
+ state.isWebExtension = thread.isWebExtension;
+ }
+ let threadItem = state.threadItems.find(item => {
+ return item.threadActorID == threadActorID;
+ });
+ if (!threadItem) {
+ threadItem = createThreadTreeItem(threadActorID);
+ state.threadItems = [...state.threadItems];
+ threadItem.thread = thread;
+ addSortedItem(state.threadItems, threadItem, sortThreadItems);
+ } else {
+ // We force updating the list to trigger mapStateToProps
+ // as the getSourcesTreeSources selector is awaiting for the `thread` attribute
+ // which we will set here.
+ state.threadItems = [...state.threadItems];
+
+ // Inject the reducer thread object on Thread Tree Items
+ // (this is handy shortcut to have access to from React components)
+ // (this is also used by sortThreadItems to sort the thread as a Tree in the Browser Toolbox)
+ threadItem.thread = thread;
+
+ // We have to re-sort all threads because of the new `thread` attribute on current thread item
+ state.threadItems.sort(sortThreadItems);
+ }
+}
+
+function updateBlackbox(state, sources, shouldBlackBox) {
+ const threadItems = [...state.threadItems];
+
+ for (const source of sources) {
+ for (const threadItem of threadItems) {
+ const sourceTreeItem = findSourceInThreadItem(source, threadItem);
+ if (sourceTreeItem && sourceTreeItem.isBlackBoxed != shouldBlackBox) {
+ // Replace the Item with a clone so that we get the expected React updates
+ const { children } = sourceTreeItem.parent;
+ children.splice(children.indexOf(sourceTreeItem), 1, {
+ ...sourceTreeItem,
+ isBlackBoxed: shouldBlackBox,
+ });
+ }
+ }
+ }
+ return { ...state, threadItems };
+}
+
+function updateExpanded(state, action) {
+ // We receive the full list of all expanded items
+ // (not only the one added/removed)
+ // Also assume that this action is called only if the Set changed.
+ return {
+ ...state,
+ // Consider that the action already cloned the Set
+ expanded: action.expanded,
+ };
+}
+
+/**
+ * Update the project directory root
+ */
+function updateProjectDirectoryRoot(state, uniquePath, name) {
+ // Only persists root within the top level target.
+ // Otherwise the thread actor ID will change on page reload and we won't match anything
+ if (!uniquePath || uniquePath.startsWith("top-level")) {
+ prefs.projectDirectoryRoot = uniquePath;
+ prefs.projectDirectoryRootName = name;
+ }
+
+ return {
+ ...state,
+ projectDirectoryRoot: uniquePath,
+ projectDirectoryRootName: name,
+ };
+}
+
+function isSourceVisibleInSourceTree(
+ source,
+ chromeAndExtensionsEnabled,
+ debuggeeIsWebExtension
+) {
+ return (
+ !!source.url &&
+ !IGNORED_EXTENSIONS.includes(source.displayURL.fileExtension) &&
+ !IGNORED_URLS.includes(source.url) &&
+ !isPretty(source) &&
+ // Only accept web extension sources when the chrome pref is enabled (to allows showing content scripts),
+ // or when we are debugging an extension
+ (!source.isExtension ||
+ chromeAndExtensionsEnabled ||
+ debuggeeIsWebExtension)
+ );
+}
+
+/**
+ * Generic Array helper to add a new value at the right position
+ * given that the array is already sorted.
+ *
+ * @param {Array} array
+ * The already sorted into which a value should be added.
+ * @param {any} newValue
+ * The value to add in the array while keeping the array sorted.
+ * @param {Function} sortFunction
+ * A function to compare two array values and their ordering.
+ * Follow same behavior as Array sorting function.
+ */
+function addSortedItem(array, newValue, sortFunction) {
+ let index = array.findIndex(value => sortFunction(value, newValue) === 1);
+ index = index >= 0 ? index : array.length;
+ array.splice(index, 0, newValue);
+}
+
+function addSource(threadItems, source, sourceActor) {
+ // Ensure creating or fetching the related Thread Item
+ let threadItem = threadItems.find(item => {
+ return item.threadActorID == sourceActor.thread;
+ });
+ if (!threadItem) {
+ threadItem = createThreadTreeItem(sourceActor.thread);
+ // Note that threadItems will be cloned once to force a state update
+ // by the callsite of `addSourceActor`
+ addSortedItem(threadItems, threadItem, sortThreadItems);
+ }
+
+ // Then ensure creating or fetching the related Group Item
+ // About `source` versus `sourceActor`:
+ const { displayURL } = source;
+ const { group } = displayURL;
+
+ let groupItem = threadItem.children.find(item => {
+ return item.groupName == group;
+ });
+
+ if (!groupItem) {
+ groupItem = createGroupTreeItem(group, threadItem, source);
+ // Copy children in order to force updating react in case we picked
+ // this directory as a project root
+ threadItem.children = [...threadItem.children];
+
+ addSortedItem(threadItem.children, groupItem, sortItems);
+ }
+
+ // Then ensure creating or fetching all possibly nested Directory Item(s)
+ const { path } = displayURL;
+ const parentPath = path.substring(0, path.lastIndexOf("/"));
+ const directoryItem = addOrGetParentDirectory(groupItem, parentPath);
+
+ // Check if a previous source actor registered this source.
+ // It happens if we load the same url multiple times, or,
+ // for inline sources (=HTML pages with inline scripts).
+ const existing = directoryItem.children.find(item => {
+ return item.type == "source" && item.source == source;
+ });
+ if (existing) {
+ return false;
+ }
+
+ // Finaly, create the Source Item and register it in its parent Directory Item
+ const sourceItem = createSourceTreeItem(source, sourceActor, directoryItem);
+ // Copy children in order to force updating react in case we picked
+ // this directory as a project root
+ directoryItem.children = [...directoryItem.children];
+ addSortedItem(directoryItem.children, sourceItem, sortItems);
+
+ return true;
+}
+/**
+ * Find all the source items in tree
+ * @param {Object} item - Current item node in the tree
+ * @param {Function} callback
+ */
+function findSourceInThreadItem(source, threadItem) {
+ const { displayURL } = source;
+ const { group, path } = displayURL;
+ const groupItem = threadItem.children.find(item => {
+ return item.groupName == group;
+ });
+ if (!groupItem) return null;
+
+ const parentPath = path.substring(0, path.lastIndexOf("/"));
+ const directoryItem = groupItem._allGroupDirectoryItems.find(item => {
+ return item.type == "directory" && item.path == parentPath;
+ });
+ if (!directoryItem) return null;
+
+ return directoryItem.children.find(item => {
+ return item.type == "source" && item.source == source;
+ });
+}
+
+function sortItems(a, b) {
+ if (a.type == "directory" && b.type == "source") {
+ return -1;
+ } else if (b.type == "directory" && a.type == "source") {
+ return 1;
+ } else if (a.type == "directory" && b.type == "directory") {
+ return a.path.localeCompare(b.path);
+ } else if (a.type == "source" && b.type == "source") {
+ return a.source.displayURL.filename.localeCompare(
+ b.source.displayURL.filename
+ );
+ }
+ return 0;
+}
+
+function sortThreadItems(a, b) {
+ // Jest tests aren't emitting the necessary actions to populate the thread attributes.
+ // Ignore sorting for them.
+ if (!a.thread || !b.thread) {
+ return 0;
+ }
+
+ // Top level target is always listed first
+ if (a.thread.isTopLevel) {
+ return -1;
+ } else if (b.thread.isTopLevel) {
+ return 1;
+ }
+
+ // Process targets should come next and after that frame targets
+ if (a.thread.targetType == "process" && b.thread.targetType == "frame") {
+ return -1;
+ } else if (
+ a.thread.targetType == "frame" &&
+ b.thread.targetType == "process"
+ ) {
+ return 1;
+ }
+
+ // And we display the worker targets last.
+ if (
+ a.thread.targetType.endsWith("worker") &&
+ !b.thread.targetType.endsWith("worker")
+ ) {
+ return 1;
+ } else if (
+ !a.thread.targetType.endsWith("worker") &&
+ b.thread.targetType.endsWith("worker")
+ ) {
+ return -1;
+ }
+
+ // Order the process targets by their process ids
+ if (a.thread.processID > b.thread.processID) {
+ return 1;
+ } else if (a.thread.processID < b.thread.processID) {
+ return 0;
+ }
+
+ // Order the frame targets and the worker targets by their target name
+ if (a.thread.targetType == "frame" && b.thread.targetType == "frame") {
+ return a.thread.name.localeCompare(b.thread.name);
+ } else if (
+ a.thread.targetType.endsWith("worker") &&
+ b.thread.targetType.endsWith("worker")
+ ) {
+ return a.thread.name.localeCompare(b.thread.name);
+ }
+
+ return 0;
+}
+
+/**
+ * For a given URL's path, in the given group (i.e. typically a given scheme+domain),
+ * return the already existing parent directory item, or create it if it doesn't exists.
+ * Note that it will create all ancestors up to the Group Item.
+ *
+ * @param {GroupItem} groupItem
+ * The Group Item for the group where the path should be displayed.
+ * @param {String} path
+ * Path of the directory for which we want a Directory Item.
+ * @return {GroupItem|DirectoryItem}
+ * The parent Item where this path should be inserted.
+ * Note that it may be displayed right under the Group Item if the path is empty.
+ */
+function addOrGetParentDirectory(groupItem, path) {
+ // We reached the top of the Tree, so return the Group Item.
+ if (!path) {
+ return groupItem;
+ }
+ // See if we have this directory already registered by a previous source
+ const existing = groupItem._allGroupDirectoryItems.find(item => {
+ return item.type == "directory" && item.path == path;
+ });
+ if (existing) {
+ return existing;
+ }
+ // It doesn't exists, so we will create a new Directory Item.
+ // But now, lookup recursively for the parent Item for this to-be-create Directory Item
+ const parentPath = path.substring(0, path.lastIndexOf("/"));
+ const parentDirectory = addOrGetParentDirectory(groupItem, parentPath);
+
+ // We can now create the new Directory Item and register it in its parent Item.
+ const directory = createDirectoryTreeItem(path, parentDirectory);
+ // Copy children in order to force updating react in case we picked
+ // this directory as a project root
+ parentDirectory.children = [...parentDirectory.children];
+
+ addSortedItem(parentDirectory.children, directory, sortItems);
+
+ // Also maintain the list of all group items,
+ // Which helps speedup querying for existing items.
+ groupItem._allGroupDirectoryItems.push(directory);
+
+ return directory;
+}
+
+/**
+ * Definition of all Items of a SourceTree
+ */
+// Highlights the attributes that all Source Tree Item should expose
+function createBaseTreeItem({ type, parent, uniquePath, children }) {
+ return {
+ // Can be: thread, group, directory or source
+ type,
+ // Reference to the parent TreeItem
+ parent,
+ // This attribute is used for two things:
+ // * as a string key identified in the React Tree
+ // * for project root in order to find the root in the tree
+ // It is of the form:
+ // `${ThreadActorID}|${GroupName}|${DirectoryPath}|${SourceID}`
+ // Group and path/ID are optional.
+ // `|` is used as separator in order to avoid having this character being used in name/path/IDs.
+ uniquePath,
+ // Array of TreeItem, children of this item.
+ // Will be null for Source Tree Item
+ children,
+ };
+}
+function createThreadTreeItem(thread) {
+ return {
+ ...createBaseTreeItem({
+ type: "thread",
+ // Each thread is considered as an independant root item
+ parent: null,
+ uniquePath: thread,
+ // Children of threads will only be Group Items
+ children: [],
+ }),
+
+ // This will be used to set the reducer's thread object.
+ // This threadActorID attribute isn't meant to be used outside of this selector.
+ // A `thread` attribute will be exposed from INSERT_THREAD action.
+ threadActorID: thread,
+ };
+}
+function createGroupTreeItem(groupName, parent, source) {
+ return {
+ ...createBaseTreeItem({
+ type: "group",
+ parent,
+ uniquePath: `${parent.uniquePath}|${groupName}`,
+ // Children of Group can be Directory and Source items
+ children: [],
+ }),
+
+ groupName,
+
+ // When a content script appear in a web page,
+ // a dedicated group is created for it and should
+ // be having an extension icon.
+ isForExtensionSource: source.isExtension,
+
+ // List of all nested items for this group.
+ // This helps find any nested directory in a given group without having to walk the tree.
+ // This is meant to be used only by the reducer.
+ _allGroupDirectoryItems: [],
+ };
+}
+function createDirectoryTreeItem(path, parent) {
+ // If the parent is a group we want to use '/' as separator
+ const pathSeparator = parent.type == "directory" ? "/" : "|";
+
+ // `path` will be the absolute path from the group/domain,
+ // while we want to append only the directory name in uniquePath.
+ // Also, we need to strip '/' prefix.
+ const relativePath =
+ parent.type == "directory"
+ ? path.replace(parent.path, "").replace(/^\//, "")
+ : path;
+
+ return {
+ ...createBaseTreeItem({
+ type: "directory",
+ parent,
+ uniquePath: `${parent.uniquePath}${pathSeparator}${relativePath}`,
+ // Children can be nested Directory or Source items
+ children: [],
+ }),
+
+ // This is the absolute path from the "group"
+ // i.e. the path from the domain name
+ // For http://mozilla.org/foo/bar folder,
+ // path will be:
+ // foo/bar
+ path,
+ };
+}
+function createSourceTreeItem(source, sourceActor, parent) {
+ return {
+ ...createBaseTreeItem({
+ type: "source",
+ parent,
+ uniquePath: `${parent.uniquePath}|${source.id}`,
+ // Sources items are leaves of the SourceTree
+ children: null,
+ }),
+
+ source,
+ sourceActor,
+ };
+}
+
+/**
+ * Update `expanded` and `focusedItem` so that we show and focus
+ * the new selected source.
+ *
+ * @param {Object} state
+ * @param {Object} selectedLocation
+ * The new location being selected.
+ */
+function updateSelectedLocation(state, selectedLocation) {
+ const sourceItem = getSourceItemForSelectedLocation(state, selectedLocation);
+ if (sourceItem) {
+ // Walk up the tree to expand all ancestor items up to the root of the tree.
+ const expanded = new Set(state.expanded);
+ let parentDirectory = sourceItem;
+ while (parentDirectory) {
+ expanded.add(parentDirectory.uniquePath);
+ parentDirectory = parentDirectory.parent;
+ }
+
+ return {
+ ...state,
+ expanded,
+ focusedItem: sourceItem,
+ };
+ }
+ return state;
+}
+
+/**
+ * Get the SourceItem displayed in the SourceTree for the currently selected location.
+ *
+ * @param {Object} state
+ * @param {Object} selectedLocation
+ * @return {SourceItem}
+ * The directory source item where the given source is displayed.
+ */
+function getSourceItemForSelectedLocation(state, selectedLocation) {
+ const { source, sourceActor } = selectedLocation;
+
+ // Sources without URLs are not visible in the SourceTree
+ if (!source.url) {
+ return null;
+ }
+
+ // In the SourceTree, we never show the pretty printed sources and only
+ // the minified version, so if we are selecting a pretty file, fake selecting
+ // the minified version by looking up for the minified URL instead of the pretty one.
+ const sourceUrl = getRawSourceURL(source.url);
+
+ const { displayURL } = source;
+ function findSourceInItem(item, path) {
+ if (item.type == "source") {
+ if (item.source.url == sourceUrl) {
+ return item;
+ }
+ return null;
+ }
+ // Bail out if the current item doesn't match the source
+ if (item.type == "thread" && item.threadActorID != sourceActor?.thread) {
+ return null;
+ }
+ if (item.type == "group" && displayURL.group != item.groupName) {
+ return null;
+ }
+ if (item.type == "directory" && !path.startsWith(item.path)) {
+ return null;
+ }
+ // Otherwise, walk down the tree if this ancestor item seems to match
+ for (const child of item.children) {
+ const match = findSourceInItem(child, path);
+ if (match) {
+ return match;
+ }
+ }
+
+ return null;
+ }
+ for (const rootItem of state.threadItems) {
+ // Note that when we are setting a project root, rootItem
+ // may no longer be only Thread Item, but also be Group, Directory or Source Items.
+ const item = findSourceInItem(rootItem, displayURL.path);
+ if (item) {
+ return item;
+ }
+ }
+ return null;
+}