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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /devtools/client/inspector/animation/test/browser_animation_logic_avoid-updating-during-hiding.js | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | devtools/client/inspector/animation/test/browser_animation_logic_avoid-updating-during-hiding.js | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/devtools/client/inspector/animation/test/browser_animation_logic_avoid-updating-during-hiding.js b/devtools/client/inspector/animation/test/browser_animation_logic_avoid-updating-during-hiding.js new file mode 100644 index 0000000000..cfdd111ec9 --- /dev/null +++ b/devtools/client/inspector/animation/test/browser_animation_logic_avoid-updating-during-hiding.js @@ -0,0 +1,92 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +"use strict"; + +// Animation inspector should not update when hidden. +// Test for followings: +// * whether the UIs update after selecting another inspector +// * whether the UIs update after selecting another tool +// * whether the UIs update after selecting animation inspector again + +add_task(async function () { + info( + "Switch to 2 pane inspector to see if the animation only refreshes when visible" + ); + await pushPref("devtools.inspector.three-pane-enabled", false); + await addTab(URL_ROOT + "doc_custom_playback_rate.html"); + const { animationInspector, inspector, panel } = + await openAnimationInspector(); + + info("Checking the UIs update after selecting another inspector"); + await selectNode("head", inspector); + inspector.sidebar.select("ruleview"); + await selectNode("div", inspector); + await waitUntil(() => !animationInspector.state.animations.length); + ok(true, "Should not update after selecting another inspector"); + + await selectAnimationInspector(inspector); + await waitUntil(() => animationInspector.state.animations.length); + ok(true, "Should update after selecting animation inspector"); + + await assertCurrentTimeUpdated(animationInspector, panel, true); + inspector.sidebar.select("ruleview"); + is( + animationInspector.state.animations.length, + 1, + "Should not update after selecting another inspector again" + ); + await assertCurrentTimeUpdated(animationInspector, panel, false); + + info("Checking the UIs update after selecting another tool"); + await selectAnimationInspector(inspector); + await selectNode("head", inspector); + await waitUntil(() => !animationInspector.state.animations.length); + await inspector.toolbox.selectTool("webconsole"); + await selectNode("div", inspector); + is( + animationInspector.state.animations.length, + 0, + "Should not update after selecting another tool" + ); + await selectAnimationInspector(inspector); + await waitUntil(() => animationInspector.state.animations.length); + is( + animationInspector.state.animations.length, + 1, + "Should update after selecting animation inspector" + ); + await assertCurrentTimeUpdated(animationInspector, panel, true); + await inspector.toolbox.selectTool("webconsole"); + await waitUntil(() => animationInspector.state.animations.length); + is( + animationInspector.state.animations.length, + 1, + "Should not update after selecting another tool again" + ); + await assertCurrentTimeUpdated(animationInspector, panel, false); +}); + +async function assertCurrentTimeUpdated( + animationInspector, + panel, + shouldRunning +) { + let count = 0; + + const listener = () => { + count++; + }; + + animationInspector.addAnimationsCurrentTimeListener(listener); + await new Promise(resolve => + panel.ownerGlobal.requestAnimationFrame(resolve) + ); + animationInspector.removeAnimationsCurrentTimeListener(listener); + + if (shouldRunning) { + isnot(count, 0, "Should forward current time"); + } else { + is(count, 0, "Should not forward current time"); + } +} |