diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/animation/AnimationEventDispatcher.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/animation/AnimationEventDispatcher.h')
-rw-r--r-- | dom/animation/AnimationEventDispatcher.h | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/dom/animation/AnimationEventDispatcher.h b/dom/animation/AnimationEventDispatcher.h new file mode 100644 index 0000000000..98d1557901 --- /dev/null +++ b/dom/animation/AnimationEventDispatcher.h @@ -0,0 +1,263 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_AnimationEventDispatcher_h +#define mozilla_AnimationEventDispatcher_h + +#include "mozilla/AnimationComparator.h" +#include "mozilla/Assertions.h" +#include "mozilla/Attributes.h" +#include "mozilla/ContentEvents.h" +#include "mozilla/EventDispatcher.h" +#include "mozilla/Variant.h" +#include "mozilla/dom/AnimationPlaybackEvent.h" +#include "mozilla/dom/KeyframeEffect.h" +#include "mozilla/ProfilerMarkers.h" +#include "nsCycleCollectionParticipant.h" +#include "nsPresContext.h" + +class nsRefreshDriver; + +namespace mozilla { + +struct AnimationEventInfo { + struct CssAnimationOrTransitionData { + OwningAnimationTarget mTarget; + const EventMessage mMessage; + const double mElapsedTime; + // FIXME(emilio): is this needed? This preserves behavior from before + // bug 1847200, but it's unclear what the timeStamp of the event should be. + // See also https://github.com/w3c/csswg-drafts/issues/9167 + const TimeStamp mEventEnqueueTimeStamp{TimeStamp::Now()}; + }; + + struct CssAnimationData : public CssAnimationOrTransitionData { + const RefPtr<nsAtom> mAnimationName; + }; + + struct CssTransitionData : public CssAnimationOrTransitionData { + // For transition events only. + const AnimatedPropertyID mProperty; + }; + + struct WebAnimationData { + RefPtr<dom::AnimationPlaybackEvent> mEvent; + }; + + using Data = Variant<CssAnimationData, CssTransitionData, WebAnimationData>; + + RefPtr<dom::Animation> mAnimation; + TimeStamp mScheduledEventTimeStamp; + Data mData; + + OwningAnimationTarget* GetOwningAnimationTarget() { + if (mData.is<CssAnimationData>()) { + return &mData.as<CssAnimationData>().mTarget; + } + if (mData.is<CssTransitionData>()) { + return &mData.as<CssTransitionData>().mTarget; + } + return nullptr; + } + + void MaybeAddMarker() const; + + // For CSS animation events + AnimationEventInfo(RefPtr<nsAtom> aAnimationName, + const NonOwningAnimationTarget& aTarget, + EventMessage aMessage, double aElapsedTime, + const TimeStamp& aScheduledEventTimeStamp, + dom::Animation* aAnimation) + : mAnimation(aAnimation), + mScheduledEventTimeStamp(aScheduledEventTimeStamp), + mData(CssAnimationData{ + {OwningAnimationTarget(aTarget.mElement, aTarget.mPseudoType), + aMessage, aElapsedTime}, + std::move(aAnimationName)}) { + if (profiler_thread_is_being_profiled_for_markers()) { + MaybeAddMarker(); + } + } + + // For CSS transition events + AnimationEventInfo(const AnimatedPropertyID& aProperty, + const NonOwningAnimationTarget& aTarget, + EventMessage aMessage, double aElapsedTime, + const TimeStamp& aScheduledEventTimeStamp, + dom::Animation* aAnimation) + : mAnimation(aAnimation), + mScheduledEventTimeStamp(aScheduledEventTimeStamp), + mData(CssTransitionData{ + {OwningAnimationTarget(aTarget.mElement, aTarget.mPseudoType), + aMessage, aElapsedTime}, + aProperty}) { + if (profiler_thread_is_being_profiled_for_markers()) { + MaybeAddMarker(); + } + } + + // For web animation events + AnimationEventInfo(RefPtr<dom::AnimationPlaybackEvent>&& aEvent, + TimeStamp&& aScheduledEventTimeStamp, + dom::Animation* aAnimation) + : mAnimation(aAnimation), + mScheduledEventTimeStamp(std::move(aScheduledEventTimeStamp)), + mData(WebAnimationData{std::move(aEvent)}) {} + + AnimationEventInfo(const AnimationEventInfo& aOther) = delete; + AnimationEventInfo& operator=(const AnimationEventInfo& aOther) = delete; + + AnimationEventInfo(AnimationEventInfo&& aOther) = default; + AnimationEventInfo& operator=(AnimationEventInfo&& aOther) = default; + + bool operator<(const AnimationEventInfo& aOther) const { + if (this->mScheduledEventTimeStamp != aOther.mScheduledEventTimeStamp) { + // Null timestamps sort first + if (this->mScheduledEventTimeStamp.IsNull() || + aOther.mScheduledEventTimeStamp.IsNull()) { + return this->mScheduledEventTimeStamp.IsNull(); + } + return this->mScheduledEventTimeStamp < aOther.mScheduledEventTimeStamp; + } + + // Events in the Web Animations spec are prior to CSS events. + if (this->IsWebAnimationEvent() != aOther.IsWebAnimationEvent()) { + return this->IsWebAnimationEvent(); + } + + AnimationPtrComparator<RefPtr<dom::Animation>> comparator; + return comparator.LessThan(this->mAnimation, aOther.mAnimation); + } + + bool IsWebAnimationEvent() const { return mData.is<WebAnimationData>(); } + + // TODO: Convert this to MOZ_CAN_RUN_SCRIPT (bug 1415230) + MOZ_CAN_RUN_SCRIPT_BOUNDARY void Dispatch(nsPresContext* aPresContext) { + if (mData.is<WebAnimationData>()) { + RefPtr playbackEvent = mData.as<WebAnimationData>().mEvent; + RefPtr target = mAnimation; + EventDispatcher::DispatchDOMEvent(target, nullptr /* WidgetEvent */, + playbackEvent, aPresContext, + nullptr /* nsEventStatus */); + return; + } + + if (mData.is<CssTransitionData>()) { + const auto& data = mData.as<CssTransitionData>(); + nsPIDOMWindowInner* win = + data.mTarget.mElement->OwnerDoc()->GetInnerWindow(); + if (win && !win->HasTransitionEventListeners()) { + MOZ_ASSERT(data.mMessage == eTransitionStart || + data.mMessage == eTransitionRun || + data.mMessage == eTransitionEnd || + data.mMessage == eTransitionCancel); + return; + } + + InternalTransitionEvent event(true, data.mMessage); + data.mProperty.ToString(event.mPropertyName); + event.mElapsedTime = data.mElapsedTime; + event.mPseudoElement = + nsCSSPseudoElements::PseudoTypeAsString(data.mTarget.mPseudoType); + event.AssignEventTime(WidgetEventTime(data.mEventEnqueueTimeStamp)); + RefPtr target = data.mTarget.mElement; + EventDispatcher::Dispatch(target, aPresContext, &event); + return; + } + + const auto& data = mData.as<CssAnimationData>(); + InternalAnimationEvent event(true, data.mMessage); + data.mAnimationName->ToString(event.mAnimationName); + event.mElapsedTime = data.mElapsedTime; + event.mPseudoElement = + nsCSSPseudoElements::PseudoTypeAsString(data.mTarget.mPseudoType); + event.AssignEventTime(WidgetEventTime(data.mEventEnqueueTimeStamp)); + RefPtr target = data.mTarget.mElement; + EventDispatcher::Dispatch(target, aPresContext, &event); + } +}; + +class AnimationEventDispatcher final { + public: + explicit AnimationEventDispatcher(nsPresContext* aPresContext) + : mPresContext(aPresContext), mIsSorted(true), mIsObserving(false) {} + + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(AnimationEventDispatcher) + NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(AnimationEventDispatcher) + + void Disconnect(); + + void QueueEvent(AnimationEventInfo&& aEvent); + void QueueEvents(nsTArray<AnimationEventInfo>&& aEvents); + + // This will call SortEvents automatically if it has not already been + // called. + void DispatchEvents() { + mIsObserving = false; + if (!mPresContext || mPendingEvents.IsEmpty()) { + return; + } + + SortEvents(); + + EventArray events = std::move(mPendingEvents); + // mIsSorted will be set to true by SortEvents above, and we leave it + // that way since mPendingEvents is now empty + for (AnimationEventInfo& info : events) { + info.Dispatch(mPresContext); + + // Bail out if our mPresContext was nullified due to destroying the pres + // context. + if (!mPresContext) { + break; + } + } + } + + void ClearEventQueue() { + mPendingEvents.Clear(); + mIsSorted = true; + } + bool HasQueuedEvents() const { return !mPendingEvents.IsEmpty(); } + + private: +#ifndef DEBUG + ~AnimationEventDispatcher() = default; +#else + ~AnimationEventDispatcher() { + MOZ_ASSERT(!mIsObserving, + "AnimationEventDispatcher should have disassociated from " + "nsRefreshDriver"); + } +#endif + + // Sort all pending CSS animation/transition events by scheduled event time + // and composite order. + // https://drafts.csswg.org/web-animations/#update-animations-and-send-events + void SortEvents() { + if (mIsSorted) { + return; + } + + for (auto& pending : mPendingEvents) { + pending.mAnimation->CachedChildIndexRef().reset(); + } + + mPendingEvents.StableSort(); + mIsSorted = true; + } + void ScheduleDispatch(); + + nsPresContext* mPresContext; + using EventArray = nsTArray<AnimationEventInfo>; + EventArray mPendingEvents; + bool mIsSorted; + bool mIsObserving; +}; + +} // namespace mozilla + +#endif // mozilla_AnimationEventDispatcher_h |