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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/base/TimeoutExecutor.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/base/TimeoutExecutor.cpp')
-rw-r--r-- | dom/base/TimeoutExecutor.cpp | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/dom/base/TimeoutExecutor.cpp b/dom/base/TimeoutExecutor.cpp new file mode 100644 index 0000000000..466071bf0a --- /dev/null +++ b/dom/base/TimeoutExecutor.cpp @@ -0,0 +1,257 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "TimeoutExecutor.h" + +#include "mozilla/EventQueue.h" +#include "mozilla/Logging.h" +#include "mozilla/dom/TimeoutManager.h" +#include "nsComponentManagerUtils.h" +#include "nsIEventTarget.h" +#include "nsString.h" +#include "nsThreadUtils.h" + +extern mozilla::LazyLogModule gTimeoutLog; + +namespace mozilla::dom { + +NS_IMPL_ISUPPORTS(TimeoutExecutor, nsIRunnable, nsITimerCallback, nsINamed) + +TimeoutExecutor::~TimeoutExecutor() { + // The TimeoutManager should keep the Executor alive until its destroyed, + // and then call Shutdown() explicitly. + MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::Shutdown); + MOZ_DIAGNOSTIC_ASSERT(!mOwner); + MOZ_DIAGNOSTIC_ASSERT(!mTimer); +} + +nsresult TimeoutExecutor::ScheduleImmediate(const TimeStamp& aDeadline, + const TimeStamp& aNow) { + MOZ_DIAGNOSTIC_ASSERT(mDeadline.IsNull()); + MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::None); + MOZ_DIAGNOSTIC_ASSERT(aDeadline <= (aNow + mAllowedEarlyFiringTime)); + + nsresult rv; + if (mIsIdleQueue) { + RefPtr<TimeoutExecutor> runnable(this); + MOZ_LOG(gTimeoutLog, LogLevel::Debug, ("Starting IdleDispatch runnable")); + rv = NS_DispatchToCurrentThreadQueue(runnable.forget(), mMaxIdleDeferMS, + EventQueuePriority::DeferredTimers); + } else { + rv = mOwner->EventTarget()->Dispatch(this, nsIEventTarget::DISPATCH_NORMAL); + } + NS_ENSURE_SUCCESS(rv, rv); + + mMode = Mode::Immediate; + mDeadline = aDeadline; + + return NS_OK; +} + +nsresult TimeoutExecutor::ScheduleDelayed(const TimeStamp& aDeadline, + const TimeStamp& aNow, + const TimeDuration& aMinDelay) { + MOZ_DIAGNOSTIC_ASSERT(mDeadline.IsNull()); + MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::None); + MOZ_DIAGNOSTIC_ASSERT(!aMinDelay.IsZero() || + aDeadline > (aNow + mAllowedEarlyFiringTime)); + + nsresult rv = NS_OK; + + if (mIsIdleQueue) { + // Nothing goes into the idletimeouts list if it wasn't going to + // fire at that time, so we can always schedule idle-execution of + // these immediately + return ScheduleImmediate(aNow, aNow); + } + + if (!mTimer) { + mTimer = NS_NewTimer(mOwner->EventTarget()); + NS_ENSURE_TRUE(mTimer, NS_ERROR_OUT_OF_MEMORY); + + uint32_t earlyMicros = 0; + MOZ_ALWAYS_SUCCEEDS( + mTimer->GetAllowedEarlyFiringMicroseconds(&earlyMicros)); + mAllowedEarlyFiringTime = TimeDuration::FromMicroseconds(earlyMicros); + // Re-evaluate if we should have scheduled this immediately + if (aDeadline <= (aNow + mAllowedEarlyFiringTime)) { + return ScheduleImmediate(aDeadline, aNow); + } + } else { + // Always call Cancel() in case we are re-using a timer. + rv = mTimer->Cancel(); + NS_ENSURE_SUCCESS(rv, rv); + } + + // Calculate the delay based on the deadline and current time. If we have + // a minimum delay set then clamp to that value. + // + // Note, we don't actually adjust our mDeadline for the minimum delay, just + // the nsITimer value. This is necessary to avoid lots of needless + // rescheduling if more deadlines come in between now and the minimum delay + // firing time. + TimeDuration delay = TimeDuration::Max(aMinDelay, aDeadline - aNow); + + // Note, we cannot use the normal nsITimer init methods that take + // integer milliseconds. We need higher precision. Consider this + // situation: + // + // 1. setTimeout(f, 1); + // 2. do some work for 500us + // 3. setTimeout(g, 1); + // + // This should fire f() and g() 500us apart. + // + // In the past worked because each setTimeout() got its own nsITimer. The 1ms + // was preserved and passed through to nsITimer which converted it to a + // TimeStamp, etc. + // + // Now, however, there is only one nsITimer. We fire f() and then try to + // schedule a new nsITimer for g(). Its only 500us in the future, though. We + // must be able to pass this fractional value to nsITimer in order to get an + // accurate wakeup time. + rv = mTimer->InitHighResolutionWithCallback(this, delay, + nsITimer::TYPE_ONE_SHOT); + NS_ENSURE_SUCCESS(rv, rv); + + mMode = Mode::Delayed; + mDeadline = aDeadline; + + return NS_OK; +} + +nsresult TimeoutExecutor::Schedule(const TimeStamp& aDeadline, + const TimeDuration& aMinDelay) { + TimeStamp now(TimeStamp::Now()); + + // Schedule an immediate runnable if the desired deadline has passed + // or is slightly in the future. This is similar to how nsITimer will + // fire timers early based on the interval resolution. + if (aMinDelay.IsZero() && aDeadline <= (now + mAllowedEarlyFiringTime)) { + return ScheduleImmediate(aDeadline, now); + } + + return ScheduleDelayed(aDeadline, now, aMinDelay); +} + +nsresult TimeoutExecutor::MaybeReschedule(const TimeStamp& aDeadline, + const TimeDuration& aMinDelay) { + MOZ_DIAGNOSTIC_ASSERT(!mDeadline.IsNull()); + MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::Immediate || mMode == Mode::Delayed); + + if (aDeadline >= mDeadline) { + return NS_OK; + } + + if (mMode == Mode::Immediate) { + // Don't reduce the deadline here as we want to execute the + // timer we originally scheduled even if its a few microseconds + // in the future. + return NS_OK; + } + + Cancel(); + return Schedule(aDeadline, aMinDelay); +} + +void TimeoutExecutor::MaybeExecute() { + MOZ_DIAGNOSTIC_ASSERT(mMode != Mode::Shutdown && mMode != Mode::None); + MOZ_DIAGNOSTIC_ASSERT(mOwner); + MOZ_DIAGNOSTIC_ASSERT(!mDeadline.IsNull()); + + TimeStamp deadline(mDeadline); + + // Sometimes nsITimer or canceled timers will fire too early. If this + // happens then just cap our deadline to our maximum time in the future + // and proceed. If there are no timers ready we will get rescheduled + // by TimeoutManager. + TimeStamp now(TimeStamp::Now()); + TimeStamp limit = now + mAllowedEarlyFiringTime; + if (deadline > limit) { + deadline = limit; + } + + Cancel(); + + mOwner->RunTimeout(now, deadline, mIsIdleQueue); +} + +TimeoutExecutor::TimeoutExecutor(TimeoutManager* aOwner, bool aIsIdleQueue, + uint32_t aMaxIdleDeferMS) + : mOwner(aOwner), + mIsIdleQueue(aIsIdleQueue), + mMaxIdleDeferMS(aMaxIdleDeferMS), + mMode(Mode::None) { + MOZ_DIAGNOSTIC_ASSERT(mOwner); +} + +void TimeoutExecutor::Shutdown() { + mOwner = nullptr; + + if (mTimer) { + mTimer->Cancel(); + mTimer = nullptr; + } + + mMode = Mode::Shutdown; + mDeadline = TimeStamp(); +} + +nsresult TimeoutExecutor::MaybeSchedule(const TimeStamp& aDeadline, + const TimeDuration& aMinDelay) { + MOZ_DIAGNOSTIC_ASSERT(!aDeadline.IsNull()); + + if (mMode == Mode::Shutdown) { + return NS_OK; + } + + if (mMode == Mode::Immediate || mMode == Mode::Delayed) { + return MaybeReschedule(aDeadline, aMinDelay); + } + + return Schedule(aDeadline, aMinDelay); +} + +void TimeoutExecutor::Cancel() { + if (mTimer) { + mTimer->Cancel(); + } + mMode = Mode::None; + mDeadline = TimeStamp(); +} + +// MOZ_CAN_RUN_SCRIPT_BOUNDARY until Runnable::Run is MOZ_CAN_RUN_SCRIPT. See +// bug 1535398. +MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHODIMP TimeoutExecutor::Run() { + // If the executor is canceled and then rescheduled its possible to get + // spurious executions here. Ignore these unless our current mode matches. + MOZ_LOG(gTimeoutLog, LogLevel::Debug, + ("Running Immediate %stimers", mIsIdleQueue ? "Idle" : "")); + if (mMode == Mode::Immediate) { + MaybeExecute(); + } + return NS_OK; +} + +// MOZ_CAN_RUN_SCRIPT_BOUNDARY until nsITimerCallback::Notify is +// MOZ_CAN_RUN_SCRIPT. +MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHODIMP +TimeoutExecutor::Notify(nsITimer* aTimer) { + // If the executor is canceled and then rescheduled its possible to get + // spurious executions here. Ignore these unless our current mode matches. + if (mMode == Mode::Delayed) { + MaybeExecute(); + } + return NS_OK; +} + +NS_IMETHODIMP +TimeoutExecutor::GetName(nsACString& aNameOut) { + aNameOut.AssignLiteral("TimeoutExecutor Runnable"); + return NS_OK; +} + +} // namespace mozilla::dom |