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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/gamepad/GamepadLightIndicator.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/gamepad/GamepadLightIndicator.cpp')
-rw-r--r-- | dom/gamepad/GamepadLightIndicator.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/dom/gamepad/GamepadLightIndicator.cpp b/dom/gamepad/GamepadLightIndicator.cpp new file mode 100644 index 0000000000..0ddb1bffe6 --- /dev/null +++ b/dom/gamepad/GamepadLightIndicator.cpp @@ -0,0 +1,69 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/dom/GamepadLightIndicator.h" +#include "mozilla/dom/GamepadManager.h" +#include "mozilla/dom/Promise.h" +#include "mozilla/HoldDropJSObjects.h" + +namespace mozilla::dom { + +NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadLightIndicator) +NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadLightIndicator) + +NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadLightIndicator) + NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY + NS_INTERFACE_MAP_ENTRY(nsISupports) +NS_INTERFACE_MAP_END + +NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadLightIndicator, mParent) + +GamepadLightIndicator::GamepadLightIndicator(nsISupports* aParent, + GamepadHandle aGamepadHandle, + uint32_t aIndex) + : mParent(aParent), + mType(DefaultType()), + mGamepadHandle(aGamepadHandle), + mIndex(aIndex) {} + +GamepadLightIndicator::~GamepadLightIndicator() { + mozilla::DropJSObjects(this); +} + +/* virtual */ JSObject* GamepadLightIndicator::WrapObject( + JSContext* aCx, JS::Handle<JSObject*> aGivenProto) { + return GamepadLightIndicator_Binding::Wrap(aCx, this, aGivenProto); +} + +nsISupports* GamepadLightIndicator::GetParentObject() const { return mParent; } + +already_AddRefed<Promise> GamepadLightIndicator::SetColor( + const GamepadLightColor& color, ErrorResult& aRv) { + nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject()); + MOZ_ASSERT(global); + + RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService()); + MOZ_ASSERT(gamepadManager); + + RefPtr<Promise> promise = gamepadManager->SetLightIndicatorColor( + mGamepadHandle, mIndex, color.mRed, color.mGreen, color.mBlue, global, + aRv); + if (!promise) { + return nullptr; + } + return promise.forget(); +} + +GamepadLightIndicatorType GamepadLightIndicator::Type() const { return mType; } + +void GamepadLightIndicator::Set(const GamepadLightIndicator* aOther) { + MOZ_ASSERT(aOther); + mGamepadHandle = aOther->mGamepadHandle; + mType = aOther->mType; + mIndex = aOther->mIndex; +} + +} // namespace mozilla::dom |