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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/media/driftcontrol/gtest/TestDriftController.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/driftcontrol/gtest/TestDriftController.cpp')
-rw-r--r-- | dom/media/driftcontrol/gtest/TestDriftController.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/dom/media/driftcontrol/gtest/TestDriftController.cpp b/dom/media/driftcontrol/gtest/TestDriftController.cpp new file mode 100644 index 0000000000..33486f945f --- /dev/null +++ b/dom/media/driftcontrol/gtest/TestDriftController.cpp @@ -0,0 +1,168 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "gtest/gtest.h" + +#include "DriftController.h" +#include "mozilla/Maybe.h" + +using namespace mozilla; + +TEST(TestDriftController, Basic) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t buffered = 5 * 480; + constexpr uint32_t bufferedLow = 3 * 480; + constexpr uint32_t bufferedHigh = 7 * 480; + + DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05)); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U); + + // The adjustment interval is 1s. + const auto oneSec = media::TimeUnit(48000, 48000); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u); + + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u); +} + +TEST(TestDriftController, BasicResampler) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t buffered = 5 * 240; + constexpr uint32_t bufferedLow = 3 * 240; + constexpr uint32_t bufferedHigh = 7 * 240; + + DriftController c(24000, 48000, media::TimeUnit::FromSeconds(0.05)); + + // The adjustment interval is 1s. + const auto oneSec = media::TimeUnit(48000, 48000); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // low + c.UpdateClock(oneSec, oneSec, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u); + + // high + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // high + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 47964u); +} + +TEST(TestDriftController, BufferedInput) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t buffered = 5 * 480; + constexpr uint32_t bufferedLow = 3 * 480; + constexpr uint32_t bufferedHigh = 7 * 480; + + DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05)); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // The adjustment interval is 1s. + const auto oneSec = media::TimeUnit(48000, 48000); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // 0 buffered when updating correction + c.UpdateClock(oneSec, oneSec, 0, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u); + + c.UpdateClock(oneSec, oneSec, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u); +} + +TEST(TestDriftController, BufferedInputWithResampling) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t buffered = 5 * 240; + constexpr uint32_t bufferedLow = 3 * 240; + constexpr uint32_t bufferedHigh = 7 * 240; + + DriftController c(24000, 48000, media::TimeUnit::FromSeconds(0.05)); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // The adjustment interval is 1s. + const auto oneSec = media::TimeUnit(24000, 24000); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // 0 buffered when updating correction + c.UpdateClock(oneSec, oneSec, 0, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u); + + c.UpdateClock(oneSec, oneSec, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u); +} + +TEST(TestDriftController, SmallError) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t buffered = 5 * 480; + constexpr uint32_t bufferedLow = buffered - 48; + constexpr uint32_t bufferedHigh = buffered + 48; + + DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05)); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + // The adjustment interval is 1s. + const auto oneSec = media::TimeUnit(48000, 48000); + + c.UpdateClock(oneSec, oneSec, buffered, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); + c.UpdateClock(oneSec, oneSec, bufferedHigh, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u); +} + +TEST(TestDriftController, SmallBufferedFrames) +{ + // The buffer level is the only input to the controller logic. + constexpr uint32_t bufferedLow = 3 * 480; + + DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05)); + media::TimeUnit oneSec = media::TimeUnit::FromSeconds(1); + media::TimeUnit hundredMillis = oneSec / 10; + + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U); + for (uint32_t i = 0; i < 9; ++i) { + c.UpdateClock(hundredMillis, hundredMillis, bufferedLow, 0); + } + EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U); + c.UpdateClock(hundredMillis, hundredMillis, bufferedLow, 0); + EXPECT_EQ(c.GetCorrectedTargetRate(), 48048U); +} |