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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /dom/media/driftcontrol/gtest/TestDriftController.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/media/driftcontrol/gtest/TestDriftController.cpp')
-rw-r--r--dom/media/driftcontrol/gtest/TestDriftController.cpp168
1 files changed, 168 insertions, 0 deletions
diff --git a/dom/media/driftcontrol/gtest/TestDriftController.cpp b/dom/media/driftcontrol/gtest/TestDriftController.cpp
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+++ b/dom/media/driftcontrol/gtest/TestDriftController.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gtest/gtest.h"
+
+#include "DriftController.h"
+#include "mozilla/Maybe.h"
+
+using namespace mozilla;
+
+TEST(TestDriftController, Basic)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t buffered = 5 * 480;
+ constexpr uint32_t bufferedLow = 3 * 480;
+ constexpr uint32_t bufferedHigh = 7 * 480;
+
+ DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05));
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U);
+
+ // The adjustment interval is 1s.
+ const auto oneSec = media::TimeUnit(48000, 48000);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u);
+}
+
+TEST(TestDriftController, BasicResampler)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t buffered = 5 * 240;
+ constexpr uint32_t bufferedLow = 3 * 240;
+ constexpr uint32_t bufferedHigh = 7 * 240;
+
+ DriftController c(24000, 48000, media::TimeUnit::FromSeconds(0.05));
+
+ // The adjustment interval is 1s.
+ const auto oneSec = media::TimeUnit(48000, 48000);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // low
+ c.UpdateClock(oneSec, oneSec, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u);
+
+ // high
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // high
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 47964u);
+}
+
+TEST(TestDriftController, BufferedInput)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t buffered = 5 * 480;
+ constexpr uint32_t bufferedLow = 3 * 480;
+ constexpr uint32_t bufferedHigh = 7 * 480;
+
+ DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05));
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // The adjustment interval is 1s.
+ const auto oneSec = media::TimeUnit(48000, 48000);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // 0 buffered when updating correction
+ c.UpdateClock(oneSec, oneSec, 0, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u);
+}
+
+TEST(TestDriftController, BufferedInputWithResampling)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t buffered = 5 * 240;
+ constexpr uint32_t bufferedLow = 3 * 240;
+ constexpr uint32_t bufferedHigh = 7 * 240;
+
+ DriftController c(24000, 48000, media::TimeUnit::FromSeconds(0.05));
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // The adjustment interval is 1s.
+ const auto oneSec = media::TimeUnit(24000, 24000);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // 0 buffered when updating correction
+ c.UpdateClock(oneSec, oneSec, 0, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48048u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 47952u);
+}
+
+TEST(TestDriftController, SmallError)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t buffered = 5 * 480;
+ constexpr uint32_t bufferedLow = buffered - 48;
+ constexpr uint32_t bufferedHigh = buffered + 48;
+
+ DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05));
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ // The adjustment interval is 1s.
+ const auto oneSec = media::TimeUnit(48000, 48000);
+
+ c.UpdateClock(oneSec, oneSec, buffered, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+ c.UpdateClock(oneSec, oneSec, bufferedHigh, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000u);
+}
+
+TEST(TestDriftController, SmallBufferedFrames)
+{
+ // The buffer level is the only input to the controller logic.
+ constexpr uint32_t bufferedLow = 3 * 480;
+
+ DriftController c(48000, 48000, media::TimeUnit::FromSeconds(0.05));
+ media::TimeUnit oneSec = media::TimeUnit::FromSeconds(1);
+ media::TimeUnit hundredMillis = oneSec / 10;
+
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U);
+ for (uint32_t i = 0; i < 9; ++i) {
+ c.UpdateClock(hundredMillis, hundredMillis, bufferedLow, 0);
+ }
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48000U);
+ c.UpdateClock(hundredMillis, hundredMillis, bufferedLow, 0);
+ EXPECT_EQ(c.GetCorrectedTargetRate(), 48048U);
+}