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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:13:27 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 01:13:27 +0000
commit40a355a42d4a9444dc753c04c6608dade2f06a23 (patch)
tree871fc667d2de662f171103ce5ec067014ef85e61 /dom/media/mediasource/test/test_BufferedSeekCanPlayThrough.html
parentAdding upstream version 124.0.1. (diff)
downloadfirefox-upstream/125.0.1.tar.xz
firefox-upstream/125.0.1.zip
Adding upstream version 125.0.1.upstream/125.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+runWithMSE(async (ms, v) => {
+ logEvents(v);
+ await once(ms, "sourceopen");
+ ok(true, "Receive a sourceopen event");
+ ms.addEventListener("sourceopen", () => ok(false, "No more sourceopen"));
+ const sb = ms.addSourceBuffer("video/mp4");
+ ok(sb, "Create a SourceBuffer");
+ sb.addEventListener("error", e => {
+ ok(false, "Got Error: " + e);
+ SimpleTest.finish();
+ });
+
+ // Load just the beginning of the media, and the end. Verify
+ // that canplaythrough isn't fired, and waiting is fired.
+ await fetchAndLoad(sb, "bipbop/bipbop_video", ["init"], ".mp4");
+ await fetchAndLoad(sb, "bipbop/bipbop_video", ["1"], ".m4s");
+ await fetchAndLoad(sb, "bipbop/bipbop_video", ["9"], ".m4s");
+ // Slighly before the end of the first segment.
+ v.currentTime = v.buffered.end(0) - 0.1;
+ v.onseeked = function() {
+ is(v.readyState, HTMLMediaElement.HAVE_FUTURE_DATA,
+ "readyState is HAVE_FUTURE_DATA after seeking close to a large gap");
+ SimpleTest.finish();
+ }
+ v.oncanplaythrough = function() {
+ ok(false, "Should not have received canplaythrough");
+ SimpleTest.finish();
+ }
+});
+</script>
+</pre>
+</body>
+</html>