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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /dom/script/ScriptLoader.h
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/script/ScriptLoader.h')
-rw-r--r--dom/script/ScriptLoader.h788
1 files changed, 788 insertions, 0 deletions
diff --git a/dom/script/ScriptLoader.h b/dom/script/ScriptLoader.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_ScriptLoader_h
+#define mozilla_dom_ScriptLoader_h
+
+#include "js/TypeDecls.h"
+#include "js/Utility.h" // JS::FreePolicy
+#include "js/loader/LoadedScript.h"
+#include "js/loader/ScriptKind.h"
+#include "js/loader/ScriptLoadRequest.h"
+#include "mozilla/dom/ScriptLoadContext.h"
+#include "nsCOMPtr.h"
+#include "nsRefPtrHashtable.h"
+#include "nsIScriptElement.h"
+#include "nsCOMArray.h"
+#include "nsCycleCollectionParticipant.h"
+#include "nsTArray.h"
+#include "nsILoadInfo.h" // nsSecurityFlags
+#include "nsINode.h"
+#include "nsIObserver.h"
+#include "nsIScriptLoaderObserver.h"
+#include "nsURIHashKey.h"
+#include "mozilla/CORSMode.h"
+#include "mozilla/dom/JSExecutionContext.h" // JSExecutionContext
+#include "ModuleLoader.h"
+#include "mozilla/MaybeOneOf.h"
+#include "mozilla/MozPromise.h"
+
+class nsCycleCollectionTraversalCallback;
+class nsIChannel;
+class nsIConsoleReportCollector;
+class nsIContent;
+class nsIIncrementalStreamLoader;
+class nsIPrincipal;
+class nsIScriptGlobalObject;
+class nsIURI;
+
+namespace JS {
+
+class CompileOptions;
+
+template <typename UnitT>
+class SourceText;
+
+namespace loader {
+
+class LoadedScript;
+class ScriptLoaderInterface;
+class ModuleLoadRequest;
+class ModuleScript;
+class ScriptLoadRequest;
+class ScriptLoadRequestList;
+
+enum class ParserMetadata;
+
+} // namespace loader
+} // namespace JS
+
+namespace mozilla {
+
+class LazyLogModule;
+union Utf8Unit;
+
+namespace dom {
+
+class AutoJSAPI;
+class DocGroup;
+class Document;
+class ModuleLoader;
+class SRICheckDataVerifier;
+class SRIMetadata;
+class ScriptLoadHandler;
+class ScriptLoadContext;
+class ScriptLoader;
+class ScriptRequestProcessor;
+
+enum class ReferrerPolicy : uint8_t;
+enum class RequestPriority : uint8_t;
+
+class AsyncCompileShutdownObserver final : public nsIObserver {
+ ~AsyncCompileShutdownObserver() { Unregister(); }
+
+ public:
+ explicit AsyncCompileShutdownObserver(ScriptLoader* aLoader)
+ : mScriptLoader(aLoader) {}
+
+ void OnShutdown();
+ void Unregister();
+
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSIOBSERVER
+
+ private:
+ // Defined during registration in ScriptLoader constructor, and
+ // cleared during destructor, ScriptLoader::Destroy() or Shutdown.
+ ScriptLoader* mScriptLoader;
+};
+
+//////////////////////////////////////////////////////////////
+// Script loader implementation
+//////////////////////////////////////////////////////////////
+
+class ScriptLoader final : public JS::loader::ScriptLoaderInterface {
+ class MOZ_STACK_CLASS AutoCurrentScriptUpdater {
+ public:
+ AutoCurrentScriptUpdater(ScriptLoader* aScriptLoader,
+ nsIScriptElement* aCurrentScript)
+ : mOldScript(aScriptLoader->mCurrentScript),
+ mScriptLoader(aScriptLoader) {
+ nsCOMPtr<nsINode> node = do_QueryInterface(aCurrentScript);
+ mScriptLoader->mCurrentScript =
+ node && !node->IsInShadowTree() ? aCurrentScript : nullptr;
+ }
+
+ ~AutoCurrentScriptUpdater() {
+ mScriptLoader->mCurrentScript.swap(mOldScript);
+ }
+
+ private:
+ nsCOMPtr<nsIScriptElement> mOldScript;
+ ScriptLoader* mScriptLoader;
+ };
+
+ friend class JS::loader::ModuleLoadRequest;
+ friend class ScriptRequestProcessor;
+ friend class ModuleLoader;
+ friend class ScriptLoadHandler;
+ friend class AutoCurrentScriptUpdater;
+
+ public:
+ using MaybeSourceText =
+ mozilla::MaybeOneOf<JS::SourceText<char16_t>, JS::SourceText<Utf8Unit>>;
+
+ explicit ScriptLoader(Document* aDocument);
+
+ NS_DECL_CYCLE_COLLECTING_ISUPPORTS
+ NS_DECL_CYCLE_COLLECTION_CLASS(ScriptLoader)
+
+ /**
+ * Called when the document that owns this script loader changes global. The
+ * argument is null when the document is detached from a window.
+ */
+ void SetGlobalObject(nsIGlobalObject* aGlobalObject);
+
+ /**
+ * The loader maintains a weak reference to the document with
+ * which it is initialized. This call forces the reference to
+ * be dropped.
+ */
+ void DropDocumentReference() { mDocument = nullptr; }
+
+ /**
+ * Add an observer for all scripts loaded through this loader.
+ *
+ * @param aObserver observer for all script processing.
+ */
+ nsresult AddObserver(nsIScriptLoaderObserver* aObserver) {
+ return mObservers.AppendObject(aObserver) ? NS_OK : NS_ERROR_OUT_OF_MEMORY;
+ }
+
+ /**
+ * Remove an observer.
+ *
+ * @param aObserver observer to be removed
+ */
+ void RemoveObserver(nsIScriptLoaderObserver* aObserver) {
+ mObservers.RemoveObject(aObserver);
+ }
+
+ /**
+ * Process a script element. This will include both loading the
+ * source of the element if it is not inline and evaluating
+ * the script itself.
+ *
+ * If the script is an inline script that can be executed immediately
+ * (i.e. there are no other scripts pending) then ScriptAvailable
+ * and ScriptEvaluated will be called before the function returns.
+ *
+ * If true is returned the script could not be executed immediately.
+ * In this case ScriptAvailable is guaranteed to be called at a later
+ * point (as well as possibly ScriptEvaluated).
+ *
+ * @param aElement The element representing the script to be loaded and
+ * evaluated.
+ */
+ bool ProcessScriptElement(nsIScriptElement* aElement);
+
+ /**
+ * Gets the currently executing script. This is useful if you want to
+ * generate a unique key based on the currently executing script.
+ */
+ nsIScriptElement* GetCurrentScript() { return mCurrentScript; }
+
+ nsIScriptElement* GetCurrentParserInsertedScript() {
+ return mCurrentParserInsertedScript;
+ }
+
+ /**
+ * Whether the loader is enabled or not.
+ * When disabled, processing of new script elements is disabled.
+ * Any call to ProcessScriptElement() will return false. Note that
+ * this DOES NOT disable currently loading or executing scripts.
+ */
+ bool GetEnabled() { return mEnabled; }
+
+ void SetEnabled(bool aEnabled) {
+ if (!mEnabled && aEnabled) {
+ ProcessPendingRequestsAsync();
+ }
+ mEnabled = aEnabled;
+ }
+
+ ModuleLoader* GetModuleLoader() { return mModuleLoader; }
+
+ void RegisterContentScriptModuleLoader(ModuleLoader* aLoader);
+ void RegisterShadowRealmModuleLoader(ModuleLoader* aLoader);
+
+ /**
+ * Check whether to speculatively OMT parse scripts as soon as
+ * they are fetched, even if not a parser blocking request.
+ * Controlled by
+ * dom.script_loader.external_scripts.speculative_omt_parse_enabled
+ */
+ bool SpeculativeOMTParsingEnabled() const {
+ return mSpeculativeOMTParsingEnabled;
+ }
+
+ /**
+ * Add/remove a blocker for parser-blocking scripts (and XSLT
+ * scripts). Blockers will stop such scripts from executing, but not from
+ * loading.
+ */
+ void AddParserBlockingScriptExecutionBlocker() {
+ ++mParserBlockingBlockerCount;
+ }
+
+ void RemoveParserBlockingScriptExecutionBlocker() {
+ if (!--mParserBlockingBlockerCount && ReadyToExecuteScripts()) {
+ ProcessPendingRequestsAsync();
+ }
+ }
+
+ /**
+ * Add/remove a blocker for execution of all scripts. Blockers will stop
+ * scripts from executing, but not from loading.
+ */
+ void AddExecuteBlocker() { ++mBlockerCount; }
+
+ void RemoveExecuteBlocker() {
+ MOZ_ASSERT(mBlockerCount);
+ if (!--mBlockerCount) {
+ ProcessPendingRequestsAsync();
+ }
+ }
+
+ /**
+ * Convert the given buffer to a UTF-16 string. If the buffer begins with a
+ * BOM, it is interpreted as that encoding; otherwise the first of |aChannel|,
+ * |aHintCharset|, or |aDocument| that provides a recognized encoding is used,
+ * or Windows-1252 if none of them do.
+ *
+ * Encoding errors in the buffer are converted to replacement characters, so
+ * allocation failure is the only way this function can fail.
+ *
+ * @param aChannel Channel corresponding to the data. May be null.
+ * @param aData The data to convert
+ * @param aLength Length of the data
+ * @param aHintCharset Character set hint (e.g., from a charset attribute).
+ * @param aDocument Document which the data is loaded for. May be null.
+ * @param aBufOut [out] fresh char16_t array containing data converted to
+ * Unicode.
+ * @param aLengthOut [out] Length of array returned in aBufOut in number
+ * of char16_t code units.
+ */
+ static nsresult ConvertToUTF16(nsIChannel* aChannel, const uint8_t* aData,
+ uint32_t aLength,
+ const nsAString& aHintCharset,
+ Document* aDocument,
+ UniquePtr<char16_t[], JS::FreePolicy>& aBufOut,
+ size_t& aLengthOut);
+
+ /**
+ * Convert the given buffer to a UTF-8 string. If the buffer begins with a
+ * BOM, it is interpreted as that encoding; otherwise the first of |aChannel|,
+ * |aHintCharset|, or |aDocument| that provides a recognized encoding is used,
+ * or Windows-1252 if none of them do.
+ *
+ * Encoding errors in the buffer are converted to replacement characters, so
+ * allocation failure is the only way this function can fail.
+ *
+ * @param aChannel Channel corresponding to the data. May be null.
+ * @param aData The data to convert
+ * @param aLength Length of the data
+ * @param aHintCharset Character set hint (e.g., from a charset attribute).
+ * @param aDocument Document which the data is loaded for. May be null.
+ * @param aBufOut [out] fresh Utf8Unit array containing data converted to
+ * Unicode.
+ * @param aLengthOut [out] Length of array returned in aBufOut in UTF-8 code
+ * units (i.e. in bytes).
+ */
+ static nsresult ConvertToUTF8(nsIChannel* aChannel, const uint8_t* aData,
+ uint32_t aLength, const nsAString& aHintCharset,
+ Document* aDocument,
+ UniquePtr<Utf8Unit[], JS::FreePolicy>& aBufOut,
+ size_t& aLengthOut);
+
+ /**
+ * Handle the completion of a stream. This is called by the
+ * ScriptLoadHandler object which observes the IncrementalStreamLoader
+ * loading the script. The streamed content is expected to be stored on the
+ * aRequest argument.
+ */
+ nsresult OnStreamComplete(nsIIncrementalStreamLoader* aLoader,
+ ScriptLoadRequest* aRequest,
+ nsresult aChannelStatus, nsresult aSRIStatus,
+ SRICheckDataVerifier* aSRIDataVerifier);
+
+ /**
+ * Returns wether any request is queued, and not executed yet.
+ */
+ bool HasPendingRequests() const;
+
+ /**
+ * Returns wether there are any dynamic module import requests pending.
+ */
+ bool HasPendingDynamicImports() const;
+
+ /**
+ * Processes any pending requests that are ready for processing.
+ */
+ void ProcessPendingRequests();
+
+ /**
+ * Starts deferring deferred scripts and puts them in the mDeferredRequests
+ * queue instead.
+ */
+ void BeginDeferringScripts();
+
+ /**
+ * Notifies the script loader that parsing is done. If aTerminated is true,
+ * this will drop any pending scripts that haven't run yet, otherwise it will
+ * do nothing.
+ */
+ void ParsingComplete(bool aTerminated);
+
+ /**
+ * Notifies the script loader that the checkpoint to begin execution of defer
+ * scripts has been reached. This is either the end of of the document parse
+ * or the end of loading of parser-inserted stylesheets, whatever happens
+ * last.
+ *
+ * Otherwise, it will stop deferring scripts and immediately processes the
+ * mDeferredRequests queue.
+ *
+ * WARNING: This function will synchronously execute content scripts, so be
+ * prepared that the world might change around you.
+ */
+ void DeferCheckpointReached();
+
+ /**
+ * Returns the number of pending scripts, deferred or not.
+ */
+ uint32_t HasPendingOrCurrentScripts() {
+ return mCurrentScript || mParserBlockingRequest;
+ }
+
+ /**
+ * Adds aURI to the preload list and starts loading it.
+ *
+ * @param aURI The URI of the external script.
+ * @param aCharset The charset parameter for the script.
+ * @param aType The type parameter for the script.
+ * @param aCrossOrigin The crossorigin attribute for the script.
+ * Void if not present.
+ * @param aFetchPriority
+ * <https://html.spec.whatwg.org/#the-script-element:attr-script-fetchpriority>.
+ * @param aIntegrity The expect hash url, if avail, of the request
+
+ * @param aScriptFromHead Whether or not the script was a child of head
+ */
+ virtual void PreloadURI(nsIURI* aURI, const nsAString& aCharset,
+ const nsAString& aType, const nsAString& aCrossOrigin,
+ const nsAString& aNonce,
+ const nsAString& aFetchPriority,
+ const nsAString& aIntegrity, bool aScriptFromHead,
+ bool aAsync, bool aDefer, bool aLinkPreload,
+ const ReferrerPolicy aReferrerPolicy,
+ uint64_t aEarlyHintPreloaderId);
+
+ /**
+ * Process a request that was deferred so that the script could be compiled
+ * off thread.
+ */
+ nsresult ProcessOffThreadRequest(ScriptLoadRequest* aRequest);
+
+ bool AddPendingChildLoader(ScriptLoader* aChild) {
+ // XXX(Bug 1631371) Check if this should use a fallible operation as it
+ // pretended earlier. Else, change the return type to void.
+ mPendingChildLoaders.AppendElement(aChild);
+ return true;
+ }
+
+ mozilla::dom::DocGroup* GetDocGroup() const;
+
+ /**
+ * Register the fact that we saw the load event, and that we need to save the
+ * bytecode at the next loop cycle unless new scripts are waiting in the
+ * pipeline.
+ */
+ void LoadEventFired();
+
+ /**
+ * Destroy and prevent the ScriptLoader or the ScriptLoadRequests from owning
+ * any references to the JSScript or to the Request which might be used for
+ * caching the encoded bytecode.
+ */
+ void Destroy();
+
+ /*
+ * Get the currently active script. This is used as the initiating script when
+ * executing timeout handler scripts.
+ */
+ static JS::loader::LoadedScript* GetActiveScript(JSContext* aCx);
+
+ Document* GetDocument() const { return mDocument; }
+
+ nsIURI* GetBaseURI() const override;
+
+ private:
+ ~ScriptLoader();
+
+ already_AddRefed<ScriptLoadRequest> CreateLoadRequest(
+ ScriptKind aKind, nsIURI* aURI, nsIScriptElement* aElement,
+ nsIPrincipal* aTriggeringPrincipal, mozilla::CORSMode aCORSMode,
+ const nsAString& aNonce, RequestPriority aRequestPriority,
+ const SRIMetadata& aIntegrity, ReferrerPolicy aReferrerPolicy,
+ JS::loader::ParserMetadata aParserMetadata);
+
+ /**
+ * Unblocks the creator parser of the parser-blocking scripts.
+ */
+ void UnblockParser(ScriptLoadRequest* aParserBlockingRequest);
+
+ /**
+ * Asynchronously resumes the creator parser of the parser-blocking scripts.
+ */
+ void ContinueParserAsync(ScriptLoadRequest* aParserBlockingRequest);
+
+ bool ProcessExternalScript(nsIScriptElement* aElement, ScriptKind aScriptKind,
+ nsIContent* aScriptContent);
+
+ bool ProcessInlineScript(nsIScriptElement* aElement, ScriptKind aScriptKind);
+
+ JS::loader::ScriptLoadRequest* LookupPreloadRequest(
+ nsIScriptElement* aElement, ScriptKind aScriptKind,
+ const SRIMetadata& aSRIMetadata);
+
+ void GetSRIMetadata(const nsAString& aIntegrityAttr,
+ SRIMetadata* aMetadataOut);
+
+ /**
+ * Given a script element, get the referrer policy should be applied to load
+ * requests.
+ */
+ ReferrerPolicy GetReferrerPolicy(nsIScriptElement* aElement);
+
+ /**
+ * Helper function to check the content policy for a given request.
+ */
+ static nsresult CheckContentPolicy(Document* aDocument,
+ nsIScriptElement* aElement,
+ const nsAString& aNonce,
+ ScriptLoadRequest* aRequest);
+
+ /**
+ * Helper function to determine whether an about: page loads a chrome: URI.
+ * Please note that this function only returns true if:
+ * * the about: page uses a ContentPrincipal with scheme about:
+ * * the about: page is not linkable from content
+ * (e.g. the function will return false for about:blank or about:srcdoc)
+ */
+ static bool IsAboutPageLoadingChromeURI(ScriptLoadRequest* aRequest,
+ Document* aDocument);
+
+ /**
+ * Start a load for aRequest's URI.
+ */
+ nsresult StartLoad(ScriptLoadRequest* aRequest,
+ const Maybe<nsAutoString>& aCharsetForPreload);
+ /**
+ * Start a load for a classic script URI.
+ * Sets up the necessary security flags before calling StartLoadInternal.
+ */
+ nsresult StartClassicLoad(ScriptLoadRequest* aRequest,
+ const Maybe<nsAutoString>& aCharsetForPreload);
+
+ static void PrepareCacheInfoChannel(nsIChannel* aChannel,
+ ScriptLoadRequest* aRequest);
+
+ static void PrepareRequestPriorityAndRequestDependencies(
+ nsIChannel* aChannel, ScriptLoadRequest* aRequest);
+
+ [[nodiscard]] static nsresult PrepareHttpRequestAndInitiatorType(
+ nsIChannel* aChannel, ScriptLoadRequest* aRequest,
+ const Maybe<nsAutoString>& aCharsetForPreload);
+
+ [[nodiscard]] nsresult PrepareIncrementalStreamLoader(
+ nsIIncrementalStreamLoader** aOutLoader, ScriptLoadRequest* aRequest);
+
+ /**
+ * Start a load for a script (module or classic) URI.
+ *
+ * aCharsetForPreload is only needed when this load is a preload (via
+ * ScriptLoader::PreloadURI), because ScriptLoadRequest doesn't
+ * have this information.
+ */
+ nsresult StartLoadInternal(ScriptLoadRequest* aRequest,
+ nsSecurityFlags securityFlags,
+ const Maybe<nsAutoString>& aCharsetForPreload);
+
+ /**
+ * Abort the current stream, and re-start with a new load request from scratch
+ * without requesting any alternate data. Returns NS_BINDING_RETARGETED on
+ * success, as this error code is used to abort the input stream.
+ */
+ nsresult RestartLoad(ScriptLoadRequest* aRequest);
+
+ void HandleLoadError(ScriptLoadRequest* aRequest, nsresult aResult);
+
+ /**
+ * Process any pending requests asynchronously (i.e. off an event) if there
+ * are any. Note that this is a no-op if there aren't any currently pending
+ * requests.
+ *
+ * This function is virtual to allow cross-library calls to SetEnabled()
+ */
+ virtual void ProcessPendingRequestsAsync();
+
+ /**
+ * If true, the loader is ready to execute parser-blocking scripts, and so are
+ * all its ancestors. If the loader itself is ready but some ancestor is not,
+ * this function will add an execute blocker and ask the ancestor to remove it
+ * once it becomes ready.
+ */
+ bool ReadyToExecuteParserBlockingScripts();
+
+ /**
+ * Return whether just this loader is ready to execute parser-blocking
+ * scripts.
+ */
+ bool SelfReadyToExecuteParserBlockingScripts() {
+ return ReadyToExecuteScripts() && !mParserBlockingBlockerCount;
+ }
+
+ /**
+ * Return whether this loader is ready to execute scripts in general.
+ */
+ bool ReadyToExecuteScripts() { return mEnabled && !mBlockerCount; }
+
+ nsresult VerifySRI(ScriptLoadRequest* aRequest,
+ nsIIncrementalStreamLoader* aLoader, nsresult aSRIStatus,
+ SRICheckDataVerifier* aSRIDataVerifier) const;
+
+ nsresult SaveSRIHash(ScriptLoadRequest* aRequest,
+ SRICheckDataVerifier* aSRIDataVerifier,
+ uint32_t* sriLength) const;
+
+ void ReportErrorToConsole(ScriptLoadRequest* aRequest,
+ nsresult aResult) const override;
+
+ void ReportWarningToConsole(
+ ScriptLoadRequest* aRequest, const char* aMessageName,
+ const nsTArray<nsString>& aParams = nsTArray<nsString>()) const override;
+
+ void ReportPreloadErrorsToConsole(ScriptLoadRequest* aRequest);
+
+ nsresult AttemptOffThreadScriptCompile(ScriptLoadRequest* aRequest,
+ bool* aCouldCompileOut);
+
+ nsresult CreateOffThreadTask(JSContext* aCx, ScriptLoadRequest* aRequest,
+ JS::CompileOptions& aOptions,
+ CompileOrDecodeTask** aCompileOrDecodeTask);
+
+ nsresult ProcessRequest(ScriptLoadRequest* aRequest);
+ nsresult CompileOffThreadOrProcessRequest(ScriptLoadRequest* aRequest);
+ void FireScriptAvailable(nsresult aResult, ScriptLoadRequest* aRequest);
+ // TODO: Convert this to MOZ_CAN_RUN_SCRIPT (bug 1415230)
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY void FireScriptEvaluated(
+ nsresult aResult, ScriptLoadRequest* aRequest);
+
+ // Implements https://html.spec.whatwg.org/#execute-the-script-block
+ nsresult EvaluateScriptElement(ScriptLoadRequest* aRequest);
+
+ // Handles both bytecode and text source scripts; populates exec with a
+ // compiled script
+ nsresult CompileOrDecodeClassicScript(JSContext* aCx,
+ JSExecutionContext& aExec,
+ ScriptLoadRequest* aRequest);
+
+ static nsCString& BytecodeMimeTypeFor(ScriptLoadRequest* aRequest);
+
+ // Decide whether to encode bytecode for given script load request,
+ // and store the script into the request if necessary.
+ //
+ // This method must be called before executing the script.
+ void MaybePrepareForBytecodeEncodingBeforeExecute(
+ ScriptLoadRequest* aRequest, JS::Handle<JSScript*> aScript);
+
+ // Queue the script load request for bytecode encoding if we decided to
+ // encode, or cleanup the script load request fields otherwise.
+ //
+ // This method must be called after executing the script.
+ nsresult MaybePrepareForBytecodeEncodingAfterExecute(
+ ScriptLoadRequest* aRequest, nsresult aRv);
+
+ // Returns true if MaybePrepareForBytecodeEncodingAfterExecute is called
+ // for given script load request.
+ bool IsAlreadyHandledForBytecodeEncodingPreparation(
+ ScriptLoadRequest* aRequest);
+
+ void MaybePrepareModuleForBytecodeEncodingBeforeExecute(
+ JSContext* aCx, ModuleLoadRequest* aRequest) override;
+
+ nsresult MaybePrepareModuleForBytecodeEncodingAfterExecute(
+ ModuleLoadRequest* aRequest, nsresult aRv) override;
+
+ // Implements https://html.spec.whatwg.org/#run-a-classic-script
+ nsresult EvaluateScript(nsIGlobalObject* aGlobalObject,
+ ScriptLoadRequest* aRequest);
+
+ /**
+ * Queue the current script load request to be saved, when the page
+ * initialization ends. The page initialization end is defined as being the
+ * time when the load event got received, and when no more scripts are waiting
+ * to be executed.
+ */
+ void RegisterForBytecodeEncoding(ScriptLoadRequest* aRequest);
+
+ /**
+ * Check if all conditions are met, i-e that the onLoad event fired and that
+ * no more script have to be processed. If all conditions are met, queue an
+ * event to encode all the bytecode and save them on the cache.
+ */
+ void MaybeTriggerBytecodeEncoding() override;
+
+ /**
+ * Iterate over all script load request and save the bytecode of executed
+ * functions on the cache provided by the channel.
+ */
+ void EncodeBytecode();
+ void EncodeRequestBytecode(JSContext* aCx, ScriptLoadRequest* aRequest);
+
+ void GiveUpBytecodeEncoding();
+
+ already_AddRefed<nsIGlobalObject> GetGlobalForRequest(
+ ScriptLoadRequest* aRequest);
+
+ already_AddRefed<nsIScriptGlobalObject> GetScriptGlobalObject();
+
+ // Fill in CompileOptions, as well as produce the introducer script for
+ // subsequent calls to UpdateDebuggerMetadata
+ nsresult FillCompileOptionsForRequest(
+ JSContext* aCx, ScriptLoadRequest* aRequest, JS::CompileOptions* aOptions,
+ JS::MutableHandle<JSScript*> aIntroductionScript) override;
+
+ uint32_t NumberOfProcessors();
+ int32_t PhysicalSizeOfMemoryInGB();
+
+ nsresult PrepareLoadedRequest(ScriptLoadRequest* aRequest,
+ nsIIncrementalStreamLoader* aLoader,
+ nsresult aStatus);
+
+ void AddDeferRequest(ScriptLoadRequest* aRequest);
+ void AddAsyncRequest(ScriptLoadRequest* aRequest);
+ bool MaybeRemovedDeferRequests();
+
+ bool ShouldApplyDelazifyStrategy(ScriptLoadRequest* aRequest);
+ void ApplyDelazifyStrategy(JS::CompileOptions* aOptions);
+
+ bool ShouldCompileOffThread(ScriptLoadRequest* aRequest);
+
+ void MaybeMoveToLoadedList(ScriptLoadRequest* aRequest);
+
+ // Returns wether we should save the bytecode of this script after the
+ // execution of the script.
+ static bool ShouldCacheBytecode(ScriptLoadRequest* aRequest);
+
+ void RunScriptWhenSafe(ScriptLoadRequest* aRequest);
+
+ /**
+ * Cancel and remove all outstanding load requests, including waiting for any
+ * off thread compilations to finish.
+ */
+ void CancelAndClearScriptLoadRequests();
+
+ Document* mDocument; // [WEAK]
+ nsCOMArray<nsIScriptLoaderObserver> mObservers;
+ ScriptLoadRequestList mNonAsyncExternalScriptInsertedRequests;
+ // mLoadingAsyncRequests holds async requests while they're loading; when they
+ // have been loaded they are moved to mLoadedAsyncRequests.
+ ScriptLoadRequestList mLoadingAsyncRequests;
+ // mLoadedAsyncRequests holds async script requests and dynamic module import
+ // requests, which are processed in the same way.
+ ScriptLoadRequestList mLoadedAsyncRequests;
+ ScriptLoadRequestList mDeferRequests;
+ ScriptLoadRequestList mXSLTRequests;
+ RefPtr<ScriptLoadRequest> mParserBlockingRequest;
+ ScriptLoadRequestList mOffThreadCompilingRequests;
+
+ // List of script load request that are holding a buffer which has to be saved
+ // on the cache.
+ ScriptLoadRequestList mBytecodeEncodingQueue;
+
+ // In mRequests, the additional information here is stored by the element.
+ struct PreloadInfo {
+ RefPtr<ScriptLoadRequest> mRequest;
+ nsString mCharset;
+ };
+
+ friend void ImplCycleCollectionUnlink(ScriptLoader::PreloadInfo& aField);
+ friend void ImplCycleCollectionTraverse(
+ nsCycleCollectionTraversalCallback& aCallback,
+ ScriptLoader::PreloadInfo& aField, const char* aName, uint32_t aFlags);
+
+ struct PreloadRequestComparator {
+ bool Equals(const PreloadInfo& aPi,
+ ScriptLoadRequest* const& aRequest) const {
+ return aRequest == aPi.mRequest;
+ }
+ };
+
+ struct PreloadURIComparator {
+ bool Equals(const PreloadInfo& aPi, nsIURI* const& aURI) const;
+ };
+
+ nsTArray<PreloadInfo> mPreloads;
+
+ nsCOMPtr<nsIScriptElement> mCurrentScript;
+ nsCOMPtr<nsIScriptElement> mCurrentParserInsertedScript;
+ nsTArray<RefPtr<ScriptLoader>> mPendingChildLoaders;
+ uint32_t mParserBlockingBlockerCount;
+ uint32_t mBlockerCount;
+ uint32_t mNumberOfProcessors;
+ uint32_t mTotalFullParseSize;
+ int32_t mPhysicalSizeOfMemory;
+ bool mEnabled;
+ bool mDeferEnabled;
+ bool mSpeculativeOMTParsingEnabled;
+ bool mDeferCheckpointReached;
+ bool mBlockingDOMContentLoaded;
+ bool mLoadEventFired;
+ bool mGiveUpEncoding;
+
+ TimeDuration mMainThreadParseTime;
+
+ nsCOMPtr<nsIConsoleReportCollector> mReporter;
+
+ // ShutdownObserver for off thread compilations
+ RefPtr<AsyncCompileShutdownObserver> mShutdownObserver;
+
+ RefPtr<ModuleLoader> mModuleLoader;
+ nsTArray<RefPtr<ModuleLoader>> mWebExtModuleLoaders;
+ nsTArray<RefPtr<ModuleLoader>> mShadowRealmModuleLoaders;
+
+ // Logging
+ public:
+ static LazyLogModule gCspPRLog;
+ static LazyLogModule gScriptLoaderLog;
+};
+
+class nsAutoScriptLoaderDisabler {
+ public:
+ explicit nsAutoScriptLoaderDisabler(Document* aDoc);
+
+ ~nsAutoScriptLoaderDisabler();
+
+ bool mWasEnabled;
+ RefPtr<ScriptLoader> mLoader;
+};
+
+} // namespace dom
+} // namespace mozilla
+
+#endif // mozilla_dom_ScriptLoader_h