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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/smil/SMILCompositor.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/smil/SMILCompositor.cpp')
-rw-r--r-- | dom/smil/SMILCompositor.cpp | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/dom/smil/SMILCompositor.cpp b/dom/smil/SMILCompositor.cpp new file mode 100644 index 0000000000..6b55267cae --- /dev/null +++ b/dom/smil/SMILCompositor.cpp @@ -0,0 +1,239 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SMILCompositor.h" + +#include "mozilla/dom/SVGSVGElement.h" +#include "nsComputedDOMStyle.h" +#include "nsCSSProps.h" +#include "nsHashKeys.h" +#include "SMILCSSProperty.h" + +namespace mozilla { + +// PLDHashEntryHdr methods +bool SMILCompositor::KeyEquals(KeyTypePointer aKey) const { + return aKey && aKey->Equals(mKey); +} + +/*static*/ +PLDHashNumber SMILCompositor::HashKey(KeyTypePointer aKey) { + // Combine the 3 values into one numeric value, which will be hashed. + // NOTE: We right-shift one of the pointers by 2 to get some randomness in + // its 2 lowest-order bits. (Those shifted-off bits will always be 0 since + // our pointers will be word-aligned.) + return (NS_PTR_TO_UINT32(aKey->mElement.get()) >> 2) + + NS_PTR_TO_UINT32(aKey->mAttributeName.get()); +} + +// Cycle-collection support +void SMILCompositor::Traverse(nsCycleCollectionTraversalCallback* aCallback) { + if (!mKey.mElement) return; + + NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(*aCallback, "Compositor mKey.mElement"); + aCallback->NoteXPCOMChild(mKey.mElement); +} + +// Other methods +void SMILCompositor::AddAnimationFunction(SMILAnimationFunction* aFunc) { + if (aFunc) { + mAnimationFunctions.AppendElement(aFunc); + } +} + +void SMILCompositor::ComposeAttribute(bool& aMightHavePendingStyleUpdates) { + if (!mKey.mElement) return; + + // If we might need to resolve base styles, grab a suitable ComputedStyle + // for initializing our SMILAttr with. + RefPtr<const ComputedStyle> baseComputedStyle; + if (MightNeedBaseStyle()) { + baseComputedStyle = nsComputedDOMStyle::GetUnanimatedComputedStyleNoFlush( + mKey.mElement, PseudoStyleType::NotPseudo); + } + + // FIRST: Get the SMILAttr (to grab base value from, and to eventually + // give animated value to) + UniquePtr<SMILAttr> smilAttr = CreateSMILAttr(baseComputedStyle); + if (!smilAttr) { + // Target attribute not found (or, out of memory) + return; + } + if (mAnimationFunctions.IsEmpty()) { + // No active animation functions. (We can still have a SMILCompositor in + // that case if an animation function has *just* become inactive) + smilAttr->ClearAnimValue(); + // Removing the animation effect may require a style update. + aMightHavePendingStyleUpdates = true; + return; + } + + // SECOND: Sort the animationFunctions, to prepare for compositing. + SMILAnimationFunction::Comparator comparator; + mAnimationFunctions.Sort(comparator); + + // THIRD: Step backwards through animation functions to find out + // which ones we actually care about. + uint32_t firstFuncToCompose = GetFirstFuncToAffectSandwich(); + + // FOURTH: Get & cache base value + SMILValue sandwichResultValue; + if (!mAnimationFunctions[firstFuncToCompose]->WillReplace()) { + sandwichResultValue = smilAttr->GetBaseValue(); + } + UpdateCachedBaseValue(sandwichResultValue); + + if (!mForceCompositing) { + return; + } + + // FIFTH: Compose animation functions + aMightHavePendingStyleUpdates = true; + uint32_t length = mAnimationFunctions.Length(); + for (uint32_t i = firstFuncToCompose; i < length; ++i) { + mAnimationFunctions[i]->ComposeResult(*smilAttr, sandwichResultValue); + } + if (sandwichResultValue.IsNull()) { + smilAttr->ClearAnimValue(); + return; + } + + // SIXTH: Set the animated value to the final composited result. + nsresult rv = smilAttr->SetAnimValue(sandwichResultValue); + if (NS_FAILED(rv)) { + NS_WARNING("SMILAttr::SetAnimValue failed"); + } +} + +void SMILCompositor::ClearAnimationEffects() { + if (!mKey.mElement || !mKey.mAttributeName) return; + + UniquePtr<SMILAttr> smilAttr = CreateSMILAttr(nullptr); + if (!smilAttr) { + // Target attribute not found (or, out of memory) + return; + } + smilAttr->ClearAnimValue(); +} + +// Protected Helper Functions +// -------------------------- +UniquePtr<SMILAttr> SMILCompositor::CreateSMILAttr( + const ComputedStyle* aBaseComputedStyle) { + nsCSSPropertyID propID = GetCSSPropertyToAnimate(); + + if (propID != eCSSProperty_UNKNOWN) { + return MakeUnique<SMILCSSProperty>(propID, mKey.mElement.get(), + aBaseComputedStyle); + } + + return mKey.mElement->GetAnimatedAttr(mKey.mAttributeNamespaceID, + mKey.mAttributeName); +} + +nsCSSPropertyID SMILCompositor::GetCSSPropertyToAnimate() const { + if (mKey.mAttributeNamespaceID != kNameSpaceID_None) { + return eCSSProperty_UNKNOWN; + } + + nsCSSPropertyID propID = + nsCSSProps::LookupProperty(nsAtomCString(mKey.mAttributeName)); + + if (!SMILCSSProperty::IsPropertyAnimatable(propID)) { + return eCSSProperty_UNKNOWN; + } + + // If we are animating the 'width' or 'height' of an outer SVG + // element we should animate it as a CSS property, but for other elements + // in SVG namespace (e.g. <rect>) we should animate it as a length attribute. + if ((mKey.mAttributeName == nsGkAtoms::width || + mKey.mAttributeName == nsGkAtoms::height) && + mKey.mElement->GetNameSpaceID() == kNameSpaceID_SVG) { + // Not an <svg> element. + if (!mKey.mElement->IsSVGElement(nsGkAtoms::svg)) { + return eCSSProperty_UNKNOWN; + } + + // An inner <svg> element + if (static_cast<dom::SVGSVGElement const&>(*mKey.mElement).IsInner()) { + return eCSSProperty_UNKNOWN; + } + + // Indeed an outer <svg> element, fall through. + } + + return propID; +} + +bool SMILCompositor::MightNeedBaseStyle() const { + if (GetCSSPropertyToAnimate() == eCSSProperty_UNKNOWN) { + return false; + } + + // We should return true if at least one animation function might build on + // the base value. + for (const SMILAnimationFunction* func : mAnimationFunctions) { + if (!func->WillReplace()) { + return true; + } + } + + return false; +} + +uint32_t SMILCompositor::GetFirstFuncToAffectSandwich() { + // For performance reasons, we throttle most animations on elements in + // display:none subtrees. (We can't throttle animations that target the + // "display" property itself, though -- if we did, display:none elements + // could never be dynamically displayed via animations.) + // To determine whether we're in a display:none subtree, we will check the + // element's primary frame since element in display:none subtree doesn't have + // a primary frame. Before this process, we will construct frame when we + // append an element to subtree. So we will not need to worry about pending + // frame construction in this step. + bool canThrottle = mKey.mAttributeName != nsGkAtoms::display && + !mKey.mElement->GetPrimaryFrame(); + + uint32_t i; + for (i = mAnimationFunctions.Length(); i > 0; --i) { + SMILAnimationFunction* curAnimFunc = mAnimationFunctions[i - 1]; + // In the following, the lack of short-circuit behavior of |= means that we + // will ALWAYS run UpdateCachedTarget (even if mForceCompositing is true) + // but only call HasChanged and WasSkippedInPrevSample if necessary. This + // is important since we need UpdateCachedTarget to run in order to detect + // changes to the target in subsequent samples. + mForceCompositing |= curAnimFunc->UpdateCachedTarget(mKey) || + (curAnimFunc->HasChanged() && !canThrottle) || + curAnimFunc->WasSkippedInPrevSample(); + + if (curAnimFunc->WillReplace()) { + --i; + break; + } + } + + // Mark remaining animation functions as having been skipped so if we later + // use them we'll know to force compositing. + // Note that we only really need to do this if something has changed + // (otherwise we would have set the flag on a previous sample) and if + // something has changed mForceCompositing will be true. + if (mForceCompositing) { + for (uint32_t j = i; j > 0; --j) { + mAnimationFunctions[j - 1]->SetWasSkipped(); + } + } + return i; +} + +void SMILCompositor::UpdateCachedBaseValue(const SMILValue& aBaseValue) { + if (mCachedBaseValue != aBaseValue) { + // Base value has changed since last sample. + mCachedBaseValue = aBaseValue; + mForceCompositing = true; + } +} + +} // namespace mozilla |