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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /dom/svg/DOMSVGTransform.h | |
parent | Initial commit. (diff) | |
download | firefox-upstream/124.0.1.tar.xz firefox-upstream/124.0.1.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/svg/DOMSVGTransform.h')
-rw-r--r-- | dom/svg/DOMSVGTransform.h | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGTransform.h b/dom/svg/DOMSVGTransform.h new file mode 100644 index 0000000000..ceee17ff1f --- /dev/null +++ b/dom/svg/DOMSVGTransform.h @@ -0,0 +1,180 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef DOM_SVG_DOMSVGTRANSFORM_H_ +#define DOM_SVG_DOMSVGTRANSFORM_H_ + +#include "DOMSVGTransformList.h" +#include "gfxMatrix.h" +#include "nsCycleCollectionParticipant.h" +#include "nsDebug.h" +#include "nsID.h" +#include "SVGTransform.h" +#include "nsWrapperCache.h" +#include "mozilla/Attributes.h" +#include "mozilla/UniquePtr.h" + +#define MOZ_SVG_LIST_INDEX_BIT_COUNT 31 // supports > 2 billion list items + +namespace mozilla::dom { + +struct DOMMatrix2DInit; +class SVGElement; +class SVGMatrix; + +/** + * DOM wrapper for an SVG transform. See DOMSVGLength.h. + */ +class DOMSVGTransform final : public nsWrapperCache { + template <class T> + friend class AutoChangeTransformListNotifier; + + public: + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMSVGTransform) + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMSVGTransform) + + /** + * Generic ctor for DOMSVGTransform objects that are created for an attribute. + */ + DOMSVGTransform(DOMSVGTransformList* aList, uint32_t aListIndex, + bool aIsAnimValItem); + + /** + * Ctors for creating the objects returned by: + * SVGSVGElement.createSVGTransform(), + * SVGSVGElement.createSVGTransformFromMatrix(in DOMMatrix2DInit matrix), + * SVGTransformList.createSVGTransformFromMatrix(in DOMMatrix2DInit matrix) + * which do not initially belong to an attribute. + */ + DOMSVGTransform(); + explicit DOMSVGTransform(const gfxMatrix& aMatrix); + DOMSVGTransform(const DOMMatrix2DInit& aMatrix, ErrorResult& rv); + + /** + * Ctor for creating an unowned copy. Used with Clone(). + */ + explicit DOMSVGTransform(const SVGTransform& aTransform); + + /** + * Create an unowned copy of an owned transform. The caller is responsible for + * the first AddRef(). + */ + DOMSVGTransform* Clone() { + NS_ASSERTION(mList, "unexpected caller"); + return new DOMSVGTransform(InternalItem()); + } + + bool IsInList() const { return !!mList; } + + /** + * Returns true if our attribute is animating (in which case our animVal is + * not simply a mirror of our baseVal). + */ + bool IsAnimating() const { return mList && mList->IsAnimating(); } + + /** + * In future, if this class is used for non-list transforms, this will be + * different to IsInList(). + */ + bool HasOwner() const { return !!mList; } + + /** + * This method is called to notify this DOM object that it is being inserted + * into a list, and give it the information it needs as a result. + * + * This object MUST NOT already belong to a list when this method is called. + * That's not to say that script can't move these DOM objects between + * lists - it can - it's just that the logic to handle that (and send out + * the necessary notifications) is located elsewhere (in + * DOMSVGTransformList).) + */ + void InsertingIntoList(DOMSVGTransformList* aList, uint32_t aListIndex, + bool aIsAnimValItem); + + static uint32_t MaxListIndex() { + return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1; + } + + /// This method is called to notify this object that its list index changed. + void UpdateListIndex(uint32_t aListIndex) { mListIndex = aListIndex; } + + /** + * This method is called to notify this DOM object that it is about to be + * removed from its current DOM list so that it can first make a copy of its + * internal counterpart's values. (If it didn't do this, then it would + * "lose" its value on being removed.) + */ + void RemovingFromList(); + + SVGTransform ToSVGTransform() const { return Transform(); } + + // WebIDL + DOMSVGTransformList* GetParentObject() const { return mList; } + JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + uint16_t Type() const; + dom::SVGMatrix* GetMatrix(); + float Angle() const; + void SetMatrix(const DOMMatrix2DInit& matrix, ErrorResult& rv); + void SetTranslate(float tx, float ty, ErrorResult& rv); + void SetScale(float sx, float sy, ErrorResult& rv); + void SetRotate(float angle, float cx, float cy, ErrorResult& rv); + void SetSkewX(float angle, ErrorResult& rv); + void SetSkewY(float angle, ErrorResult& rv); + + protected: + ~DOMSVGTransform(); + + // Interface for SVGMatrix's use + friend class dom::SVGMatrix; + bool IsAnimVal() const { return mIsAnimValItem; } + const gfxMatrix& Matrixgfx() const { return Transform().GetMatrix(); } + void SetMatrix(const gfxMatrix& aMatrix); + + private: + SVGElement* Element() { return mList->Element(); } + + /** + * Get a reference to the internal SVGTransform list item that this DOM + * wrapper object currently wraps. + */ + SVGTransform& InternalItem(); + const SVGTransform& InternalItem() const; + +#ifdef DEBUG + bool IndexIsValid(); +#endif + + const SVGTransform& Transform() const { + return HasOwner() ? InternalItem() : *mTransform; + } + SVGTransform& Transform() { + return HasOwner() ? InternalItem() : *mTransform; + } + + RefPtr<DOMSVGTransformList> mList; + + // Bounds for the following are checked in the ctor, so be sure to update + // that if you change the capacity of any of the following. + + uint32_t mListIndex : MOZ_SVG_LIST_INDEX_BIT_COUNT; + uint32_t mIsAnimValItem : 1; + + // Usually this class acts as a wrapper for an SVGTransform object which is + // part of a list and is accessed by going via the owning Element. + // + // However, in some circumstances, objects of this class may not be associated + // with any particular list and thus, no internal SVGTransform object. In + // that case we allocate an SVGTransform object on the heap to store the + // data. + UniquePtr<SVGTransform> mTransform; +}; + +} // namespace mozilla::dom + +#undef MOZ_SVG_LIST_INDEX_BIT_COUNT + +#endif // DOM_SVG_DOMSVGTRANSFORM_H_ |