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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /dom/svg/SVGLengthListSMILType.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/svg/SVGLengthListSMILType.cpp')
-rw-r--r--dom/svg/SVGLengthListSMILType.cpp294
1 files changed, 294 insertions, 0 deletions
diff --git a/dom/svg/SVGLengthListSMILType.cpp b/dom/svg/SVGLengthListSMILType.cpp
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+++ b/dom/svg/SVGLengthListSMILType.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "SVGLengthListSMILType.h"
+
+#include "mozilla/FloatingPoint.h"
+#include "mozilla/SMILValue.h"
+#include "nsMathUtils.h"
+#include "SVGLengthList.h"
+#include <math.h>
+#include <algorithm>
+
+namespace mozilla {
+
+/*static*/
+SVGLengthListSMILType SVGLengthListSMILType::sSingleton;
+
+//----------------------------------------------------------------------
+// nsISMILType implementation
+
+void SVGLengthListSMILType::Init(SMILValue& aValue) const {
+ MOZ_ASSERT(aValue.IsNull(), "Unexpected value type");
+
+ aValue.mU.mPtr = new SVGLengthListAndInfo();
+ aValue.mType = this;
+}
+
+void SVGLengthListSMILType::Destroy(SMILValue& aValue) const {
+ MOZ_ASSERT(aValue.mType == this, "Unexpected SMIL value type");
+ delete static_cast<SVGLengthListAndInfo*>(aValue.mU.mPtr);
+ aValue.mU.mPtr = nullptr;
+ aValue.mType = SMILNullType::Singleton();
+}
+
+nsresult SVGLengthListSMILType::Assign(SMILValue& aDest,
+ const SMILValue& aSrc) const {
+ MOZ_ASSERT(aDest.mType == aSrc.mType, "Incompatible SMIL types");
+ MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL value");
+
+ const SVGLengthListAndInfo* src =
+ static_cast<const SVGLengthListAndInfo*>(aSrc.mU.mPtr);
+ SVGLengthListAndInfo* dest =
+ static_cast<SVGLengthListAndInfo*>(aDest.mU.mPtr);
+
+ return dest->CopyFrom(*src);
+}
+
+bool SVGLengthListSMILType::IsEqual(const SMILValue& aLeft,
+ const SMILValue& aRight) const {
+ MOZ_ASSERT(aLeft.mType == aRight.mType, "Incompatible SMIL types");
+ MOZ_ASSERT(aLeft.mType == this, "Unexpected type for SMIL value");
+
+ return *static_cast<const SVGLengthListAndInfo*>(aLeft.mU.mPtr) ==
+ *static_cast<const SVGLengthListAndInfo*>(aRight.mU.mPtr);
+}
+
+nsresult SVGLengthListSMILType::Add(SMILValue& aDest,
+ const SMILValue& aValueToAdd,
+ uint32_t aCount) const {
+ MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL type");
+ MOZ_ASSERT(aValueToAdd.mType == this, "Incompatible SMIL type");
+
+ SVGLengthListAndInfo& dest =
+ *static_cast<SVGLengthListAndInfo*>(aDest.mU.mPtr);
+ const SVGLengthListAndInfo& valueToAdd =
+ *static_cast<const SVGLengthListAndInfo*>(aValueToAdd.mU.mPtr);
+
+ // To understand this code, see the comments documenting our Init() method,
+ // and documenting SVGLengthListAndInfo::CanZeroPadList().
+
+ // Note that *this* method actually may safely zero pad a shorter list
+ // regardless of the value returned by CanZeroPadList() for that list,
+ // just so long as the shorter list is being added *to* the longer list
+ // and *not* vice versa! It's okay in the case of adding a shorter list to a
+ // longer list because during the add operation we'll end up adding the
+ // zeros to actual specified values. It's *not* okay in the case of adding a
+ // longer list to a shorter list because then we end up adding to implicit
+ // zeros when we'd actually need to add to whatever the underlying values
+ // should be, not zeros, and those values are not explicit or otherwise
+ // available.
+
+ if (valueToAdd.IsIdentity()) { // Adding identity value - no-op
+ return NS_OK;
+ }
+
+ if (dest.IsIdentity()) { // Adding *to* an identity value
+ if (!dest.SetLength(valueToAdd.Length())) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ for (uint32_t i = 0; i < dest.Length(); ++i) {
+ dest[i].SetValueAndUnit(valueToAdd[i].GetValueInCurrentUnits() * aCount,
+ valueToAdd[i].GetUnit());
+ }
+ dest.SetInfo(
+ valueToAdd.Element(), valueToAdd.Axis(),
+ valueToAdd.CanZeroPadList()); // propagate target element info!
+ return NS_OK;
+ }
+ MOZ_ASSERT(dest.Element() == valueToAdd.Element(),
+ "adding values from different elements...?");
+
+ // Zero-pad our |dest| list, if necessary.
+ if (dest.Length() < valueToAdd.Length()) {
+ if (!dest.CanZeroPadList()) {
+ // SVGContentUtils::ReportToConsole
+ return NS_ERROR_FAILURE;
+ }
+
+ MOZ_ASSERT(valueToAdd.CanZeroPadList(),
+ "values disagree about attribute's zero-paddibility");
+
+ uint32_t i = dest.Length();
+ if (!dest.SetLength(valueToAdd.Length())) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ for (; i < valueToAdd.Length(); ++i) {
+ dest[i].SetValueAndUnit(0.0f, valueToAdd[i].GetUnit());
+ }
+ }
+
+ for (uint32_t i = 0; i < valueToAdd.Length(); ++i) {
+ float valToAdd;
+ if (dest[i].GetUnit() == valueToAdd[i].GetUnit()) {
+ valToAdd = valueToAdd[i].GetValueInCurrentUnits();
+ } else {
+ // If units differ, we use the unit of the item in 'dest'.
+ // We leave it to the frame code to check that values are finite.
+ valToAdd = valueToAdd[i].GetValueInSpecifiedUnit(
+ dest[i].GetUnit(), dest.Element(), dest.Axis());
+ }
+ dest[i].SetValueAndUnit(
+ dest[i].GetValueInCurrentUnits() + valToAdd * aCount,
+ dest[i].GetUnit());
+ }
+
+ // propagate target element info!
+ dest.SetInfo(valueToAdd.Element(), valueToAdd.Axis(),
+ dest.CanZeroPadList() && valueToAdd.CanZeroPadList());
+
+ return NS_OK;
+}
+
+nsresult SVGLengthListSMILType::ComputeDistance(const SMILValue& aFrom,
+ const SMILValue& aTo,
+ double& aDistance) const {
+ MOZ_ASSERT(aFrom.mType == this, "Unexpected SMIL type");
+ MOZ_ASSERT(aTo.mType == this, "Incompatible SMIL type");
+
+ const SVGLengthListAndInfo& from =
+ *static_cast<const SVGLengthListAndInfo*>(aFrom.mU.mPtr);
+ const SVGLengthListAndInfo& to =
+ *static_cast<const SVGLengthListAndInfo*>(aTo.mU.mPtr);
+
+ // To understand this code, see the comments documenting our Init() method,
+ // and documenting SVGLengthListAndInfo::CanZeroPadList().
+
+ NS_ASSERTION((from.CanZeroPadList() == to.CanZeroPadList()) ||
+ (from.CanZeroPadList() && from.IsEmpty()) ||
+ (to.CanZeroPadList() && to.IsEmpty()),
+ "Only \"zero\" SMILValues from the SMIL engine should "
+ "return true for CanZeroPadList() when the attribute "
+ "being animated can't be zero padded");
+
+ if ((from.Length() < to.Length() && !from.CanZeroPadList()) ||
+ (to.Length() < from.Length() && !to.CanZeroPadList())) {
+ // SVGContentUtils::ReportToConsole
+ return NS_ERROR_FAILURE;
+ }
+
+ // We return the root of the sum of the squares of the deltas between the
+ // user unit values of the lengths at each correspanding index. In the
+ // general case, paced animation is probably not useful, but this strategy at
+ // least does the right thing for paced animation in the face of simple
+ // 'values' lists such as:
+ //
+ // values="100 200 300; 101 201 301; 110 210 310"
+ //
+ // I.e. half way through the simple duration we'll get "105 205 305".
+
+ double total = 0.0;
+
+ uint32_t i = 0;
+ for (; i < from.Length() && i < to.Length(); ++i) {
+ double f = from[i].GetValueInPixels(from.Element(), from.Axis());
+ double t = to[i].GetValueInPixels(to.Element(), to.Axis());
+ double delta = t - f;
+ total += delta * delta;
+ }
+
+ // In the case that from.Length() != to.Length(), one of the following loops
+ // will run. (OK since CanZeroPadList()==true for the other list.)
+
+ for (; i < from.Length(); ++i) {
+ double f = from[i].GetValueInPixels(from.Element(), from.Axis());
+ total += f * f;
+ }
+ for (; i < to.Length(); ++i) {
+ double t = to[i].GetValueInPixels(to.Element(), to.Axis());
+ total += t * t;
+ }
+
+ float distance = sqrt(total);
+ if (!std::isfinite(distance)) {
+ return NS_ERROR_FAILURE;
+ }
+ aDistance = distance;
+ return NS_OK;
+}
+
+nsresult SVGLengthListSMILType::Interpolate(const SMILValue& aStartVal,
+ const SMILValue& aEndVal,
+ double aUnitDistance,
+ SMILValue& aResult) const {
+ MOZ_ASSERT(aStartVal.mType == aEndVal.mType,
+ "Trying to interpolate different types");
+ MOZ_ASSERT(aStartVal.mType == this, "Unexpected types for interpolation");
+ MOZ_ASSERT(aResult.mType == this, "Unexpected result type");
+
+ const SVGLengthListAndInfo& start =
+ *static_cast<const SVGLengthListAndInfo*>(aStartVal.mU.mPtr);
+ const SVGLengthListAndInfo& end =
+ *static_cast<const SVGLengthListAndInfo*>(aEndVal.mU.mPtr);
+ SVGLengthListAndInfo& result =
+ *static_cast<SVGLengthListAndInfo*>(aResult.mU.mPtr);
+
+ // To understand this code, see the comments documenting our Init() method,
+ // and documenting SVGLengthListAndInfo::CanZeroPadList().
+
+ NS_ASSERTION((start.CanZeroPadList() == end.CanZeroPadList()) ||
+ (start.CanZeroPadList() && start.IsEmpty()) ||
+ (end.CanZeroPadList() && end.IsEmpty()),
+ "Only \"zero\" SMILValues from the SMIL engine should "
+ "return true for CanZeroPadList() when the attribute "
+ "being animated can't be zero padded");
+
+ if ((start.Length() < end.Length() && !start.CanZeroPadList()) ||
+ (end.Length() < start.Length() && !end.CanZeroPadList())) {
+ // SVGContentUtils::ReportToConsole
+ return NS_ERROR_FAILURE;
+ }
+
+ if (!result.SetLength(std::max(start.Length(), end.Length()))) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+
+ // If units differ, we use the unit of the nearest item.
+ // We leave it to the frame code to check that values are finite.
+ bool useEndUnits = (aUnitDistance > 0.5);
+
+ uint32_t i = 0;
+ for (; i < start.Length() && i < end.Length(); ++i) {
+ float s, e;
+ uint8_t unit;
+ if (start[i].GetUnit() == end[i].GetUnit()) {
+ unit = start[i].GetUnit();
+ s = start[i].GetValueInCurrentUnits();
+ e = end[i].GetValueInCurrentUnits();
+ } else if (useEndUnits) {
+ unit = end[i].GetUnit();
+ s = start[i].GetValueInSpecifiedUnit(unit, end.Element(), end.Axis());
+ e = end[i].GetValueInCurrentUnits();
+ } else {
+ unit = start[i].GetUnit();
+ s = start[i].GetValueInCurrentUnits();
+ e = end[i].GetValueInSpecifiedUnit(unit, start.Element(), start.Axis());
+ }
+ result[i].SetValueAndUnit(s + (e - s) * aUnitDistance, unit);
+ }
+
+ // In the case that start.Length() != end.Length(), one of the following
+ // loops will run. (Okay, since CanZeroPadList()==true for the other list.)
+
+ for (; i < start.Length(); ++i) {
+ result[i].SetValueAndUnit(
+ start[i].GetValueInCurrentUnits() -
+ start[i].GetValueInCurrentUnits() * aUnitDistance,
+ start[i].GetUnit());
+ }
+ for (; i < end.Length(); ++i) {
+ result[i].SetValueAndUnit(end[i].GetValueInCurrentUnits() * aUnitDistance,
+ end[i].GetUnit());
+ }
+
+ // propagate target element info!
+ result.SetInfo(end.Element(), end.Axis(),
+ start.CanZeroPadList() && end.CanZeroPadList());
+
+ return NS_OK;
+}
+
+} // namespace mozilla