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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /dom/webgpu/ComputePassEncoder.h
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webgpu/ComputePassEncoder.h')
-rw-r--r--dom/webgpu/ComputePassEncoder.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/dom/webgpu/ComputePassEncoder.h b/dom/webgpu/ComputePassEncoder.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GPU_ComputePassEncoder_H_
+#define GPU_ComputePassEncoder_H_
+
+#include "mozilla/dom/TypedArray.h"
+#include "ObjectModel.h"
+
+namespace mozilla {
+class ErrorResult;
+
+namespace dom {
+struct GPUComputePassDescriptor;
+}
+
+namespace webgpu {
+namespace ffi {
+struct WGPUComputePass;
+} // namespace ffi
+
+class BindGroup;
+class Buffer;
+class CommandEncoder;
+class ComputePipeline;
+
+struct ffiWGPUComputePassDeleter {
+ void operator()(ffi::WGPUComputePass*);
+};
+
+class ComputePassEncoder final : public ObjectBase,
+ public ChildOf<CommandEncoder> {
+ public:
+ GPU_DECL_CYCLE_COLLECTION(ComputePassEncoder)
+ GPU_DECL_JS_WRAP(ComputePassEncoder)
+
+ ComputePassEncoder(CommandEncoder* const aParent,
+ const dom::GPUComputePassDescriptor& aDesc);
+
+ private:
+ virtual ~ComputePassEncoder();
+ void Cleanup() {}
+
+ std::unique_ptr<ffi::WGPUComputePass, ffiWGPUComputePassDeleter> mPass;
+ // keep all the used objects alive while the pass is recorded
+ nsTArray<RefPtr<const BindGroup>> mUsedBindGroups;
+ nsTArray<RefPtr<const ComputePipeline>> mUsedPipelines;
+
+ public:
+ // programmable pass encoder
+ void SetBindGroup(uint32_t aSlot, const BindGroup& aBindGroup,
+ const dom::Sequence<uint32_t>& aDynamicOffsets);
+ // self
+ void SetPipeline(const ComputePipeline& aPipeline);
+
+ void DispatchWorkgroups(uint32_t workgroupCountX, uint32_t workgroupCountY,
+ uint32_t workgroupCountZ);
+ void DispatchWorkgroupsIndirect(const Buffer& aIndirectBuffer,
+ uint64_t aIndirectOffset);
+
+ void PushDebugGroup(const nsAString& aString);
+ void PopDebugGroup();
+ void InsertDebugMarker(const nsAString& aString);
+
+ void End();
+};
+
+} // namespace webgpu
+} // namespace mozilla
+
+#endif // GPU_ComputePassEncoder_H_