diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp')
-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp | 591 |
1 files changed, 591 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp b/gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp new file mode 100644 index 0000000000..a8379f48f1 --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp @@ -0,0 +1,591 @@ +// +// Copyright 2020 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ReplaceClipCullDistanceVariable.cpp: Find any references to gl_ClipDistance or gl_CullDistance +// and replace it with ANGLEClipDistance or ANGLECullDistance. +// + +#include "compiler/translator/tree_util/ReplaceClipCullDistanceVariable.h" + +#include "common/bitset_utils.h" +#include "common/debug.h" +#include "common/utilities.h" +#include "compiler/translator/Compiler.h" +#include "compiler/translator/SymbolTable.h" +#include "compiler/translator/tree_util/BuiltIn.h" +#include "compiler/translator/tree_util/IntermNode_util.h" +#include "compiler/translator/tree_util/IntermTraverse.h" +#include "compiler/translator/tree_util/ReplaceVariable.h" +#include "compiler/translator/tree_util/RunAtTheBeginningOfShader.h" +#include "compiler/translator/tree_util/RunAtTheEndOfShader.h" + +namespace sh +{ +namespace +{ + +using ClipCullDistanceIdxSet = angle::BitSet<32>; + +typedef TIntermNode *AssignFunc(const unsigned int index, + TIntermSymbol *left, + TIntermSymbol *right, + const TIntermTyped *enableFlags); + +template <typename Variable> +const Variable *FindVariable(const std::vector<Variable> &mVars, const ImmutableString &name) +{ + for (const Variable &var : mVars) + { + if (name == var.instanceName) + { + return &var; + } + } + + return nullptr; +} + +// Traverse the tree and collect the redeclaration and all constant index references of +// gl_ClipDistance/gl_CullDistance +class GLClipCullDistanceReferenceTraverser : public TIntermTraverser +{ + public: + GLClipCullDistanceReferenceTraverser(const TIntermSymbol **redeclaredSymOut, + bool *nonConstIdxUsedOut, + unsigned int *maxConstIdxOut, + ClipCullDistanceIdxSet *constIndicesOut, + TQualifier targetQualifier) + : TIntermTraverser(true, false, false), + mRedeclaredSym(redeclaredSymOut), + mUseNonConstClipCullDistanceIndex(nonConstIdxUsedOut), + mMaxConstClipCullDistanceIndex(maxConstIdxOut), + mConstClipCullDistanceIndices(constIndicesOut), + mTargetQualifier(targetQualifier) + { + *mRedeclaredSym = nullptr; + *mUseNonConstClipCullDistanceIndex = false; + *mMaxConstClipCullDistanceIndex = 0; + mConstClipCullDistanceIndices->reset(); + } + + bool visitDeclaration(Visit visit, TIntermDeclaration *node) override + { + // If gl_ClipDistance/gl_CullDistance is redeclared, we need to collect its information + const TIntermSequence &sequence = *(node->getSequence()); + + if (sequence.size() != 1) + { + return true; + } + + TIntermSymbol *variable = sequence.front()->getAsSymbolNode(); + if (variable == nullptr || variable->getType().getQualifier() != mTargetQualifier) + { + return true; + } + + *mRedeclaredSym = variable->getAsSymbolNode(); + + return true; + } + + bool visitBinary(Visit visit, TIntermBinary *node) override + { + TOperator op = node->getOp(); + if (op != EOpIndexDirect && op != EOpIndexIndirect) + { + return true; + } + + // gl_ClipDistance / gl_CullDistance + TIntermTyped *left = node->getLeft()->getAsTyped(); + if (!left) + { + return true; + } + + ASSERT(op == EOpIndexDirect || op == EOpIndexIndirect); + + TIntermSymbol *clipCullDistance = left->getAsSymbolNode(); + if (!clipCullDistance) + { + return true; + } + if (clipCullDistance->getType().getQualifier() != mTargetQualifier) + { + return true; + } + + const TConstantUnion *constIdx = node->getRight()->getConstantValue(); + if (!constIdx) + { + *mUseNonConstClipCullDistanceIndex = true; + } + else + { + unsigned int idx = 0; + switch (constIdx->getType()) + { + case EbtInt: + idx = constIdx->getIConst(); + break; + case EbtUInt: + idx = constIdx->getUConst(); + break; + case EbtFloat: + idx = static_cast<unsigned int>(constIdx->getFConst()); + break; + case EbtBool: + idx = constIdx->getBConst() ? 1 : 0; + break; + default: + UNREACHABLE(); + break; + } + ASSERT(idx < mConstClipCullDistanceIndices->size()); + mConstClipCullDistanceIndices->set(idx); + + *mMaxConstClipCullDistanceIndex = std::max(*mMaxConstClipCullDistanceIndex, idx); + } + + return true; + } + + private: + const TIntermSymbol **mRedeclaredSym; + // Flag indicating whether there is at least one reference of gl_ClipDistance with non-constant + // index + bool *mUseNonConstClipCullDistanceIndex; + // Max constant index that is used to reference gl_ClipDistance + unsigned int *mMaxConstClipCullDistanceIndex; + // List of constant index reference of gl_ClipDistance + ClipCullDistanceIdxSet *mConstClipCullDistanceIndices; + // Qualifier for gl_ClipDistance/gl_CullDistance + const TQualifier mTargetQualifier; +}; + +// Replace all symbolic occurrences of given variables except one symbol. +class ReplaceVariableExceptOneTraverser : public TIntermTraverser +{ + public: + ReplaceVariableExceptOneTraverser(const TVariable *toBeReplaced, + const TIntermTyped *replacement, + const TIntermSymbol *exception) + : TIntermTraverser(true, false, false), + mToBeReplaced(toBeReplaced), + mException(exception), + mReplacement(replacement) + {} + + void visitSymbol(TIntermSymbol *node) override + { + if (&node->variable() == mToBeReplaced && node != mException) + { + queueReplacement(mReplacement->deepCopy(), OriginalNode::IS_DROPPED); + } + } + + private: + const TVariable *const mToBeReplaced; + const TIntermSymbol *const mException; + const TIntermTyped *const mReplacement; +}; + +TIntermNode *simpleAssignFunc(const unsigned int index, + TIntermSymbol *leftSymbol, + TIntermSymbol *rightSymbol, + const TIntermTyped * /*enableFlags*/) +{ + // leftSymbol[index] = rightSymbol[index] + // E.g., ANGLEClipDistance[index] = gl_ClipDistance[index] + TIntermBinary *left = + new TIntermBinary(EOpIndexDirect, leftSymbol->deepCopy(), CreateIndexNode(index)); + TIntermBinary *right = + new TIntermBinary(EOpIndexDirect, rightSymbol->deepCopy(), CreateIndexNode(index)); + + return new TIntermBinary(EOpAssign, left, right); +} + +// This is only used for gl_ClipDistance +TIntermNode *assignFuncWithEnableFlags(const unsigned int index, + TIntermSymbol *leftSymbol, + TIntermSymbol *rightSymbol, + const TIntermTyped *enableFlags) +{ + // if (ANGLEUniforms.clipDistancesEnabled & (0x1 << index)) + // gl_ClipDistance[index] = ANGLEClipDistance[index]; + // else + // gl_ClipDistance[index] = 0; + TIntermConstantUnion *bitMask = CreateUIntNode(0x1 << index); + TIntermBinary *bitwiseAnd = new TIntermBinary(EOpBitwiseAnd, enableFlags->deepCopy(), bitMask); + TIntermBinary *nonZero = new TIntermBinary(EOpNotEqual, bitwiseAnd, CreateUIntNode(0)); + + TIntermBinary *left = + new TIntermBinary(EOpIndexDirect, leftSymbol->deepCopy(), CreateIndexNode(index)); + TIntermBinary *right = + new TIntermBinary(EOpIndexDirect, rightSymbol->deepCopy(), CreateIndexNode(index)); + TIntermBinary *assignment = new TIntermBinary(EOpAssign, left, right); + TIntermBlock *trueBlock = new TIntermBlock(); + trueBlock->appendStatement(assignment); + + TIntermBinary *zeroAssignment = + new TIntermBinary(EOpAssign, left->deepCopy(), CreateFloatNode(0, EbpMedium)); + TIntermBlock *falseBlock = new TIntermBlock(); + falseBlock->appendStatement(zeroAssignment); + + return new TIntermIfElse(nonZero, trueBlock, falseBlock); +} + +class ReplaceClipCullDistanceAssignments : angle::NonCopyable +{ + public: + ReplaceClipCullDistanceAssignments(TCompiler *compiler, + TIntermBlock *root, + TSymbolTable *symbolTable, + const TVariable *glClipCullDistanceVar, + const TIntermSymbol *redeclaredGlClipDistance, + const ImmutableString &angleVarName) + : mCompiler(compiler), + mRoot(root), + mSymbolTable(symbolTable), + mGlVar(glClipCullDistanceVar), + mRedeclaredGLVar(redeclaredGlClipDistance), + mANGLEVarName(angleVarName) + { + mEnabledDistances = 0; + } + + unsigned int getEnabledClipCullDistance(const bool useNonConstIndex, + const unsigned int maxConstIndex); + const TVariable *declareANGLEVariable(const TVariable *originalVariable); + bool assignOriginalValueToANGLEVariable(const GLenum shaderType); + bool assignANGLEValueToOriginalVariable(const GLenum shaderType, + const bool isRedeclared, + const TIntermTyped *enableFlags, + const ClipCullDistanceIdxSet *constIndices); + + private: + bool assignOriginalValueToANGLEVariableImpl(); + bool assignANGLEValueToOriginalVariableImpl(const bool isRedeclared, + const TIntermTyped *enableFlags, + const ClipCullDistanceIdxSet *constIndices, + AssignFunc assignFunc); + + // Common variables for replacing gl_Clip/CullDistances with ANGLEClip/CullDistances + TCompiler *mCompiler; + TIntermBlock *mRoot; + TSymbolTable *mSymbolTable; + + const TVariable *mGlVar; + const TIntermSymbol *mRedeclaredGLVar; + const ImmutableString mANGLEVarName; + + unsigned int mEnabledDistances; + const TVariable *mANGLEVar; +}; + +unsigned int ReplaceClipCullDistanceAssignments::getEnabledClipCullDistance( + const bool useNonConstIndex, + const unsigned int maxConstIndex) +{ + if (mRedeclaredGLVar) + { + // If array is redeclared by user, use that redeclared size. + mEnabledDistances = mRedeclaredGLVar->getType().getOutermostArraySize(); + } + else if (!useNonConstIndex) + { + ASSERT(maxConstIndex < mGlVar->getType().getOutermostArraySize()); + // Only use constant index, then use max array index used. + mEnabledDistances = maxConstIndex + 1; + } + + return mEnabledDistances; +} + +const TVariable *ReplaceClipCullDistanceAssignments::declareANGLEVariable( + const TVariable *originalVariable) +{ + ASSERT(mEnabledDistances > 0); + + TType *clipCullDistanceType = new TType(originalVariable->getType()); + clipCullDistanceType->setQualifier(EvqGlobal); + clipCullDistanceType->toArrayBaseType(); + clipCullDistanceType->makeArray(mEnabledDistances); + + mANGLEVar = + new TVariable(mSymbolTable, mANGLEVarName, clipCullDistanceType, SymbolType::AngleInternal); + + TIntermSymbol *clipCullDistanceDeclarator = new TIntermSymbol(mANGLEVar); + TIntermDeclaration *clipCullDistanceDecl = new TIntermDeclaration; + clipCullDistanceDecl->appendDeclarator(clipCullDistanceDeclarator); + + // Must declare ANGLEClipdistance/ANGLECullDistance before any function, since + // gl_ClipDistance/gl_CullDistance might be accessed within a function declared before main. + mRoot->insertStatement(0, clipCullDistanceDecl); + + return mANGLEVar; +} + +bool ReplaceClipCullDistanceAssignments::assignOriginalValueToANGLEVariableImpl() +{ + ASSERT(mEnabledDistances > 0); + + TIntermBlock *readBlock = new TIntermBlock; + TIntermSymbol *glClipCullDistanceSymbol = new TIntermSymbol(mGlVar); + TIntermSymbol *clipCullDistanceSymbol = new TIntermSymbol(mANGLEVar); + + for (unsigned int i = 0; i < mEnabledDistances; i++) + { + readBlock->appendStatement( + simpleAssignFunc(i, clipCullDistanceSymbol, glClipCullDistanceSymbol, nullptr)); + } + + return RunAtTheBeginningOfShader(mCompiler, mRoot, readBlock); +} + +bool ReplaceClipCullDistanceAssignments::assignANGLEValueToOriginalVariableImpl( + const bool isRedeclared, + const TIntermTyped *enableFlags, + const ClipCullDistanceIdxSet *constIndices, + AssignFunc assignFunc) +{ + ASSERT(mEnabledDistances > 0); + + TIntermBlock *assignBlock = new TIntermBlock; + TIntermSymbol *glClipCullDistanceSymbol = new TIntermSymbol(mGlVar); + TIntermSymbol *clipCullDistanceSymbol = new TIntermSymbol(mANGLEVar); + + // The array size is decided by either redeclaring the variable or accessing the variable with a + // integral constant index. And this size is the count of the enabled value. So, if the index + // which is greater than the array size, is used to access the variable, this access will be + // ignored. + if (isRedeclared || !constIndices) + { + for (unsigned int i = 0; i < mEnabledDistances; ++i) + { + assignBlock->appendStatement( + assignFunc(i, glClipCullDistanceSymbol, clipCullDistanceSymbol, enableFlags)); + } + } + else + { + // Assign ANGLEClip/CullDistance[i]'s value to gl_Clip/CullDistance[i] if i is in the + // constant indices list. Those elements whose index is not in the constant index list will + // be zeroise for initialization. + for (unsigned int i = 0; i < mEnabledDistances; ++i) + { + if (constIndices->test(i)) + { + assignBlock->appendStatement( + assignFunc(i, glClipCullDistanceSymbol, clipCullDistanceSymbol, enableFlags)); + } + else + { + // gl_Clip/CullDistance[i] = 0; + TIntermBinary *left = new TIntermBinary( + EOpIndexDirect, glClipCullDistanceSymbol->deepCopy(), CreateIndexNode(i)); + TIntermBinary *zeroAssignment = + new TIntermBinary(EOpAssign, left, CreateFloatNode(0, EbpMedium)); + assignBlock->appendStatement(zeroAssignment); + } + } + } + + return RunAtTheEndOfShader(mCompiler, mRoot, assignBlock, mSymbolTable); +} + +[[nodiscard]] bool ReplaceClipCullDistanceAssignments::assignOriginalValueToANGLEVariable( + const GLenum shaderType) +{ + switch (shaderType) + { + case GL_VERTEX_SHADER: + // Vertex shader can use gl_Clip/CullDistance as a output only + break; + case GL_FRAGMENT_SHADER: + { + // These shader types can use gl_Clip/CullDistance as input + if (!assignOriginalValueToANGLEVariableImpl()) + { + return false; + } + break; + } + default: + { + UNREACHABLE(); + return false; + } + } + + return true; +} + +[[nodiscard]] bool ReplaceClipCullDistanceAssignments::assignANGLEValueToOriginalVariable( + const GLenum shaderType, + const bool isRedeclared, + const TIntermTyped *enableFlags, + const ClipCullDistanceIdxSet *constIndices) +{ + switch (shaderType) + { + case GL_VERTEX_SHADER: + { + // Vertex shader can use gl_Clip/CullDistance as output. + // If the enabled gl_Clip/CullDistances are not initialized, results are undefined. + // EXT_clip_cull_distance spec : + // The shader must also set all values in gl_ClipDistance that have been enabled via the + // OpenGL ES API, or results are undefined. Values written into gl_ClipDistance for + // planes that are not enabled have no effect. + // ... + // Shaders writing gl_CullDistance must write all enabled distances, or culling results + // are undefined. + if (!assignANGLEValueToOriginalVariableImpl( + isRedeclared, enableFlags, constIndices, + enableFlags ? assignFuncWithEnableFlags : simpleAssignFunc)) + { + return false; + } + break; + } + case GL_FRAGMENT_SHADER: + // Fragment shader can use gl_Clip/CullDistance as input only + break; + default: + { + UNREACHABLE(); + return false; + } + } + + return true; +} + +// Common code to transform gl_ClipDistance and gl_CullDistance. Comments reference +// gl_ClipDistance, but are also applicable to gl_CullDistance. +[[nodiscard]] bool ReplaceClipCullDistanceAssignmentsImpl( + TCompiler *compiler, + TIntermBlock *root, + TSymbolTable *symbolTable, + const GLenum shaderType, + const TIntermTyped *clipDistanceEnableFlags, + const char *builtInName, + const char *replacementName, + TQualifier builtInQualifier) +{ + // Collect all constant index references of gl_ClipDistance + ImmutableString name(builtInName); + ClipCullDistanceIdxSet constIndices; + bool useNonConstIndex = false; + const TIntermSymbol *redeclaredBuiltIn = nullptr; + unsigned int maxConstIndex = 0; + GLClipCullDistanceReferenceTraverser indexTraverser( + &redeclaredBuiltIn, &useNonConstIndex, &maxConstIndex, &constIndices, builtInQualifier); + root->traverse(&indexTraverser); + if (!useNonConstIndex && constIndices.none()) + { + // No references of gl_ClipDistance + return true; + } + + // Retrieve gl_ClipDistance variable reference + // Search user redeclared gl_ClipDistance first + const TVariable *builtInVar = nullptr; + if (redeclaredBuiltIn) + { + builtInVar = &redeclaredBuiltIn->variable(); + } + else + { + // User defined not found, find in built-in table + builtInVar = static_cast<const TVariable *>( + symbolTable->findBuiltIn(name, compiler->getShaderVersion())); + } + if (!builtInVar) + { + return false; + } + + ReplaceClipCullDistanceAssignments replacementUtils(compiler, root, symbolTable, builtInVar, + redeclaredBuiltIn, + ImmutableString(replacementName)); + + // Declare a global variable substituting gl_ClipDistance + unsigned int enabledClipDistances = + replacementUtils.getEnabledClipCullDistance(useNonConstIndex, maxConstIndex); + if (!enabledClipDistances) + { + // Spec : + // The gl_ClipDistance array is predeclared as unsized and must be explicitly sized by the + // shader either redeclaring it with a size or implicitly sized by indexing it only with + // integral constant expressions. + return false; + } + + const TVariable *replacementVar = replacementUtils.declareANGLEVariable(builtInVar); + + // Replace gl_ClipDistance reference with ANGLEClipDistance, except the declaration + ReplaceVariableExceptOneTraverser replaceTraverser(builtInVar, + new TIntermSymbol(replacementVar), + /** exception */ redeclaredBuiltIn); + root->traverse(&replaceTraverser); + if (!replaceTraverser.updateTree(compiler, root)) + { + return false; + } + + // Read gl_ClipDistance to ANGLEClipDistance for getting a original data + if (!replacementUtils.assignOriginalValueToANGLEVariable(shaderType)) + { + return false; + } + + // Reassign ANGLEClipDistance to gl_ClipDistance but ignore those that are disabled + const bool isRedeclared = redeclaredBuiltIn != nullptr; + if (!replacementUtils.assignANGLEValueToOriginalVariable( + shaderType, isRedeclared, clipDistanceEnableFlags, &constIndices)) + { + return false; + } + + // If not redeclared, replace the built-in with one that is appropriately sized + if (!isRedeclared) + { + TType *resizedType = new TType(builtInVar->getType()); + resizedType->setArraySize(0, enabledClipDistances); + + TVariable *resizedVar = new TVariable(symbolTable, name, resizedType, SymbolType::BuiltIn); + + return ReplaceVariable(compiler, root, builtInVar, resizedVar); + } + + return true; +} + +} // anonymous namespace + +[[nodiscard]] bool ReplaceClipDistanceAssignments(TCompiler *compiler, + TIntermBlock *root, + TSymbolTable *symbolTable, + const GLenum shaderType, + const TIntermTyped *clipDistanceEnableFlags) +{ + return ReplaceClipCullDistanceAssignmentsImpl(compiler, root, symbolTable, shaderType, + clipDistanceEnableFlags, "gl_ClipDistance", + "ANGLEClipDistance", EvqClipDistance); +} + +[[nodiscard]] bool ReplaceCullDistanceAssignments(TCompiler *compiler, + TIntermBlock *root, + TSymbolTable *symbolTable, + const GLenum shaderType) +{ + return ReplaceClipCullDistanceAssignmentsImpl(compiler, root, symbolTable, shaderType, nullptr, + "gl_CullDistance", "ANGLECullDistance", + EvqCullDistance); +} + +} // namespace sh |