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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h new file mode 100644 index 0000000000..53c736cf7a --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h @@ -0,0 +1,58 @@ +// +// Copyright 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// IndexBuffer11.h: Defines the D3D11 IndexBuffer implementation. + +#ifndef LIBANGLE_RENDERER_D3D_D3D11_INDEXBUFFER11_H_ +#define LIBANGLE_RENDERER_D3D_D3D11_INDEXBUFFER11_H_ + +#include "libANGLE/renderer/d3d/IndexBuffer.h" +#include "libANGLE/renderer/d3d/d3d11/ResourceManager11.h" + +namespace rx +{ +class Renderer11; + +class IndexBuffer11 : public IndexBuffer +{ + public: + explicit IndexBuffer11(Renderer11 *const renderer); + ~IndexBuffer11() override; + + angle::Result initialize(const gl::Context *context, + unsigned int bufferSize, + gl::DrawElementsType indexType, + bool dynamic) override; + + angle::Result mapBuffer(const gl::Context *context, + unsigned int offset, + unsigned int size, + void **outMappedMemory) override; + angle::Result unmapBuffer(const gl::Context *context) override; + + gl::DrawElementsType getIndexType() const override; + unsigned int getBufferSize() const override; + angle::Result setSize(const gl::Context *context, + unsigned int bufferSize, + gl::DrawElementsType indexType) override; + + angle::Result discard(const gl::Context *context) override; + + DXGI_FORMAT getIndexFormat() const; + const d3d11::Buffer &getBuffer() const; + + private: + Renderer11 *const mRenderer; + + d3d11::Buffer mBuffer; + unsigned int mBufferSize; + gl::DrawElementsType mIndexType; + bool mDynamicUsage; +}; + +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_D3D11_INDEXBUFFER11_H_ |