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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h new file mode 100644 index 0000000000..ef493e3f4b --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/multiplyalpha_ftof_um_rgba_4444_3d_ps.h @@ -0,0 +1,91 @@ +#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 10.1 +// +// +// Resource Bindings: +// +// Name Type Format Dim HLSL Bind Count +// ------------------------------ ---------- ------- ----------- -------------- ------ +// Sampler sampler NA NA s0 1 +// TextureF_3D texture float4 3d t0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_POSITION 0 xyzw 0 POS float +// SV_RENDERTARGETARRAYINDEX 0 x 1 RTINDEX uint +// TEXCOORD 0 xyz 2 NONE float xyz +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_TARGET 0 xyzw 0 TARGET float xyzw +// +ps_4_0 +dcl_sampler s0, mode_default +dcl_resource_texture3d (float,float,float,float) t0 +dcl_input_ps linear v2.xyz +dcl_output o0.xyzw +dcl_temps 2 +sample r0.xyzw, v2.xyzx, t0.xyzw, s0 +lt r1.x, l(0.000000), r0.w +div r1.yzw, r0.xxyz, r0.wwww +movc r0.xyz, r1.xxxx, r1.yzwy, r0.xyzx +mul r0.xyzw, r0.xyzw, l(15.000000, 15.000000, 15.000000, 15.000000) +round_ne r0.xyzw, r0.xyzw +mul o0.xyzw, r0.xyzw, l(0.066667, 0.066667, 0.066667, 0.066667) +ret +// Approximately 8 instruction slots used +#endif + +const BYTE g_PS_FtoF_UM_RGBA_4444_3D[] = { + 68, 88, 66, 67, 210, 247, 48, 228, 222, 252, 207, 191, 86, 78, 158, 63, 239, 245, 179, + 7, 1, 0, 0, 0, 64, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 0, + 0, 0, 92, 1, 0, 0, 144, 1, 0, 0, 196, 2, 0, 0, 82, 68, 69, 70, 152, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 28, 0, 0, 0, + 0, 4, 255, 255, 0, 1, 0, 0, 112, 0, 0, 0, 92, 0, 0, 0, 3, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 100, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 8, + 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 1, 0, 0, 0, 13, 0, 0, 0, + 83, 97, 109, 112, 108, 101, 114, 0, 84, 101, 120, 116, 117, 114, 101, 70, 95, 51, 68, + 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, + 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 49, 48, + 46, 49, 0, 73, 83, 71, 78, 128, 0, 0, 0, 3, 0, 0, 0, 8, 0, 0, 0, + 80, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, + 0, 15, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 118, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 7, 7, 0, 0, 83, 86, 95, 80, + 79, 83, 73, 84, 73, 79, 78, 0, 83, 86, 95, 82, 69, 78, 68, 69, 82, 84, 65, + 82, 71, 69, 84, 65, 82, 82, 65, 89, 73, 78, 68, 69, 88, 0, 84, 69, 88, 67, + 79, 79, 82, 68, 0, 171, 79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, + 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, + 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 84, 65, 82, 71, 69, 84, 0, 171, + 171, 83, 72, 68, 82, 44, 1, 0, 0, 64, 0, 0, 0, 75, 0, 0, 0, 90, 0, + 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 88, 40, 0, 4, 0, 112, 16, 0, 0, + 0, 0, 0, 85, 85, 0, 0, 98, 16, 0, 3, 114, 16, 16, 0, 2, 0, 0, 0, + 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, 0, 2, 2, 0, 0, + 0, 69, 0, 0, 9, 242, 0, 16, 0, 0, 0, 0, 0, 70, 18, 16, 0, 2, 0, + 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 49, + 0, 0, 7, 18, 0, 16, 0, 1, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, + 58, 0, 16, 0, 0, 0, 0, 0, 14, 0, 0, 7, 226, 0, 16, 0, 1, 0, 0, + 0, 6, 9, 16, 0, 0, 0, 0, 0, 246, 15, 16, 0, 0, 0, 0, 0, 55, 0, + 0, 9, 114, 0, 16, 0, 0, 0, 0, 0, 6, 0, 16, 0, 1, 0, 0, 0, 150, + 7, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 56, 0, 0, 10, + 242, 0, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, 2, 64, 0, + 0, 0, 0, 112, 65, 0, 0, 112, 65, 0, 0, 112, 65, 0, 0, 112, 65, 64, 0, + 0, 5, 242, 0, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, 56, + 0, 0, 10, 242, 32, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, + 2, 64, 0, 0, 137, 136, 136, 61, 137, 136, 136, 61, 137, 136, 136, 61, 137, 136, 136, + 61, 62, 0, 0, 1, 83, 84, 65, 84, 116, 0, 0, 0, 8, 0, 0, 0, 2, 0, + 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; |