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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h new file mode 100644 index 0000000000..c3997ec0e9 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h @@ -0,0 +1,59 @@ +// +// Copyright 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils9.h: Queries for GL image formats and their translations to D3D9 +// formats. + +#ifndef LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ +#define LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ + +#include <map> + +#include "common/platform.h" +#include "libANGLE/angletypes.h" +#include "libANGLE/formatutils.h" +#include "libANGLE/renderer/Format.h" +#include "libANGLE/renderer/copyvertex.h" +#include "libANGLE/renderer/d3d/formatutilsD3D.h" +#include "libANGLE/renderer/d3d_format.h" +#include "libANGLE/renderer/renderer_utils.h" + +namespace rx +{ + +class Renderer9; + +namespace d3d9 +{ + +struct VertexFormat +{ + VertexFormat(); + + VertexConversionType conversionType; + size_t outputElementSize; + VertexCopyFunction copyFunction; + D3DDECLTYPE nativeFormat; + GLenum componentType; +}; +const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID); + +struct TextureFormat +{ + TextureFormat(); + + D3DFORMAT texFormat; + D3DFORMAT renderFormat; + + InitializeTextureDataFunction dataInitializerFunction; + + LoadImageFunction loadFunction; +}; +const TextureFormat &GetTextureFormatInfo(GLenum internalFormat); +} // namespace d3d9 +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ |