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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:13:27 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 01:13:27 +0000 |
commit | 40a355a42d4a9444dc753c04c6608dade2f06a23 (patch) | |
tree | 871fc667d2de662f171103ce5ec067014ef85e61 /gfx/gl | |
parent | Adding upstream version 124.0.1. (diff) | |
download | firefox-upstream/125.0.1.tar.xz firefox-upstream/125.0.1.zip |
Adding upstream version 125.0.1.upstream/125.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/gl')
-rw-r--r-- | gfx/gl/GLBlitHelper.cpp | 5 | ||||
-rw-r--r-- | gfx/gl/GLContext.cpp | 17 | ||||
-rw-r--r-- | gfx/gl/GLContextEAGL.h | 19 | ||||
-rw-r--r-- | gfx/gl/GLContextProvider.h | 8 | ||||
-rw-r--r-- | gfx/gl/GLContextProviderEAGL.mm | 74 | ||||
-rw-r--r-- | gfx/gl/GLTypes.h | 7 | ||||
-rw-r--r-- | gfx/gl/SharedSurface.cpp | 14 | ||||
-rw-r--r-- | gfx/gl/SharedSurfaceIO.cpp | 11 | ||||
-rw-r--r-- | gfx/gl/moz.build | 1 |
9 files changed, 51 insertions, 105 deletions
diff --git a/gfx/gl/GLBlitHelper.cpp b/gfx/gl/GLBlitHelper.cpp index dd9fa00235..c5c8995dab 100644 --- a/gfx/gl/GLBlitHelper.cpp +++ b/gfx/gl/GLBlitHelper.cpp @@ -1176,8 +1176,6 @@ bool GLBlitHelper::BlitImage(MacIOSurface* const iosurf, MOZ_ASSERT(false); return false; } - const auto glCGL = static_cast<GLContextCGL*>(mGL); - const auto cglContext = glCGL->GetCGLContext(); const auto& srcOrigin = OriginPos::BottomLeft; @@ -1268,8 +1266,7 @@ bool GLBlitHelper::BlitImage(MacIOSurface* const iosurf, mGL->fBindTexture(texTarget, texs[p]); mGL->TexParams_SetClampNoMips(texTarget); - auto err = iosurf->CGLTexImageIOSurface2D(mGL, cglContext, p); - if (err) { + if (!iosurf->BindTexImage(mGL, p)) { return false; } diff --git a/gfx/gl/GLContext.cpp b/gfx/gl/GLContext.cpp index 9036653af8..5eba6c58aa 100644 --- a/gfx/gl/GLContext.cpp +++ b/gfx/gl/GLContext.cpp @@ -2049,17 +2049,24 @@ static void ReportArrayContents( nsTArray<GLContext::NamedResource> copy(aArray.Clone()); copy.Sort(); + // Accumulate the output in a buffer to avoid interleaved output. + nsCString line; + GLContext* lastContext = nullptr; for (uint32_t i = 0; i < copy.Length(); ++i) { if (lastContext != copy[i].origin) { - if (lastContext) printf_stderr("\n"); - printf_stderr(" [%p - %s] ", copy[i].origin, - copy[i].originDeleted ? "deleted" : "live"); + if (lastContext) { + printf_stderr("%s\n", line.BeginReading()); + line.Assign(""); + } + line.Append(nsPrintfCString(" [%p - %s] ", copy[i].origin, + copy[i].originDeleted ? "deleted" : "live")); lastContext = copy[i].origin; } - printf_stderr("%d ", copy[i].name); + line.AppendInt(copy[i].name); + line.Append(' '); } - printf_stderr("\n"); + printf_stderr("%s\n", line.BeginReading()); } void GLContext::ReportOutstandingNames() { diff --git a/gfx/gl/GLContextEAGL.h b/gfx/gl/GLContextEAGL.h index 6e137e7b70..2b062d1a0f 100644 --- a/gfx/gl/GLContextEAGL.h +++ b/gfx/gl/GLContextEAGL.h @@ -10,7 +10,11 @@ #include "GLContext.h" #include <CoreGraphics/CoreGraphics.h> -#include <OpenGLES/EAGL.h> +#ifdef __OBJC__ +# include <OpenGLES/EAGL.h> +#else +typedef void EAGLContext; +#endif namespace mozilla { namespace gl { @@ -23,7 +27,7 @@ class GLContextEAGL : public GLContext { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEAGL, override) GLContextEAGL(const GLContextDesc&, EAGLContext* context, - GLContext* sharedContext, ContextProfile profile); + GLContext* sharedContext); ~GLContextEAGL(); @@ -36,8 +40,6 @@ class GLContextEAGL : public GLContext { return static_cast<GLContextEAGL*>(gl); } - bool AttachToWindow(nsIWidget* aWidget); - EAGLContext* GetEAGLContext() const { return mContext; } virtual bool MakeCurrentImpl() const override; @@ -54,18 +56,9 @@ class GLContextEAGL : public GLContext { virtual GLuint GetDefaultFramebuffer() override { return mBackbufferFB; } - virtual bool RenewSurface(widget::CompositorWidget*) override { - // FIXME: should use the passed widget instead of the existing one. - return RecreateRB(); - } - private: GLuint mBackbufferRB = 0; GLuint mBackbufferFB = 0; - - void* mLayer = nullptr; - - bool RecreateRB(); }; } // namespace gl diff --git a/gfx/gl/GLContextProvider.h b/gfx/gl/GLContextProvider.h index c63f1ada0b..277b76efa8 100644 --- a/gfx/gl/GLContextProvider.h +++ b/gfx/gl/GLContextProvider.h @@ -60,10 +60,6 @@ namespace gl { # define GL_CONTEXT_PROVIDER_DEFAULT GLContextProviderLinux #endif -#ifndef GL_CONTEXT_PROVIDER_DEFAULT -# define GL_CONTEXT_PROVIDER_DEFAULT GLContextProviderEGL -#endif - #if defined(MOZ_WIDGET_UIKIT) # define GL_CONTEXT_PROVIDER_NAME GLContextProviderEAGL # include "GLContextProviderImpl.h" @@ -73,6 +69,10 @@ namespace gl { # endif #endif +#ifndef GL_CONTEXT_PROVIDER_DEFAULT +# define GL_CONTEXT_PROVIDER_DEFAULT GLContextProviderEGL +#endif + #ifdef MOZ_GL_PROVIDER # define GL_CONTEXT_PROVIDER_NAME MOZ_GL_PROVIDER # include "GLContextProviderImpl.h" diff --git a/gfx/gl/GLContextProviderEAGL.mm b/gfx/gl/GLContextProviderEAGL.mm index 6e27498028..648d6642d4 100644 --- a/gfx/gl/GLContextProviderEAGL.mm +++ b/gfx/gl/GLContextProviderEAGL.mm @@ -5,6 +5,7 @@ #include "GLContextProvider.h" #include "GLContextEAGL.h" +#include "GLLibraryLoader.h" #include "nsDebug.h" #include "nsIWidget.h" #include "gfxFailure.h" @@ -38,58 +39,12 @@ GLContextEAGL::~GLContextEAGL() { MarkDestroyed(); - if (mLayer) { - mLayer = nil; - } - if (mContext) { [EAGLContext setCurrentContext:nil]; [mContext release]; } } -bool GLContextEAGL::AttachToWindow(nsIWidget* aWidget) { - // This should only be called once - MOZ_ASSERT(!mBackbufferFB && !mBackbufferRB); - - UIView* view = - reinterpret_cast<UIView*>(aWidget->GetNativeData(NS_NATIVE_WIDGET)); - - if (!view) { - MOZ_CRASH("no view!"); - } - - mLayer = [view layer]; - - fGenFramebuffers(1, &mBackbufferFB); - return RecreateRB(); -} - -bool GLContextEAGL::RecreateRB() { - MakeCurrent(); - - CAEAGLLayer* layer = (CAEAGLLayer*)mLayer; - - if (mBackbufferRB) { - // It doesn't seem to be enough to just call renderbufferStorage: below, - // we apparently have to recreate the RB. - fDeleteRenderbuffers(1, &mBackbufferRB); - mBackbufferRB = 0; - } - - fGenRenderbuffers(1, &mBackbufferRB); - fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mBackbufferRB); - - [mContext renderbufferStorage:LOCAL_GL_RENDERBUFFER fromDrawable:layer]; - - fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, mBackbufferFB); - fFramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_COLOR_ATTACHMENT0, - LOCAL_GL_RENDERBUFFER, mBackbufferRB); - - return LOCAL_GL_FRAMEBUFFER_COMPLETE == - fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER); -} - bool GLContextEAGL::MakeCurrentImpl() const { if (mContext) { GLContext::ResetTLSCurrentContext(); @@ -107,7 +62,7 @@ bool GLContextEAGL::IsCurrentImpl() const { static PRFuncPtr GLAPIENTRY GetLoadedProcAddress(const char* const name) { PRLibrary* lib = nullptr; - const auto& ret = PR_FindFunctionSymbolAndLibrary(name, &leakedLibRef); + const auto& ret = PR_FindFunctionSymbolAndLibrary(name, &lib); if (lib) { PR_UnloadLibrary(lib); } @@ -173,29 +128,17 @@ static RefPtr<GLContext> CreateEAGLContext(const GLContextDesc& desc, already_AddRefed<GLContext> GLContextProviderEAGL::CreateForCompositorWidget( CompositorWidget* aCompositorWidget, bool aHardwareWebRender, bool aForceAccelerated) { - if (!aCompositorWidget) { - MOZ_ASSERT(false); - return nullptr; + CreateContextFlags flags = CreateContextFlags::ALLOW_OFFLINE_RENDERER; + if (aForceAccelerated) { + flags |= CreateContextFlags::FORBID_SOFTWARE; } - - const GLContextDesc desc = {}; - auto glContext = CreateEAGLContext(desc, GetGlobalContextEAGL()); - if (!glContext) { - return nullptr; - } - - if (!GLContextEAGL::Cast(glContext)->AttachToWindow( - aCompositorWidget->RealWidget())) { - return nullptr; - } - - return glContext.forget(); + nsCString failureUnused; + return CreateHeadless({flags}, &failureUnused); } already_AddRefed<GLContext> GLContextProviderEAGL::CreateHeadless( const GLContextCreateDesc& createDesc, nsACString* const out_failureId) { auto desc = GLContextDesc{createDesc}; - desc.isOffcreen = true; return CreateEAGLContext(desc, GetGlobalContextEAGL()).forget(); } @@ -208,7 +151,8 @@ GLContext* GLContextProviderEAGL::GetGlobalContext() { MOZ_RELEASE_ASSERT(!gGlobalContext, "GFX: Global GL context already initialized."); - RefPtr<GLContext> temp = CreateHeadless(CreateContextFlags::NONE); + nsCString discardFailureId; + RefPtr<GLContext> temp = CreateHeadless({}, &discardFailureId); gGlobalContext = temp; if (!gGlobalContext) { diff --git a/gfx/gl/GLTypes.h b/gfx/gl/GLTypes.h index f5b317b4b7..6caa1cc623 100644 --- a/gfx/gl/GLTypes.h +++ b/gfx/gl/GLTypes.h @@ -55,6 +55,13 @@ typedef signed long int GLsizeiptr; #endif /* #if !defined(__gltypes_h_) && !defined(__gl_h_) */ +#ifdef XP_IOS +# ifndef GLdouble_defined +typedef double GLdouble; +# endif +typedef double GLclampd; +#endif + #include <stdint.h> // ARB_sync diff --git a/gfx/gl/SharedSurface.cpp b/gfx/gl/SharedSurface.cpp index 2fbfd3f625..0465926521 100644 --- a/gfx/gl/SharedSurface.cpp +++ b/gfx/gl/SharedSurface.cpp @@ -89,13 +89,13 @@ UniquePtr<SurfaceFactory> SurfaceFactory::Create( return SurfaceFactory_D3D11Interop::Create(gl); } #endif - return nullptr; + break; case layers::TextureType::MacIOSurface: #ifdef XP_MACOSX return MakeUnique<SurfaceFactory_IOSurface>(gl); #else - return nullptr; + break; #endif case layers::TextureType::DMABUF: @@ -105,13 +105,13 @@ UniquePtr<SurfaceFactory> SurfaceFactory::Create( return SurfaceFactory_DMABUF::Create(gl); } #endif - return nullptr; + break; case layers::TextureType::AndroidNativeWindow: #ifdef MOZ_WIDGET_ANDROID return MakeUnique<SurfaceFactory_SurfaceTexture>(gl); #else - return nullptr; + break; #endif case layers::TextureType::AndroidHardwareBuffer: @@ -121,7 +121,7 @@ UniquePtr<SurfaceFactory> SurfaceFactory::Create( return SurfaceFactory_AndroidHardwareBuffer::Create(gl); } #endif - return nullptr; + break; case layers::TextureType::EGLImage: #ifdef MOZ_WIDGET_ANDROID @@ -129,17 +129,15 @@ UniquePtr<SurfaceFactory> SurfaceFactory::Create( return SurfaceFactory_EGLImage::Create(gl); } #endif - return nullptr; + break; case layers::TextureType::Unknown: case layers::TextureType::Last: break; } -#ifdef MOZ_X11 // Silence a warning. Unused << gl; -#endif return nullptr; } diff --git a/gfx/gl/SharedSurfaceIO.cpp b/gfx/gl/SharedSurfaceIO.cpp index 1fd0f22d31..459faa64b3 100644 --- a/gfx/gl/SharedSurfaceIO.cpp +++ b/gfx/gl/SharedSurfaceIO.cpp @@ -28,7 +28,7 @@ SurfaceFactory_IOSurface::SurfaceFactory_IOSurface(GLContext& gl) // - // Surface -static void BackTextureWithIOSurf(GLContext* const gl, const GLuint tex, +static bool BackTextureWithIOSurf(GLContext* const gl, const GLuint tex, MacIOSurface* const ioSurf) { MOZ_ASSERT(gl->IsCurrent()); @@ -43,10 +43,7 @@ static void BackTextureWithIOSurf(GLContext* const gl, const GLuint tex, gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE); - CGLContextObj cgl = GLContextCGL::Cast(gl)->GetCGLContext(); - MOZ_ASSERT(cgl); - - ioSurf->CGLTexImageIOSurface2D(gl, cgl, 0); + return ioSurf->BindTexImage(gl, 0); } /*static*/ @@ -65,7 +62,9 @@ UniquePtr<SharedSurface_IOSurface> SharedSurface_IOSurface::Create( // - auto tex = MakeUnique<Texture>(*desc.gl); - BackTextureWithIOSurf(desc.gl, tex->name, ioSurf); + if (!BackTextureWithIOSurf(desc.gl, tex->name, ioSurf)) { + return nullptr; + } const GLenum target = LOCAL_GL_TEXTURE_RECTANGLE; auto fb = MozFramebuffer::CreateForBacking(desc.gl, desc.size, 0, false, diff --git a/gfx/gl/moz.build b/gfx/gl/moz.build index f45e85b8f4..965b0add48 100644 --- a/gfx/gl/moz.build +++ b/gfx/gl/moz.build @@ -12,6 +12,7 @@ elif CONFIG["MOZ_WIDGET_TOOLKIT"] == "cocoa": gl_provider = "CGL" elif CONFIG["MOZ_WIDGET_TOOLKIT"] == "uikit": gl_provider = "EAGL" + DEFINES["GLES_SILENCE_DEPRECATION"] = 1 elif CONFIG["MOZ_WIDGET_TOOLKIT"] == "gtk": gl_provider = "Linux" elif CONFIG["MOZ_WIDGET_TOOLKIT"] == "android": |