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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /gfx/graphite2/src/inc/Code.h
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--gfx/graphite2/src/inc/Code.h171
1 files changed, 171 insertions, 0 deletions
diff --git a/gfx/graphite2/src/inc/Code.h b/gfx/graphite2/src/inc/Code.h
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+/* GRAPHITE2 LICENSING
+
+ Copyright 2010, SIL International
+ All rights reserved.
+
+ This library is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published
+ by the Free Software Foundation; either version 2.1 of License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should also have received a copy of the GNU Lesser General Public
+ License along with this library in the file named "LICENSE".
+ If not, write to the Free Software Foundation, 51 Franklin Street,
+ Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
+ internet at http://www.fsf.org/licenses/lgpl.html.
+
+Alternatively, the contents of this file may be used under the terms of the
+Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
+License, as published by the Free Software Foundation, either version 2
+of the License or (at your option) any later version.
+*/
+// This class represents loaded graphite stack machine code. It performs
+// basic sanity checks, on the incoming code to prevent more obvious problems
+// from crashing graphite.
+// Author: Tim Eves
+
+#pragma once
+
+#include <cassert>
+#include <graphite2/Types.h>
+#include "inc/Main.h"
+#include "inc/Machine.h"
+
+namespace graphite2 {
+
+class Silf;
+class Face;
+
+enum passtype {
+ PASS_TYPE_UNKNOWN = 0,
+ PASS_TYPE_LINEBREAK,
+ PASS_TYPE_SUBSTITUTE,
+ PASS_TYPE_POSITIONING,
+ PASS_TYPE_JUSTIFICATION
+};
+
+namespace vm {
+
+class Machine::Code
+{
+public:
+ enum status_t
+ {
+ loaded,
+ alloc_failed,
+ invalid_opcode,
+ unimplemented_opcode_used,
+ out_of_range_data,
+ jump_past_end,
+ arguments_exhausted,
+ missing_return,
+ nested_context_item,
+ underfull_stack
+ };
+
+private:
+ class decoder;
+
+ instr * _code;
+ byte * _data;
+ size_t _data_size,
+ _instr_count;
+ byte _max_ref;
+ mutable status_t _status;
+ bool _constraint,
+ _modify,
+ _delete;
+ mutable bool _own;
+
+ void release_buffers() throw ();
+ void failure(const status_t) throw();
+
+public:
+ static size_t estimateCodeDataOut(size_t num_bytecodes, int nRules, int nSlots);
+
+ Code() throw();
+ Code(bool is_constraint, const byte * bytecode_begin, const byte * const bytecode_end,
+ uint8 pre_context, uint16 rule_length, const Silf &, const Face &,
+ enum passtype pt, byte * * const _out = 0);
+ Code(const Machine::Code &) throw();
+ ~Code() throw();
+
+ Code & operator=(const Code &rhs) throw();
+ operator bool () const throw() { return _code && status() == loaded; }
+ status_t status() const throw() { return _status; }
+ bool constraint() const throw() { return _constraint; }
+ size_t dataSize() const throw() { return _data_size; }
+ size_t instructionCount() const throw() { return _instr_count; }
+ bool immutable() const throw() { return !(_delete || _modify); }
+ bool deletes() const throw() { return _delete; }
+ size_t maxRef() const throw() { return _max_ref; }
+ void externalProgramMoved(ptrdiff_t) throw();
+
+ int32 run(Machine &m, slotref * & map) const;
+
+ CLASS_NEW_DELETE;
+};
+
+inline
+size_t Machine::Code::estimateCodeDataOut(size_t n_bc, int nRules, int nSlots)
+{
+ // max is: all codes are instructions + 1 for each rule + max tempcopies
+ // allocate space for separate maximal code and data then merge them later
+ return (n_bc + nRules + nSlots) * sizeof(instr) + n_bc * sizeof(byte);
+}
+
+
+inline Machine::Code::Code() throw()
+: _code(0), _data(0), _data_size(0), _instr_count(0), _max_ref(0),
+ _status(loaded), _constraint(false), _modify(false), _delete(false),
+ _own(false)
+{
+}
+
+inline Machine::Code::Code(const Machine::Code &obj) throw ()
+ : _code(obj._code),
+ _data(obj._data),
+ _data_size(obj._data_size),
+ _instr_count(obj._instr_count),
+ _max_ref(obj._max_ref),
+ _status(obj._status),
+ _constraint(obj._constraint),
+ _modify(obj._modify),
+ _delete(obj._delete),
+ _own(obj._own)
+{
+ obj._own = false;
+}
+
+inline Machine::Code & Machine::Code::operator=(const Machine::Code &rhs) throw() {
+ if (_instr_count > 0)
+ release_buffers();
+ _code = rhs._code;
+ _data = rhs._data;
+ _data_size = rhs._data_size;
+ _instr_count = rhs._instr_count;
+ _status = rhs._status;
+ _constraint = rhs._constraint;
+ _modify = rhs._modify;
+ _delete = rhs._delete;
+ _own = rhs._own;
+ rhs._own = false;
+ return *this;
+}
+
+inline void Machine::Code::externalProgramMoved(ptrdiff_t dist) throw()
+{
+ if (_code && !_own)
+ {
+ _code += dist / signed(sizeof(instr));
+ _data += dist;
+ }
+}
+
+} // namespace vm
+} // namespace graphite2