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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /gfx/layers/CanvasDrawEventRecorder.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/CanvasDrawEventRecorder.cpp')
-rw-r--r--gfx/layers/CanvasDrawEventRecorder.cpp347
1 files changed, 347 insertions, 0 deletions
diff --git a/gfx/layers/CanvasDrawEventRecorder.cpp b/gfx/layers/CanvasDrawEventRecorder.cpp
new file mode 100644
index 0000000000..1bf928b816
--- /dev/null
+++ b/gfx/layers/CanvasDrawEventRecorder.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "CanvasDrawEventRecorder.h"
+
+#include <string.h>
+
+#include "mozilla/layers/SharedSurfacesChild.h"
+#include "mozilla/StaticPrefs_gfx.h"
+#include "RecordedCanvasEventImpl.h"
+
+namespace mozilla {
+namespace layers {
+
+struct ShmemAndHandle {
+ RefPtr<ipc::SharedMemoryBasic> shmem;
+ Handle handle;
+};
+
+static Maybe<ShmemAndHandle> CreateAndMapShmem(size_t aSize) {
+ auto shmem = MakeRefPtr<ipc::SharedMemoryBasic>();
+ if (!shmem->Create(aSize) || !shmem->Map(aSize)) {
+ return Nothing();
+ }
+
+ auto shmemHandle = shmem->TakeHandle();
+ if (!shmemHandle) {
+ return Nothing();
+ }
+
+ return Some(ShmemAndHandle{shmem.forget(), std::move(shmemHandle)});
+}
+
+CanvasDrawEventRecorder::CanvasDrawEventRecorder() {
+ mDefaultBufferSize = ipc::SharedMemory::PageAlignedSize(
+ StaticPrefs::gfx_canvas_remote_default_buffer_size());
+ mMaxDefaultBuffers = StaticPrefs::gfx_canvas_remote_max_default_buffers();
+ mMaxSpinCount = StaticPrefs::gfx_canvas_remote_max_spin_count();
+ mDropBufferLimit = StaticPrefs::gfx_canvas_remote_drop_buffer_limit();
+ mDropBufferOnZero = mDropBufferLimit;
+}
+
+bool CanvasDrawEventRecorder::Init(TextureType aTextureType,
+ gfx::BackendType aBackendType,
+ UniquePtr<Helpers> aHelpers) {
+ NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder);
+
+ mHelpers = std::move(aHelpers);
+
+ MOZ_ASSERT(mTextureType == TextureType::Unknown);
+ auto header = CreateAndMapShmem(sizeof(Header));
+ if (NS_WARN_IF(header.isNothing())) {
+ return false;
+ }
+
+ mHeader = static_cast<Header*>(header->shmem->memory());
+ mHeader->eventCount = 0;
+ mHeader->writerWaitCount = 0;
+ mHeader->writerState = State::Processing;
+ mHeader->processedCount = 0;
+ mHeader->readerState = State::Paused;
+
+ // We always keep at least two buffers. This means that when we
+ // have to add a new buffer, there is at least a full buffer that requires
+ // translating while the handle is sent over.
+ AutoTArray<Handle, 2> bufferHandles;
+ auto buffer = CreateAndMapShmem(mDefaultBufferSize);
+ if (NS_WARN_IF(buffer.isNothing())) {
+ return false;
+ }
+ mCurrentBuffer = CanvasBuffer(std::move(buffer->shmem));
+ bufferHandles.AppendElement(std::move(buffer->handle));
+
+ buffer = CreateAndMapShmem(mDefaultBufferSize);
+ if (NS_WARN_IF(buffer.isNothing())) {
+ return false;
+ }
+ mRecycledBuffers.emplace(buffer->shmem.forget(), 0);
+ bufferHandles.AppendElement(std::move(buffer->handle));
+
+ mWriterSemaphore.reset(CrossProcessSemaphore::Create("CanvasRecorder", 0));
+ auto writerSem = mWriterSemaphore->CloneHandle();
+ mWriterSemaphore->CloseHandle();
+ if (!IsHandleValid(writerSem)) {
+ return false;
+ }
+
+ mReaderSemaphore.reset(CrossProcessSemaphore::Create("CanvasTranslator", 0));
+ auto readerSem = mReaderSemaphore->CloneHandle();
+ mReaderSemaphore->CloseHandle();
+ if (!IsHandleValid(readerSem)) {
+ return false;
+ }
+
+ if (!mHelpers->InitTranslator(aTextureType, aBackendType,
+ std::move(header->handle),
+ std::move(bufferHandles), mDefaultBufferSize,
+ std::move(readerSem), std::move(writerSem))) {
+ return false;
+ }
+
+ mTextureType = aTextureType;
+ mHeaderShmem = header->shmem;
+ return true;
+}
+
+void CanvasDrawEventRecorder::RecordEvent(const gfx::RecordedEvent& aEvent) {
+ NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder);
+ aEvent.RecordToStream(*this);
+}
+
+int64_t CanvasDrawEventRecorder::CreateCheckpoint() {
+ NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder);
+ int64_t checkpoint = mHeader->eventCount;
+ RecordEvent(RecordedCheckpoint());
+ ClearProcessedExternalSurfaces();
+ return checkpoint;
+}
+
+bool CanvasDrawEventRecorder::WaitForCheckpoint(int64_t aCheckpoint) {
+ NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder);
+
+ uint32_t spinCount = mMaxSpinCount;
+ do {
+ if (mHeader->processedCount >= aCheckpoint) {
+ return true;
+ }
+ } while (--spinCount != 0);
+
+ mHeader->writerState = State::AboutToWait;
+ if (mHeader->processedCount >= aCheckpoint) {
+ mHeader->writerState = State::Processing;
+ return true;
+ }
+
+ mHeader->writerWaitCount = aCheckpoint;
+ mHeader->writerState = State::Waiting;
+
+ // Wait unless we detect the reading side has closed.
+ while (!mHelpers->ReaderClosed() && mHeader->readerState != State::Failed) {
+ if (mWriterSemaphore->Wait(Some(TimeDuration::FromMilliseconds(100)))) {
+ MOZ_ASSERT(mHeader->processedCount >= aCheckpoint);
+ return true;
+ }
+ }
+
+ // Either the reader has failed or we're stopping writing for some other
+ // reason (e.g. shutdown), so mark us as failed so the reader is aware.
+ mHeader->writerState = State::Failed;
+ return false;
+}
+
+void CanvasDrawEventRecorder::WriteInternalEvent(EventType aEventType) {
+ MOZ_ASSERT(mCurrentBuffer.SizeRemaining() > 0);
+
+ WriteElement(mCurrentBuffer.Writer(), aEventType);
+ IncrementEventCount();
+}
+
+gfx::ContiguousBuffer& CanvasDrawEventRecorder::GetContiguousBuffer(
+ size_t aSize) {
+ if (!mCurrentBuffer.IsValid()) {
+ // If the current buffer is invalid then we've already failed previously.
+ MOZ_ASSERT(mHeader->writerState == State::Failed);
+ return mCurrentBuffer;
+ }
+
+ // We make sure that our buffer can hold aSize + 1 to ensure we always have
+ // room for the end of buffer event.
+
+ // Check if there is enough room is our current buffer.
+ if (mCurrentBuffer.SizeRemaining() > aSize) {
+ return mCurrentBuffer;
+ }
+
+ bool useRecycledBuffer = false;
+ if (mRecycledBuffers.front().Capacity() > aSize) {
+ // The recycled buffer is big enough, check if it is free.
+ if (mRecycledBuffers.front().eventCount <= mHeader->processedCount) {
+ useRecycledBuffer = true;
+ } else if (mRecycledBuffers.size() >= mMaxDefaultBuffers) {
+ // We've hit he max number of buffers, wait for the next one to be free.
+ // We wait for (eventCount - 1), as we check and signal in the translator
+ // during the play event, before the processedCount has been updated.
+ useRecycledBuffer = true;
+ if (!WaitForCheckpoint(mRecycledBuffers.front().eventCount - 1)) {
+ // The wait failed or we're shutting down, just return an empty buffer.
+ mCurrentBuffer = CanvasBuffer();
+ return mCurrentBuffer;
+ }
+ }
+ }
+
+ if (useRecycledBuffer) {
+ // Only queue default size buffers for recycling.
+ if (mCurrentBuffer.Capacity() == mDefaultBufferSize) {
+ WriteInternalEvent(RECYCLE_BUFFER);
+ mRecycledBuffers.emplace(std::move(mCurrentBuffer.shmem),
+ mHeader->eventCount);
+ } else {
+ WriteInternalEvent(DROP_BUFFER);
+ }
+
+ mCurrentBuffer = CanvasBuffer(std::move(mRecycledBuffers.front().shmem));
+ mRecycledBuffers.pop();
+
+ // If we have more than one recycled buffers free a configured number of
+ // times in a row then drop one.
+ if (mRecycledBuffers.size() > 1 &&
+ mRecycledBuffers.front().eventCount < mHeader->processedCount) {
+ if (--mDropBufferOnZero == 0) {
+ WriteInternalEvent(DROP_BUFFER);
+ mCurrentBuffer =
+ CanvasBuffer(std::move(mRecycledBuffers.front().shmem));
+ mRecycledBuffers.pop();
+ mDropBufferOnZero = 1;
+ }
+ } else {
+ mDropBufferOnZero = mDropBufferLimit;
+ }
+
+ return mCurrentBuffer;
+ }
+
+ // We don't have a buffer free or it is not big enough, so create a new one.
+ WriteInternalEvent(PAUSE_TRANSLATION);
+
+ // Only queue default size buffers for recycling.
+ if (mCurrentBuffer.Capacity() == mDefaultBufferSize) {
+ mRecycledBuffers.emplace(std::move(mCurrentBuffer.shmem),
+ mHeader->eventCount);
+ }
+
+ size_t bufferSize = std::max(mDefaultBufferSize,
+ ipc::SharedMemory::PageAlignedSize(aSize + 1));
+ auto newBuffer = CreateAndMapShmem(bufferSize);
+ if (NS_WARN_IF(newBuffer.isNothing())) {
+ mHeader->writerState = State::Failed;
+ mCurrentBuffer = CanvasBuffer();
+ return mCurrentBuffer;
+ }
+
+ if (!mHelpers->AddBuffer(std::move(newBuffer->handle), bufferSize)) {
+ mHeader->writerState = State::Failed;
+ mCurrentBuffer = CanvasBuffer();
+ return mCurrentBuffer;
+ }
+
+ mCurrentBuffer = CanvasBuffer(std::move(newBuffer->shmem));
+ return mCurrentBuffer;
+}
+
+void CanvasDrawEventRecorder::DropFreeBuffers() {
+ while (mRecycledBuffers.size() > 1 &&
+ mRecycledBuffers.front().eventCount < mHeader->processedCount) {
+ // If we encountered an error, we may have invalidated mCurrentBuffer in
+ // GetContiguousBuffer. No need to write the DROP_BUFFER event.
+ if (mCurrentBuffer.IsValid()) {
+ WriteInternalEvent(DROP_BUFFER);
+ }
+ mCurrentBuffer = CanvasBuffer(std::move(mRecycledBuffers.front().shmem));
+ mRecycledBuffers.pop();
+ }
+
+ ClearProcessedExternalSurfaces();
+}
+
+void CanvasDrawEventRecorder::IncrementEventCount() {
+ mHeader->eventCount++;
+ CheckAndSignalReader();
+}
+
+void CanvasDrawEventRecorder::CheckAndSignalReader() {
+ do {
+ switch (mHeader->readerState) {
+ case State::Processing:
+ case State::Paused:
+ case State::Failed:
+ return;
+ case State::AboutToWait:
+ // The reader is making a decision about whether to wait. So, we must
+ // wait until it has decided to avoid races. Check if the reader is
+ // closed to avoid hangs.
+ if (mHelpers->ReaderClosed()) {
+ return;
+ }
+ continue;
+ case State::Waiting:
+ if (mHeader->processedCount < mHeader->eventCount) {
+ // We have to use compareExchange here because the reader can change
+ // from Waiting to Stopped.
+ if (mHeader->readerState.compareExchange(State::Waiting,
+ State::Processing)) {
+ mReaderSemaphore->Signal();
+ return;
+ }
+
+ MOZ_ASSERT(mHeader->readerState == State::Stopped);
+ continue;
+ }
+ return;
+ case State::Stopped:
+ if (mHeader->processedCount < mHeader->eventCount) {
+ mHeader->readerState = State::Processing;
+ if (!mHelpers->RestartReader()) {
+ mHeader->writerState = State::Failed;
+ }
+ }
+ return;
+ default:
+ MOZ_ASSERT_UNREACHABLE("Invalid waiting state.");
+ return;
+ }
+ } while (true);
+}
+
+void CanvasDrawEventRecorder::StoreSourceSurfaceRecording(
+ gfx::SourceSurface* aSurface, const char* aReason) {
+ NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder);
+
+ if (NS_IsMainThread()) {
+ wr::ExternalImageId extId{};
+ nsresult rv = layers::SharedSurfacesChild::Share(aSurface, extId);
+ if (NS_SUCCEEDED(rv)) {
+ StoreExternalSurfaceRecording(aSurface, wr::AsUint64(extId));
+ mExternalSurfaces.back().mEventCount = mHeader->eventCount;
+ return;
+ }
+ }
+
+ DrawEventRecorderPrivate::StoreSourceSurfaceRecording(aSurface, aReason);
+}
+
+void CanvasDrawEventRecorder::ClearProcessedExternalSurfaces() {
+ while (!mExternalSurfaces.empty()) {
+ if (mExternalSurfaces.front().mEventCount > mHeader->processedCount) {
+ break;
+ }
+ mExternalSurfaces.pop_front();
+ }
+}
+
+} // namespace layers
+} // namespace mozilla