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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /gfx/layers/apz/src/Overscroll.h
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/apz/src/Overscroll.h')
-rw-r--r--gfx/layers/apz/src/Overscroll.h250
1 files changed, 250 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/Overscroll.h b/gfx/layers/apz/src/Overscroll.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_Overscroll_h
+#define mozilla_layers_Overscroll_h
+
+#include "AsyncPanZoomAnimation.h"
+#include "AsyncPanZoomController.h"
+#include "mozilla/TimeStamp.h"
+#include "nsThreadUtils.h"
+
+namespace mozilla {
+namespace layers {
+
+// Animation used by GenericOverscrollEffect.
+class OverscrollAnimation : public AsyncPanZoomAnimation {
+ public:
+ OverscrollAnimation(AsyncPanZoomController& aApzc,
+ const ParentLayerPoint& aVelocity,
+ SideBits aOverscrollSideBits)
+ : mApzc(aApzc), mOverscrollSideBits(aOverscrollSideBits) {
+ MOZ_ASSERT(
+ (mOverscrollSideBits & SideBits::eTopBottom) != SideBits::eTopBottom &&
+ (mOverscrollSideBits & SideBits::eLeftRight) !=
+ SideBits::eLeftRight,
+ "Don't allow overscrolling on both sides at the same time");
+ if ((aOverscrollSideBits & SideBits::eLeftRight) != SideBits::eNone) {
+ mApzc.mX.StartOverscrollAnimation(aVelocity.x);
+ }
+ if ((aOverscrollSideBits & SideBits::eTopBottom) != SideBits::eNone) {
+ mApzc.mY.StartOverscrollAnimation(aVelocity.y);
+ }
+ }
+ virtual ~OverscrollAnimation() {
+ mApzc.mX.EndOverscrollAnimation();
+ mApzc.mY.EndOverscrollAnimation();
+ }
+
+ virtual bool DoSample(FrameMetrics& aFrameMetrics,
+ const TimeDuration& aDelta) override {
+ // Can't inline these variables due to short-circuit evaluation.
+ bool continueX = mApzc.mX.IsOverscrollAnimationAlive() &&
+ mApzc.mX.SampleOverscrollAnimation(
+ aDelta, mOverscrollSideBits & SideBits::eLeftRight);
+ bool continueY = mApzc.mY.IsOverscrollAnimationAlive() &&
+ mApzc.mY.SampleOverscrollAnimation(
+ aDelta, mOverscrollSideBits & SideBits::eTopBottom);
+ if (!continueX && !continueY) {
+ // If we got into overscroll from a fling, that fling did not request a
+ // fling snap to avoid a resulting scrollTo from cancelling the overscroll
+ // animation too early. We do still want to request a fling snap, though,
+ // in case the end of the axis at which we're overscrolled is not a valid
+ // snap point, so we request one now. If there are no snap points, this
+ // will do nothing. If there are snap points, we'll get a scrollTo that
+ // snaps us back to the nearest valid snap point. The scroll snapping is
+ // done in a deferred task, otherwise the state change to NOTHING caused
+ // by the overscroll animation ending would clobber a possible state
+ // change to SMOOTH_SCROLL in ScrollSnap().
+ mDeferredTasks.AppendElement(NewRunnableMethod<ScrollSnapFlags>(
+ "layers::AsyncPanZoomController::ScrollSnap", &mApzc,
+ &AsyncPanZoomController::ScrollSnap,
+ ScrollSnapFlags::IntendedDirection |
+ ScrollSnapFlags::IntendedEndPosition));
+ return false;
+ }
+ return true;
+ }
+
+ virtual bool WantsRepaints() override { return false; }
+
+ // Tell the overscroll animation about the pan momentum event. For each axis,
+ // the overscroll animation may start, stop, or continue managing that axis in
+ // response to the pan momentum event
+ void HandlePanMomentum(const ParentLayerPoint& aDisplacement) {
+ float xOverscroll = mApzc.mX.GetOverscroll();
+ if ((xOverscroll > 0 && aDisplacement.x > 0) ||
+ (xOverscroll < 0 && aDisplacement.x < 0)) {
+ if (!mApzc.mX.IsOverscrollAnimationRunning()) {
+ // Start a new overscroll animation on this axis, if there is no
+ // overscroll animation running and if the pan momentum displacement
+ // the pan momentum displacement is the same direction of the current
+ // overscroll.
+ mApzc.mX.StartOverscrollAnimation(mApzc.mX.GetVelocity());
+ mOverscrollSideBits |=
+ xOverscroll > 0 ? SideBits::eRight : SideBits::eLeft;
+ }
+ } else if ((xOverscroll > 0 && aDisplacement.x < 0) ||
+ (xOverscroll < 0 && aDisplacement.x > 0)) {
+ // Otherwise, stop the animation in the direction so that it won't clobber
+ // subsequent pan momentum scrolling.
+ mApzc.mX.EndOverscrollAnimation();
+ }
+
+ // Same as above but for Y axis.
+ float yOverscroll = mApzc.mY.GetOverscroll();
+ if ((yOverscroll > 0 && aDisplacement.y > 0) ||
+ (yOverscroll < 0 && aDisplacement.y < 0)) {
+ if (!mApzc.mY.IsOverscrollAnimationRunning()) {
+ mApzc.mY.StartOverscrollAnimation(mApzc.mY.GetVelocity());
+ mOverscrollSideBits |=
+ yOverscroll > 0 ? SideBits::eBottom : SideBits::eTop;
+ }
+ } else if ((yOverscroll > 0 && aDisplacement.y < 0) ||
+ (yOverscroll < 0 && aDisplacement.y > 0)) {
+ mApzc.mY.EndOverscrollAnimation();
+ }
+ }
+
+ ScrollDirections GetDirections() const {
+ ScrollDirections directions;
+ if (mApzc.mX.IsOverscrollAnimationRunning()) {
+ directions += ScrollDirection::eHorizontal;
+ }
+ if (mApzc.mY.IsOverscrollAnimationRunning()) {
+ directions += ScrollDirection::eVertical;
+ }
+ return directions;
+ };
+
+ OverscrollAnimation* AsOverscrollAnimation() override { return this; }
+
+ bool IsManagingXAxis() const {
+ return mApzc.mX.IsOverscrollAnimationRunning();
+ }
+ bool IsManagingYAxis() const {
+ return mApzc.mY.IsOverscrollAnimationRunning();
+ }
+
+ private:
+ AsyncPanZoomController& mApzc;
+ SideBits mOverscrollSideBits;
+};
+
+// Base class for different overscroll effects;
+class OverscrollEffectBase {
+ public:
+ virtual ~OverscrollEffectBase() = default;
+
+ // Try to increase the amount of overscroll by |aOverscroll|. Limited to
+ // directions contained in |aOverscrollableDirections|. Components of
+ // |aOverscroll| in directions that are successfully consumed are dropped.
+ virtual void ConsumeOverscroll(
+ ParentLayerPoint& aOverscroll,
+ ScrollDirections aOverscrollableDirections) = 0;
+
+ // Relieve overscroll. Depending on the implementation, the relief may
+ // be immediate, or gradual (e.g. after an animation) but this starts
+ // the process. |aVelocity| is the current velocity of the APZC, and
+ // |aOverscrollSideBits| contains the side(s) at which the APZC is
+ // overscrolled.
+ virtual void RelieveOverscroll(const ParentLayerPoint& aVelocity,
+ SideBits aOverscrollSideBits) = 0;
+
+ virtual bool IsOverscrolled() const = 0;
+
+ // Similarly to RelieveOverscroll(), but has immediate effect
+ // (no animation).
+ virtual void ClearOverscroll() = 0;
+};
+
+// A generic overscroll effect, implemented by AsyncPanZoomController itself.
+class GenericOverscrollEffect : public OverscrollEffectBase {
+ public:
+ explicit GenericOverscrollEffect(AsyncPanZoomController& aApzc)
+ : mApzc(aApzc) {}
+
+ void ConsumeOverscroll(ParentLayerPoint& aOverscroll,
+ ScrollDirections aOverscrollableDirections) override {
+ if (aOverscrollableDirections.contains(ScrollDirection::eHorizontal)) {
+ mApzc.mX.OverscrollBy(aOverscroll.x);
+ aOverscroll.x = 0;
+ }
+
+ if (aOverscrollableDirections.contains(ScrollDirection::eVertical)) {
+ mApzc.mY.OverscrollBy(aOverscroll.y);
+ aOverscroll.y = 0;
+ }
+
+ if (!aOverscrollableDirections.isEmpty()) {
+ mApzc.ScheduleComposite();
+ }
+ }
+
+ void RelieveOverscroll(const ParentLayerPoint& aVelocity,
+ SideBits aOverscrollSideBits) override {
+ mApzc.StartOverscrollAnimation(aVelocity, aOverscrollSideBits);
+ }
+
+ bool IsOverscrolled() const override {
+ return mApzc.IsPhysicallyOverscrolled();
+ }
+
+ void ClearOverscroll() override { mApzc.ClearPhysicalOverscroll(); }
+
+ private:
+ AsyncPanZoomController& mApzc;
+};
+
+// A widget-specific overscroll effect, implemented by the widget via
+// GeckoContentController.
+class WidgetOverscrollEffect : public OverscrollEffectBase {
+ public:
+ explicit WidgetOverscrollEffect(AsyncPanZoomController& aApzc)
+ : mApzc(aApzc), mIsOverscrolled(false) {}
+
+ void ConsumeOverscroll(ParentLayerPoint& aOverscroll,
+ ScrollDirections aOverscrollableDirections) override {
+ RefPtr<GeckoContentController> controller =
+ mApzc.GetGeckoContentController();
+ if (controller && !aOverscrollableDirections.isEmpty()) {
+ mIsOverscrolled = true;
+ controller->UpdateOverscrollOffset(mApzc.GetGuid(), aOverscroll.x,
+ aOverscroll.y, mApzc.IsRootContent());
+ aOverscroll = ParentLayerPoint();
+ }
+ }
+
+ void RelieveOverscroll(const ParentLayerPoint& aVelocity,
+ SideBits aOverscrollSideBits) override {
+ RefPtr<GeckoContentController> controller =
+ mApzc.GetGeckoContentController();
+ // From APZC's point of view, consider it to no longer be overscrolled
+ // as soon as RelieveOverscroll() is called. The widget may use a
+ // delay or animation until the relieving of the overscroll is complete,
+ // but we don't have any insight into that.
+ mIsOverscrolled = false;
+ if (controller) {
+ controller->UpdateOverscrollVelocity(mApzc.GetGuid(), aVelocity.x,
+ aVelocity.y, mApzc.IsRootContent());
+ }
+ }
+
+ bool IsOverscrolled() const override { return mIsOverscrolled; }
+
+ void ClearOverscroll() override {
+ RelieveOverscroll(ParentLayerPoint(), SideBits() /* ignored */);
+ }
+
+ private:
+ AsyncPanZoomController& mApzc;
+ bool mIsOverscrolled;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_layers_Overscroll_h