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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/layers/apz/src/QueuedInput.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/apz/src/QueuedInput.h')
-rw-r--r-- | gfx/layers/apz/src/QueuedInput.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/QueuedInput.h b/gfx/layers/apz/src/QueuedInput.h new file mode 100644 index 0000000000..fcc2f2090a --- /dev/null +++ b/gfx/layers/apz/src/QueuedInput.h @@ -0,0 +1,63 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_QueuedInput_h +#define mozilla_layers_QueuedInput_h + +#include "mozilla/RefPtr.h" +#include "mozilla/UniquePtr.h" + +namespace mozilla { + +class InputData; +class MultiTouchInput; +class ScrollWheelInput; +class MouseInput; +class PanGestureInput; +class PinchGestureInput; +class KeyboardInput; + +namespace layers { + +class InputBlockState; +class TouchBlockState; +class WheelBlockState; +class DragBlockState; +class PanGestureBlockState; +class PinchGestureBlockState; +class KeyboardBlockState; + +/** + * This lightweight class holds a pointer to an input event that has not yet + * been completely processed, along with the input block that the input event + * is associated with. + */ +class QueuedInput { + public: + QueuedInput(const MultiTouchInput& aInput, TouchBlockState& aBlock); + QueuedInput(const ScrollWheelInput& aInput, WheelBlockState& aBlock); + QueuedInput(const MouseInput& aInput, DragBlockState& aBlock); + QueuedInput(const PanGestureInput& aInput, PanGestureBlockState& aBlock); + QueuedInput(const PinchGestureInput& aInput, PinchGestureBlockState& aBlock); + QueuedInput(const KeyboardInput& aInput, KeyboardBlockState& aBlock); + + InputData* Input(); + InputBlockState* Block(); + + private: + // A copy of the input event that is provided to the constructor. This must + // be non-null, and is owned by this QueuedInput instance (hence the + // UniquePtr). + UniquePtr<InputData> mInput; + // A pointer to the block that the input event is associated with. This must + // be non-null. + RefPtr<InputBlockState> mBlock; +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_QueuedInput_h |