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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/layers/d3d11/GpuProcessD3D11QueryMap.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/d3d11/GpuProcessD3D11QueryMap.h')
-rw-r--r-- | gfx/layers/d3d11/GpuProcessD3D11QueryMap.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/GpuProcessD3D11QueryMap.h b/gfx/layers/d3d11/GpuProcessD3D11QueryMap.h new file mode 100644 index 0000000000..85c46a12cb --- /dev/null +++ b/gfx/layers/d3d11/GpuProcessD3D11QueryMap.h @@ -0,0 +1,52 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_GpuProcessD3D11QueryMap_H +#define MOZILLA_GFX_GpuProcessD3D11QueryMap_H + +#include <d3d11.h> +#include <unordered_map> + +#include "mozilla/gfx/2D.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/Maybe.h" +#include "mozilla/Monitor.h" +#include "mozilla/StaticPtr.h" + +namespace mozilla { +namespace layers { + +/** + * A class to manage ID3D11Queries that is shared in GPU process. + */ +class GpuProcessD3D11QueryMap { + public: + static void Init(); + static void Shutdown(); + static GpuProcessD3D11QueryMap* Get() { return sInstance; } + + GpuProcessD3D11QueryMap(); + ~GpuProcessD3D11QueryMap(); + + void Register(GpuProcessQueryId aQueryId, ID3D11Query* aQuery); + void Unregister(GpuProcessQueryId aQueryId); + + RefPtr<ID3D11Query> GetQuery(GpuProcessQueryId aQueryId); + + private: + mutable Monitor mMonitor MOZ_UNANNOTATED; + + std::unordered_map<GpuProcessQueryId, RefPtr<ID3D11Query>, + GpuProcessQueryId::HashFn> + mD3D11QueriesById; + + static StaticAutoPtr<GpuProcessD3D11QueryMap> sInstance; +}; + +} // namespace layers +} // namespace mozilla + +#endif /* MOZILLA_GFX_GpuProcessD3D11QueryMap_H */ |