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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/layers/ipc/CompositorThread.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/ipc/CompositorThread.cpp')
-rw-r--r-- | gfx/layers/ipc/CompositorThread.cpp | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/gfx/layers/ipc/CompositorThread.cpp b/gfx/layers/ipc/CompositorThread.cpp new file mode 100644 index 0000000000..65fbdc66f1 --- /dev/null +++ b/gfx/layers/ipc/CompositorThread.cpp @@ -0,0 +1,195 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#include "CompositorThread.h" + +#include "CompositorBridgeParent.h" +#include "gfxGradientCache.h" +#include "MainThreadUtils.h" +#include "VRManagerParent.h" +#include "mozilla/BackgroundHangMonitor.h" +#include "mozilla/SpinEventLoopUntil.h" +#include "mozilla/gfx/gfxVars.h" +#include "mozilla/layers/CompositorManagerParent.h" +#include "mozilla/layers/ImageBridgeParent.h" +#include "mozilla/layers/VideoBridgeParent.h" +#include "mozilla/media/MediaSystemResourceService.h" +#include "nsThread.h" +#include "nsThreadUtils.h" + +namespace mozilla { +namespace layers { + +static StaticRefPtr<CompositorThreadHolder> sCompositorThreadHolder; +static Atomic<bool> sFinishedCompositorShutDown(false); +static mozilla::BackgroundHangMonitor* sBackgroundHangMonitor; +static ProfilerThreadId sProfilerThreadId; + +nsIThread* CompositorThread() { + return sCompositorThreadHolder + ? sCompositorThreadHolder->GetCompositorThread() + : nullptr; +} + +CompositorThreadHolder* CompositorThreadHolder::GetSingleton() { + return sCompositorThreadHolder; +} + +CompositorThreadHolder::CompositorThreadHolder() + : mCompositorThread(CreateCompositorThread()) { + MOZ_ASSERT(NS_IsMainThread()); +} + +CompositorThreadHolder::~CompositorThreadHolder() { + sFinishedCompositorShutDown = true; +} + +/* static */ already_AddRefed<nsIThread> +CompositorThreadHolder::CreateCompositorThread() { + MOZ_ASSERT(NS_IsMainThread()); + + MOZ_ASSERT(!sCompositorThreadHolder, + "The compositor thread has already been started!"); + + // When the CanvasRenderer thread is disabled, WebGL may be handled on this + // thread, requiring a bigger stack size. See: CanvasManagerParent::Init + // + // This is 4M, which is higher than the default 256K. + // Increased with bug 1753349 to accommodate the `chromium/5359` branch of + // ANGLE, which has large peak stack usage for some pathological shader + // compilations. + // + // Previously increased to 512K to accommodate Mesa in bug 1753340. + // + // Previously increased to 320K to avoid a stack overflow in the + // Intel Vulkan driver initialization in bug 1716120. + // + // Note: we only override it if it's limited already. + uint32_t stackSize = nsIThreadManager::DEFAULT_STACK_SIZE; + if (stackSize) { + stackSize = + std::max(stackSize, gfx::gfxVars::SupportsThreadsafeGL() && + !gfx::gfxVars::UseCanvasRenderThread() + ? 4096U << 10 + : 512U << 10); + } + + nsCOMPtr<nsIThread> compositorThread; + nsresult rv = NS_NewNamedThread( + "Compositor", getter_AddRefs(compositorThread), + NS_NewRunnableFunction( + "CompositorThreadHolder::CompositorThreadHolderSetup", + []() { + sProfilerThreadId = profiler_current_thread_id(); + sBackgroundHangMonitor = new mozilla::BackgroundHangMonitor( + "Compositor", + /* Timeout values are powers-of-two to enable us get better + data. 128ms is chosen for transient hangs because 8Hz should + be the minimally acceptable goal for Compositor + responsiveness (normal goal is 60Hz). */ + 128, + /* 2048ms is chosen for permanent hangs because it's longer than + * most Compositor hangs seen in the wild, but is short enough + * to not miss getting native hang stacks. */ + 2048); + nsCOMPtr<nsIThread> thread = NS_GetCurrentThread(); + static_cast<nsThread*>(thread.get())->SetUseHangMonitor(true); + }), + {.stackSize = stackSize}); + + if (NS_FAILED(rv)) { + return nullptr; + } + + CompositorBridgeParent::Setup(); + ImageBridgeParent::Setup(); + + return compositorThread.forget(); +} + +void CompositorThreadHolder::Start() { + MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!"); + MOZ_ASSERT(!sCompositorThreadHolder, + "The compositor thread has already been started!"); + + // We unset the holder instead of asserting because failing to start the + // compositor thread may not be a fatal error. As long as this succeeds in + // either the GPU process or the UI process, the user will have a usable + // browser. If we get neither, it will crash as soon as we try to post to the + // compositor thread for the first time. + sProfilerThreadId = ProfilerThreadId(); + sCompositorThreadHolder = new CompositorThreadHolder(); + if (!sCompositorThreadHolder->GetCompositorThread()) { + gfxCriticalNote << "Compositor thread not started (" + << XRE_IsParentProcess() << ")"; + sCompositorThreadHolder = nullptr; + } +} + +void CompositorThreadHolder::Shutdown() { + MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!"); + if (!sCompositorThreadHolder) { + // We've already shutdown or never started. + return; + } + + ImageBridgeParent::Shutdown(); + gfx::VRManagerParent::Shutdown(); + MediaSystemResourceService::Shutdown(); + CompositorManagerParent::Shutdown(); + gfx::gfxGradientCache::Shutdown(); + + // Ensure there are no pending tasks that would cause an access to the + // thread's HangMonitor. APZ and Canvas can keep a reference to the compositor + // thread and may continue to dispatch tasks on it as the system shuts down. + CompositorThread()->Dispatch(NS_NewRunnableFunction( + "CompositorThreadHolder::Shutdown", + [compositorThreadHolder = + RefPtr<CompositorThreadHolder>(sCompositorThreadHolder), + backgroundHangMonitor = UniquePtr<mozilla::BackgroundHangMonitor>( + sBackgroundHangMonitor)]() { + VideoBridgeParent::UnregisterExternalImages(); + nsCOMPtr<nsIThread> thread = NS_GetCurrentThread(); + static_cast<nsThread*>(thread.get())->SetUseHangMonitor(false); + })); + + sCompositorThreadHolder = nullptr; + sBackgroundHangMonitor = nullptr; + + SpinEventLoopUntil("CompositorThreadHolder::Shutdown"_ns, [&]() { + bool finished = sFinishedCompositorShutDown; + return finished; + }); + + // At this point, the CompositorThreadHolder instance will have been + // destroyed, but the compositor thread itself may still be running due to + // APZ/Canvas code holding a reference to the underlying + // nsIThread/nsISerialEventTarget. Any tasks scheduled to run on the + // compositor thread earlier in this function will have been run to + // completion. + CompositorBridgeParent::FinishShutdown(); +} + +/* static */ +bool CompositorThreadHolder::IsInCompositorThread() { + if (!CompositorThread()) { + return false; + } + bool in = false; + MOZ_ALWAYS_SUCCEEDS(CompositorThread()->IsOnCurrentThread(&in)); + return in; +} + +/* static */ +ProfilerThreadId CompositorThreadHolder::GetThreadId() { + return sCompositorThreadHolder ? sProfilerThreadId : ProfilerThreadId(); +} + +} // namespace layers +} // namespace mozilla + +bool NS_IsInCompositorThread() { + return mozilla::layers::CompositorThreadHolder::IsInCompositorThread(); +} |