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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/layers/ipc/VideoBridgeParent.cpp | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/ipc/VideoBridgeParent.cpp')
-rw-r--r-- | gfx/layers/ipc/VideoBridgeParent.cpp | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/gfx/layers/ipc/VideoBridgeParent.cpp b/gfx/layers/ipc/VideoBridgeParent.cpp new file mode 100644 index 0000000000..6413c27bc1 --- /dev/null +++ b/gfx/layers/ipc/VideoBridgeParent.cpp @@ -0,0 +1,321 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "VideoBridgeParent.h" +#include "CompositorThread.h" +#include "mozilla/DataMutex.h" +#include "mozilla/ipc/Endpoint.h" +#include "mozilla/layers/TextureHost.h" +#include "mozilla/layers/VideoBridgeUtils.h" +#include "mozilla/webrender/RenderThread.h" + +namespace mozilla::layers { + +using namespace mozilla::ipc; +using namespace mozilla::gfx; + +using VideoBridgeTable = + EnumeratedArray<VideoBridgeSource, VideoBridgeSource::_Count, + VideoBridgeParent*>; + +static StaticDataMutex<VideoBridgeTable> sVideoBridgeFromProcess( + "VideoBridges"); +static Atomic<bool> sVideoBridgeParentShutDown(false); + +VideoBridgeParent::VideoBridgeParent(VideoBridgeSource aSource) + : mMonitor("VideoBridgeParent::mMonitor"), + mCompositorThreadHolder(CompositorThreadHolder::GetSingleton()), + mClosed(false) { + auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock(); + switch (aSource) { + case VideoBridgeSource::RddProcess: + case VideoBridgeSource::GpuProcess: + case VideoBridgeSource::MFMediaEngineCDMProcess: + (*videoBridgeFromProcess)[aSource] = this; + break; + default: + MOZ_CRASH("Unhandled case"); + } +} + +VideoBridgeParent::~VideoBridgeParent() { + auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock(); + for (auto& bridgeParent : *videoBridgeFromProcess) { + if (bridgeParent == this) { + bridgeParent = nullptr; + } + } +} + +/* static */ +void VideoBridgeParent::Open(Endpoint<PVideoBridgeParent>&& aEndpoint, + VideoBridgeSource aSource) { + RefPtr<VideoBridgeParent> parent = new VideoBridgeParent(aSource); + + CompositorThread()->Dispatch( + NewRunnableMethod<Endpoint<PVideoBridgeParent>&&>( + "gfx::layers::VideoBridgeParent::Bind", parent, + &VideoBridgeParent::Bind, std::move(aEndpoint))); +} + +void VideoBridgeParent::Bind(Endpoint<PVideoBridgeParent>&& aEndpoint) { + if (!aEndpoint.Bind(this)) { + // We can't recover from this. + MOZ_CRASH("Failed to bind VideoBridgeParent to endpoint"); + } +} + +/* static */ +RefPtr<VideoBridgeParent> VideoBridgeParent::GetSingleton( + const Maybe<VideoBridgeSource>& aSource) { + MOZ_ASSERT(aSource.isSome()); + auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock(); + switch (aSource.value()) { + case VideoBridgeSource::RddProcess: + case VideoBridgeSource::GpuProcess: + case VideoBridgeSource::MFMediaEngineCDMProcess: + MOZ_ASSERT((*videoBridgeFromProcess)[aSource.value()]); + return RefPtr{(*videoBridgeFromProcess)[aSource.value()]}; + default: + MOZ_CRASH("Unhandled case"); + } +} + +already_AddRefed<TextureHost> VideoBridgeParent::LookupTextureAsync( + const dom::ContentParentId& aContentId, uint64_t aSerial) { + MonitorAutoLock lock(mMonitor); + + // We raced shutting down the actor. + if (NS_WARN_IF(!mCompositorThreadHolder)) { + MOZ_ASSERT_UNREACHABLE("Called on destroyed VideoBridgeParent actor!"); + return nullptr; + } + + MOZ_ASSERT(mCompositorThreadHolder->IsInThread()); + + auto* actor = mTextureMap[aSerial]; + if (NS_WARN_IF(!actor)) { + return nullptr; + } + + if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) { + return nullptr; + } + + return do_AddRef(TextureHost::AsTextureHost(actor)); +} + +already_AddRefed<TextureHost> VideoBridgeParent::LookupTexture( + const dom::ContentParentId& aContentId, uint64_t aSerial) { + MonitorAutoLock lock(mMonitor); + + // We raced shutting down the actor. + if (NS_WARN_IF(!mCompositorThreadHolder)) { + return nullptr; + } + + auto* actor = mTextureMap[aSerial]; + if (actor) { + if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) { + return nullptr; + } + return do_AddRef(TextureHost::AsTextureHost(actor)); + } + + // We cannot block on the Compositor thread because that is the thread we get + // the IPC calls for the update on. + if (NS_WARN_IF(mCompositorThreadHolder->IsInThread())) { + MOZ_ASSERT_UNREACHABLE("Should never call on Compositor thread!"); + return nullptr; + } + + // Canvas may have raced ahead of VideoBridgeParent setting up the + // PTextureParent IPDL object. This should happen only rarely/briefly. Since + // we know that the PTexture constructor must be in the send queue, we can + // block until the IPDL ping comes back. + bool complete = false; + + auto resolve = [&](void_t&&) { + MonitorAutoLock lock(mMonitor); + complete = true; + lock.NotifyAll(); + }; + + auto reject = [&](ipc::ResponseRejectReason) { + MonitorAutoLock lock(mMonitor); + complete = true; + lock.NotifyAll(); + }; + + mCompositorThreadHolder->Dispatch( + NS_NewRunnableFunction("VideoBridgeParent::LookupTexture", [&]() { + if (CanSend()) { + SendPing(std::move(resolve), std::move(reject)); + } else { + reject(ipc::ResponseRejectReason::ChannelClosed); + } + })); + + while (!complete) { + lock.Wait(); + } + + actor = mTextureMap[aSerial]; + if (!actor) { + return nullptr; + } + + if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) { + return nullptr; + } + + return do_AddRef(TextureHost::AsTextureHost(actor)); +} + +void VideoBridgeParent::ActorDestroy(ActorDestroyReason aWhy) { + bool shutdown = sVideoBridgeParentShutDown; + + if (!shutdown && aWhy == AbnormalShutdown) { + gfxCriticalNote + << "VideoBridgeParent receives IPC close with reason=AbnormalShutdown"; + } + + { + MonitorAutoLock lock(mMonitor); + // Can't alloc/dealloc shmems from now on. + mClosed = true; + mCompositorThreadHolder = nullptr; + } +} + +/* static */ +void VideoBridgeParent::Shutdown() { + CompositorThread()->Dispatch(NS_NewRunnableFunction( + "VideoBridgeParent::Shutdown", + []() -> void { VideoBridgeParent::ShutdownInternal(); })); +} + +/* static */ +void VideoBridgeParent::ShutdownInternal() { + sVideoBridgeParentShutDown = true; + + nsTArray<RefPtr<VideoBridgeParent>> bridges; + + // We don't want to hold the sVideoBridgeFromProcess lock when the + // VideoBridgeParent objects are closed without holding a reference to them. + { + auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock(); + for (auto& bridgeParent : *videoBridgeFromProcess) { + if (bridgeParent) { + bridges.AppendElement(bridgeParent); + } + } + } + + for (auto& bridge : bridges) { + bridge->Close(); + } +} + +/* static */ +void VideoBridgeParent::UnregisterExternalImages() { + MOZ_ASSERT(sVideoBridgeParentShutDown); + + auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock(); + for (auto& bridgeParent : *videoBridgeFromProcess) { + if (bridgeParent) { + bridgeParent->DoUnregisterExternalImages(); + } + } +} + +void VideoBridgeParent::DoUnregisterExternalImages() { + const ManagedContainer<PTextureParent>& textures = ManagedPTextureParent(); + for (const auto& key : textures) { + RefPtr<TextureHost> texture = TextureHost::AsTextureHost(key); + + if (texture) { + texture->MaybeDestroyRenderTexture(); + } + } +} + +PTextureParent* VideoBridgeParent::AllocPTextureParent( + const SurfaceDescriptor& aSharedData, ReadLockDescriptor& aReadLock, + const LayersBackend& aLayersBackend, const TextureFlags& aFlags, + const dom::ContentParentId& aContentId, const uint64_t& aSerial) { + PTextureParent* parent = TextureHost::CreateIPDLActor( + this, aSharedData, std::move(aReadLock), aLayersBackend, aFlags, + aContentId, aSerial, Nothing()); + + if (!parent) { + return nullptr; + } + + MonitorAutoLock lock(mMonitor); + mTextureMap[aSerial] = parent; + return parent; +} + +bool VideoBridgeParent::DeallocPTextureParent(PTextureParent* actor) { + MonitorAutoLock lock(mMonitor); + mTextureMap.erase(TextureHost::GetTextureSerial(actor)); + return TextureHost::DestroyIPDLActor(actor); +} + +void VideoBridgeParent::SendAsyncMessage( + const nsTArray<AsyncParentMessageData>& aMessage) { + MOZ_ASSERT(false, "AsyncMessages not supported"); +} + +bool VideoBridgeParent::AllocShmem(size_t aSize, ipc::Shmem* aShmem) { + { + MonitorAutoLock lock(mMonitor); + if (mClosed) { + return false; + } + } + return PVideoBridgeParent::AllocShmem(aSize, aShmem); +} + +bool VideoBridgeParent::AllocUnsafeShmem(size_t aSize, ipc::Shmem* aShmem) { + { + MonitorAutoLock lock(mMonitor); + if (mClosed) { + return false; + } + } + return PVideoBridgeParent::AllocUnsafeShmem(aSize, aShmem); +} + +bool VideoBridgeParent::DeallocShmem(ipc::Shmem& aShmem) { + { + MonitorAutoLock lock(mMonitor); + if (mCompositorThreadHolder && !mCompositorThreadHolder->IsInThread()) { + mCompositorThreadHolder->Dispatch(NS_NewRunnableFunction( + "gfx::layers::VideoBridgeParent::DeallocShmem", + [self = RefPtr{this}, shmem = std::move(aShmem)]() mutable { + self->DeallocShmem(shmem); + })); + return true; + } + + if (mClosed) { + return false; + } + } + + return PVideoBridgeParent::DeallocShmem(aShmem); +} + +bool VideoBridgeParent::IsSameProcess() const { + return OtherPid() == base::GetCurrentProcId(); +} + +void VideoBridgeParent::NotifyNotUsed(PTextureParent* aTexture, + uint64_t aTransactionId) {} + +} // namespace mozilla::layers |