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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/layers/wr/RenderRootStateManager.h | |
parent | Initial commit. (diff) | |
download | firefox-upstream/124.0.1.tar.xz firefox-upstream/124.0.1.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/wr/RenderRootStateManager.h')
-rw-r--r-- | gfx/layers/wr/RenderRootStateManager.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/gfx/layers/wr/RenderRootStateManager.h b/gfx/layers/wr/RenderRootStateManager.h new file mode 100644 index 0000000000..6c0221776e --- /dev/null +++ b/gfx/layers/wr/RenderRootStateManager.h @@ -0,0 +1,97 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_RENDERROOTSTATEMANAGER_H +#define GFX_RENDERROOTSTATEMANAGER_H + +#include "mozilla/webrender/WebRenderAPI.h" + +#include "mozilla/layers/IpcResourceUpdateQueue.h" +#include "mozilla/layers/SharedSurfacesChild.h" +#include "mozilla/layers/WebRenderCommandBuilder.h" +#include "nsTHashSet.h" + +namespace mozilla { + +namespace layers { + +class RenderRootStateManager { + typedef nsTHashSet<RefPtr<WebRenderUserData>> WebRenderUserDataRefTable; + + public: + void AddRef(); + void Release(); + + RenderRootStateManager() : mLayerManager(nullptr), mDestroyed(false) {} + + void Destroy(); + bool IsDestroyed() { return mDestroyed; } + wr::IpcResourceUpdateQueue& AsyncResourceUpdates(); + WebRenderBridgeChild* WrBridge() const; + WebRenderCommandBuilder& CommandBuilder(); + WebRenderUserDataRefTable* GetWebRenderUserDataTable(); + WebRenderLayerManager* LayerManager() { return mLayerManager; } + + void AddImageKeyForDiscard(wr::ImageKey key); + void AddBlobImageKeyForDiscard(wr::BlobImageKey key); + void DiscardImagesInTransaction(wr::IpcResourceUpdateQueue& aResources); + void DiscardLocalImages(); + + void ClearCachedResources(); + + // Methods to manage the compositor animation ids. Active animations are still + // going, and when they end we discard them and remove them from the active + // list. + void AddActiveCompositorAnimationId(uint64_t aId); + void AddCompositorAnimationsIdForDiscard(uint64_t aId); + void DiscardCompositorAnimations(); + + void RegisterAsyncAnimation(const wr::ImageKey& aKey, + SharedSurfacesAnimation* aAnimation); + void DeregisterAsyncAnimation(const wr::ImageKey& aKey); + void ClearAsyncAnimations(); + void WrReleasedImages(const nsTArray<wr::ExternalImageKeyPair>& aPairs); + + void AddWebRenderParentCommand(const WebRenderParentCommand& aCmd); + void UpdateResources(wr::IpcResourceUpdateQueue& aResources); + void AddPipelineIdForCompositable(const wr::PipelineId& aPipelineId, + const CompositableHandle& aHandle, + CompositableHandleOwner aOwner); + void RemovePipelineIdForCompositable(const wr::PipelineId& aPipelineId); + /// Release TextureClient that is bounded to ImageKey. + /// It is used for recycling TextureClient. + void ReleaseTextureOfImage(const wr::ImageKey& aKey); + Maybe<wr::FontInstanceKey> GetFontKeyForScaledFont( + gfx::ScaledFont* aScaledFont, wr::IpcResourceUpdateQueue& aResources); + Maybe<wr::FontKey> GetFontKeyForUnscaledFont( + gfx::UnscaledFont* aUnscaledFont, wr::IpcResourceUpdateQueue& aResources); + + void FlushAsyncResourceUpdates(); + + private: + WebRenderLayerManager* mLayerManager; + Maybe<wr::IpcResourceUpdateQueue> mAsyncResourceUpdates; + nsTArray<wr::ImageKey> mImageKeysToDelete; + nsTArray<wr::BlobImageKey> mBlobImageKeysToDelete; + std::unordered_map<uint64_t, RefPtr<SharedSurfacesAnimation>> + mAsyncAnimations; + + // Set of compositor animation ids for which there are active animations (as + // of the last transaction) on the compositor side. + std::unordered_set<uint64_t> mActiveCompositorAnimationIds; + // Compositor animation ids for animations that are done now and that we want + // the compositor to discard information for. + nsTArray<uint64_t> mDiscardedCompositorAnimationsIds; + + bool mDestroyed; + + friend class WebRenderLayerManager; +}; + +} // namespace layers +} // namespace mozilla + +#endif /* GFX_RENDERROOTSTATEMANAGER_H */ |