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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /gfx/thebes/VsyncSource.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/thebes/VsyncSource.h')
-rw-r--r-- | gfx/thebes/VsyncSource.h | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/gfx/thebes/VsyncSource.h b/gfx/thebes/VsyncSource.h new file mode 100644 index 0000000000..948b6ada9c --- /dev/null +++ b/gfx/thebes/VsyncSource.h @@ -0,0 +1,119 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_VSYNCSOURCE_H +#define GFX_VSYNCSOURCE_H + +#include "nsTArray.h" +#include "mozilla/DataMutex.h" +#include "mozilla/RefPtr.h" +#include "mozilla/Maybe.h" +#include "mozilla/Mutex.h" +#include "mozilla/TimeStamp.h" +#include "nsISupportsImpl.h" +#include "mozilla/layers/LayersTypes.h" + +namespace mozilla { +class VsyncDispatcher; +class VsyncObserver; +struct VsyncEvent; + +class VsyncIdType {}; +typedef layers::BaseTransactionId<VsyncIdType> VsyncId; + +namespace gfx { + +// Controls how and when to enable/disable vsync. Lives as long as the +// gfxPlatform does on the parent process +class VsyncSource { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VsyncSource) + + typedef mozilla::VsyncDispatcher VsyncDispatcher; + + public: + VsyncSource(); + + // Notified when this display's vsync callback occurs, on the vsync thread + // Different platforms give different aVsyncTimestamp values. + // macOS: TimeStamp::Now() or the output time of the previous vsync + // callback, whichever is older. + // Windows: It's messy, see gfxWindowsPlatform. + // Android: TODO + // + // @param aVsyncTimestamp The time of the Vsync that just occured. Needs to + // be at or before the time of the NotifyVsync call. + // @param aOutputTimestamp The estimated timestamp at which drawing will + // appear on the screen, if the drawing happens within a certain + // (unknown) budget. Useful for Audio/Video sync. On platforms where + // this timestamp is provided by the system (macOS), it is a much more + // stable and consistent timing source than the time at which the vsync + // callback is called. + virtual void NotifyVsync(const TimeStamp& aVsyncTimestamp, + const TimeStamp& aOutputTimestamp); + + // Can be called on any thread. + // Adding the same dispatcher multiple times will increment a count. + // This means that the sequence "Add, Add, Remove" has the same behavior as + // "Add, Remove, Add". + void AddVsyncDispatcher(VsyncDispatcher* aDispatcher); + void RemoveVsyncDispatcher(VsyncDispatcher* aDispatcher); + + virtual TimeDuration GetVsyncRate(); + + // These should all only be called on the main thread + virtual void EnableVsync() = 0; + virtual void DisableVsync() = 0; + virtual bool IsVsyncEnabled() = 0; + virtual void Shutdown() = 0; + + // Returns the rate of the fastest enabled VsyncSource or Nothing(). + static Maybe<TimeDuration> GetFastestVsyncRate(); + + protected: + virtual ~VsyncSource(); + + private: + // Can be called on any thread + void UpdateVsyncStatus(); + + struct DispatcherRefWithCount { + // The dispatcher. + RefPtr<VsyncDispatcher> mDispatcher; + // The number of add calls minus the number of remove calls for this + // dispatcher. Should always be > 0 as long as this dispatcher is in + // mDispatchers. + size_t mCount = 0; + }; + + struct State { + // The set of VsyncDispatchers which are registered with this source. + // At the moment, the length of this array is always zero or one. + // The ability to register multiple dispatchers is not used yet; it is + // intended for when we have one dispatcher per widget. + nsTArray<DispatcherRefWithCount> mDispatchers; + + // The vsync ID which we used for the last vsync event. + VsyncId mVsyncId; + }; + + DataMutex<State> mState; +}; + +} // namespace gfx + +struct VsyncEvent { + VsyncId mId; + TimeStamp mTime; + TimeStamp mOutputTime; // estimate + + VsyncEvent(const VsyncId& aId, const TimeStamp& aVsyncTime, + const TimeStamp& aOutputTime) + : mId(aId), mTime(aVsyncTime), mOutputTime(aOutputTime) {} + VsyncEvent() = default; +}; + +} // namespace mozilla + +#endif /* GFX_VSYNCSOURCE_H */ |