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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /image/test/gtest/TestSourceBuffer.cpp | |
parent | Initial commit. (diff) | |
download | firefox-upstream/124.0.1.tar.xz firefox-upstream/124.0.1.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'image/test/gtest/TestSourceBuffer.cpp')
-rw-r--r-- | image/test/gtest/TestSourceBuffer.cpp | 822 |
1 files changed, 822 insertions, 0 deletions
diff --git a/image/test/gtest/TestSourceBuffer.cpp b/image/test/gtest/TestSourceBuffer.cpp new file mode 100644 index 0000000000..478ab56610 --- /dev/null +++ b/image/test/gtest/TestSourceBuffer.cpp @@ -0,0 +1,822 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include <algorithm> +#include <cstdint> +#include <utility> + +#include "Common.h" +#include "SourceBuffer.h" +#include "SurfaceCache.h" +#include "gtest/gtest.h" +#include "nsIInputStream.h" + +using namespace mozilla; +using namespace mozilla::image; + +using std::min; + +void ExpectChunkAndByteCount(const SourceBufferIterator& aIterator, + uint32_t aChunks, size_t aBytes) { + EXPECT_EQ(aChunks, aIterator.ChunkCount()); + EXPECT_EQ(aBytes, aIterator.ByteCount()); +} + +void ExpectRemainingBytes(const SourceBufferIterator& aIterator, + size_t aBytes) { + EXPECT_TRUE(aIterator.RemainingBytesIsNoMoreThan(aBytes)); + EXPECT_TRUE(aIterator.RemainingBytesIsNoMoreThan(aBytes + 1)); + + if (aBytes > 0) { + EXPECT_FALSE(aIterator.RemainingBytesIsNoMoreThan(0)); + EXPECT_FALSE(aIterator.RemainingBytesIsNoMoreThan(aBytes - 1)); + } +} + +char GenerateByte(size_t aIndex) { + uint8_t byte = aIndex % 256; + return *reinterpret_cast<char*>(&byte); +} + +void GenerateData(char* aOutput, size_t aOffset, size_t aLength) { + for (size_t i = 0; i < aLength; ++i) { + aOutput[i] = GenerateByte(aOffset + i); + } +} + +void GenerateData(char* aOutput, size_t aLength) { + GenerateData(aOutput, 0, aLength); +} + +void CheckData(const char* aData, size_t aOffset, size_t aLength) { + for (size_t i = 0; i < aLength; ++i) { + ASSERT_EQ(GenerateByte(aOffset + i), aData[i]); + } +} + +enum class AdvanceMode { eAdvanceAsMuchAsPossible, eAdvanceByLengthExactly }; + +class ImageSourceBuffer : public ::testing::Test { + public: + ImageSourceBuffer() + : mSourceBuffer(new SourceBuffer), + mExpectNoResume(new ExpectNoResume), + mCountResumes(new CountResumes) { + GenerateData(mData, sizeof(mData)); + EXPECT_FALSE(mSourceBuffer->IsComplete()); + } + + protected: + void CheckedAppendToBuffer(const char* aData, size_t aLength) { + EXPECT_NS_SUCCEEDED(mSourceBuffer->Append(aData, aLength)); + } + + void CheckedAppendToBufferLastByteForLength(size_t aLength) { + const char lastByte = GenerateByte(aLength); + CheckedAppendToBuffer(&lastByte, 1); + } + + void CheckedAppendToBufferInChunks(size_t aChunkLength, size_t aTotalLength) { + char* data = new char[aChunkLength]; + + size_t bytesWritten = 0; + while (bytesWritten < aTotalLength) { + GenerateData(data, bytesWritten, aChunkLength); + size_t toWrite = min(aChunkLength, aTotalLength - bytesWritten); + CheckedAppendToBuffer(data, toWrite); + bytesWritten += toWrite; + } + + delete[] data; + } + + void CheckedCompleteBuffer(nsresult aCompletionStatus = NS_OK) { + mSourceBuffer->Complete(aCompletionStatus); + EXPECT_TRUE(mSourceBuffer->IsComplete()); + } + + void CheckedCompleteBuffer(SourceBufferIterator& aIterator, size_t aLength, + nsresult aCompletionStatus = NS_OK) { + CheckedCompleteBuffer(aCompletionStatus); + ExpectRemainingBytes(aIterator, aLength); + } + + void CheckedAdvanceIteratorStateOnly( + SourceBufferIterator& aIterator, size_t aLength, uint32_t aChunks, + size_t aTotalLength, + AdvanceMode aAdvanceMode = AdvanceMode::eAdvanceAsMuchAsPossible) { + const size_t advanceBy = + aAdvanceMode == AdvanceMode::eAdvanceAsMuchAsPossible ? SIZE_MAX + : aLength; + + auto state = aIterator.AdvanceOrScheduleResume(advanceBy, mExpectNoResume); + ASSERT_EQ(SourceBufferIterator::READY, state); + EXPECT_TRUE(aIterator.Data()); + EXPECT_EQ(aLength, aIterator.Length()); + + ExpectChunkAndByteCount(aIterator, aChunks, aTotalLength); + } + + void CheckedAdvanceIteratorStateOnly(SourceBufferIterator& aIterator, + size_t aLength) { + CheckedAdvanceIteratorStateOnly(aIterator, aLength, 1, aLength); + } + + void CheckedAdvanceIterator( + SourceBufferIterator& aIterator, size_t aLength, uint32_t aChunks, + size_t aTotalLength, + AdvanceMode aAdvanceMode = AdvanceMode::eAdvanceAsMuchAsPossible) { + // Check that the iterator is in the expected state. + CheckedAdvanceIteratorStateOnly(aIterator, aLength, aChunks, aTotalLength, + aAdvanceMode); + + // Check that we read the expected data. To do this, we need to compute our + // offset in the SourceBuffer, but fortunately that's pretty easy: it's the + // total number of bytes the iterator has advanced through, minus the length + // of the current chunk. + const size_t offset = aIterator.ByteCount() - aIterator.Length(); + CheckData(aIterator.Data(), offset, aIterator.Length()); + } + + void CheckedAdvanceIterator(SourceBufferIterator& aIterator, size_t aLength) { + CheckedAdvanceIterator(aIterator, aLength, 1, aLength); + } + + void CheckIteratorMustWait(SourceBufferIterator& aIterator, + IResumable* aOnResume) { + auto state = aIterator.AdvanceOrScheduleResume(1, aOnResume); + EXPECT_EQ(SourceBufferIterator::WAITING, state); + } + + void CheckIteratorIsComplete(SourceBufferIterator& aIterator, + uint32_t aChunks, size_t aTotalLength, + nsresult aCompletionStatus = NS_OK) { + ASSERT_TRUE(mSourceBuffer->IsComplete()); + auto state = aIterator.AdvanceOrScheduleResume(1, mExpectNoResume); + ASSERT_EQ(SourceBufferIterator::COMPLETE, state); + EXPECT_EQ(aCompletionStatus, aIterator.CompletionStatus()); + ExpectRemainingBytes(aIterator, 0); + ExpectChunkAndByteCount(aIterator, aChunks, aTotalLength); + } + + void CheckIteratorIsComplete(SourceBufferIterator& aIterator, + size_t aTotalLength) { + CheckIteratorIsComplete(aIterator, 1, aTotalLength); + } + + AutoInitializeImageLib mInit; + char mData[9]; + RefPtr<SourceBuffer> mSourceBuffer; + RefPtr<ExpectNoResume> mExpectNoResume; + RefPtr<CountResumes> mCountResumes; +}; + +TEST_F(ImageSourceBuffer, InitialState) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // RemainingBytesIsNoMoreThan() should always return false in the initial + // state, since we can't know the answer until Complete() has been called. + EXPECT_FALSE(iterator.RemainingBytesIsNoMoreThan(0)); + EXPECT_FALSE(iterator.RemainingBytesIsNoMoreThan(SIZE_MAX)); + + // We haven't advanced our iterator at all, so its counters should be zero. + ExpectChunkAndByteCount(iterator, 0, 0); + + // Attempt to advance; we should fail, and end up in the WAITING state. We + // expect no resumes because we don't actually append anything to the + // SourceBuffer in this test. + CheckIteratorMustWait(iterator, mExpectNoResume); +} + +TEST_F(ImageSourceBuffer, ZeroLengthBufferAlwaysFails) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Complete the buffer without writing to it, providing a successful + // completion status. + CheckedCompleteBuffer(iterator, 0); + + // Completing a buffer without writing to it results in an automatic failure; + // make sure that the actual completion status we get from the iterator + // reflects this. + CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_FAILURE); +} + +TEST_F(ImageSourceBuffer, CompleteSuccess) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write a single byte to the buffer and complete the buffer. (We have to + // write at least one byte because completing a zero length buffer always + // fails; see the ZeroLengthBufferAlwaysFails test.) + CheckedAppendToBuffer(mData, 1); + CheckedCompleteBuffer(iterator, 1); + + // We should be able to advance once (to read the single byte) and then should + // reach the COMPLETE state with a successful status. + CheckedAdvanceIterator(iterator, 1); + CheckIteratorIsComplete(iterator, 1); +} + +TEST_F(ImageSourceBuffer, CompleteFailure) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write a single byte to the buffer and complete the buffer. (We have to + // write at least one byte because completing a zero length buffer always + // fails; see the ZeroLengthBufferAlwaysFails test.) + CheckedAppendToBuffer(mData, 1); + CheckedCompleteBuffer(iterator, 1, NS_ERROR_FAILURE); + + // Advance the iterator. Because a failing status is propagated to the + // iterator as soon as it advances, we won't be able to read the single byte + // that we wrote above; we go directly into the COMPLETE state. + CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_FAILURE); +} + +TEST_F(ImageSourceBuffer, Append) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write test data to the buffer. + EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(sizeof(mData))); + CheckedAppendToBuffer(mData, sizeof(mData)); + CheckedCompleteBuffer(iterator, sizeof(mData)); + + // Verify that we can read it back via the iterator, and that the final state + // is what we expect. + CheckedAdvanceIterator(iterator, sizeof(mData)); + CheckIteratorIsComplete(iterator, sizeof(mData)); +} + +TEST_F(ImageSourceBuffer, HugeAppendFails) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // We should fail to append anything bigger than what the SurfaceCache can + // hold, so use the SurfaceCache's maximum capacity to calculate what a + // "massive amount of data" (see below) consists of on this platform. + ASSERT_LT(SurfaceCache::MaximumCapacity(), SIZE_MAX); + const size_t hugeSize = SurfaceCache::MaximumCapacity() + 1; + + // Attempt to write a massive amount of data and verify that it fails. (We'd + // get a buffer overrun during the test if it succeeds, but if it succeeds + // that's the least of our problems.) + EXPECT_NS_FAILED(mSourceBuffer->Append(mData, hugeSize)); + EXPECT_TRUE(mSourceBuffer->IsComplete()); + CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_OUT_OF_MEMORY); +} + +TEST_F(ImageSourceBuffer, AppendFromInputStream) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Construct an input stream with some arbitrary data. (We use test data from + // one of the decoder tests.) + nsCOMPtr<nsIInputStream> inputStream = LoadFile(GreenPNGTestCase().mPath); + ASSERT_TRUE(inputStream != nullptr); + + // Figure out how much data we have. + uint64_t length; + ASSERT_NS_SUCCEEDED(inputStream->Available(&length)); + + // Write test data to the buffer. + EXPECT_TRUE( + NS_SUCCEEDED(mSourceBuffer->AppendFromInputStream(inputStream, length))); + CheckedCompleteBuffer(iterator, length); + + // Verify that the iterator sees the appropriate amount of data. + CheckedAdvanceIteratorStateOnly(iterator, length); + CheckIteratorIsComplete(iterator, length); +} + +TEST_F(ImageSourceBuffer, AppendAfterComplete) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write test data to the buffer. + EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(sizeof(mData))); + CheckedAppendToBuffer(mData, sizeof(mData)); + CheckedCompleteBuffer(iterator, sizeof(mData)); + + // Verify that we can read it back via the iterator, and that the final state + // is what we expect. + CheckedAdvanceIterator(iterator, sizeof(mData)); + CheckIteratorIsComplete(iterator, sizeof(mData)); + + // Write more data to the completed buffer. + EXPECT_NS_FAILED(mSourceBuffer->Append(mData, sizeof(mData))); + + // Try to read with a new iterator and verify that the new data got ignored. + SourceBufferIterator iterator2 = mSourceBuffer->Iterator(); + CheckedAdvanceIterator(iterator2, sizeof(mData)); + CheckIteratorIsComplete(iterator2, sizeof(mData)); +} + +TEST_F(ImageSourceBuffer, MinChunkCapacity) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write test data to the buffer using many small appends. Since + // ExpectLength() isn't being called, we should be able to write up to + // SourceBuffer::MIN_CHUNK_CAPACITY bytes without a second chunk being + // allocated. + CheckedAppendToBufferInChunks(10, SourceBuffer::MIN_CHUNK_CAPACITY); + + // Verify that the iterator sees the appropriate amount of data. + CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY); + + // Write one more byte; we expect to see that it triggers an allocation. + CheckedAppendToBufferLastByteForLength(SourceBuffer::MIN_CHUNK_CAPACITY); + CheckedCompleteBuffer(iterator, 1); + + // Verify that the iterator sees the new byte and a new chunk has been + // allocated. + CheckedAdvanceIterator(iterator, 1, 2, SourceBuffer::MIN_CHUNK_CAPACITY + 1); + CheckIteratorIsComplete(iterator, 2, SourceBuffer::MIN_CHUNK_CAPACITY + 1); +} + +TEST_F(ImageSourceBuffer, ExpectLengthAllocatesRequestedCapacity) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the buffer, + // but call ExpectLength() first to make SourceBuffer expect only a single + // byte. We expect this to still result in two chunks, because we trust the + // initial guess of ExpectLength() but after that it will only allocate chunks + // of at least MIN_CHUNK_CAPACITY bytes. + EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(1)); + CheckedAppendToBufferInChunks(10, SourceBuffer::MIN_CHUNK_CAPACITY); + CheckedCompleteBuffer(iterator, SourceBuffer::MIN_CHUNK_CAPACITY); + + // Verify that the iterator sees a first chunk with 1 byte, and a second chunk + // with the remaining data. + CheckedAdvanceIterator(iterator, 1, 1, 1); + CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY - 1, 2, + SourceBuffer::MIN_CHUNK_CAPACITY); + CheckIteratorIsComplete(iterator, 2, SourceBuffer::MIN_CHUNK_CAPACITY); +} + +TEST_F(ImageSourceBuffer, ExpectLengthGrowsAboveMinCapacity) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write two times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the + // buffer, calling ExpectLength() with the correct length first. We expect + // this to result in only one chunk, because ExpectLength() allows us to + // allocate a larger first chunk than MIN_CHUNK_CAPACITY bytes. + const size_t length = 2 * SourceBuffer::MIN_CHUNK_CAPACITY; + EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(length)); + CheckedAppendToBufferInChunks(10, length); + + // Verify that the iterator sees a single chunk. + CheckedAdvanceIterator(iterator, length); + + // Write one more byte; we expect to see that it triggers an allocation. + CheckedAppendToBufferLastByteForLength(length); + CheckedCompleteBuffer(iterator, 1); + + // Verify that the iterator sees the new byte and a new chunk has been + // allocated. + CheckedAdvanceIterator(iterator, 1, 2, length + 1); + CheckIteratorIsComplete(iterator, 2, length + 1); +} + +TEST_F(ImageSourceBuffer, HugeExpectLengthFails) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // ExpectLength() should fail if the length is bigger than what the + // SurfaceCache can hold, so use the SurfaceCache's maximum capacity to + // calculate what a "massive amount of data" (see below) consists of on this + // platform. + ASSERT_LT(SurfaceCache::MaximumCapacity(), SIZE_MAX); + const size_t hugeSize = SurfaceCache::MaximumCapacity() + 1; + + // Attempt to write a massive amount of data and verify that it fails. (We'd + // get a buffer overrun during the test if it succeeds, but if it succeeds + // that's the least of our problems.) + EXPECT_NS_FAILED(mSourceBuffer->ExpectLength(hugeSize)); + EXPECT_TRUE(mSourceBuffer->IsComplete()); + CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_INVALID_ARG); +} + +TEST_F(ImageSourceBuffer, LargeAppendsAllocateOnlyOneChunk) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write two times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the + // buffer in a single Append() call. We expect this to result in only one + // chunk even though ExpectLength() wasn't called, because we should always + // allocate a new chunk large enough to store the data we have at hand. + constexpr size_t length = 2 * SourceBuffer::MIN_CHUNK_CAPACITY; + char data[length]; + GenerateData(data, sizeof(data)); + CheckedAppendToBuffer(data, length); + + // Verify that the iterator sees a single chunk. + CheckedAdvanceIterator(iterator, length); + + // Write one more byte; we expect to see that it triggers an allocation. + CheckedAppendToBufferLastByteForLength(length); + CheckedCompleteBuffer(iterator, 1); + + // Verify that the iterator sees the new byte and a new chunk has been + // allocated. + CheckedAdvanceIterator(iterator, 1, 2, length + 1); + CheckIteratorIsComplete(iterator, 2, length + 1); +} + +TEST_F(ImageSourceBuffer, LargeAppendsAllocateAtMostOneChunk) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Allocate some data we'll use below. + constexpr size_t firstWriteLength = SourceBuffer::MIN_CHUNK_CAPACITY / 2; + constexpr size_t secondWriteLength = 3 * SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = firstWriteLength + secondWriteLength; + char data[totalLength]; + GenerateData(data, sizeof(data)); + + // Write half of SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the + // buffer in a single Append() call. This should fill half of the first chunk. + CheckedAppendToBuffer(data, firstWriteLength); + + // Write three times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to + // the buffer in a single Append() call. We expect this to result in the first + // of the first chunk being filled and a new chunk being allocated for the + // remainder. + CheckedAppendToBuffer(data + firstWriteLength, secondWriteLength); + + // Verify that the iterator sees a MIN_CHUNK_CAPACITY-length chunk. + CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY); + + // Verify that the iterator sees a second chunk of the length we expect. + const size_t expectedSecondChunkLength = + totalLength - SourceBuffer::MIN_CHUNK_CAPACITY; + CheckedAdvanceIterator(iterator, expectedSecondChunkLength, 2, totalLength); + + // Write one more byte; we expect to see that it triggers an allocation. + CheckedAppendToBufferLastByteForLength(totalLength); + CheckedCompleteBuffer(iterator, 1); + + // Verify that the iterator sees the new byte and a new chunk has been + // allocated. + CheckedAdvanceIterator(iterator, 1, 3, totalLength + 1); + CheckIteratorIsComplete(iterator, 3, totalLength + 1); +} + +TEST_F(ImageSourceBuffer, OversizedAppendsAllocateAtMostOneChunk) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Allocate some data we'll use below. + constexpr size_t writeLength = SourceBuffer::MAX_CHUNK_CAPACITY + 1; + + // Write SourceBuffer::MAX_CHUNK_CAPACITY + 1 bytes of test data to the + // buffer in a single Append() call. This should cause one chunk to be + // allocated because we wrote it as a single block. + CheckedAppendToBufferInChunks(writeLength, writeLength); + + // Verify that the iterator sees a MAX_CHUNK_CAPACITY+1-length chunk. + CheckedAdvanceIterator(iterator, writeLength); + + CheckedCompleteBuffer(NS_OK); + CheckIteratorIsComplete(iterator, 1, writeLength); +} + +TEST_F(ImageSourceBuffer, CompactionHappensWhenBufferIsComplete) { + constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = 2 * chunkLength; + + // Write enough data to create two chunks. + CheckedAppendToBufferInChunks(chunkLength, totalLength); + + { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Verify that the iterator sees two chunks. + CheckedAdvanceIterator(iterator, chunkLength); + CheckedAdvanceIterator(iterator, chunkLength, 2, totalLength); + } + + // Complete the buffer, which should trigger compaction implicitly. + CheckedCompleteBuffer(); + + { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Verify that compaction happened and there's now only one chunk. + CheckedAdvanceIterator(iterator, totalLength); + CheckIteratorIsComplete(iterator, 1, totalLength); + } +} + +TEST_F(ImageSourceBuffer, CompactionIsDelayedWhileIteratorsExist) { + constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = 2 * chunkLength; + + { + SourceBufferIterator outerIterator = mSourceBuffer->Iterator(); + + { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Write enough data to create two chunks. + CheckedAppendToBufferInChunks(chunkLength, totalLength); + CheckedCompleteBuffer(iterator, totalLength); + + // Verify that the iterator sees two chunks. Since there are live + // iterators, compaction shouldn't have happened when we completed the + // buffer. + CheckedAdvanceIterator(iterator, chunkLength); + CheckedAdvanceIterator(iterator, chunkLength, 2, totalLength); + CheckIteratorIsComplete(iterator, 2, totalLength); + } + + // Now |iterator| has been destroyed, but |outerIterator| still exists, so + // we expect no compaction to have occurred at this point. + CheckedAdvanceIterator(outerIterator, chunkLength); + CheckedAdvanceIterator(outerIterator, chunkLength, 2, totalLength); + CheckIteratorIsComplete(outerIterator, 2, totalLength); + } + + // Now all iterators have been destroyed. Since the buffer was already + // complete, we expect compaction to happen implicitly here. + + { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Verify that compaction happened and there's now only one chunk. + CheckedAdvanceIterator(iterator, totalLength); + CheckIteratorIsComplete(iterator, 1, totalLength); + } +} + +TEST_F(ImageSourceBuffer, SourceBufferIteratorsCanBeMoved) { + constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = 2 * chunkLength; + + // Write enough data to create two chunks. We create an iterator here to make + // sure that compaction doesn't happen during the test. + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + CheckedAppendToBufferInChunks(chunkLength, totalLength); + CheckedCompleteBuffer(iterator, totalLength); + + auto GetIterator = [&] { + SourceBufferIterator lambdaIterator = mSourceBuffer->Iterator(); + CheckedAdvanceIterator(lambdaIterator, chunkLength); + return lambdaIterator; + }; + + // Move-construct |movedIterator| from the iterator returned from + // GetIterator() and check that its state is as we expect. + SourceBufferIterator tmpIterator = GetIterator(); + SourceBufferIterator movedIterator(std::move(tmpIterator)); + EXPECT_TRUE(movedIterator.Data()); + EXPECT_EQ(chunkLength, movedIterator.Length()); + ExpectChunkAndByteCount(movedIterator, 1, chunkLength); + + // Make sure that we can advance the iterator. + CheckedAdvanceIterator(movedIterator, chunkLength, 2, totalLength); + + // Make sure that the iterator handles completion properly. + CheckIteratorIsComplete(movedIterator, 2, totalLength); + + // Move-assign |movedIterator| from the iterator returned from + // GetIterator() and check that its state is as we expect. + tmpIterator = GetIterator(); + movedIterator = std::move(tmpIterator); + EXPECT_TRUE(movedIterator.Data()); + EXPECT_EQ(chunkLength, movedIterator.Length()); + ExpectChunkAndByteCount(movedIterator, 1, chunkLength); + + // Make sure that we can advance the iterator. + CheckedAdvanceIterator(movedIterator, chunkLength, 2, totalLength); + + // Make sure that the iterator handles completion properly. + CheckIteratorIsComplete(movedIterator, 2, totalLength); +} + +TEST_F(ImageSourceBuffer, SubchunkAdvance) { + constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = 2 * chunkLength; + + // Write enough data to create two chunks. We create our iterator here to make + // sure that compaction doesn't happen during the test. + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + CheckedAppendToBufferInChunks(chunkLength, totalLength); + CheckedCompleteBuffer(iterator, totalLength); + + // Advance through the first chunk. The chunk count should not increase. + // We check that by always passing 1 for the |aChunks| parameter of + // CheckedAdvanceIteratorStateOnly(). We have to call CheckData() manually + // because the offset calculation in CheckedAdvanceIterator() assumes that + // we're advancing a chunk at a time. + size_t offset = 0; + while (offset < chunkLength) { + CheckedAdvanceIteratorStateOnly(iterator, 1, 1, chunkLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + } + + // Read the first byte of the second chunk. This is the point at which we + // can't advance within the same chunk, so the chunk count should increase. We + // check that by passing 2 for the |aChunks| parameter of + // CheckedAdvanceIteratorStateOnly(). + CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + + // Read the rest of the second chunk. The chunk count should not increase. + while (offset < totalLength) { + CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + } + + // Make sure we reached the end. + CheckIteratorIsComplete(iterator, 2, totalLength); +} + +TEST_F(ImageSourceBuffer, SubchunkZeroByteAdvance) { + constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = 2 * chunkLength; + + // Write enough data to create two chunks. We create our iterator here to make + // sure that compaction doesn't happen during the test. + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + CheckedAppendToBufferInChunks(chunkLength, totalLength); + CheckedCompleteBuffer(iterator, totalLength); + + // Make an initial zero-length advance. Although a zero-length advance + // normally won't cause us to read a chunk from the SourceBuffer, we'll do so + // if the iterator is in the initial state to keep the invariant that + // SourceBufferIterator in the READY state always returns a non-null pointer + // from Data(). + CheckedAdvanceIteratorStateOnly(iterator, 0, 1, chunkLength, + AdvanceMode::eAdvanceByLengthExactly); + + // Advance through the first chunk. As in the |SubchunkAdvance| test, the + // chunk count should not increase. We do a zero-length advance after each + // normal advance to ensure that zero-length advances do not change the + // iterator's position or cause a new chunk to be read. + size_t offset = 0; + while (offset < chunkLength) { + CheckedAdvanceIteratorStateOnly(iterator, 1, 1, chunkLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + CheckedAdvanceIteratorStateOnly(iterator, 0, 1, chunkLength, + AdvanceMode::eAdvanceByLengthExactly); + } + + // Read the first byte of the second chunk. This is the point at which we + // can't advance within the same chunk, so the chunk count should increase. As + // before, we do a zero-length advance afterward. + CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + CheckedAdvanceIteratorStateOnly(iterator, 0, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + + // Read the rest of the second chunk. The chunk count should not increase. As + // before, we do a zero-length advance after each normal advance. + while (offset < totalLength) { + CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + CheckData(iterator.Data(), offset++, iterator.Length()); + CheckedAdvanceIteratorStateOnly(iterator, 0, 2, totalLength, + AdvanceMode::eAdvanceByLengthExactly); + } + + // Make sure we reached the end. + CheckIteratorIsComplete(iterator, 2, totalLength); +} + +TEST_F(ImageSourceBuffer, SubchunkZeroByteAdvanceWithNoData) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that advancing by zero bytes still makes us enter the WAITING state. + // This is because if we entered the READY state before reading any data at + // all, we'd break the invariant that SourceBufferIterator::Data() always + // returns a non-null pointer in the READY state. + auto state = iterator.AdvanceOrScheduleResume(0, mCountResumes); + EXPECT_EQ(SourceBufferIterator::WAITING, state); + + // Call Complete(). This should trigger a resume. + CheckedCompleteBuffer(); + EXPECT_EQ(1u, mCountResumes->Count()); +} + +TEST_F(ImageSourceBuffer, NullIResumable) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that we can't advance. + CheckIteratorMustWait(iterator, nullptr); + + // Append to the buffer, which would cause a resume if we had passed a + // non-null IResumable. + CheckedAppendToBuffer(mData, sizeof(mData)); + CheckedCompleteBuffer(iterator, sizeof(mData)); +} + +TEST_F(ImageSourceBuffer, AppendTriggersResume) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that we can't advance. + CheckIteratorMustWait(iterator, mCountResumes); + + // Call Append(). This should trigger a resume. + mSourceBuffer->Append(mData, sizeof(mData)); + EXPECT_EQ(1u, mCountResumes->Count()); +} + +TEST_F(ImageSourceBuffer, OnlyOneResumeTriggeredPerAppend) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that we can't advance. + CheckIteratorMustWait(iterator, mCountResumes); + + // Allocate some data we'll use below. + constexpr size_t firstWriteLength = SourceBuffer::MIN_CHUNK_CAPACITY / 2; + constexpr size_t secondWriteLength = 3 * SourceBuffer::MIN_CHUNK_CAPACITY; + constexpr size_t totalLength = firstWriteLength + secondWriteLength; + char data[totalLength]; + GenerateData(data, sizeof(data)); + + // Write half of SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the + // buffer in a single Append() call. This should fill half of the first chunk. + // This should trigger a resume. + CheckedAppendToBuffer(data, firstWriteLength); + EXPECT_EQ(1u, mCountResumes->Count()); + + // Advance past the new data and wait again. + CheckedAdvanceIterator(iterator, firstWriteLength); + CheckIteratorMustWait(iterator, mCountResumes); + + // Write three times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to + // the buffer in a single Append() call. We expect this to result in the first + // of the first chunk being filled and a new chunk being allocated for the + // remainder. Even though two chunks are getting written to here, only *one* + // resume should get triggered, for a total of two in this test. + CheckedAppendToBuffer(data + firstWriteLength, secondWriteLength); + EXPECT_EQ(2u, mCountResumes->Count()); +} + +TEST_F(ImageSourceBuffer, CompleteTriggersResume) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that we can't advance. + CheckIteratorMustWait(iterator, mCountResumes); + + // Call Complete(). This should trigger a resume. + CheckedCompleteBuffer(); + EXPECT_EQ(1u, mCountResumes->Count()); +} + +TEST_F(ImageSourceBuffer, ExpectLengthDoesNotTriggerResume) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(); + + // Check that we can't advance. + CheckIteratorMustWait(iterator, mExpectNoResume); + + // Call ExpectLength(). If this triggers a resume, |mExpectNoResume| will + // ensure that the test fails. + mSourceBuffer->ExpectLength(1000); +} + +TEST_F(ImageSourceBuffer, CompleteSuccessWithSameReadLength) { + SourceBufferIterator iterator = mSourceBuffer->Iterator(1); + + // Write a single byte to the buffer and complete the buffer. (We have to + // write at least one byte because completing a zero length buffer always + // fails; see the ZeroLengthBufferAlwaysFails test.) + CheckedAppendToBuffer(mData, 1); + CheckedCompleteBuffer(iterator, 1); + + // We should be able to advance once (to read the single byte) and then should + // reach the COMPLETE state with a successful status. + CheckedAdvanceIterator(iterator, 1); + CheckIteratorIsComplete(iterator, 1); +} + +TEST_F(ImageSourceBuffer, CompleteSuccessWithSmallerReadLength) { + // Create an iterator limited to one byte. + SourceBufferIterator iterator = mSourceBuffer->Iterator(1); + + // Write two bytes to the buffer and complete the buffer. (We have to + // write at least one byte because completing a zero length buffer always + // fails; see the ZeroLengthBufferAlwaysFails test.) + CheckedAppendToBuffer(mData, 2); + CheckedCompleteBuffer(iterator, 2); + + // We should be able to advance once (to read the single byte) and then should + // reach the COMPLETE state with a successful status, because our iterator is + // limited to a single byte, rather than the full length. + CheckedAdvanceIterator(iterator, 1); + CheckIteratorIsComplete(iterator, 1); +} + +TEST_F(ImageSourceBuffer, CompleteSuccessWithGreaterReadLength) { + // Create an iterator limited to one byte. + SourceBufferIterator iterator = mSourceBuffer->Iterator(2); + + // Write a single byte to the buffer and complete the buffer. (We have to + // write at least one byte because completing a zero length buffer always + // fails; see the ZeroLengthBufferAlwaysFails test.) + CheckedAppendToBuffer(mData, 1); + CheckedCompleteBuffer(iterator, 1); + + // We should be able to advance once (to read the single byte) and then should + // reach the COMPLETE state with a successful status. Our iterator lets us + // read more but the underlying buffer has been completed. + CheckedAdvanceIterator(iterator, 1); + CheckIteratorIsComplete(iterator, 1); +} |