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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /js/public/RealmIterators.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/public/RealmIterators.h')
-rw-r--r-- | js/public/RealmIterators.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/js/public/RealmIterators.h b/js/public/RealmIterators.h new file mode 100644 index 0000000000..13f19dbb8f --- /dev/null +++ b/js/public/RealmIterators.h @@ -0,0 +1,81 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Various interfaces to iterate over the Realms given various context such as + * principals, compartments and GC zones. + */ + +#ifndef js_RealmIterators_h +#define js_RealmIterators_h + +#include "js/GCAPI.h" +#include "js/TypeDecls.h" + +struct JSPrincipals; + +namespace JS { + +class JS_PUBLIC_API AutoRequireNoGC; + +using IterateRealmCallback = void (*)(JSContext* cx, void* data, Realm* realm, + const AutoRequireNoGC& nogc); + +/** + * This function calls |realmCallback| on every realm. Beware that there is no + * guarantee that the realm will survive after the callback returns. Also, + * barriers are disabled via the TraceSession. + */ +extern JS_PUBLIC_API void IterateRealms(JSContext* cx, void* data, + IterateRealmCallback realmCallback); + +/** + * Like IterateRealms, but only call the callback for realms using |principals|. + */ +extern JS_PUBLIC_API void IterateRealmsWithPrincipals( + JSContext* cx, JSPrincipals* principals, void* data, + IterateRealmCallback realmCallback); + +/** + * Like IterateRealms, but only iterates realms in |compartment|. + */ +extern JS_PUBLIC_API void IterateRealmsInCompartment( + JSContext* cx, JS::Compartment* compartment, void* data, + IterateRealmCallback realmCallback); + +/** + * An enum that JSIterateCompartmentCallback can return to indicate + * whether to keep iterating. + */ +enum class CompartmentIterResult { KeepGoing, Stop }; + +} // namespace JS + +using JSIterateCompartmentCallback = + JS::CompartmentIterResult (*)(JSContext*, void*, JS::Compartment*); + +/** + * This function calls |compartmentCallback| on every compartment until either + * all compartments have been iterated or CompartmentIterResult::Stop is + * returned. Beware that there is no guarantee that the compartment will survive + * after the callback returns. Also, barriers are disabled via the TraceSession. + */ +extern JS_PUBLIC_API void JS_IterateCompartments( + JSContext* cx, void* data, + JSIterateCompartmentCallback compartmentCallback); + +/** + * This function calls |compartmentCallback| on every compartment in the given + * zone until either all compartments have been iterated or + * CompartmentIterResult::Stop is returned. Beware that there is no guarantee + * that the compartment will survive after the callback returns. Also, barriers + * are disabled via the TraceSession. + */ +extern JS_PUBLIC_API void JS_IterateCompartmentsInZone( + JSContext* cx, JS::Zone* zone, void* data, + JSIterateCompartmentCallback compartmentCallback); + +#endif /* js_RealmIterators_h */ |