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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /js/src/jit/MoveResolver.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/jit/MoveResolver.h')
-rw-r--r-- | js/src/jit/MoveResolver.h | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/js/src/jit/MoveResolver.h b/js/src/jit/MoveResolver.h new file mode 100644 index 0000000000..d87182da3b --- /dev/null +++ b/js/src/jit/MoveResolver.h @@ -0,0 +1,309 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_MoveResolver_h +#define jit_MoveResolver_h + +#include <algorithm> + +#include "jit/InlineList.h" +#include "jit/JitAllocPolicy.h" +#include "jit/Registers.h" +#include "jit/RegisterSets.h" +#include "jit/shared/Assembler-shared.h" + +namespace js { +namespace jit { + +class MacroAssembler; + +// This is similar to Operand, but carries more information. We're also not +// guaranteed that Operand looks like this on all ISAs. +class MoveOperand { + public: + enum class Kind : uint8_t { + // A register in the "integer", aka "general purpose", class. + Reg, +#ifdef JS_CODEGEN_REGISTER_PAIR + // Two consecutive "integer" registers (aka "general purpose"). The even + // register contains the lower part, the odd register has the high bits + // of the content. + RegPair, +#endif + // A register in the "float" register class. + FloatReg, + // A memory region. + Memory, + // The address of a memory region. + EffectiveAddress + }; + + private: + Kind kind_; + uint8_t code_; + int32_t disp_; + + static_assert(std::max(Registers::Total, FloatRegisters::Total) <= UINT8_MAX, + "Any register code must fit in code_"); + + public: + MoveOperand() = delete; + explicit MoveOperand(Register reg) + : kind_(Kind::Reg), code_(reg.code()), disp_(0) {} + explicit MoveOperand(FloatRegister reg) + : kind_(Kind::FloatReg), code_(reg.code()), disp_(0) {} + MoveOperand(Register reg, int32_t disp, Kind kind = Kind::Memory) + : kind_(kind), code_(reg.code()), disp_(disp) { + MOZ_ASSERT(isMemoryOrEffectiveAddress()); + + // With a zero offset, this is a plain reg-to-reg move. + if (disp == 0 && kind_ == Kind::EffectiveAddress) { + kind_ = Kind::Reg; + } + } + explicit MoveOperand(const Address& addr, Kind kind = Kind::Memory) + : MoveOperand(AsRegister(addr.base), addr.offset, kind) {} + MoveOperand(MacroAssembler& masm, const ABIArg& arg); + MoveOperand(const MoveOperand& other) = default; + bool isFloatReg() const { return kind_ == Kind::FloatReg; } + bool isGeneralReg() const { return kind_ == Kind::Reg; } + bool isGeneralRegPair() const { +#ifdef JS_CODEGEN_REGISTER_PAIR + return kind_ == Kind::RegPair; +#else + return false; +#endif + } + bool isMemory() const { return kind_ == Kind::Memory; } + bool isEffectiveAddress() const { return kind_ == Kind::EffectiveAddress; } + bool isMemoryOrEffectiveAddress() const { + return isMemory() || isEffectiveAddress(); + } + Register reg() const { + MOZ_ASSERT(isGeneralReg()); + return Register::FromCode(code_); + } + Register evenReg() const { + MOZ_ASSERT(isGeneralRegPair()); + return Register::FromCode(code_); + } + Register oddReg() const { + MOZ_ASSERT(isGeneralRegPair()); + return Register::FromCode(code_ + 1); + } + FloatRegister floatReg() const { + MOZ_ASSERT(isFloatReg()); + return FloatRegister::FromCode(code_); + } + Register base() const { + MOZ_ASSERT(isMemoryOrEffectiveAddress()); + return Register::FromCode(code_); + } + int32_t disp() const { + MOZ_ASSERT(isMemoryOrEffectiveAddress()); + return disp_; + } + + bool aliases(MoveOperand other) const { + // These are not handled presently, but Memory and EffectiveAddress + // only appear in controlled circumstances in the trampoline code + // which ensures these cases never come up. + + MOZ_ASSERT_IF(isMemoryOrEffectiveAddress() && other.isGeneralReg(), + base() != other.reg()); + MOZ_ASSERT_IF(other.isMemoryOrEffectiveAddress() && isGeneralReg(), + other.base() != reg()); + + // Check if one of the operand is a registe rpair, in which case, we + // have to check any other register, or register pair. + if (isGeneralRegPair() || other.isGeneralRegPair()) { + if (isGeneralRegPair() && other.isGeneralRegPair()) { + // Assume that register pairs are aligned on even registers. + MOZ_ASSERT(!evenReg().aliases(other.oddReg())); + MOZ_ASSERT(!oddReg().aliases(other.evenReg())); + // Pair of registers are composed of consecutive registers, thus + // if the first registers are aliased, then the second registers + // are aliased too. + MOZ_ASSERT(evenReg().aliases(other.evenReg()) == + oddReg().aliases(other.oddReg())); + return evenReg().aliases(other.evenReg()); + } else if (other.isGeneralReg()) { + MOZ_ASSERT(isGeneralRegPair()); + return evenReg().aliases(other.reg()) || oddReg().aliases(other.reg()); + } else if (isGeneralReg()) { + MOZ_ASSERT(other.isGeneralRegPair()); + return other.evenReg().aliases(reg()) || other.oddReg().aliases(reg()); + } + return false; + } + + if (kind_ != other.kind_) { + return false; + } + if (kind_ == Kind::FloatReg) { + return floatReg().aliases(other.floatReg()); + } + if (code_ != other.code_) { + return false; + } + if (isMemoryOrEffectiveAddress()) { + return disp_ == other.disp_; + } + return true; + } + + bool operator==(const MoveOperand& other) const { + if (kind_ != other.kind_) { + return false; + } + if (code_ != other.code_) { + return false; + } + if (isMemoryOrEffectiveAddress()) { + return disp_ == other.disp_; + } + return true; + } + bool operator!=(const MoveOperand& other) const { return !operator==(other); } +}; + +// This represents a move operation. +class MoveOp { + protected: + MoveOperand from_; + MoveOperand to_; + int32_t cycleBeginSlot_ = -1; + int32_t cycleEndSlot_ = -1; + bool cycleBegin_ = false; + bool cycleEnd_ = false; + + public: + enum Type : uint8_t { GENERAL, INT32, FLOAT32, DOUBLE, SIMD128 }; + + protected: + Type type_; + + // If cycleBegin_ is true, endCycleType_ is the type of the move at the end + // of the cycle. For example, given these moves: + // INT32 move a -> b + // GENERAL move b -> a + // the move resolver starts by copying b into a temporary location, so that + // the last move can read it. This copy needs to use use type GENERAL. + Type endCycleType_; + + public: + MoveOp() = delete; + MoveOp(const MoveOperand& from, const MoveOperand& to, Type type) + : from_(from), + to_(to), + type_(type), + endCycleType_(GENERAL) // initialize to silence UBSan warning + {} + + bool isCycleBegin() const { return cycleBegin_; } + bool isCycleEnd() const { return cycleEnd_; } + uint32_t cycleBeginSlot() const { + MOZ_ASSERT(cycleBeginSlot_ != -1); + return cycleBeginSlot_; + } + uint32_t cycleEndSlot() const { + MOZ_ASSERT(cycleEndSlot_ != -1); + return cycleEndSlot_; + } + const MoveOperand& from() const { return from_; } + const MoveOperand& to() const { return to_; } + Type type() const { return type_; } + Type endCycleType() const { + MOZ_ASSERT(isCycleBegin()); + return endCycleType_; + } + bool aliases(const MoveOperand& op) const { + return from().aliases(op) || to().aliases(op); + } + bool aliases(const MoveOp& other) const { + return aliases(other.from()) || aliases(other.to()); + } +#ifdef JS_CODEGEN_ARM + void overwrite(MoveOperand& from, MoveOperand& to, Type type) { + from_ = from; + to_ = to; + type_ = type; + } +#endif +}; + +class MoveResolver { + private: + struct PendingMove : public MoveOp, + public TempObject, + public InlineListNode<PendingMove> { + PendingMove() = delete; + + PendingMove(const MoveOperand& from, const MoveOperand& to, Type type) + : MoveOp(from, to, type) {} + + void setCycleBegin(Type endCycleType, int cycleSlot) { + MOZ_ASSERT(!cycleBegin_); + cycleBegin_ = true; + cycleBeginSlot_ = cycleSlot; + endCycleType_ = endCycleType; + } + void setCycleEnd(int cycleSlot) { + MOZ_ASSERT(!cycleEnd_); + cycleEnd_ = true; + cycleEndSlot_ = cycleSlot; + } + }; + + using PendingMoveIterator = InlineList<MoveResolver::PendingMove>::iterator; + + js::Vector<MoveOp, 16, SystemAllocPolicy> orderedMoves_; + int numCycles_; + int curCycles_; + TempObjectPool<PendingMove> movePool_; + + InlineList<PendingMove> pending_; + + PendingMove* findBlockingMove(const PendingMove* last); + PendingMove* findCycledMove(PendingMoveIterator* stack, + PendingMoveIterator end, + const PendingMove* first); + [[nodiscard]] bool addOrderedMove(const MoveOp& move); + void reorderMove(size_t from, size_t to); + + // Internal reset function. Does not clear lists. + void resetState(); + +#ifdef JS_CODEGEN_ARM + bool isDoubleAliasedAsSingle(const MoveOperand& move); +#endif + + public: + MoveResolver(); + + // Resolves a move group into two lists of ordered moves. These moves must + // be executed in the order provided. Some moves may indicate that they + // participate in a cycle. For every cycle there are two such moves, and it + // is guaranteed that cycles do not nest inside each other in the list. + // + // After calling addMove() for each parallel move, resolve() performs the + // cycle resolution algorithm. Calling addMove() again resets the resolver. + [[nodiscard]] bool addMove(const MoveOperand& from, const MoveOperand& to, + MoveOp::Type type); + [[nodiscard]] bool resolve(); + void sortMemoryToMemoryMoves(); + + size_t numMoves() const { return orderedMoves_.length(); } + const MoveOp& getMove(size_t i) const { return orderedMoves_[i]; } + uint32_t numCycles() const { return numCycles_; } + bool hasNoPendingMoves() const { return pending_.empty(); } + void setAllocator(TempAllocator& alloc) { movePool_.setAllocator(alloc); } +}; + +} // namespace jit +} // namespace js + +#endif /* jit_MoveResolver_h */ |