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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /js/xpconnect/tests/unit/test_tearoffs.js | |
parent | Initial commit. (diff) | |
download | firefox-upstream/124.0.1.tar.xz firefox-upstream/124.0.1.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/xpconnect/tests/unit/test_tearoffs.js')
-rw-r--r-- | js/xpconnect/tests/unit/test_tearoffs.js | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/js/xpconnect/tests/unit/test_tearoffs.js b/js/xpconnect/tests/unit/test_tearoffs.js new file mode 100644 index 0000000000..18b07d1da1 --- /dev/null +++ b/js/xpconnect/tests/unit/test_tearoffs.js @@ -0,0 +1,115 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +function TestInterfaceAll() {} +TestInterfaceAll.prototype = { + QueryInterface: ChromeUtils.generateQI(["nsIXPCTestInterfaceA", + "nsIXPCTestInterfaceB", + "nsIXPCTestInterfaceC"]), + + /* nsIXPCTestInterfaceA / nsIXPCTestInterfaceB */ + name: "TestInterfaceAllDefaultName", + + /* nsIXPCTestInterfaceC */ + someInteger: 42 +}; + +function newWrappedJS() { + return xpcWrap(new TestInterfaceAll()); +} + +function run_test() { + // Shortcut the interfaces we're using. + var ifs = { + a: Ci['nsIXPCTestInterfaceA'], + b: Ci['nsIXPCTestInterfaceB'], + c: Ci['nsIXPCTestInterfaceC'] + }; + + // Run through the logic a few times. + for (let i = 0; i < 2; ++i) + play_with_tearoffs(ifs); +} + +function play_with_tearoffs(ifs) { + + // Allocate a bunch of objects, QI-ed to B. + var instances = []; + for (var i = 0; i < 300; ++i) + instances.push(newWrappedJS().QueryInterface(ifs.b)); + + // Nothing to collect. + gc(); + + // QI them to A. + instances.forEach(function(v, i, a) { v.QueryInterface(ifs.a); }); + + // QI them to C. + instances.forEach(function(v, i, a) { v.QueryInterface(ifs.c); }); + + // Check + Assert.ok('name' in instances[10], 'Have the prop from A/B'); + Assert.ok('someInteger' in instances[10], 'Have the prop from C'); + + // Grab tearoff reflections for a and b. + var aTearOffs = instances.map(function(v, i, a) { return v.nsIXPCTestInterfaceA; } ); + var bTearOffs = instances.map(function(v, i, a) { return v.nsIXPCTestInterfaceB; } ); + + // Check + Assert.ok('name' in aTearOffs[1], 'Have the prop from A'); + Assert.ok(!('someInteger' in aTearOffs[1]), 'Dont have the prop from C'); + + // Nothing to collect. + gc(); + + // Null out every even instance pointer. + for (var i = 0; i < instances.length; ++i) + if (i % 2 == 0) + instances[i] = null; + + // Nothing to collect, since we still have the A and B tearoff reflections. + gc(); + + // Null out A tearoff reflections that are a multiple of 3. + for (var i = 0; i < aTearOffs.length; ++i) + if (i % 3 == 0) + aTearOffs[i] = null; + + // Nothing to collect, since we still have the B tearoff reflections. + gc(); + + // Null out B tearoff reflections that are a multiple of 5. + for (var i = 0; i < bTearOffs.length; ++i) + if (i % 5 == 0) + bTearOffs[i] = null; + + // This should collect every 30th object (indices that are multiples of 2, 3, and 5). + gc(); + + // Kill the b tearoffs entirely. + bTearOffs = 0; + + // Collect more. + gc(); + + // Get C tearoffs. + var cTearOffs = instances.map(function(v, i, a) { return v ? v.nsIXPCTestInterfaceC : null; } ); + + // Check. + Assert.ok(!('name' in cTearOffs[1]), 'Dont have the prop from A'); + Assert.ok('someInteger' in cTearOffs[1], 'have the prop from C'); + + // Null out the a tearoffs. + aTearOffs = null; + + // Collect all even indices. + gc(); + + // Collect all indices. + instances = null; + gc(); + + // Give ourselves a pat on the back. :-) + Assert.ok(true, "Got all the way through without crashing!"); +} |