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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /layout/reftests/svg/as-image/canvas-drawImage-scale-1c.html
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--layout/reftests/svg/as-image/canvas-drawImage-scale-1c.html26
1 files changed, 26 insertions, 0 deletions
diff --git a/layout/reftests/svg/as-image/canvas-drawImage-scale-1c.html b/layout/reftests/svg/as-image/canvas-drawImage-scale-1c.html
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index 0000000000..92eed4e101
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+++ b/layout/reftests/svg/as-image/canvas-drawImage-scale-1c.html
@@ -0,0 +1,26 @@
+<html class="reftest-wait">
+ <head>
+ <script type="text/javascript">
+ function go() {
+ var canvas = document.getElementById("canvas");
+ var ctx = canvas.getContext("2d");
+
+ // Draw some orange
+ ctx.fillStyle = "orange";
+ ctx.fillRect(0, 0, 100, 100);
+
+ // Instantiate an image. Once it has loaded, draw it & take snapshot.
+ var image = new Image();
+ image.onload = function() {
+ ctx.scale(2, 2); // Scale our image-drawing by 2
+ ctx.drawImage(image, 0, 0);
+ document.documentElement.removeAttribute("class");
+ }
+ image.src ="lime50x50.svg";
+ }
+ </script>
+ </head>
+ <body onload="go()">
+ <canvas id="canvas" width="200" height="200"></canvas>
+</body>
+</html>