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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /layout/svg/SVGIntegrationUtils.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/svg/SVGIntegrationUtils.h')
-rw-r--r-- | layout/svg/SVGIntegrationUtils.h | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/layout/svg/SVGIntegrationUtils.h b/layout/svg/SVGIntegrationUtils.h new file mode 100644 index 0000000000..b53f2b6294 --- /dev/null +++ b/layout/svg/SVGIntegrationUtils.h @@ -0,0 +1,264 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef LAYOUT_SVG_SVGINTEGRATIONUTILS_H_ +#define LAYOUT_SVG_SVGINTEGRATIONUTILS_H_ + +#include "ImgDrawResult.h" +#include "gfxMatrix.h" +#include "gfxRect.h" +#include "nsRegionFwd.h" +#include "mozilla/gfx/Rect.h" +#include "mozilla/ServoStyleConsts.h" +#include "mozilla/webrender/WebRenderTypes.h" + +class gfxContext; +class gfxDrawable; +class nsIFrame; +struct nsPoint; +struct nsRect; +struct nsSize; + +struct WrFiltersHolder { + nsTArray<mozilla::wr::FilterOp> filters; + nsTArray<mozilla::wr::WrFilterData> filter_datas; + mozilla::Maybe<nsRect> post_filters_clip; + // This exists just to own the values long enough for them to be copied into + // rust. + nsTArray<nsTArray<float>> values; +}; + +namespace mozilla { +class nsDisplayList; +class nsDisplayListBuilder; + +/** + * Whether we're dealing with a backdrop-filter or a filter. + */ +enum class StyleFilterType : uint8_t { BackdropFilter, Filter }; + +namespace gfx { +class DrawTarget; +} // namespace gfx + +/** + * Integration of SVG effects (clipPath clipping, masking and filters) into + * regular display list based painting and hit-testing. + */ +class SVGIntegrationUtils final { + using DrawTarget = gfx::DrawTarget; + using IntRect = gfx::IntRect; + using imgDrawingParams = image::imgDrawingParams; + + public: + /** + * Returns true if SVG effects that affect the overflow of the given frame + * are currently applied to the frame. + */ + static bool UsingOverflowAffectingEffects(const nsIFrame* aFrame); + + /** + * Returns true if SVG effects are currently applied to this frame. + */ + static bool UsingEffectsForFrame(const nsIFrame* aFrame); + + /** + * Returns the size of the union of the border-box rects of all of + * aNonSVGFrame's continuations. + */ + static nsSize GetContinuationUnionSize(nsIFrame* aNonSVGFrame); + + /** + * When SVG effects need to resolve percentage, userSpaceOnUse lengths, they + * need a coordinate context to resolve them against. This method provides + * that coordinate context for non-SVG frames with SVG effects applied to + * them. The gfxSize returned is the size of the union of all of the given + * frame's continuations' border boxes, converted to SVG user units (equal to + * CSS px units), as required by the SVG code. + */ + static gfx::Size GetSVGCoordContextForNonSVGFrame(nsIFrame* aNonSVGFrame); + + /** + * SVG effects such as SVG filters, masking and clipPath may require an SVG + * "bbox" for the element they're being applied to in order to make decisions + * about positioning, and to resolve various lengths against. This method + * provides the "bbox" for non-SVG frames. The bbox returned is in CSS px + * units, and aUnionContinuations decide whether bbox contains the area of + * current frame only or the union of all aNonSVGFrame's continuations' + * overflow areas, relative to the top-left of the union of all aNonSVGFrame's + * continuations' border box rects. + */ + static gfxRect GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame, + bool aUnionContinuations); + + /** + * Used to adjust a frame's pre-effects ink overflow rect to take account + * of SVG effects. + * + * XXX This method will not do the right thing for frames with continuations. + * It really needs all the continuations to have been reflowed before being + * called, but we currently call it on each continuation as its overflow + * rects are set during the reflow of each particular continuation. Gecko's + * current reflow architecture does not allow us to set the overflow rects + * for a whole chain of continuations for a given element at the point when + * the last continuation is reflowed. See: + * http://groups.google.com/group/mozilla.dev.tech.layout/msg/6b179066f3051f65 + */ + static nsRect ComputePostEffectsInkOverflowRect( + nsIFrame* aFrame, const nsRect& aPreEffectsOverflowRect); + + /** + * Figure out which area of the source is needed given an area to + * repaint + */ + static nsRect GetRequiredSourceForInvalidArea(nsIFrame* aFrame, + const nsRect& aDirtyRect); + + /** + * Returns true if the given point is not clipped out by effects. + * @param aPt in appunits relative to aFrame + */ + static bool HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt); + + struct MOZ_STACK_CLASS PaintFramesParams { + gfxContext& ctx; + nsIFrame* frame; + nsRect dirtyRect; + nsRect borderArea; + nsDisplayListBuilder* builder; + bool handleOpacity; // If true, PaintMaskAndClipPath/ PaintFilter should + // apply css opacity. + Maybe<LayoutDeviceRect> maskRect; + imgDrawingParams& imgParams; + + explicit PaintFramesParams(gfxContext& aCtx, nsIFrame* aFrame, + const nsRect& aDirtyRect, + const nsRect& aBorderArea, + nsDisplayListBuilder* aBuilder, + bool aHandleOpacity, + imgDrawingParams& aImgParams) + : ctx(aCtx), + frame(aFrame), + dirtyRect(aDirtyRect), + borderArea(aBorderArea), + builder(aBuilder), + handleOpacity(aHandleOpacity), + imgParams(aImgParams) {} + }; + + // This should use FunctionRef instead of std::function because we don't need + // to take ownership of the function. See bug 1490781. + static void PaintMaskAndClipPath(const PaintFramesParams& aParams, + const std::function<void()>& aPaintChild); + + /** + * Paint mask of frame onto a given context, aParams.ctx. + * aParams.ctx must contain an A8 surface. Returns false if the mask + * didn't get painted and should be ignored at the call site. + * isMaskComplete is an outparameter returning whether the mask is complete. + * Incomplete masks should not be drawn and the proper fallback behaviour + * depends on if the masked element is html or svg. + */ + static bool PaintMask(const PaintFramesParams& aParams, + bool& aOutIsMaskComplete); + + /** + * Paint the frame contents. + * SVG frames will have had matrix propagation set to false already. + * Non-SVG frames have to do their own thing. + * The caller will do a Save()/Restore() as necessary so feel free + * to mess with context state. + * The context will be configured to use the "user space" coordinate + * system if passing aTransform/aDirtyRect, or untouched otherwise. + * @param aImgParams the params to draw with. + * @param aTransform the user-to-device space matrix, if painting with + * filters. + * @param aDirtyRect the dirty rect *in user space pixels* + */ + using SVGFilterPaintCallback = std::function<void( + gfxContext& aContext, imgDrawingParams&, const gfxMatrix* aTransform, + const nsIntRect* aDirtyRect)>; + + /** + * Paint non-SVG frame with filter and opacity effect. + */ + static void PaintFilter(const PaintFramesParams& aParams, + Span<const StyleFilter> aFilters, + const SVGFilterPaintCallback& aCallback); + + /** + * Build WebRender filters for a frame with CSS filters applied to it. + */ + static bool CreateWebRenderCSSFilters(Span<const StyleFilter> aFilters, + nsIFrame* aFrame, + WrFiltersHolder& aWrFilters); + + /** + * Try to build WebRender filters for a frame with SVG filters applied to it + * if the filters are supported. + */ + static bool BuildWebRenderFilters(nsIFrame* aFilteredFrame, + Span<const StyleFilter> aFilters, + StyleFilterType aStyleFilterType, + WrFiltersHolder& aWrFilters, + bool& aInitialized); + + /** + * Check if the filters present on |aFrame| are supported by WebRender. + */ + static bool CanCreateWebRenderFiltersForFrame(nsIFrame* aFrame); + + /** + * Check if |aFrame| uses any SVG effects that cannot be rendered in the + * compositor. + */ + static bool UsesSVGEffectsNotSupportedInCompositor(nsIFrame* aFrame); + + /** + * @param aRenderingContext the target rendering context in which the paint + * server will be rendered + * @param aTarget the target frame onto which the paint server will be + * rendered + * @param aPaintServer a first-continuation frame to use as the source + * @param aFilter a filter to be applied when scaling + * @param aDest the area the paint server image should be mapped to + * @param aFill the area to be filled with copies of the paint server image + * @param aAnchor a point in aFill which we will ensure is pixel-aligned in + * the output + * @param aDirty pixels outside this area may be skipped + * @param aPaintServerSize the size that would be filled when using + * background-repeat:no-repeat and background-size:auto. For normal background + * images, this would be the intrinsic size of the image; for gradients and + * patterns this would be the whole target frame fill area. + * @param aFlags pass FLAG_SYNC_DECODE_IMAGES and any images in the paint + * server will be decoding synchronously if they are not decoded already. + */ + enum { + FLAG_SYNC_DECODE_IMAGES = 0x01, + }; + + static already_AddRefed<gfxDrawable> DrawableFromPaintServer( + nsIFrame* aFrame, nsIFrame* aTarget, const nsSize& aPaintServerSize, + const gfx::IntSize& aRenderSize, const DrawTarget* aDrawTarget, + const gfxMatrix& aContextMatrix, uint32_t aFlags); + + /** + * For non-SVG frames, this gives the offset to the frame's "user space". + * For SVG frames, this returns a zero offset. + */ + static nsPoint GetOffsetToBoundingBox(nsIFrame* aFrame); + + /** + * The offset between the reference frame and the bounding box of the + * target frame in device units. + */ + static gfxPoint GetOffsetToUserSpaceInDevPx(nsIFrame* aFrame, + const PaintFramesParams& aParams); +}; + +} // namespace mozilla + +#endif // LAYOUT_SVG_SVGINTEGRATIONUTILS_H_ |