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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html b/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html new file mode 100644 index 0000000000..bababda44c --- /dev/null +++ b/testing/web-platform/tests/html/canvas/element/manual/imagebitmap/imageBitmapRendering-transferFromImageBitmap-expected.html @@ -0,0 +1,27 @@ +<!DOCTYPE html> +<body> + <p>Test whether the imageOrientation "from-image" works when creating an ImageBitmap from the ImageData of a canvas, and then transfered to an ImageBitmapRenderingContext.</p> + <canvas id="canvas" width="300" height="300"></canvas> +</body> +<script> + +function drawSquares(ctx) { + ctx.fillStyle = 'red'; + ctx.fillRect(0,0,150,150); + ctx.fillStyle = 'green'; + ctx.fillRect(150,0,300,150); + ctx.fillStyle = 'blue'; + ctx.fillRect(0,150,150,300); +} + +async function runTest() { + const canvas = document.getElementById('canvas'); + canvas.width = 300; + canvas.height = 300; + const ctx = canvas.getContext('2d'); + drawSquares(ctx); +} + +runTest(); + +</script> |