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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html')
-rw-r--r-- | testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html new file mode 100644 index 0000000000..b63535c706 --- /dev/null +++ b/testing/web-platform/tests/html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.paint.orientation.canvas.html @@ -0,0 +1,46 @@ +<!DOCTYPE html> +<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> +<title>OffscreenCanvas test: 2d.pattern.paint.orientation.canvas</title> +<script src="/resources/testharness.js"></script> +<script src="/resources/testharnessreport.js"></script> +<script src="/html/canvas/resources/canvas-tests.js"></script> + +<h1>2d.pattern.paint.orientation.canvas</h1> +<p class="desc">Canvas patterns do not get flipped when painted</p> + + +<script> +var t = async_test("Canvas patterns do not get flipped when painted"); +var t_pass = t.done.bind(t); +var t_fail = t.step_func(function(reason) { + throw reason; +}); +t.step(function() { + + var canvas = new OffscreenCanvas(100, 50); + var ctx = canvas.getContext('2d'); + + ctx.fillStyle = '#f00'; + ctx.fillRect(0, 0, 100, 50); + + var canvas2 = new OffscreenCanvas(100, 50); + var ctx2 = canvas2.getContext('2d'); + ctx2.fillStyle = '#f00'; + ctx2.fillRect(0, 0, 100, 25); + ctx2.fillStyle = '#0f0'; + ctx2.fillRect(0, 25, 100, 25); + + var pattern = ctx.createPattern(canvas2, 'no-repeat'); + ctx.fillStyle = pattern; + ctx.fillRect(0, 0, 100, 50); + ctx.fillStyle = '#0f0'; + ctx.fillRect(0, 0, 100, 25); + + _assertPixel(canvas, 1,1, 0,255,0,255); + _assertPixel(canvas, 98,1, 0,255,0,255); + _assertPixel(canvas, 1,48, 0,255,0,255); + _assertPixel(canvas, 98,48, 0,255,0,255); + t.done(); + +}); +</script> |