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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /testing/web-platform/tests/resize-observer/devicepixel.html
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'testing/web-platform/tests/resize-observer/devicepixel.html')
-rw-r--r--testing/web-platform/tests/resize-observer/devicepixel.html85
1 files changed, 85 insertions, 0 deletions
diff --git a/testing/web-platform/tests/resize-observer/devicepixel.html b/testing/web-platform/tests/resize-observer/devicepixel.html
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+++ b/testing/web-platform/tests/resize-observer/devicepixel.html
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+<!doctype html>
+<link rel="match" href="devicepixel-ref.html">
+<meta name="assert" content="Device pixel content box sizes and pixel snapping are correct in Resize Observer callback">
+<!--
+ This test verifies that the device pixel content box sizes available
+ in a resize observer callback are correct. Resize observer notifications
+ are delivered as the element is loaded. A box is then drawn using the
+ available dimensions in device pixels. The result is compared to the reference
+ which uses div and border to draw a box.
+-->
+
+<style>
+ #canvas2D {
+ width: 100%;
+ height: 100%;
+ }
+ #canvas2DPadding14 {
+ width: 100%;
+ height: 100%;
+ }
+ #outer {
+ padding-top: 1.7px;
+ width: 300.8px;
+ height: 250.1px;
+ }
+ #outer2 {
+ padding-top: 1.4px;
+ width: 300.8px;
+ height: 250.1px;
+ }
+
+</style>
+<body>
+ <div id="outer">
+ <canvas id="canvas2D"></canvas>
+ </div>
+ <div id="outer2">
+ <canvas id="canvas2DPadding14"></canvas>
+ </div>
+</body>
+
+<script>
+ // Create a box using device pixel content box dimensions
+ function paint2D(ctx, snappedSize) {
+ ctx.beginPath();
+ // Use a linewidth of 2. Because the rectangle is drawn at 0,0 with
+ // its dimensions being the same as canvas dimensions, linewidth as it
+ // is drawn on the canvas will be 1.
+ ctx.lineWidth = window.devicePixelRatio * 2;
+ ctx.strokeStyle = "green";
+ ctx.rect(0, 0, snappedSize.inlineSize, snappedSize.blockSize);
+ ctx.stroke();
+ }
+
+ function updateCanvasSize2D(canvas2D, ctx, snappedSize) {
+ canvas2D.width = snappedSize.inlineSize;
+ canvas2D.height = snappedSize.blockSize;
+ paint2D(ctx, snappedSize);
+ }
+
+ (function() {
+ let canvas2D = document.querySelector("#canvas2D");
+ let canvas2DPadding14 = document.querySelector("#canvas2DPadding14");
+
+ function observeSizes() {
+ let ro = new ResizeObserver( entries => {
+ for (entry of entries) {
+ let size = entry.devicePixelContentBoxSize[0];
+ if (entry.target == canvas2D) {
+ let canvas2D = document.querySelector("#canvas2D");
+ let ctx = canvas2D.getContext("2d");
+ updateCanvasSize2D(canvas2D, ctx, size);
+ } else if (entry.target == canvas2DPadding14){
+ let canvas2DPadding14 = document.querySelector("#canvas2DPadding14");
+ let ctx = canvas2DPadding14.getContext("2d");
+ updateCanvasSize2D(canvas2DPadding14, ctx, size);
+ }
+ }
+ });
+ ro.observe(canvas2D, {box: "device-pixel-content-box"});
+ ro.observe(canvas2DPadding14, {box: "device-pixel-content-box"});
+ }
+ observeSizes();
+ })();
+</script>