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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /third_party/aom/av1/encoder/optical_flow.c | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | third_party/aom/av1/encoder/optical_flow.c | 1113 |
1 files changed, 1113 insertions, 0 deletions
diff --git a/third_party/aom/av1/encoder/optical_flow.c b/third_party/aom/av1/encoder/optical_flow.c new file mode 100644 index 0000000000..dc168e7aee --- /dev/null +++ b/third_party/aom/av1/encoder/optical_flow.c @@ -0,0 +1,1113 @@ +/* + * Copyright (c) 2016, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ +#include <math.h> +#include <limits.h> + +#include "config/aom_config.h" + +#include "aom_dsp/mathutils.h" +#include "aom_mem/aom_mem.h" + +#include "av1/common/av1_common_int.h" +#include "av1/encoder/encoder.h" +#include "av1/encoder/optical_flow.h" +#include "av1/encoder/sparse_linear_solver.h" +#include "av1/encoder/reconinter_enc.h" + +#if CONFIG_OPTICAL_FLOW_API + +void av1_init_opfl_params(OPFL_PARAMS *opfl_params) { + opfl_params->pyramid_levels = OPFL_PYRAMID_LEVELS; + opfl_params->warping_steps = OPFL_WARPING_STEPS; + opfl_params->lk_params = NULL; +} + +void av1_init_lk_params(LK_PARAMS *lk_params) { + lk_params->window_size = OPFL_WINDOW_SIZE; +} + +// Helper function to determine whether a frame is encoded with high bit-depth. +static INLINE int is_frame_high_bitdepth(const YV12_BUFFER_CONFIG *frame) { + return (frame->flags & YV12_FLAG_HIGHBITDEPTH) ? 1 : 0; +} + +// Helper function to determine whether optical flow method is sparse. +static INLINE int is_sparse(const OPFL_PARAMS *opfl_params) { + return (opfl_params->flags & OPFL_FLAG_SPARSE) ? 1 : 0; +} + +static void gradients_over_window(const YV12_BUFFER_CONFIG *frame, + const YV12_BUFFER_CONFIG *ref_frame, + const double x_coord, const double y_coord, + const int window_size, const int bit_depth, + double *ix, double *iy, double *it, + LOCALMV *mv); + +// coefficients for bilinear interpolation on unit square +static int pixel_interp(const double x, const double y, const double b00, + const double b01, const double b10, const double b11) { + const int xint = (int)x; + const int yint = (int)y; + const double xdec = x - xint; + const double ydec = y - yint; + const double a = (1 - xdec) * (1 - ydec); + const double b = xdec * (1 - ydec); + const double c = (1 - xdec) * ydec; + const double d = xdec * ydec; + // if x, y are already integers, this results to b00 + int interp = (int)round(a * b00 + b * b01 + c * b10 + d * b11); + return interp; +} + +// Scharr filter to compute spatial gradient +static void spatial_gradient(const YV12_BUFFER_CONFIG *frame, const int x_coord, + const int y_coord, const int direction, + double *derivative) { + double *filter; + // Scharr filters + double gx[9] = { -3, 0, 3, -10, 0, 10, -3, 0, 3 }; + double gy[9] = { -3, -10, -3, 0, 0, 0, 3, 10, 3 }; + if (direction == 0) { // x direction + filter = gx; + } else { // y direction + filter = gy; + } + int idx = 0; + double d = 0; + for (int yy = -1; yy <= 1; yy++) { + for (int xx = -1; xx <= 1; xx++) { + d += filter[idx] * + frame->y_buffer[(y_coord + yy) * frame->y_stride + (x_coord + xx)]; + idx++; + } + } + // normalization scaling factor for scharr + *derivative = d / 32.0; +} + +// Determine the spatial gradient at subpixel locations +// For example, when reducing images for pyramidal LK, +// corners found in original image may be at subpixel locations. +static void gradient_interp(double *fullpel_deriv, const double x_coord, + const double y_coord, const int w, const int h, + double *derivative) { + const int xint = (int)x_coord; + const int yint = (int)y_coord; + double interp; + if (xint + 1 > w - 1 || yint + 1 > h - 1) { + interp = fullpel_deriv[yint * w + xint]; + } else { + interp = pixel_interp(x_coord, y_coord, fullpel_deriv[yint * w + xint], + fullpel_deriv[yint * w + (xint + 1)], + fullpel_deriv[(yint + 1) * w + xint], + fullpel_deriv[(yint + 1) * w + (xint + 1)]); + } + + *derivative = interp; +} + +static void temporal_gradient(const YV12_BUFFER_CONFIG *frame, + const YV12_BUFFER_CONFIG *frame2, + const double x_coord, const double y_coord, + const int bit_depth, double *derivative, + LOCALMV *mv) { + const int w = 2; + const int h = 2; + uint8_t pred1[4]; + uint8_t pred2[4]; + + const int y = (int)y_coord; + const int x = (int)x_coord; + const double ydec = y_coord - y; + const double xdec = x_coord - x; + const int is_intrabc = 0; // Is intra-copied? + const int is_high_bitdepth = is_frame_high_bitdepth(frame2); + const int subsampling_x = 0, subsampling_y = 0; // for y-buffer + const int_interpfilters interp_filters = + av1_broadcast_interp_filter(MULTITAP_SHARP); + const int plane = 0; // y-plane + const struct buf_2d ref_buf2 = { NULL, frame2->y_buffer, frame2->y_crop_width, + frame2->y_crop_height, frame2->y_stride }; + struct scale_factors scale; + av1_setup_scale_factors_for_frame(&scale, frame->y_crop_width, + frame->y_crop_height, frame->y_crop_width, + frame->y_crop_height); + InterPredParams inter_pred_params; + av1_init_inter_params(&inter_pred_params, w, h, y, x, subsampling_x, + subsampling_y, bit_depth, is_high_bitdepth, is_intrabc, + &scale, &ref_buf2, interp_filters); + inter_pred_params.interp_filter_params[0] = + &av1_interp_filter_params_list[interp_filters.as_filters.x_filter]; + inter_pred_params.interp_filter_params[1] = + &av1_interp_filter_params_list[interp_filters.as_filters.y_filter]; + inter_pred_params.conv_params = get_conv_params(0, plane, bit_depth); + MV newmv = { .row = (int16_t)round((mv->row + xdec) * 8), + .col = (int16_t)round((mv->col + ydec) * 8) }; + av1_enc_build_one_inter_predictor(pred2, w, &newmv, &inter_pred_params); + const struct buf_2d ref_buf1 = { NULL, frame->y_buffer, frame->y_crop_width, + frame->y_crop_height, frame->y_stride }; + av1_init_inter_params(&inter_pred_params, w, h, y, x, subsampling_x, + subsampling_y, bit_depth, is_high_bitdepth, is_intrabc, + &scale, &ref_buf1, interp_filters); + inter_pred_params.interp_filter_params[0] = + &av1_interp_filter_params_list[interp_filters.as_filters.x_filter]; + inter_pred_params.interp_filter_params[1] = + &av1_interp_filter_params_list[interp_filters.as_filters.y_filter]; + inter_pred_params.conv_params = get_conv_params(0, plane, bit_depth); + MV zeroMV = { .row = (int16_t)round(xdec * 8), + .col = (int16_t)round(ydec * 8) }; + av1_enc_build_one_inter_predictor(pred1, w, &zeroMV, &inter_pred_params); + + *derivative = pred2[0] - pred1[0]; +} + +// Numerical differentiate over window_size x window_size surrounding (x,y) +// location. Alters ix, iy, it to contain numerical partial derivatives +static void gradients_over_window(const YV12_BUFFER_CONFIG *frame, + const YV12_BUFFER_CONFIG *ref_frame, + const double x_coord, const double y_coord, + const int window_size, const int bit_depth, + double *ix, double *iy, double *it, + LOCALMV *mv) { + const double left = x_coord - window_size / 2.0; + const double top = y_coord - window_size / 2.0; + // gradient operators need pixel before and after (start at 1) + const double x_start = AOMMAX(1, left); + const double y_start = AOMMAX(1, top); + const int frame_height = frame->y_crop_height; + const int frame_width = frame->y_crop_width; + double deriv_x; + double deriv_y; + double deriv_t; + + const double x_end = AOMMIN(x_coord + window_size / 2.0, frame_width - 2); + const double y_end = AOMMIN(y_coord + window_size / 2.0, frame_height - 2); + const int xs = (int)AOMMAX(1, x_start - 1); + const int ys = (int)AOMMAX(1, y_start - 1); + const int xe = (int)AOMMIN(x_end + 2, frame_width - 2); + const int ye = (int)AOMMIN(y_end + 2, frame_height - 2); + // with normalization, gradients may be double values + double *fullpel_dx = aom_malloc((ye - ys) * (xe - xs) * sizeof(deriv_x)); + double *fullpel_dy = aom_malloc((ye - ys) * (xe - xs) * sizeof(deriv_y)); + if (!fullpel_dx || !fullpel_dy) { + aom_free(fullpel_dx); + aom_free(fullpel_dy); + return; + } + + // TODO(any): This could be more efficient in the case that x_coord + // and y_coord are integers.. but it may look more messy. + + // calculate spatial gradients at full pixel locations + for (int j = ys; j < ye; j++) { + for (int i = xs; i < xe; i++) { + spatial_gradient(frame, i, j, 0, &deriv_x); + spatial_gradient(frame, i, j, 1, &deriv_y); + int idx = (j - ys) * (xe - xs) + (i - xs); + fullpel_dx[idx] = deriv_x; + fullpel_dy[idx] = deriv_y; + } + } + // compute numerical differentiation for every pixel in window + // (this potentially includes subpixels) + for (double j = y_start; j < y_end; j++) { + for (double i = x_start; i < x_end; i++) { + temporal_gradient(frame, ref_frame, i, j, bit_depth, &deriv_t, mv); + gradient_interp(fullpel_dx, i - xs, j - ys, xe - xs, ye - ys, &deriv_x); + gradient_interp(fullpel_dy, i - xs, j - ys, xe - xs, ye - ys, &deriv_y); + int idx = (int)(j - top) * window_size + (int)(i - left); + ix[idx] = deriv_x; + iy[idx] = deriv_y; + it[idx] = deriv_t; + } + } + // TODO(any): to avoid setting deriv arrays to zero for every iteration, + // could instead pass these two values back through function call + // int first_idx = (int)(y_start - top) * window_size + (int)(x_start - left); + // int width = window_size - ((int)(x_start - left) + (int)(left + window_size + // - x_end)); + + aom_free(fullpel_dx); + aom_free(fullpel_dy); +} + +// To compute eigenvalues of 2x2 matrix: Solve for lambda where +// Determinant(matrix - lambda*identity) == 0 +static void eigenvalues_2x2(const double *matrix, double *eig) { + const double a = 1; + const double b = -1 * matrix[0] - matrix[3]; + const double c = -1 * matrix[1] * matrix[2] + matrix[0] * matrix[3]; + // quadratic formula + const double discriminant = b * b - 4 * a * c; + eig[0] = (-b - sqrt(discriminant)) / (2.0 * a); + eig[1] = (-b + sqrt(discriminant)) / (2.0 * a); + // double check that eigenvalues are ordered by magnitude + if (fabs(eig[0]) > fabs(eig[1])) { + double tmp = eig[0]; + eig[0] = eig[1]; + eig[1] = tmp; + } +} + +// Shi-Tomasi corner detection criteria +static double corner_score(const YV12_BUFFER_CONFIG *frame_to_filter, + const YV12_BUFFER_CONFIG *ref_frame, const int x, + const int y, double *i_x, double *i_y, double *i_t, + const int n, const int bit_depth) { + double eig[2]; + LOCALMV mv = { .row = 0, .col = 0 }; + // TODO(any): technically, ref_frame and i_t are not used by corner score + // so these could be replaced by dummy variables, + // or change this to spatial gradient function over window only + gradients_over_window(frame_to_filter, ref_frame, x, y, n, bit_depth, i_x, + i_y, i_t, &mv); + double Mres1[1] = { 0 }, Mres2[1] = { 0 }, Mres3[1] = { 0 }; + multiply_mat(i_x, i_x, Mres1, 1, n * n, 1); + multiply_mat(i_x, i_y, Mres2, 1, n * n, 1); + multiply_mat(i_y, i_y, Mres3, 1, n * n, 1); + double M[4] = { Mres1[0], Mres2[0], Mres2[0], Mres3[0] }; + eigenvalues_2x2(M, eig); + return fabs(eig[0]); +} + +// Finds corners in frame_to_filter +// For less strict requirements (i.e. more corners), decrease threshold +static int detect_corners(const YV12_BUFFER_CONFIG *frame_to_filter, + const YV12_BUFFER_CONFIG *ref_frame, + const int maxcorners, int *ref_corners, + const int bit_depth) { + const int frame_height = frame_to_filter->y_crop_height; + const int frame_width = frame_to_filter->y_crop_width; + // TODO(any): currently if maxcorners is decreased, then it only means + // corners will be omited from bottom-right of image. if maxcorners + // is actually used, then this algorithm would need to re-iterate + // and choose threshold based on that + assert(maxcorners == frame_height * frame_width); + int countcorners = 0; + const double threshold = 0.1; + double score; + const int n = 3; + double i_x[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + double i_y[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + double i_t[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + const int fromedge = n; + double max_score = corner_score(frame_to_filter, ref_frame, fromedge, + fromedge, i_x, i_y, i_t, n, bit_depth); + // rough estimate of max corner score in image + for (int x = fromedge; x < frame_width - fromedge; x += 1) { + for (int y = fromedge; y < frame_height - fromedge; y += frame_height / 5) { + for (int i = 0; i < n * n; i++) { + i_x[i] = 0; + i_y[i] = 0; + i_t[i] = 0; + } + score = corner_score(frame_to_filter, ref_frame, x, y, i_x, i_y, i_t, n, + bit_depth); + if (score > max_score) { + max_score = score; + } + } + } + // score all the points and choose corners over threshold + for (int x = fromedge; x < frame_width - fromedge; x += 1) { + for (int y = fromedge; + (y < frame_height - fromedge) && countcorners < maxcorners; y += 1) { + for (int i = 0; i < n * n; i++) { + i_x[i] = 0; + i_y[i] = 0; + i_t[i] = 0; + } + score = corner_score(frame_to_filter, ref_frame, x, y, i_x, i_y, i_t, n, + bit_depth); + if (score > threshold * max_score) { + ref_corners[countcorners * 2] = x; + ref_corners[countcorners * 2 + 1] = y; + countcorners++; + } + } + } + return countcorners; +} + +// weights is an nxn matrix. weights is filled with a gaussian function, +// with independent variable: distance from the center point. +static void gaussian(const double sigma, const int n, const int normalize, + double *weights) { + double total_weight = 0; + for (int j = 0; j < n; j++) { + for (int i = 0; i < n; i++) { + double distance = sqrt(pow(n / 2 - i, 2) + pow(n / 2 - j, 2)); + double weight = exp(-0.5 * pow(distance / sigma, 2)); + weights[j * n + i] = weight; + total_weight += weight; + } + } + if (normalize == 1) { + for (int j = 0; j < n; j++) { + weights[j] = weights[j] / total_weight; + } + } +} + +static double convolve(const double *filter, const int *img, const int size) { + double result = 0; + for (int i = 0; i < size; i++) { + result += filter[i] * img[i]; + } + return result; +} + +// Applies a Gaussian low-pass smoothing filter to produce +// a corresponding lower resolution image with halved dimensions +static void reduce(uint8_t *img, int height, int width, int stride, + uint8_t *reduced_img) { + const int new_width = width / 2; + const int window_size = 5; + const double gaussian_filter[25] = { + 1. / 256, 1.0 / 64, 3. / 128, 1. / 64, 1. / 256, 1. / 64, 1. / 16, + 3. / 32, 1. / 16, 1. / 64, 3. / 128, 3. / 32, 9. / 64, 3. / 32, + 3. / 128, 1. / 64, 1. / 16, 3. / 32, 1. / 16, 1. / 64, 1. / 256, + 1. / 64, 3. / 128, 1. / 64, 1. / 256 + }; + // filter is 5x5 so need prev and forward 2 pixels + int img_section[25]; + for (int y = 0; y < height - 1; y += 2) { + for (int x = 0; x < width - 1; x += 2) { + int i = 0; + for (int yy = y - window_size / 2; yy <= y + window_size / 2; yy++) { + for (int xx = x - window_size / 2; xx <= x + window_size / 2; xx++) { + int yvalue = yy; + int xvalue = xx; + // copied pixels outside the boundary + if (yvalue < 0) yvalue = 0; + if (xvalue < 0) xvalue = 0; + if (yvalue >= height) yvalue = height - 1; + if (xvalue >= width) xvalue = width - 1; + img_section[i++] = img[yvalue * stride + xvalue]; + } + } + reduced_img[(y / 2) * new_width + (x / 2)] = (uint8_t)convolve( + gaussian_filter, img_section, window_size * window_size); + } + } +} + +static int cmpfunc(const void *a, const void *b) { + return (*(int *)a - *(int *)b); +} +static void filter_mvs(const MV_FILTER_TYPE mv_filter, const int frame_height, + const int frame_width, LOCALMV *localmvs, MV *mvs) { + const int n = 5; // window size + // for smoothing filter + const double gaussian_filter[25] = { + 1. / 256, 1. / 64, 3. / 128, 1. / 64, 1. / 256, 1. / 64, 1. / 16, + 3. / 32, 1. / 16, 1. / 64, 3. / 128, 3. / 32, 9. / 64, 3. / 32, + 3. / 128, 1. / 64, 1. / 16, 3. / 32, 1. / 16, 1. / 64, 1. / 256, + 1. / 64, 3. / 128, 1. / 64, 1. / 256 + }; + // for median filter + int mvrows[25]; + int mvcols[25]; + if (mv_filter != MV_FILTER_NONE) { + for (int y = 0; y < frame_height; y++) { + for (int x = 0; x < frame_width; x++) { + int center_idx = y * frame_width + x; + int i = 0; + double filtered_row = 0; + double filtered_col = 0; + for (int yy = y - n / 2; yy <= y + n / 2; yy++) { + for (int xx = x - n / 2; xx <= x + n / 2; xx++) { + int yvalue = yy; + int xvalue = xx; + // copied pixels outside the boundary + if (yvalue < 0) yvalue = 0; + if (xvalue < 0) xvalue = 0; + if (yvalue >= frame_height) yvalue = frame_height - 1; + if (xvalue >= frame_width) xvalue = frame_width - 1; + int index = yvalue * frame_width + xvalue; + if (mv_filter == MV_FILTER_SMOOTH) { + filtered_row += mvs[index].row * gaussian_filter[i]; + filtered_col += mvs[index].col * gaussian_filter[i]; + } else if (mv_filter == MV_FILTER_MEDIAN) { + mvrows[i] = mvs[index].row; + mvcols[i] = mvs[index].col; + } + i++; + } + } + + MV mv = mvs[center_idx]; + if (mv_filter == MV_FILTER_SMOOTH) { + mv.row = (int16_t)filtered_row; + mv.col = (int16_t)filtered_col; + } else if (mv_filter == MV_FILTER_MEDIAN) { + qsort(mvrows, 25, sizeof(mv.row), cmpfunc); + qsort(mvcols, 25, sizeof(mv.col), cmpfunc); + mv.row = mvrows[25 / 2]; + mv.col = mvcols[25 / 2]; + } + LOCALMV localmv = { .row = ((double)mv.row) / 8, + .col = ((double)mv.row) / 8 }; + localmvs[y * frame_width + x] = localmv; + // if mvs array is immediately updated here, then the result may + // propagate to other pixels. + } + } + for (int i = 0; i < frame_height * frame_width; i++) { + MV mv = { .row = (int16_t)round(8 * localmvs[i].row), + .col = (int16_t)round(8 * localmvs[i].col) }; + mvs[i] = mv; + } + } +} + +// Computes optical flow at a single pyramid level, +// using Lucas-Kanade algorithm. +// Modifies mvs array. +static void lucas_kanade(const YV12_BUFFER_CONFIG *from_frame, + const YV12_BUFFER_CONFIG *to_frame, const int level, + const LK_PARAMS *lk_params, const int num_ref_corners, + int *ref_corners, const int mv_stride, + const int bit_depth, LOCALMV *mvs) { + assert(lk_params->window_size > 0 && lk_params->window_size % 2 == 0); + const int n = lk_params->window_size; + // algorithm is sensitive to window size + double *i_x = (double *)aom_malloc(n * n * sizeof(*i_x)); + double *i_y = (double *)aom_malloc(n * n * sizeof(*i_y)); + double *i_t = (double *)aom_malloc(n * n * sizeof(*i_t)); + double *weights = (double *)aom_malloc(n * n * sizeof(*weights)); + if (!i_x || !i_y || !i_t || !weights) goto free_lk_buf; + + const int expand_multiplier = (int)pow(2, level); + double sigma = 0.2 * n; + // normalizing doesn't really affect anything since it's applied + // to every component of M and b + gaussian(sigma, n, 0, weights); + for (int i = 0; i < num_ref_corners; i++) { + const double x_coord = 1.0 * ref_corners[i * 2] / expand_multiplier; + const double y_coord = 1.0 * ref_corners[i * 2 + 1] / expand_multiplier; + int highres_x = ref_corners[i * 2]; + int highres_y = ref_corners[i * 2 + 1]; + int mv_idx = highres_y * (mv_stride) + highres_x; + LOCALMV mv_old = mvs[mv_idx]; + mv_old.row = mv_old.row / expand_multiplier; + mv_old.col = mv_old.col / expand_multiplier; + // using this instead of memset, since it's not completely + // clear if zero memset works on double arrays + for (int j = 0; j < n * n; j++) { + i_x[j] = 0; + i_y[j] = 0; + i_t[j] = 0; + } + gradients_over_window(from_frame, to_frame, x_coord, y_coord, n, bit_depth, + i_x, i_y, i_t, &mv_old); + double Mres1[1] = { 0 }, Mres2[1] = { 0 }, Mres3[1] = { 0 }; + double bres1[1] = { 0 }, bres2[1] = { 0 }; + for (int j = 0; j < n * n; j++) { + Mres1[0] += weights[j] * i_x[j] * i_x[j]; + Mres2[0] += weights[j] * i_x[j] * i_y[j]; + Mres3[0] += weights[j] * i_y[j] * i_y[j]; + bres1[0] += weights[j] * i_x[j] * i_t[j]; + bres2[0] += weights[j] * i_y[j] * i_t[j]; + } + double M[4] = { Mres1[0], Mres2[0], Mres2[0], Mres3[0] }; + double b[2] = { -1 * bres1[0], -1 * bres2[0] }; + double eig[2] = { 1, 1 }; + eigenvalues_2x2(M, eig); + double threshold = 0.1; + if (fabs(eig[0]) > threshold) { + // if M is not invertible, then displacement + // will default to zeros + double u[2] = { 0, 0 }; + linsolve(2, M, 2, b, u); + int mult = 1; + if (level != 0) + mult = expand_multiplier; // mv doubles when resolution doubles + LOCALMV mv = { .row = (mult * (u[0] + mv_old.row)), + .col = (mult * (u[1] + mv_old.col)) }; + mvs[mv_idx] = mv; + mvs[mv_idx] = mv; + } + } +free_lk_buf: + aom_free(weights); + aom_free(i_t); + aom_free(i_x); + aom_free(i_y); +} + +// Warp the src_frame to warper_frame according to mvs. +// mvs point to src_frame +static void warp_back_frame(YV12_BUFFER_CONFIG *warped_frame, + const YV12_BUFFER_CONFIG *src_frame, + const LOCALMV *mvs, int mv_stride) { + int w, h; + const int fw = src_frame->y_crop_width; + const int fh = src_frame->y_crop_height; + const int src_fs = src_frame->y_stride, warped_fs = warped_frame->y_stride; + const uint8_t *src_buf = src_frame->y_buffer; + uint8_t *warped_buf = warped_frame->y_buffer; + double temp; + for (h = 0; h < fh; h++) { + for (w = 0; w < fw; w++) { + double cord_x = (double)w + mvs[h * mv_stride + w].col; + double cord_y = (double)h + mvs[h * mv_stride + w].row; + cord_x = fclamp(cord_x, 0, (double)(fw - 1)); + cord_y = fclamp(cord_y, 0, (double)(fh - 1)); + const int floorx = (int)floor(cord_x); + const int floory = (int)floor(cord_y); + const double fracx = cord_x - (double)floorx; + const double fracy = cord_y - (double)floory; + + temp = 0; + for (int hh = 0; hh < 2; hh++) { + const double weighth = hh ? (fracy) : (1 - fracy); + for (int ww = 0; ww < 2; ww++) { + const double weightw = ww ? (fracx) : (1 - fracx); + int y = floory + hh; + int x = floorx + ww; + y = clamp(y, 0, fh - 1); + x = clamp(x, 0, fw - 1); + temp += (double)src_buf[y * src_fs + x] * weightw * weighth; + } + } + warped_buf[h * warped_fs + w] = (uint8_t)round(temp); + } + } +} + +// Same as warp_back_frame, but using a better interpolation filter. +static void warp_back_frame_intp(YV12_BUFFER_CONFIG *warped_frame, + const YV12_BUFFER_CONFIG *src_frame, + const LOCALMV *mvs, int mv_stride) { + int w, h; + const int fw = src_frame->y_crop_width; + const int fh = src_frame->y_crop_height; + const int warped_fs = warped_frame->y_stride; + uint8_t *warped_buf = warped_frame->y_buffer; + const int blk = 2; + uint8_t temp_blk[4]; + + const int is_intrabc = 0; // Is intra-copied? + const int is_high_bitdepth = is_frame_high_bitdepth(src_frame); + const int subsampling_x = 0, subsampling_y = 0; // for y-buffer + const int_interpfilters interp_filters = + av1_broadcast_interp_filter(MULTITAP_SHARP2); + const int plane = 0; // y-plane + const struct buf_2d ref_buf2 = { NULL, src_frame->y_buffer, + src_frame->y_crop_width, + src_frame->y_crop_height, + src_frame->y_stride }; + const int bit_depth = src_frame->bit_depth; + struct scale_factors scale; + av1_setup_scale_factors_for_frame( + &scale, src_frame->y_crop_width, src_frame->y_crop_height, + src_frame->y_crop_width, src_frame->y_crop_height); + + for (h = 0; h < fh; h++) { + for (w = 0; w < fw; w++) { + InterPredParams inter_pred_params; + av1_init_inter_params(&inter_pred_params, blk, blk, h, w, subsampling_x, + subsampling_y, bit_depth, is_high_bitdepth, + is_intrabc, &scale, &ref_buf2, interp_filters); + inter_pred_params.interp_filter_params[0] = + &av1_interp_filter_params_list[interp_filters.as_filters.x_filter]; + inter_pred_params.interp_filter_params[1] = + &av1_interp_filter_params_list[interp_filters.as_filters.y_filter]; + inter_pred_params.conv_params = get_conv_params(0, plane, bit_depth); + MV newmv = { .row = (int16_t)round((mvs[h * mv_stride + w].row) * 8), + .col = (int16_t)round((mvs[h * mv_stride + w].col) * 8) }; + av1_enc_build_one_inter_predictor(temp_blk, blk, &newmv, + &inter_pred_params); + warped_buf[h * warped_fs + w] = temp_blk[0]; + } + } +} + +#define DERIVATIVE_FILTER_LENGTH 7 +double filter[DERIVATIVE_FILTER_LENGTH] = { -1.0 / 60, 9.0 / 60, -45.0 / 60, 0, + 45.0 / 60, -9.0 / 60, 1.0 / 60 }; + +// Get gradient of the whole frame +static void get_frame_gradients(const YV12_BUFFER_CONFIG *from_frame, + const YV12_BUFFER_CONFIG *to_frame, double *ix, + double *iy, double *it, int grad_stride) { + int w, h, k, idx; + const int fw = from_frame->y_crop_width; + const int fh = from_frame->y_crop_height; + const int from_fs = from_frame->y_stride, to_fs = to_frame->y_stride; + const uint8_t *from_buf = from_frame->y_buffer; + const uint8_t *to_buf = to_frame->y_buffer; + + const int lh = DERIVATIVE_FILTER_LENGTH; + const int hleft = (lh - 1) / 2; + + for (h = 0; h < fh; h++) { + for (w = 0; w < fw; w++) { + // x + ix[h * grad_stride + w] = 0; + for (k = 0; k < lh; k++) { + // if we want to make this block dependent, need to extend the + // boundaries using other initializations. + idx = w + k - hleft; + idx = clamp(idx, 0, fw - 1); + ix[h * grad_stride + w] += filter[k] * 0.5 * + ((double)from_buf[h * from_fs + idx] + + (double)to_buf[h * to_fs + idx]); + } + // y + iy[h * grad_stride + w] = 0; + for (k = 0; k < lh; k++) { + // if we want to make this block dependent, need to extend the + // boundaries using other initializations. + idx = h + k - hleft; + idx = clamp(idx, 0, fh - 1); + iy[h * grad_stride + w] += filter[k] * 0.5 * + ((double)from_buf[idx * from_fs + w] + + (double)to_buf[idx * to_fs + w]); + } + // t + it[h * grad_stride + w] = + (double)to_buf[h * to_fs + w] - (double)from_buf[h * from_fs + w]; + } + } +} + +// Solve for linear equations given by the H-S method +static void solve_horn_schunck(const double *ix, const double *iy, + const double *it, int grad_stride, int width, + int height, const LOCALMV *init_mvs, + int init_mv_stride, LOCALMV *mvs, + int mv_stride) { + // TODO(bohanli): May just need to allocate the buffers once per optical flow + // calculation + int *row_pos = aom_calloc(width * height * 28, sizeof(*row_pos)); + int *col_pos = aom_calloc(width * height * 28, sizeof(*col_pos)); + double *values = aom_calloc(width * height * 28, sizeof(*values)); + double *mv_vec = aom_calloc(width * height * 2, sizeof(*mv_vec)); + double *mv_init_vec = aom_calloc(width * height * 2, sizeof(*mv_init_vec)); + double *temp_b = aom_calloc(width * height * 2, sizeof(*temp_b)); + double *b = aom_calloc(width * height * 2, sizeof(*b)); + if (!row_pos || !col_pos || !values || !mv_vec || !mv_init_vec || !temp_b || + !b) { + goto free_hs_solver_buf; + } + + // the location idx for neighboring pixels, k < 4 are the 4 direct neighbors + const int check_locs_y[12] = { 0, 0, -1, 1, -1, -1, 1, 1, 0, 0, -2, 2 }; + const int check_locs_x[12] = { -1, 1, 0, 0, -1, 1, -1, 1, -2, 2, 0, 0 }; + + int h, w, checkh, checkw, k, ret; + const int offset = height * width; + SPARSE_MTX A; + int c = 0; + const double lambda = 100; + + for (w = 0; w < width; w++) { + for (h = 0; h < height; h++) { + mv_init_vec[w * height + h] = init_mvs[h * init_mv_stride + w].col; + mv_init_vec[w * height + h + offset] = + init_mvs[h * init_mv_stride + w].row; + } + } + + // get matrix A + for (w = 0; w < width; w++) { + for (h = 0; h < height; h++) { + int center_num_direct = 4; + const int center_idx = w * height + h; + if (w == 0 || w == width - 1) center_num_direct--; + if (h == 0 || h == height - 1) center_num_direct--; + // diagonal entry for this row from the center pixel + double cor_w = center_num_direct * center_num_direct + center_num_direct; + row_pos[c] = center_idx; + col_pos[c] = center_idx; + values[c] = lambda * cor_w; + c++; + row_pos[c] = center_idx + offset; + col_pos[c] = center_idx + offset; + values[c] = lambda * cor_w; + c++; + // other entries from direct neighbors + for (k = 0; k < 4; k++) { + checkh = h + check_locs_y[k]; + checkw = w + check_locs_x[k]; + if (checkh < 0 || checkh >= height || checkw < 0 || checkw >= width) { + continue; + } + int this_idx = checkw * height + checkh; + int this_num_direct = 4; + if (checkw == 0 || checkw == width - 1) this_num_direct--; + if (checkh == 0 || checkh == height - 1) this_num_direct--; + cor_w = -center_num_direct - this_num_direct; + row_pos[c] = center_idx; + col_pos[c] = this_idx; + values[c] = lambda * cor_w; + c++; + row_pos[c] = center_idx + offset; + col_pos[c] = this_idx + offset; + values[c] = lambda * cor_w; + c++; + } + // entries from neighbors on the diagonal corners + for (k = 4; k < 8; k++) { + checkh = h + check_locs_y[k]; + checkw = w + check_locs_x[k]; + if (checkh < 0 || checkh >= height || checkw < 0 || checkw >= width) { + continue; + } + int this_idx = checkw * height + checkh; + cor_w = 2; + row_pos[c] = center_idx; + col_pos[c] = this_idx; + values[c] = lambda * cor_w; + c++; + row_pos[c] = center_idx + offset; + col_pos[c] = this_idx + offset; + values[c] = lambda * cor_w; + c++; + } + // entries from neighbors with dist of 2 + for (k = 8; k < 12; k++) { + checkh = h + check_locs_y[k]; + checkw = w + check_locs_x[k]; + if (checkh < 0 || checkh >= height || checkw < 0 || checkw >= width) { + continue; + } + int this_idx = checkw * height + checkh; + cor_w = 1; + row_pos[c] = center_idx; + col_pos[c] = this_idx; + values[c] = lambda * cor_w; + c++; + row_pos[c] = center_idx + offset; + col_pos[c] = this_idx + offset; + values[c] = lambda * cor_w; + c++; + } + } + } + ret = av1_init_sparse_mtx(row_pos, col_pos, values, c, 2 * width * height, + 2 * width * height, &A); + if (ret < 0) goto free_hs_solver_buf; + // subtract init mv part from b + av1_mtx_vect_multi_left(&A, mv_init_vec, temp_b, 2 * width * height); + for (int i = 0; i < 2 * width * height; i++) { + b[i] = -temp_b[i]; + } + av1_free_sparse_mtx_elems(&A); + + // add cross terms to A and modify b with ExEt / EyEt + for (w = 0; w < width; w++) { + for (h = 0; h < height; h++) { + int curidx = w * height + h; + // modify b + b[curidx] += -ix[h * grad_stride + w] * it[h * grad_stride + w]; + b[curidx + offset] += -iy[h * grad_stride + w] * it[h * grad_stride + w]; + // add cross terms to A + row_pos[c] = curidx; + col_pos[c] = curidx + offset; + values[c] = ix[h * grad_stride + w] * iy[h * grad_stride + w]; + c++; + row_pos[c] = curidx + offset; + col_pos[c] = curidx; + values[c] = ix[h * grad_stride + w] * iy[h * grad_stride + w]; + c++; + } + } + // Add diagonal terms to A + for (int i = 0; i < c; i++) { + if (row_pos[i] == col_pos[i]) { + if (row_pos[i] < offset) { + w = row_pos[i] / height; + h = row_pos[i] % height; + values[i] += pow(ix[h * grad_stride + w], 2); + } else { + w = (row_pos[i] - offset) / height; + h = (row_pos[i] - offset) % height; + values[i] += pow(iy[h * grad_stride + w], 2); + } + } + } + + ret = av1_init_sparse_mtx(row_pos, col_pos, values, c, 2 * width * height, + 2 * width * height, &A); + if (ret < 0) goto free_hs_solver_buf; + + // solve for the mvs + ret = av1_conjugate_gradient_sparse(&A, b, 2 * width * height, mv_vec); + if (ret < 0) goto free_hs_solver_buf; + + // copy mvs + for (w = 0; w < width; w++) { + for (h = 0; h < height; h++) { + mvs[h * mv_stride + w].col = mv_vec[w * height + h]; + mvs[h * mv_stride + w].row = mv_vec[w * height + h + offset]; + } + } +free_hs_solver_buf: + aom_free(row_pos); + aom_free(col_pos); + aom_free(values); + aom_free(mv_vec); + aom_free(mv_init_vec); + aom_free(b); + aom_free(temp_b); + av1_free_sparse_mtx_elems(&A); +} + +// Calculate optical flow from from_frame to to_frame using the H-S method. +static void horn_schunck(const YV12_BUFFER_CONFIG *from_frame, + const YV12_BUFFER_CONFIG *to_frame, const int level, + const int mv_stride, const int mv_height, + const int mv_width, const OPFL_PARAMS *opfl_params, + LOCALMV *mvs) { + // mvs are always on level 0, here we define two new mv arrays that is of size + // of this level. + const int fw = from_frame->y_crop_width; + const int fh = from_frame->y_crop_height; + const int factor = (int)pow(2, level); + int w, h, k, init_mv_stride; + LOCALMV *init_mvs = NULL, *refine_mvs = NULL; + double *ix = NULL, *iy = NULL, *it = NULL; + YV12_BUFFER_CONFIG temp_frame; + temp_frame.y_buffer = NULL; + if (level == 0) { + init_mvs = mvs; + init_mv_stride = mv_stride; + } else { + init_mvs = aom_calloc(fw * fh, sizeof(*mvs)); + if (!init_mvs) goto free_hs_buf; + init_mv_stride = fw; + for (h = 0; h < fh; h++) { + for (w = 0; w < fw; w++) { + init_mvs[h * init_mv_stride + w].row = + mvs[h * factor * mv_stride + w * factor].row / (double)factor; + init_mvs[h * init_mv_stride + w].col = + mvs[h * factor * mv_stride + w * factor].col / (double)factor; + } + } + } + refine_mvs = aom_calloc(fw * fh, sizeof(*mvs)); + if (!refine_mvs) goto free_hs_buf; + // temp frame for warping + temp_frame.y_buffer = + (uint8_t *)aom_calloc(fh * fw, sizeof(*temp_frame.y_buffer)); + if (!temp_frame.y_buffer) goto free_hs_buf; + temp_frame.y_crop_height = fh; + temp_frame.y_crop_width = fw; + temp_frame.y_stride = fw; + // gradient buffers + ix = aom_calloc(fw * fh, sizeof(*ix)); + iy = aom_calloc(fw * fh, sizeof(*iy)); + it = aom_calloc(fw * fh, sizeof(*it)); + if (!ix || !iy || !it) goto free_hs_buf; + // For each warping step + for (k = 0; k < opfl_params->warping_steps; k++) { + // warp from_frame with init_mv + if (level == 0) { + warp_back_frame_intp(&temp_frame, to_frame, init_mvs, init_mv_stride); + } else { + warp_back_frame(&temp_frame, to_frame, init_mvs, init_mv_stride); + } + // calculate frame gradients + get_frame_gradients(from_frame, &temp_frame, ix, iy, it, fw); + // form linear equations and solve mvs + solve_horn_schunck(ix, iy, it, fw, fw, fh, init_mvs, init_mv_stride, + refine_mvs, fw); + // update init_mvs + for (h = 0; h < fh; h++) { + for (w = 0; w < fw; w++) { + init_mvs[h * init_mv_stride + w].col += refine_mvs[h * fw + w].col; + init_mvs[h * init_mv_stride + w].row += refine_mvs[h * fw + w].row; + } + } + } + // copy back the mvs if needed + if (level != 0) { + for (h = 0; h < mv_height; h++) { + for (w = 0; w < mv_width; w++) { + mvs[h * mv_stride + w].row = + init_mvs[h / factor * init_mv_stride + w / factor].row * + (double)factor; + mvs[h * mv_stride + w].col = + init_mvs[h / factor * init_mv_stride + w / factor].col * + (double)factor; + } + } + } +free_hs_buf: + if (level != 0) aom_free(init_mvs); + aom_free(refine_mvs); + aom_free(temp_frame.y_buffer); + aom_free(ix); + aom_free(iy); + aom_free(it); +} + +// Apply optical flow iteratively at each pyramid level +static void pyramid_optical_flow(const YV12_BUFFER_CONFIG *from_frame, + const YV12_BUFFER_CONFIG *to_frame, + const int bit_depth, + const OPFL_PARAMS *opfl_params, + const OPTFLOW_METHOD method, LOCALMV *mvs) { + assert(opfl_params->pyramid_levels > 0 && + opfl_params->pyramid_levels <= MAX_PYRAMID_LEVELS); + int levels = opfl_params->pyramid_levels; + const int frame_height = from_frame->y_crop_height; + const int frame_width = from_frame->y_crop_width; + if ((frame_height / pow(2.0, levels - 1) < 50 || + frame_height / pow(2.0, levels - 1) < 50) && + levels > 1) + levels = levels - 1; + uint8_t *images1[MAX_PYRAMID_LEVELS] = { NULL }; + uint8_t *images2[MAX_PYRAMID_LEVELS] = { NULL }; + int *ref_corners = NULL; + + images1[0] = from_frame->y_buffer; + images2[0] = to_frame->y_buffer; + YV12_BUFFER_CONFIG *buffers1 = aom_malloc(levels * sizeof(*buffers1)); + YV12_BUFFER_CONFIG *buffers2 = aom_malloc(levels * sizeof(*buffers2)); + if (!buffers1 || !buffers2) goto free_pyramid_buf; + buffers1[0] = *from_frame; + buffers2[0] = *to_frame; + int fw = frame_width; + int fh = frame_height; + for (int i = 1; i < levels; i++) { + // TODO(bohanli): may need to extend buffers for better interpolation SIMD + images1[i] = (uint8_t *)aom_calloc(fh / 2 * fw / 2, sizeof(*images1[i])); + images2[i] = (uint8_t *)aom_calloc(fh / 2 * fw / 2, sizeof(*images2[i])); + if (!images1[i] || !images2[i]) goto free_pyramid_buf; + int stride; + if (i == 1) + stride = from_frame->y_stride; + else + stride = fw; + reduce(images1[i - 1], fh, fw, stride, images1[i]); + reduce(images2[i - 1], fh, fw, stride, images2[i]); + fh /= 2; + fw /= 2; + YV12_BUFFER_CONFIG a = { .y_buffer = images1[i], + .y_crop_width = fw, + .y_crop_height = fh, + .y_stride = fw }; + YV12_BUFFER_CONFIG b = { .y_buffer = images2[i], + .y_crop_width = fw, + .y_crop_height = fh, + .y_stride = fw }; + buffers1[i] = a; + buffers2[i] = b; + } + // Compute corners for specific frame + int num_ref_corners = 0; + if (is_sparse(opfl_params)) { + int maxcorners = from_frame->y_crop_width * from_frame->y_crop_height; + ref_corners = aom_malloc(maxcorners * 2 * sizeof(*ref_corners)); + if (!ref_corners) goto free_pyramid_buf; + num_ref_corners = detect_corners(from_frame, to_frame, maxcorners, + ref_corners, bit_depth); + } + const int stop_level = 0; + for (int i = levels - 1; i >= stop_level; i--) { + if (method == LUCAS_KANADE) { + assert(is_sparse(opfl_params)); + lucas_kanade(&buffers1[i], &buffers2[i], i, opfl_params->lk_params, + num_ref_corners, ref_corners, buffers1[0].y_crop_width, + bit_depth, mvs); + } else if (method == HORN_SCHUNCK) { + assert(!is_sparse(opfl_params)); + horn_schunck(&buffers1[i], &buffers2[i], i, buffers1[0].y_crop_width, + buffers1[0].y_crop_height, buffers1[0].y_crop_width, + opfl_params, mvs); + } + } +free_pyramid_buf: + for (int i = 1; i < levels; i++) { + aom_free(images1[i]); + aom_free(images2[i]); + } + aom_free(ref_corners); + aom_free(buffers1); + aom_free(buffers2); +} +// Computes optical flow by applying algorithm at +// multiple pyramid levels of images (lower-resolution, smoothed images) +// This accounts for larger motions. +// Inputs: +// from_frame Frame buffer. +// to_frame: Frame buffer. MVs point from_frame -> to_frame. +// from_frame_idx: Index of from_frame. +// to_frame_idx: Index of to_frame. Return all zero MVs when idx are equal. +// bit_depth: +// opfl_params: contains algorithm-specific parameters. +// mv_filter: MV_FILTER_NONE, MV_FILTER_SMOOTH, or MV_FILTER_MEDIAN. +// method: LUCAS_KANADE, HORN_SCHUNCK +// mvs: pointer to MVs. Contains initialization, and modified +// based on optical flow. Must have +// dimensions = from_frame->y_crop_width * from_frame->y_crop_height +void av1_optical_flow(const YV12_BUFFER_CONFIG *from_frame, + const YV12_BUFFER_CONFIG *to_frame, + const int from_frame_idx, const int to_frame_idx, + const int bit_depth, const OPFL_PARAMS *opfl_params, + const MV_FILTER_TYPE mv_filter, + const OPTFLOW_METHOD method, MV *mvs) { + const int frame_height = from_frame->y_crop_height; + const int frame_width = from_frame->y_crop_width; + // TODO(any): deal with the case where frames are not of the same dimensions + assert(frame_height == to_frame->y_crop_height && + frame_width == to_frame->y_crop_width); + if (from_frame_idx == to_frame_idx) { + // immediately return all zero mvs when frame indices are equal + for (int yy = 0; yy < frame_height; yy++) { + for (int xx = 0; xx < frame_width; xx++) { + MV mv = { .row = 0, .col = 0 }; + mvs[yy * frame_width + xx] = mv; + } + } + return; + } + + // Initialize double mvs based on input parameter mvs array + LOCALMV *localmvs = + aom_malloc(frame_height * frame_width * sizeof(*localmvs)); + if (!localmvs) return; + + filter_mvs(MV_FILTER_SMOOTH, frame_height, frame_width, localmvs, mvs); + + for (int i = 0; i < frame_width * frame_height; i++) { + MV mv = mvs[i]; + LOCALMV localmv = { .row = ((double)mv.row) / 8, + .col = ((double)mv.col) / 8 }; + localmvs[i] = localmv; + } + // Apply optical flow algorithm + pyramid_optical_flow(from_frame, to_frame, bit_depth, opfl_params, method, + localmvs); + + // Update original mvs array + for (int j = 0; j < frame_height; j++) { + for (int i = 0; i < frame_width; i++) { + int idx = j * frame_width + i; + if (j + localmvs[idx].row < 0 || j + localmvs[idx].row >= frame_height || + i + localmvs[idx].col < 0 || i + localmvs[idx].col >= frame_width) { + continue; + } + MV mv = { .row = (int16_t)round(8 * localmvs[idx].row), + .col = (int16_t)round(8 * localmvs[idx].col) }; + mvs[idx] = mv; + } + } + + filter_mvs(mv_filter, frame_height, frame_width, localmvs, mvs); + + aom_free(localmvs); +} +#endif |