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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /third_party/aom/av1/encoder/random.h | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | third_party/aom/av1/encoder/random.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/third_party/aom/av1/encoder/random.h b/third_party/aom/av1/encoder/random.h new file mode 100644 index 0000000000..efe909b6db --- /dev/null +++ b/third_party/aom/av1/encoder/random.h @@ -0,0 +1,85 @@ +/* + * Copyright (c) 2017, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#ifndef AOM_AV1_ENCODER_RANDOM_H_ +#define AOM_AV1_ENCODER_RANDOM_H_ + +#include <stdint.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// Advance the generator to its next state, and generate the next 32-bit output. +// Note that the low bits of this output are comparatively low-quality, so users +// of this function should ensure that the high bits factor through to their +// outputs. +static INLINE uint32_t lcg_next(uint32_t *state) { + *state = (uint32_t)(*state * 1103515245ULL + 12345); + return *state; +} + +// Generate a random number in the range [0, 32768). +static INLINE uint32_t lcg_rand16(uint32_t *state) { + return (lcg_next(state) / 65536) % 32768; +} + +// Generate a random number in the range [0, n) +// This is implemented as (rand() * n) / <range of RNG> rather than +// rand() % n, for a few reasons: This implementation is faster and less biased, +// and if is a power of 2, this uses the higher-quality top bits from the RNG +// output rather than the lower-quality bottom bits. +static INLINE uint32_t lcg_randint(uint32_t *state, uint32_t n) { + uint64_t v = ((uint64_t)lcg_next(state) * n) >> 32; + return (uint32_t)v; +} + +// Generate a random number in the range [lo, hi) +static INLINE uint32_t lcg_randrange(uint32_t *state, uint32_t lo, + uint32_t hi) { + assert(lo < hi); + return lo + lcg_randint(state, hi - lo); +} + +// Pick k distinct numbers from the set {0, ..., n-1} +// All possible sets of k numbers, and all possible orderings of those numbers, +// are equally likely. +// +// Note: The algorithm used here uses resampling to avoid choosing repeated +// values. This works well as long as n >> k, but can potentially lead to many +// resampling attempts if n is equal to or only slightly larger than k. +static INLINE void lcg_pick(int n, int k, int *out, unsigned int *seed) { + assert(0 <= k && k <= n); + for (int i = 0; i < k; i++) { + int v; + + // Inner resampling loop + // We have to use a goto here because C does not have a multi-level continue + // statement + resample: + v = (int)lcg_randint(seed, n); + for (int j = 0; j < i; j++) { + if (v == out[j]) { + // Repeated v, resample + goto resample; + } + } + + // New v, accept + out[i] = v; + } +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // AOM_AV1_ENCODER_RANDOM_H_ |