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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /third_party/rust/khronos-egl/src
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/khronos-egl/src')
-rw-r--r--third_party/rust/khronos-egl/src/lib.rs2652
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diff --git a/third_party/rust/khronos-egl/src/lib.rs b/third_party/rust/khronos-egl/src/lib.rs
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+//! This crate provides a binding for the Khronos EGL 1.5 API.
+//! It was originally a fork of the [egl](https://crates.io/crates/egl) crate,
+//! which is left unmaintained.
+//!
+//! ## Usage
+//!
+//! You can access the EGL API using an [`Instance`]
+//! object defined by either statically linking with `libEGL.so.1` at compile time,
+//! or dynamically loading the EGL library at runtime.
+//!
+//! ### Static linking
+//!
+//! You must enable static linking using the `static` feature in your `Cargo.toml`:
+//! ```toml
+//! khronos-egl = { version = ..., features = ["static"] }
+//! ```
+//!
+//! This will add a dependency to the [`pkg-config`](https://crates.io/crates/pkg-config) crate,
+//! necessary to find the EGL library at compile time.
+//! Here is a simple example showing how to use this library to create an EGL context when static linking is enabled.
+//!
+//! ```rust
+//! extern crate khronos_egl as egl;
+//!
+//! fn main() -> Result<(), egl::Error> {
+//! // Create an EGL API instance.
+//! // The `egl::Static` API implementation is only available when the `static` feature is enabled.
+//! let egl = egl::Instance::new(egl::Static);
+//!
+//! let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
+//! let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
+//! egl.initialize(display)?;
+//!
+//! let attributes = [
+//! egl::RED_SIZE, 8,
+//! egl::GREEN_SIZE, 8,
+//! egl::BLUE_SIZE, 8,
+//! egl::NONE
+//! ];
+//!
+//! let config = egl.choose_first_config(display, &attributes)?.expect("unable to find an appropriate ELG configuration");
+//!
+//! let context_attributes = [
+//! egl::CONTEXT_MAJOR_VERSION, 4,
+//! egl::CONTEXT_MINOR_VERSION, 0,
+//! egl::CONTEXT_OPENGL_PROFILE_MASK, egl::CONTEXT_OPENGL_CORE_PROFILE_BIT,
+//! egl::NONE
+//! ];
+//!
+//! egl.create_context(display, config, None, &context_attributes);
+//!
+//! Ok(())
+//! }
+//! ```
+//!
+//! The creation of a `Display` instance is not detailed here since it depends on your display server.
+//! It is created using the `get_display` function with a pointer to the display server connection handle.
+//! For instance, if you are using the [wayland-client](https://crates.io/crates/wayland-client) crate,
+//! you can get this pointer using the `Display::get_display_ptr` method.
+//!
+//! #### Static API Instance
+//!
+//! It may be bothering in some applications to pass the `Instance` to every fonction that needs to call the EGL API.
+//! One workaround would be to define a static `Instance`,
+//! which should be possible to define at compile time using static linking.
+//! However this is not yet supported by the stable `rustc` compiler.
+//! With the nightly compiler,
+//! you can combine the `nightly` and `static` features so that this crate
+//! can provide a static `Instance`, called `API` that can then be accessed everywhere.
+//!
+//! ```
+//! # extern crate khronos_egl as egl;
+//! use egl::API as egl;
+//! ```
+//!
+//! ### Dynamic Linking
+//!
+//! Dynamic linking allows your application to accept multiple versions of EGL and be more flexible.
+//! You must enable dynamic linking using the `dynamic` feature in your `Cargo.toml`:
+//! ```toml
+//! khronos-egl = { version = ..., features = ["dynamic"] }
+//! ```
+//!
+//! This will add a dependency to the [`libloading`](https://crates.io/crates/libloading) crate,
+//! necessary to find the EGL library at runtime.
+//! You can then load the EGL API into a `Instance<Dynamic<libloading::Library>>` as follows:
+//!
+//! ```
+//! # extern crate khronos_egl as egl;
+//! let lib = unsafe { libloading::Library::new("libEGL.so.1") }.expect("unable to find libEGL.so.1");
+//! let egl = unsafe { egl::DynamicInstance::<egl::EGL1_4>::load_required_from(lib) }.expect("unable to load libEGL.so.1");
+//! ```
+//!
+//! Here, `egl::EGL1_4` is used to specify what is the minimum required version of EGL that must be provided by `libEGL.so.1`.
+//! This will return a `DynamicInstance<egl::EGL1_4>`, however in that case where `libEGL.so.1` provides a more recent version of EGL,
+//! you can still upcast ths instance to provide version specific features:
+//! ```
+//! # extern crate khronos_egl as egl;
+//! # let lib = unsafe { libloading::Library::new("libEGL.so.1") }.expect("unable to find libEGL.so.1");
+//! # let egl = unsafe { egl::DynamicInstance::<egl::EGL1_4>::load_required_from(lib) }.expect("unable to load libEGL.so.1");
+//! match egl.upcast::<egl::EGL1_5>() {
+//! Some(egl1_5) => {
+//! // do something with EGL 1.5
+//! }
+//! None => {
+//! // do something with EGL 1.4 instead.
+//! }
+//! };
+//! ```
+//!
+//! ## Troubleshooting
+//!
+//! ### Static Linking with OpenGL ES
+//!
+//! When using OpenGL ES with `khronos-egl` with the `static` feature,
+//! it is necessary to place a dummy extern at the top of your application which links libEGL first, then GLESv1/2.
+//! This is because libEGL provides symbols required by GLESv1/2.
+//! Here's how to work around this:
+//!
+//! ```
+//! ##[link(name = "EGL")]
+//! ##[link(name = "GLESv2")]
+//! extern {}
+//! ```
+#![allow(non_upper_case_globals)]
+#![allow(non_snake_case)]
+
+extern crate libc;
+
+use std::convert::{TryFrom, TryInto};
+use std::ffi::CStr;
+use std::ffi::CString;
+use std::fmt;
+use std::ptr;
+
+use libc::{c_char, c_uint, c_void};
+
+/// EGL API provider.
+pub trait Api {
+ /// Version of the provided EGL API.
+ fn version(&self) -> Version;
+}
+
+pub trait Downcast<V> {
+ fn downcast(&self) -> &V;
+}
+
+impl<T> Downcast<T> for T {
+ fn downcast(&self) -> &T {
+ self
+ }
+}
+
+pub trait Upcast<V> {
+ fn upcast(&self) -> Option<&V>;
+}
+
+impl<T> Upcast<T> for T {
+ fn upcast(&self) -> Option<&T> {
+ Some(self)
+ }
+}
+
+/// EGL API instance.
+///
+/// An instance wraps an interface to the EGL API and provide
+/// rust-friendly access to it.
+pub struct Instance<T> {
+ api: T,
+}
+
+impl<T> Instance<T> {
+ /// Cast the API.
+ #[inline(always)]
+ pub fn cast_into<U: From<T>>(self) -> Instance<U> {
+ Instance {
+ api: self.api.into(),
+ }
+ }
+
+ /// Try to cast the API.
+ #[inline(always)]
+ pub fn try_cast_into<U: TryFrom<T>>(self) -> Result<Instance<U>, Instance<U::Error>> {
+ match self.api.try_into() {
+ Ok(t) => Ok(Instance { api: t }),
+ Err(e) => Err(Instance { api: e }),
+ }
+ }
+
+ /// Returns the version of the provided EGL API.
+ #[inline(always)]
+ pub fn version(&self) -> Version
+ where
+ T: Api,
+ {
+ self.api.version()
+ }
+}
+
+impl<T> Instance<T> {
+ #[inline(always)]
+ pub const fn new(api: T) -> Instance<T> {
+ Instance { api }
+ }
+}
+
+impl<T: fmt::Debug> fmt::Debug for Instance<T> {
+ #[inline(always)]
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "Instance({:?})", self.api)
+ }
+}
+
+impl<T> From<T> for Instance<T> {
+ #[inline(always)]
+ fn from(t: T) -> Instance<T> {
+ Instance::new(t)
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.0
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_0")]
+mod egl1_0 {
+ use super::*;
+
+ pub type Boolean = c_uint;
+ pub type Int = i32;
+ pub type Attrib = usize;
+ pub type EGLDisplay = *mut c_void;
+ pub type EGLConfig = *mut c_void;
+ pub type EGLContext = *mut c_void;
+ pub type EGLSurface = *mut c_void;
+ pub type NativeDisplayType = *mut c_void;
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Display(EGLDisplay);
+
+ impl Display {
+ /// Creates a new display from its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLDisplay` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLDisplay) -> Display {
+ Display(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLDisplay {
+ self.0
+ }
+ }
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Config(pub(crate) EGLConfig);
+
+ impl Config {
+ /// Creates a new configuration form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLConfig` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLConfig) -> Config {
+ Config(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLConfig {
+ self.0
+ }
+ }
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Context(pub(crate) EGLContext);
+
+ impl Context {
+ /// Creates a new context form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLContext` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLContext) -> Context {
+ Context(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLContext {
+ self.0
+ }
+ }
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Surface(EGLSurface);
+
+ impl Surface {
+ /// Creates a new surface form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLSurface` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLSurface) -> Surface {
+ Surface(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLSurface {
+ self.0
+ }
+ }
+
+ #[cfg(not(android))]
+ pub type NativePixmapType = *mut c_void;
+
+ #[cfg(not(android))]
+ pub type NativeWindowType = *mut c_void;
+
+ #[repr(C)]
+ #[cfg(android)]
+ struct android_native_window_t;
+
+ #[repr(C)]
+ #[cfg(android)]
+ struct egl_native_pixmap_t;
+
+ #[cfg(android)]
+ pub type NativePixmapType = *mut egl_native_pixmap_t;
+
+ #[cfg(android)]
+ pub type NativeWindowType = *mut android_native_window_t;
+
+ pub const ALPHA_SIZE: Int = 0x3021;
+ pub const BAD_ACCESS: Int = 0x3002;
+ pub const BAD_ALLOC: Int = 0x3003;
+ pub const BAD_ATTRIBUTE: Int = 0x3004;
+ pub const BAD_CONFIG: Int = 0x3005;
+ pub const BAD_CONTEXT: Int = 0x3006;
+ pub const BAD_CURRENT_SURFACE: Int = 0x3007;
+ pub const BAD_DISPLAY: Int = 0x3008;
+ pub const BAD_MATCH: Int = 0x3009;
+ pub const BAD_NATIVE_PIXMAP: Int = 0x300A;
+ pub const BAD_NATIVE_WINDOW: Int = 0x300B;
+ pub const BAD_PARAMETER: Int = 0x300C;
+ pub const BAD_SURFACE: Int = 0x300D;
+ pub const BLUE_SIZE: Int = 0x3022;
+ pub const BUFFER_SIZE: Int = 0x3020;
+ pub const CONFIG_CAVEAT: Int = 0x3027;
+ pub const CONFIG_ID: Int = 0x3028;
+ pub const CORE_NATIVE_ENGINE: Int = 0x305B;
+ pub const DEPTH_SIZE: Int = 0x3025;
+ pub const DONT_CARE: Int = -1;
+ pub const DRAW: Int = 0x3059;
+ pub const EXTENSIONS: Int = 0x3055;
+ pub const FALSE: Boolean = 0;
+ pub const GREEN_SIZE: Int = 0x3023;
+ pub const HEIGHT: Int = 0x3056;
+ pub const LARGEST_PBUFFER: Int = 0x3058;
+ pub const LEVEL: Int = 0x3029;
+ pub const MAX_PBUFFER_HEIGHT: Int = 0x302A;
+ pub const MAX_PBUFFER_PIXELS: Int = 0x302B;
+ pub const MAX_PBUFFER_WIDTH: Int = 0x302C;
+ pub const NATIVE_RENDERABLE: Int = 0x302D;
+ pub const NATIVE_VISUAL_ID: Int = 0x302E;
+ pub const NATIVE_VISUAL_TYPE: Int = 0x302F;
+ pub const NONE: Int = 0x3038;
+ pub const ATTRIB_NONE: Attrib = 0x3038;
+ pub const NON_CONFORMANT_CONFIG: Int = 0x3051;
+ pub const NOT_INITIALIZED: Int = 0x3001;
+ pub const NO_CONTEXT: EGLContext = 0 as EGLContext;
+ pub const NO_DISPLAY: EGLDisplay = 0 as EGLDisplay;
+ pub const NO_SURFACE: EGLSurface = 0 as EGLSurface;
+ pub const PBUFFER_BIT: Int = 0x0001;
+ pub const PIXMAP_BIT: Int = 0x0002;
+ pub const READ: Int = 0x305A;
+ pub const RED_SIZE: Int = 0x3024;
+ pub const SAMPLES: Int = 0x3031;
+ pub const SAMPLE_BUFFERS: Int = 0x3032;
+ pub const SLOW_CONFIG: Int = 0x3050;
+ pub const STENCIL_SIZE: Int = 0x3026;
+ pub const SUCCESS: Int = 0x3000;
+ pub const SURFACE_TYPE: Int = 0x3033;
+ pub const TRANSPARENT_BLUE_VALUE: Int = 0x3035;
+ pub const TRANSPARENT_GREEN_VALUE: Int = 0x3036;
+ pub const TRANSPARENT_RED_VALUE: Int = 0x3037;
+ pub const TRANSPARENT_RGB: Int = 0x3052;
+ pub const TRANSPARENT_TYPE: Int = 0x3034;
+ pub const TRUE: Boolean = 1;
+ pub const VENDOR: Int = 0x3053;
+ pub const VERSION: Int = 0x3054;
+ pub const WIDTH: Int = 0x3057;
+ pub const WINDOW_BIT: Int = 0x0004;
+
+ /// EGL errors.
+ #[derive(Clone, Copy, PartialEq, Eq, Debug)]
+ pub enum Error {
+ /// EGL is not initialized, or could not be initialized, for the specified
+ /// EGL display connection.
+ NotInitialized,
+
+ /// EGL cannot access a requested resource (for example a context is bound
+ /// in another thread).
+ BadAccess,
+
+ /// EGL failed to allocate resources for the requested operation.
+ BadAlloc,
+
+ /// An unrecognized attribute or attribute value was passed in the attribute
+ /// list.
+ BadAttribute,
+
+ /// An Context argument does not name a valid EGL rendering context.
+ BadContext,
+
+ /// An Config argument does not name a valid EGL frame buffer configuration.
+ BadConfig,
+
+ /// The current surface of the calling thread is a window, pixel buffer or
+ /// pixmap that is no longer valid.
+ BadCurrentSurface,
+
+ /// An Display argument does not name a valid EGL display connection.
+ BadDisplay,
+
+ /// An Surface argument does not name a valid surface (window, pixel buffer
+ /// or pixmap) configured for GL rendering.
+ BadSurface,
+
+ /// Arguments are inconsistent (for example, a valid context requires
+ /// buffers not supplied by a valid surface).
+ BadMatch,
+
+ /// One or more argument values are invalid.
+ BadParameter,
+
+ /// A NativePixmapType argument does not refer to a valid native pixmap.
+ BadNativePixmap,
+
+ /// A NativeWindowType argument does not refer to a valid native window.
+ BadNativeWindow,
+
+ /// A power management event has occurred. The application must destroy all
+ /// contexts and reinitialise OpenGL ES state and objects to continue
+ /// rendering.
+ ContextLost,
+ }
+
+ impl std::error::Error for Error {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ None
+ }
+ }
+
+ impl Error {
+ pub fn native(&self) -> Int {
+ use Error::*;
+ match self {
+ NotInitialized => NOT_INITIALIZED,
+ BadAccess => BAD_ACCESS,
+ BadAlloc => BAD_ALLOC,
+ BadAttribute => BAD_ATTRIBUTE,
+ BadContext => BAD_CONTEXT,
+ BadConfig => BAD_CONFIG,
+ BadCurrentSurface => BAD_CURRENT_SURFACE,
+ BadDisplay => BAD_DISPLAY,
+ BadSurface => BAD_SURFACE,
+ BadMatch => BAD_MATCH,
+ BadParameter => BAD_PARAMETER,
+ BadNativePixmap => BAD_NATIVE_PIXMAP,
+ BadNativeWindow => BAD_NATIVE_WINDOW,
+ ContextLost => CONTEXT_LOST,
+ }
+ }
+
+ fn message(&self) -> &'static str {
+ use Error::*;
+ match self {
+ NotInitialized => "EGL is not initialized, or could not be initialized, for the specified EGL display connection.",
+ BadAccess => "EGL cannot access a requested resource (for example a context is bound in another thread.",
+ BadAlloc => "EGL failed to allocate resources for the requested operation.",
+ BadAttribute => "An unrecognized attribute or attribute value was passed in the attribute list.",
+ BadContext => "An Context argument does not name a valid EGL rendering context.",
+ BadConfig => "An Config argument does not name a valid EGL frame buffer configuration.",
+ BadCurrentSurface => "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.",
+ BadDisplay => "An Display argument does not name a valid EGL display connection.",
+ BadSurface => "An Surface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.",
+ BadMatch => "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface.",
+ BadParameter => "One or more argument values are invalid.",
+ BadNativePixmap => "A NativePixmapType argument does not refer to a valid native pixmap.",
+ BadNativeWindow => "A NativeWindowType argument does not refer to a valid native window.",
+ ContextLost => "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering."
+ }
+ }
+ }
+
+ impl From<Error> for Int {
+ fn from(e: Error) -> Int {
+ e.native()
+ }
+ }
+
+ impl TryFrom<Int> for Error {
+ type Error = Int;
+
+ fn try_from(e: Int) -> Result<Error, Int> {
+ use Error::*;
+ match e {
+ NOT_INITIALIZED => Ok(NotInitialized),
+ BAD_ACCESS => Ok(BadAccess),
+ BAD_ALLOC => Ok(BadAlloc),
+ BAD_ATTRIBUTE => Ok(BadAttribute),
+ BAD_CONTEXT => Ok(BadContext),
+ BAD_CONFIG => Ok(BadConfig),
+ BAD_CURRENT_SURFACE => Ok(BadCurrentSurface),
+ BAD_DISPLAY => Ok(BadDisplay),
+ BAD_SURFACE => Ok(BadSurface),
+ BAD_MATCH => Ok(BadMatch),
+ BAD_PARAMETER => Ok(BadParameter),
+ BAD_NATIVE_PIXMAP => Ok(BadNativePixmap),
+ BAD_NATIVE_WINDOW => Ok(BadNativeWindow),
+ CONTEXT_LOST => Ok(ContextLost),
+ _ => Err(e),
+ }
+ }
+ }
+
+ impl fmt::Display for Error {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ self.message().fmt(f)
+ }
+ }
+
+ pub fn check_int_list(attrib_list: &[Int]) -> Result<(), Error> {
+ if attrib_list.last() == Some(&NONE) {
+ Ok(())
+ } else {
+ Err(Error::BadParameter)
+ }
+ }
+
+ pub fn check_attrib_list(attrib_list: &[Attrib]) -> Result<(), Error> {
+ if attrib_list.last() == Some(&ATTRIB_NONE) {
+ Ok(())
+ } else {
+ Err(Error::BadParameter)
+ }
+ }
+
+ impl<T: api::EGL1_0> Instance<T> {
+ /// Return the number of EGL frame buffer configurations that atch specified
+ /// attributes.
+ ///
+ /// This will call `eglChooseConfig` without `null` as `configs` to get the
+ /// number of matching configurations.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ pub fn matching_config_count(
+ &self,
+ display: Display,
+ attrib_list: &[Int],
+ ) -> Result<usize, Error> {
+ check_int_list(attrib_list)?;
+ unsafe {
+ let mut count = 0;
+
+ if self.api.eglChooseConfig(
+ display.as_ptr(),
+ attrib_list.as_ptr(),
+ ptr::null_mut(),
+ 0,
+ &mut count,
+ ) == TRUE
+ {
+ Ok(count as usize)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return a list of EGL frame buffer configurations that match specified
+ /// attributes.
+ ///
+ /// This will write as many matching configurations in `configs` up to its
+ /// capacity. You can use the function [`matching_config_count`](Self::matching_config_count) to get the
+ /// exact number of configurations matching the specified attributes.
+ ///
+ /// ## Example
+ ///
+ /// ```
+ /// # extern crate khronos_egl as egl;
+ /// # extern crate wayland_client;
+ /// # fn main() -> Result<(), egl::Error> {
+ /// # let egl = egl::Instance::new(egl::Static);
+ /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
+ /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
+ /// # egl.initialize(display)?;
+ /// # let attrib_list = [egl::RED_SIZE, 8, egl::GREEN_SIZE, 8, egl::BLUE_SIZE, 8, egl::NONE];
+ /// // Get the number of matching configurations.
+ /// let count = egl.matching_config_count(display, &attrib_list)?;
+ ///
+ /// // Get the matching configurations.
+ /// let mut configs = Vec::with_capacity(count);
+ /// egl.choose_config(display, &attrib_list, &mut configs)?;
+ /// # Ok(())
+ /// # }
+ /// ```
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ pub fn choose_config(
+ &self,
+ display: Display,
+ attrib_list: &[Int],
+ configs: &mut Vec<Config>,
+ ) -> Result<(), Error> {
+ check_int_list(attrib_list)?;
+
+ let capacity = configs.capacity();
+ if capacity == 0 {
+ // When the input ptr is null (when capacity is 0),
+ // eglChooseConfig behaves differently and returns the number
+ // of configurations.
+ Ok(())
+ } else {
+ unsafe {
+ let mut count = 0;
+
+ if self.api.eglChooseConfig(
+ display.as_ptr(),
+ attrib_list.as_ptr(),
+ configs.as_mut_ptr() as *mut EGLConfig,
+ capacity.try_into().unwrap(),
+ &mut count,
+ ) == TRUE
+ {
+ configs.set_len(count as usize);
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+
+ /// Return the first EGL frame buffer configuration that match specified
+ /// attributes.
+ ///
+ /// This is an helper function that will call `choose_config` with a buffer of
+ /// size 1, which is equivalent to:
+ /// ```
+ /// # extern crate khronos_egl as egl;
+ /// # extern crate wayland_client;
+ /// # fn main() -> Result<(), egl::Error> {
+ /// # let egl = egl::Instance::new(egl::Static);
+ /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
+ /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
+ /// # egl.initialize(display)?;
+ /// # let attrib_list = [egl::RED_SIZE, 8, egl::GREEN_SIZE, 8, egl::BLUE_SIZE, 8, egl::NONE];
+ /// let mut configs = Vec::with_capacity(1);
+ /// egl.choose_config(display, &attrib_list, &mut configs)?;
+ /// configs.first();
+ /// # Ok(())
+ /// # }
+ /// ```
+ pub fn choose_first_config(
+ &self,
+ display: Display,
+ attrib_list: &[Int],
+ ) -> Result<Option<Config>, Error> {
+ let mut configs = Vec::with_capacity(1);
+ self.choose_config(display, attrib_list, &mut configs)?;
+ Ok(configs.first().copied())
+ }
+
+ /// Copy EGL surface color buffer to a native pixmap.
+ ///
+ /// # Safety
+ ///
+ /// `target` must be a valid pointer to a native pixmap that belongs
+ /// to the same platform as `display` and `surface`.
+ pub unsafe fn copy_buffers(
+ &self,
+ display: Display,
+ surface: Surface,
+ target: NativePixmapType,
+ ) -> Result<(), Error> {
+ unsafe {
+ if self
+ .api
+ .eglCopyBuffers(display.as_ptr(), surface.as_ptr(), target)
+ == TRUE
+ {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Create a new EGL rendering context.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ pub fn create_context(
+ &self,
+ display: Display,
+ config: Config,
+ share_context: Option<Context>,
+ attrib_list: &[Int],
+ ) -> Result<Context, Error> {
+ check_int_list(attrib_list)?;
+ unsafe {
+ let share_context = match share_context {
+ Some(share_context) => share_context.as_ptr(),
+ None => NO_CONTEXT,
+ };
+
+ let context = self.api.eglCreateContext(
+ display.as_ptr(),
+ config.as_ptr(),
+ share_context,
+ attrib_list.as_ptr(),
+ );
+
+ if context != NO_CONTEXT {
+ Ok(Context(context))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Create a new EGL pixel buffer surface.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ pub fn create_pbuffer_surface(
+ &self,
+ display: Display,
+ config: Config,
+ attrib_list: &[Int],
+ ) -> Result<Surface, Error> {
+ check_int_list(attrib_list)?;
+ unsafe {
+ let surface = self.api.eglCreatePbufferSurface(
+ display.as_ptr(),
+ config.as_ptr(),
+ attrib_list.as_ptr(),
+ );
+
+ if surface != NO_SURFACE {
+ Ok(Surface(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Create a new EGL offscreen surface.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ ///
+ /// # Safety
+ ///
+ /// This function may raise undefined behavior if the display and native
+ /// pixmap do not belong to the same platform.
+ pub unsafe fn create_pixmap_surface(
+ &self,
+ display: Display,
+ config: Config,
+ pixmap: NativePixmapType,
+ attrib_list: &[Int],
+ ) -> Result<Surface, Error> {
+ check_int_list(attrib_list)?;
+ let surface = self.api.eglCreatePixmapSurface(
+ display.as_ptr(),
+ config.as_ptr(),
+ pixmap,
+ attrib_list.as_ptr(),
+ );
+
+ if surface != NO_SURFACE {
+ Ok(Surface(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Create a new EGL window surface.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ ///
+ /// # Safety
+ ///
+ /// This function may raise undefined behavior if the display and native
+ /// window do not belong to the same platform.
+ pub unsafe fn create_window_surface(
+ &self,
+ display: Display,
+ config: Config,
+ window: NativeWindowType,
+ attrib_list: Option<&[Int]>,
+ ) -> Result<Surface, Error> {
+ let attrib_list = match attrib_list {
+ Some(attrib_list) => {
+ check_int_list(attrib_list)?;
+ attrib_list.as_ptr()
+ }
+ None => ptr::null(),
+ };
+
+ let surface = self.api.eglCreateWindowSurface(
+ display.as_ptr(),
+ config.as_ptr(),
+ window,
+ attrib_list,
+ );
+
+ if surface != NO_SURFACE {
+ Ok(Surface(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Destroy an EGL rendering context.
+ pub fn destroy_context(&self, display: Display, ctx: Context) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglDestroyContext(display.as_ptr(), ctx.as_ptr()) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Destroy an EGL surface.
+ pub fn destroy_surface(&self, display: Display, surface: Surface) -> Result<(), Error> {
+ unsafe {
+ if self
+ .api
+ .eglDestroySurface(display.as_ptr(), surface.as_ptr())
+ == TRUE
+ {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return information about an EGL frame buffer configuration.
+ pub fn get_config_attrib(
+ &self,
+ display: Display,
+ config: Config,
+ attribute: Int,
+ ) -> Result<Int, Error> {
+ unsafe {
+ let mut value: Int = 0;
+ if self.api.eglGetConfigAttrib(
+ display.as_ptr(),
+ config.as_ptr(),
+ attribute,
+ &mut value,
+ ) == TRUE
+ {
+ Ok(value)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return the number of all frame buffer configurations.
+ ///
+ /// You can use it to setup the correct capacity for the configurations buffer in [`get_configs`](Self::get_configs).
+ ///
+ /// ## Example
+ /// ```
+ /// # extern crate khronos_egl as egl;
+ /// # extern crate wayland_client;
+ /// # fn main() -> Result<(), egl::Error> {
+ /// # let egl = egl::Instance::new(egl::Static);
+ /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
+ /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
+ /// # egl.initialize(display)?;
+ /// let mut configs = Vec::with_capacity(egl.get_config_count(display)?);
+ /// egl.get_configs(display, &mut configs);
+ /// assert!(configs.len() > 0);
+ /// # Ok(())
+ /// # }
+ /// ```
+ pub fn get_config_count(&self, display: Display) -> Result<usize, Error> {
+ unsafe {
+ let mut count = 0;
+
+ if self
+ .api
+ .eglGetConfigs(display.as_ptr(), std::ptr::null_mut(), 0, &mut count)
+ == TRUE
+ {
+ Ok(count as usize)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Get the list of all EGL frame buffer configurations for a display.
+ ///
+ /// The configurations are added to the `configs` buffer, up to the buffer's capacity.
+ /// You can use [`get_config_count`](Self::get_config_count) to get the total number of available frame buffer configurations,
+ /// and setup the buffer's capacity accordingly.
+ ///
+ /// ## Example
+ /// ```
+ /// # extern crate khronos_egl as egl;
+ /// # extern crate wayland_client;
+ /// # fn main() -> Result<(), egl::Error> {
+ /// # let egl = egl::Instance::new(egl::Static);
+ /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
+ /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
+ /// # egl.initialize(display)?;
+ /// let mut configs = Vec::with_capacity(egl.get_config_count(display)?);
+ /// egl.get_configs(display, &mut configs);
+ /// # Ok(())
+ /// # }
+ /// ```
+ pub fn get_configs(
+ &self,
+ display: Display,
+ configs: &mut Vec<Config>,
+ ) -> Result<(), Error> {
+ let capacity = configs.capacity();
+ if capacity == 0 {
+ // When the input ptr is null (when capacity is 0),
+ // eglGetConfig behaves differently and returns the number
+ // of configurations.
+ Ok(())
+ } else {
+ unsafe {
+ let mut count = 0;
+
+ if self.api.eglGetConfigs(
+ display.as_ptr(),
+ configs.as_mut_ptr() as *mut EGLConfig,
+ capacity.try_into().unwrap(),
+ &mut count,
+ ) == TRUE
+ {
+ configs.set_len(count as usize);
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+
+ /// Return the display for the current EGL rendering context.
+ pub fn get_current_display(&self) -> Option<Display> {
+ unsafe {
+ let display = self.api.eglGetCurrentDisplay();
+
+ if display != NO_DISPLAY {
+ Some(Display(display))
+ } else {
+ None
+ }
+ }
+ }
+
+ /// Return the read or draw surface for the current EGL rendering context.
+ pub fn get_current_surface(&self, readdraw: Int) -> Option<Surface> {
+ unsafe {
+ let surface = self.api.eglGetCurrentSurface(readdraw);
+
+ if surface != NO_SURFACE {
+ Some(Surface(surface))
+ } else {
+ None
+ }
+ }
+ }
+
+ /// Return an EGL display connection.
+ ///
+ /// # Safety
+ ///
+ /// The `native_display` must be a valid pointer to the native display.
+ /// Valid values for platform are defined by EGL extensions, as are
+ /// requirements for native_display. For example, an extension
+ /// specification that defines support for the X11 platform may require
+ /// that native_display be a pointer to an X11 Display, and an extension
+ /// specification that defines support for the Microsoft Windows
+ /// platform may require that native_display be a pointer to a Windows
+ /// Device Context.
+ pub unsafe fn get_display(&self, display_id: NativeDisplayType) -> Option<Display> {
+ let display = self.api.eglGetDisplay(display_id);
+
+ if display != NO_DISPLAY {
+ Some(Display(display))
+ } else {
+ None
+ }
+ }
+
+ /// Return error information.
+ ///
+ /// Return the error of the last called EGL function in the current thread, or
+ /// `None` if the error is set to `SUCCESS`.
+ ///
+ /// Note that since a call to `eglGetError` sets the error to `SUCCESS`, and
+ /// since this function is automatically called by any wrapper function
+ /// returning a `Result` when necessary, this function may only return `None`
+ /// from the point of view of a user.
+ pub fn get_error(&self) -> Option<Error> {
+ unsafe {
+ let e = self.api.eglGetError();
+ if e == SUCCESS {
+ None
+ } else {
+ Some(e.try_into().unwrap())
+ }
+ }
+ }
+
+ /// Return a GL or an EGL extension function.
+ pub fn get_proc_address(&self, procname: &str) -> Option<extern "system" fn()> {
+ unsafe {
+ let string = CString::new(procname).unwrap();
+
+ let addr = self.api.eglGetProcAddress(string.as_ptr());
+ if !(addr as *const ()).is_null() {
+ Some(addr)
+ } else {
+ None
+ }
+ }
+ }
+
+ /// Initialize an EGL display connection.
+ pub fn initialize(&self, display: Display) -> Result<(Int, Int), Error> {
+ unsafe {
+ let mut major = 0;
+ let mut minor = 0;
+
+ if self
+ .api
+ .eglInitialize(display.as_ptr(), &mut major, &mut minor)
+ == TRUE
+ {
+ Ok((major, minor))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Attach an EGL rendering context to EGL surfaces.
+ pub fn make_current(
+ &self,
+ display: Display,
+ draw: Option<Surface>,
+ read: Option<Surface>,
+ ctx: Option<Context>,
+ ) -> Result<(), Error> {
+ unsafe {
+ let draw = match draw {
+ Some(draw) => draw.as_ptr(),
+ None => NO_SURFACE,
+ };
+ let read = match read {
+ Some(read) => read.as_ptr(),
+ None => NO_SURFACE,
+ };
+ let ctx = match ctx {
+ Some(ctx) => ctx.as_ptr(),
+ None => NO_CONTEXT,
+ };
+
+ if self.api.eglMakeCurrent(display.as_ptr(), draw, read, ctx) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return EGL rendering context information.
+ pub fn query_context(
+ &self,
+ display: Display,
+ ctx: Context,
+ attribute: Int,
+ ) -> Result<Int, Error> {
+ unsafe {
+ let mut value = 0;
+ if self
+ .api
+ .eglQueryContext(display.as_ptr(), ctx.as_ptr(), attribute, &mut value)
+ == TRUE
+ {
+ Ok(value)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return a string describing properties of the EGL client or of an EGL display
+ /// connection.
+ pub fn query_string(
+ &self,
+ display: Option<Display>,
+ name: Int,
+ ) -> Result<&'static CStr, Error> {
+ unsafe {
+ let display_ptr = match display {
+ Some(display) => display.as_ptr(),
+ None => NO_DISPLAY,
+ };
+
+ let c_str = self.api.eglQueryString(display_ptr, name);
+
+ if !c_str.is_null() {
+ Ok(CStr::from_ptr(c_str))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return EGL surface information.
+ pub fn query_surface(
+ &self,
+ display: Display,
+ surface: Surface,
+ attribute: Int,
+ ) -> Result<Int, Error> {
+ unsafe {
+ let mut value = 0;
+ if self.api.eglQuerySurface(
+ display.as_ptr(),
+ surface.as_ptr(),
+ attribute,
+ &mut value,
+ ) == TRUE
+ {
+ Ok(value)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Post EGL surface color buffer to a native window.
+ pub fn swap_buffers(&self, display: Display, surface: Surface) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglSwapBuffers(display.as_ptr(), surface.as_ptr()) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Terminate an EGL display connection.
+ pub fn terminate(&self, display: Display) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglTerminate(display.as_ptr()) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Complete GL execution prior to subsequent native rendering calls.
+ pub fn wait_gl(&self) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglWaitGL() == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Complete native execution prior to subsequent GL rendering calls.
+ pub fn wait_native(&self, engine: Int) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglWaitNative(engine) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+}
+
+#[cfg(feature = "1_0")]
+pub use egl1_0::*;
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.1
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_1")]
+mod egl1_1 {
+ use super::*;
+
+ pub const BACK_BUFFER: Int = 0x3084;
+ pub const BIND_TO_TEXTURE_RGB: Int = 0x3039;
+ pub const BIND_TO_TEXTURE_RGBA: Int = 0x303A;
+ pub const CONTEXT_LOST: Int = 0x300E;
+ pub const MIN_SWAP_INTERVAL: Int = 0x303B;
+ pub const MAX_SWAP_INTERVAL: Int = 0x303C;
+ pub const MIPMAP_TEXTURE: Int = 0x3082;
+ pub const MIPMAP_LEVEL: Int = 0x3083;
+ pub const NO_TEXTURE: Int = 0x305C;
+ pub const TEXTURE_2D: Int = 0x305F;
+ pub const TEXTURE_FORMAT: Int = 0x3080;
+ pub const TEXTURE_RGB: Int = 0x305D;
+ pub const TEXTURE_RGBA: Int = 0x305E;
+ pub const TEXTURE_TARGET: Int = 0x3081;
+
+ impl<T: api::EGL1_1> Instance<T> {
+ /// Defines a two-dimensional texture image.
+ pub fn bind_tex_image(
+ &self,
+ display: Display,
+ surface: Surface,
+ buffer: Int,
+ ) -> Result<(), Error> {
+ unsafe {
+ if self
+ .api
+ .eglBindTexImage(display.as_ptr(), surface.as_ptr(), buffer)
+ == TRUE
+ {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Releases a color buffer that is being used as a texture.
+ pub fn release_tex_image(
+ &self,
+ display: Display,
+ surface: Surface,
+ buffer: Int,
+ ) -> Result<(), Error> {
+ unsafe {
+ if self
+ .api
+ .eglReleaseTexImage(display.as_ptr(), surface.as_ptr(), buffer)
+ == TRUE
+ {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Set an EGL surface attribute.
+ pub fn surface_attrib(
+ &self,
+ display: Display,
+ surface: Surface,
+ attribute: Int,
+ value: Int,
+ ) -> Result<(), Error> {
+ unsafe {
+ if self
+ .api
+ .eglSurfaceAttrib(display.as_ptr(), surface.as_ptr(), attribute, value)
+ == TRUE
+ {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Specifies the minimum number of video frame periods per buffer swap for the
+ /// window associated with the current context.
+ pub fn swap_interval(&self, display: Display, interval: Int) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglSwapInterval(display.as_ptr(), interval) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+}
+
+#[cfg(feature = "1_1")]
+pub use egl1_1::*;
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.2
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_2")]
+mod egl1_2 {
+ use super::*;
+
+ pub type Enum = c_uint;
+ pub type EGLClientBuffer = *mut c_void;
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct ClientBuffer(EGLClientBuffer);
+
+ impl ClientBuffer {
+ /// Creates a new client buffer form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLClientBuffer` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLClientBuffer) -> ClientBuffer {
+ ClientBuffer(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLClientBuffer {
+ self.0
+ }
+ }
+
+ pub const ALPHA_FORMAT: Int = 0x3088;
+ pub const ALPHA_FORMAT_NONPRE: Int = 0x308B;
+ pub const ALPHA_FORMAT_PRE: Int = 0x308C;
+ pub const ALPHA_MASK_SIZE: Int = 0x303E;
+ pub const BUFFER_PRESERVED: Int = 0x3094;
+ pub const BUFFER_DESTROYED: Int = 0x3095;
+ pub const CLIENT_APIS: Int = 0x308D;
+ pub const COLORSPACE: Int = 0x3087;
+ pub const COLORSPACE_sRGB: Int = 0x3089;
+ pub const COLORSPACE_LINEAR: Int = 0x308A;
+ pub const COLOR_BUFFER_TYPE: Int = 0x303F;
+ pub const CONTEXT_CLIENT_TYPE: Int = 0x3097;
+ pub const DISPLAY_SCALING: Int = 10000;
+ pub const HORIZONTAL_RESOLUTION: Int = 0x3090;
+ pub const LUMINANCE_BUFFER: Int = 0x308F;
+ pub const LUMINANCE_SIZE: Int = 0x303D;
+ pub const OPENGL_ES_BIT: Int = 0x0001;
+ pub const OPENVG_BIT: Int = 0x0002;
+ pub const OPENGL_ES_API: Enum = 0x30A0;
+ pub const OPENVG_API: Enum = 0x30A1;
+ pub const OPENVG_IMAGE: Int = 0x3096;
+ pub const PIXEL_ASPECT_RATIO: Int = 0x3092;
+ pub const RENDERABLE_TYPE: Int = 0x3040;
+ pub const RENDER_BUFFER: Int = 0x3086;
+ pub const RGB_BUFFER: Int = 0x308E;
+ pub const SINGLE_BUFFER: Int = 0x3085;
+ pub const SWAP_BEHAVIOR: Int = 0x3093;
+ pub const UNKNOWN: Int = -1;
+ pub const VERTICAL_RESOLUTION: Int = 0x3091;
+
+ impl<T: api::EGL1_2> Instance<T> {
+ /// Set the current rendering API.
+ pub fn bind_api(&self, api: Enum) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglBindAPI(api) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Query the current rendering API.
+ pub fn query_api(&self) -> Enum {
+ unsafe { self.api.eglQueryAPI() }
+ }
+
+ /// Create a new EGL pixel buffer surface bound to an OpenVG image.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `NONE`).
+ pub fn create_pbuffer_from_client_buffer(
+ &self,
+ display: Display,
+ buffer_type: Enum,
+ buffer: ClientBuffer,
+ config: Config,
+ attrib_list: &[Int],
+ ) -> Result<Surface, Error> {
+ check_int_list(attrib_list)?;
+ unsafe {
+ let surface = self.api.eglCreatePbufferFromClientBuffer(
+ display.as_ptr(),
+ buffer_type,
+ buffer.as_ptr(),
+ config.as_ptr(),
+ attrib_list.as_ptr(),
+ );
+
+ if surface != NO_SURFACE {
+ Ok(Surface::from_ptr(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Release EGL per-thread state.
+ pub fn release_thread(&self) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglReleaseThread() == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Complete client API execution prior to subsequent native rendering calls.
+ pub fn wait_client(&self) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglWaitClient() == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+}
+
+#[cfg(feature = "1_2")]
+pub use egl1_2::*;
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.3
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_3")]
+mod egl1_3 {
+ use super::*;
+
+ pub const CONFORMANT: Int = 0x3042;
+ pub const CONTEXT_CLIENT_VERSION: Int = 0x3098;
+ pub const MATCH_NATIVE_PIXMAP: Int = 0x3041;
+ pub const OPENGL_ES2_BIT: Int = 0x0004;
+ pub const VG_ALPHA_FORMAT: Int = 0x3088;
+ pub const VG_ALPHA_FORMAT_NONPRE: Int = 0x308B;
+ pub const VG_ALPHA_FORMAT_PRE: Int = 0x308C;
+ pub const VG_ALPHA_FORMAT_PRE_BIT: Int = 0x0040;
+ pub const VG_COLORSPACE: Int = 0x3087;
+ pub const VG_COLORSPACE_sRGB: Int = 0x3089;
+ pub const VG_COLORSPACE_LINEAR: Int = 0x308A;
+ pub const VG_COLORSPACE_LINEAR_BIT: Int = 0x0020;
+}
+
+#[cfg(feature = "1_3")]
+pub use egl1_3::*;
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.4
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_4")]
+mod egl1_4 {
+ use super::*;
+
+ pub const DEFAULT_DISPLAY: NativeDisplayType = 0 as NativeDisplayType;
+ pub const MULTISAMPLE_RESOLVE_BOX_BIT: Int = 0x0200;
+ pub const MULTISAMPLE_RESOLVE: Int = 0x3099;
+ pub const MULTISAMPLE_RESOLVE_DEFAULT: Int = 0x309A;
+ pub const MULTISAMPLE_RESOLVE_BOX: Int = 0x309B;
+ pub const OPENGL_API: Enum = 0x30A2;
+ pub const OPENGL_BIT: Int = 0x0008;
+ pub const SWAP_BEHAVIOR_PRESERVED_BIT: Int = 0x0400;
+
+ impl<T: api::EGL1_4> Instance<T> {
+ /// Return the current EGL rendering context.
+ pub fn get_current_context(&self) -> Option<Context> {
+ unsafe {
+ let context = self.api.eglGetCurrentContext();
+
+ if context != NO_CONTEXT {
+ Some(Context(context))
+ } else {
+ None
+ }
+ }
+ }
+ }
+}
+
+#[cfg(feature = "1_4")]
+pub use egl1_4::*;
+
+// ------------------------------------------------------------------------------------------------
+// EGL 1.5
+// ------------------------------------------------------------------------------------------------
+
+#[cfg(feature = "1_5")]
+mod egl1_5 {
+ use super::*;
+
+ pub type Time = u64;
+ pub type EGLSync = *mut c_void;
+ pub type EGLImage = *mut c_void;
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Sync(EGLSync);
+
+ impl Sync {
+ /// Creates a new sync form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLSync` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLSync) -> Sync {
+ Sync(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLSync {
+ self.0
+ }
+ }
+
+ #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
+ pub struct Image(EGLImage);
+
+ impl Image {
+ /// Creates a new image form its EGL pointer.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must be a valid `EGLImage` pointer.
+ #[inline]
+ pub unsafe fn from_ptr(ptr: EGLImage) -> Image {
+ Image(ptr)
+ }
+
+ #[inline]
+ pub fn as_ptr(&self) -> EGLImage {
+ self.0
+ }
+ }
+
+ pub const CONTEXT_MAJOR_VERSION: Int = 0x3098;
+ pub const CONTEXT_MINOR_VERSION: Int = 0x30FB;
+ pub const CONTEXT_OPENGL_PROFILE_MASK: Int = 0x30FD;
+ pub const CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY: Int = 0x31BD;
+ pub const NO_RESET_NOTIFICATION: Int = 0x31BE;
+ pub const LOSE_CONTEXT_ON_RESET: Int = 0x31BF;
+ pub const CONTEXT_OPENGL_CORE_PROFILE_BIT: Int = 0x00000001;
+ pub const CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT: Int = 0x00000002;
+ pub const CONTEXT_OPENGL_DEBUG: Int = 0x31B0;
+ pub const CONTEXT_OPENGL_FORWARD_COMPATIBLE: Int = 0x31B1;
+ pub const CONTEXT_OPENGL_ROBUST_ACCESS: Int = 0x31B2;
+ pub const OPENGL_ES3_BIT: Int = 0x00000040;
+ pub const CL_EVENT_HANDLE: Int = 0x309C;
+ pub const SYNC_CL_EVENT: Int = 0x30FE;
+ pub const SYNC_CL_EVENT_COMPLETE: Int = 0x30FF;
+ pub const SYNC_PRIOR_COMMANDS_COMPLETE: Int = 0x30F0;
+ pub const SYNC_TYPE: Int = 0x30F7;
+ pub const SYNC_STATUS: Int = 0x30F1;
+ pub const SYNC_CONDITION: Int = 0x30F8;
+ pub const SIGNALED: Int = 0x30F2;
+ pub const UNSIGNALED: Int = 0x30F3;
+ pub const SYNC_FLUSH_COMMANDS_BIT: Int = 0x0001;
+ pub const FOREVER: u64 = 0xFFFFFFFFFFFFFFFFu64;
+ pub const TIMEOUT_EXPIRED: Int = 0x30F5;
+ pub const CONDITION_SATISFIED: Int = 0x30F6;
+ pub const NO_SYNC: EGLSync = 0 as EGLSync;
+ pub const SYNC_FENCE: Int = 0x30F9;
+ pub const GL_COLORSPACE: Int = 0x309D;
+ pub const GL_COLORSPACE_SRGB: Int = 0x3089;
+ pub const GL_COLORSPACE_LINEAR: Int = 0x308A;
+ pub const GL_RENDERBUFFER: Int = 0x30B9;
+ pub const GL_TEXTURE_2D: Int = 0x30B1;
+ pub const GL_TEXTURE_LEVEL: Int = 0x30BC;
+ pub const GL_TEXTURE_3D: Int = 0x30B2;
+ pub const GL_TEXTURE_ZOFFSET: Int = 0x30BD;
+ pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X: Int = 0x30B3;
+ pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X: Int = 0x30B4;
+ pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y: Int = 0x30B5;
+ pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: Int = 0x30B6;
+ pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z: Int = 0x30B7;
+ pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: Int = 0x30B8;
+ pub const IMAGE_PRESERVED: Int = 0x30D2;
+ pub const NO_IMAGE: EGLImage = 0 as EGLImage;
+
+ impl<T: api::EGL1_5> Instance<T> {
+ /// Create a new EGL sync object.
+ ///
+ /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used
+ /// instead of `NONE` to terminate the attribute list.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `ATTRIB_NONE`).
+ ///
+ /// # Safety
+ ///
+ /// When creating an OpenCL Event Sync Object, passing an invalid event
+ /// handle in `attrib_list` may result in undefined behavior up to and including program
+ /// termination.
+ pub unsafe fn create_sync(
+ &self,
+ display: Display,
+ ty: Enum,
+ attrib_list: &[Attrib],
+ ) -> Result<Sync, Error> {
+ check_attrib_list(attrib_list)?;
+ let sync = self
+ .api
+ .eglCreateSync(display.as_ptr(), ty, attrib_list.as_ptr());
+ if sync != NO_SYNC {
+ Ok(Sync(sync))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Destroy a sync object.
+ ///
+ /// # Safety
+ ///
+ /// If display does not match the display passed to eglCreateSync when
+ /// sync was created, the behaviour is undefined.
+ pub unsafe fn destroy_sync(&self, display: Display, sync: Sync) -> Result<(), Error> {
+ if self.api.eglDestroySync(display.as_ptr(), sync.as_ptr()) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Wait in the client for a sync object to be signalled.
+ ///
+ /// # Safety
+ ///
+ /// If `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync)
+ /// when `sync` was created, the behaviour is undefined.
+ pub unsafe fn client_wait_sync(
+ &self,
+ display: Display,
+ sync: Sync,
+ flags: Int,
+ timeout: Time,
+ ) -> Result<Int, Error> {
+ let status =
+ self.api
+ .eglClientWaitSync(display.as_ptr(), sync.as_ptr(), flags, timeout);
+ if status != FALSE as Int {
+ Ok(status)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Return an attribute of a sync object.
+ ///
+ /// # Safety
+ ///
+ /// If `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync)
+ /// when `sync` was created, behavior is undefined.
+ pub unsafe fn get_sync_attrib(
+ &self,
+ display: Display,
+ sync: Sync,
+ attribute: Int,
+ ) -> Result<Attrib, Error> {
+ let mut value = 0;
+ if self.api.eglGetSyncAttrib(
+ display.as_ptr(),
+ sync.as_ptr(),
+ attribute,
+ &mut value as *mut Attrib,
+ ) == TRUE
+ {
+ Ok(value)
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Create a new Image object.
+ ///
+ /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used
+ /// instead of `NONE` to terminate the attribute list.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `ATTRIB_NONE`).
+ pub fn create_image(
+ &self,
+ display: Display,
+ ctx: Context,
+ target: Enum,
+ buffer: ClientBuffer,
+ attrib_list: &[Attrib],
+ ) -> Result<Image, Error> {
+ check_attrib_list(attrib_list)?;
+ unsafe {
+ let image = self.api.eglCreateImage(
+ display.as_ptr(),
+ ctx.as_ptr(),
+ target,
+ buffer.as_ptr(),
+ attrib_list.as_ptr(),
+ );
+ if image != NO_IMAGE {
+ Ok(Image(image))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Destroy an Image object.
+ pub fn destroy_image(&self, display: Display, image: Image) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglDestroyImage(display.as_ptr(), image.as_ptr()) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+
+ /// Return an EGL display connection.
+ ///
+ /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used
+ /// instead of `NONE` to terminate the attribute list.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `ATTRIB_NONE`).
+ ///
+ /// # Safety
+ ///
+ /// The `native_display` must be a valid pointer to the native display.
+ /// Valid values for platform are defined by EGL extensions, as are
+ /// requirements for native_display. For example, an extension
+ /// specification that defines support for the X11 platform may require
+ /// that native_display be a pointer to an X11 Display, and an extension
+ /// specification that defines support for the Microsoft Windows
+ /// platform may require that native_display be a pointer to a Windows
+ /// Device Context.
+ pub unsafe fn get_platform_display(
+ &self,
+ platform: Enum,
+ native_display: NativeDisplayType,
+ attrib_list: &[Attrib],
+ ) -> Result<Display, Error> {
+ check_attrib_list(attrib_list)?;
+
+ let display =
+ self.api
+ .eglGetPlatformDisplay(platform, native_display, attrib_list.as_ptr());
+ if display != NO_DISPLAY {
+ Ok(Display::from_ptr(display))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Create a new EGL on-screen rendering surface.
+ ///
+ /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used
+ /// instead of `NONE` to terminate the attribute list.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `ATTRIB_NONE`).
+ ///
+ /// # Safety
+ ///
+ /// The `native_window` must be a valid pointer to the native window
+ /// and must belong to the same platform as `display`.
+ /// EGL considers the returned EGLSurface as belonging to that same platform.
+ /// The EGL extension that defines the platform to which display belongs
+ /// also defines the requirements for the `native_window` parameter.
+ pub unsafe fn create_platform_window_surface(
+ &self,
+ display: Display,
+ config: Config,
+ native_window: NativeWindowType,
+ attrib_list: &[Attrib],
+ ) -> Result<Surface, Error> {
+ check_attrib_list(attrib_list)?;
+
+ let surface = self.api.eglCreatePlatformWindowSurface(
+ display.as_ptr(),
+ config.as_ptr(),
+ native_window,
+ attrib_list.as_ptr(),
+ );
+ if surface != NO_SURFACE {
+ Ok(Surface::from_ptr(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Create a new EGL offscreen surface.
+ ///
+ /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used
+ /// instead of `NONE` to terminate the attribute list.
+ ///
+ /// This will return a `BadParameter` error if `attrib_list` is not a valid
+ /// attributes list (if it does not terminate with `ATTRIB_NONE`).
+ ///
+ /// # Safety
+ ///
+ /// The `native_pixmap` must be a valid pointer to a native pixmap.
+ /// and must belong to the same platform as `display`.
+ /// EGL considers the returned EGLSurface as belonging to that same platform.
+ /// The EGL extension that defines the platform to which display belongs
+ /// also defines the requirements for the `native_pixmap` parameter.
+ pub unsafe fn create_platform_pixmap_surface(
+ &self,
+ display: Display,
+ config: Config,
+ native_pixmap: NativePixmapType,
+ attrib_list: &[Attrib],
+ ) -> Result<Surface, Error> {
+ check_attrib_list(attrib_list)?;
+
+ let surface = self.api.eglCreatePlatformPixmapSurface(
+ display.as_ptr(),
+ config.as_ptr(),
+ native_pixmap,
+ attrib_list.as_ptr(),
+ );
+ if surface != NO_SURFACE {
+ Ok(Surface::from_ptr(surface))
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+
+ /// Wait in the server for a sync object to be signalled.
+ ///
+ /// This function is unsafe: if `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync)
+ /// when `sync` was created, the behavior is undefined.
+ pub fn wait_sync(&self, display: Display, sync: Sync, flags: Int) -> Result<(), Error> {
+ unsafe {
+ if self.api.eglWaitSync(display.as_ptr(), sync.as_ptr(), flags) == TRUE {
+ Ok(())
+ } else {
+ Err(self.get_error().unwrap())
+ }
+ }
+ }
+ }
+}
+
+#[cfg(feature = "1_5")]
+pub use egl1_5::*;
+
+// -------------------------------------------------------------------------------------------------
+// FFI
+// -------------------------------------------------------------------------------------------------
+
+macro_rules! api {
+ ($($id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }),*) => {
+ #[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
+ pub enum Version {
+ $(
+ #[cfg(feature=$version)]
+ $id,
+ )*
+ }
+
+ impl std::fmt::Display for Version {
+ fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
+ match self {
+ $(
+ #[cfg(feature=$version)]
+ Version::$id => write!(f, $version),
+ )*
+ }
+ }
+ }
+
+ pub mod api {
+ use super::*;
+
+ api!(@api_traits () () $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*);
+ }
+
+ #[cfg(feature="static")]
+ mod ffi {
+ use libc::{c_char, c_void};
+
+ use super::{
+ Attrib, Boolean, EGLClientBuffer, EGLConfig, EGLContext, EGLDisplay, EGLImage, EGLSurface,
+ EGLSync, Enum, Int, NativeDisplayType, NativePixmapType, NativeWindowType, Time,
+ };
+
+ $(
+ extern "system" {
+ $(
+ #[cfg(feature=$version)]
+ pub fn $name ($($arg : $atype ),* ) -> $rtype ;
+ )*
+ }
+ )*
+ }
+
+ #[cfg(feature="static")]
+ /// Static EGL API interface.
+ ///
+ /// This type is only available when the `static` feature is enabled,
+ /// by statically linking the EGL library at compile time.
+ #[derive(Copy, Clone, Debug)]
+ pub struct Static;
+
+ #[cfg(feature="static")]
+ impl Api for Static {
+ #[inline(always)]
+ fn version(&self) -> Version {
+ LATEST
+ }
+ }
+
+ #[cfg(feature="static")]
+ pub static API: Instance<Static> = Instance::new(Static);
+
+ #[cfg(feature="dynamic")]
+ extern crate libloading;
+
+ api!(@dynamic_struct $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*);
+ api!(@api_types () $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*);
+ };
+ (@dynamic_struct $($id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* })*) => {
+ #[cfg(feature="dynamic")]
+ #[derive(Debug)]
+ pub enum LoadError<L> {
+ /// Something wrong happend while loading the library.
+ Library(L),
+
+ /// The provided version does not meet the requirements.
+ InvalidVersion {
+ provided: Version,
+ required: Version
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L: std::error::Error + 'static> std::error::Error for LoadError<L> {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ match self {
+ LoadError::Library(l) => Some(l),
+ _ => None
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L: std::fmt::Display> std::fmt::Display for LoadError<L> {
+ fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
+ match self {
+ LoadError::Library(l) => write!(f, "Load error: {}", l),
+ LoadError::InvalidVersion { provided, required } => write!(f, "Invalid EGL API version (required {}, provided {})", required, provided)
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ struct RawDynamic<L> {
+ lib: L,
+ version: Version,
+ $(
+ $(
+ #[cfg(feature=$version)]
+ $name : std::mem::MaybeUninit<unsafe extern "system" fn($($atype ),*) -> $rtype>,
+ )*
+ )*
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L> RawDynamic<L> {
+ #[inline(always)]
+ /// Returns the underlying EGL library.
+ pub fn library(&self) -> &L {
+ &self.lib
+ }
+
+ #[inline(always)]
+ /// Returns the EGL version.
+ pub fn version(&self) -> Version {
+ self.version
+ }
+
+ #[inline(always)]
+ /// Sets the EGL version.
+ pub unsafe fn set_version(&mut self, version: Version) {
+ self.version = version
+ }
+
+ /// Wraps the given library but does not load the symbols.
+ pub unsafe fn unloaded(lib: L, version: Version) -> Self {
+ RawDynamic {
+ lib,
+ version,
+ $(
+ $(
+ #[cfg(feature=$version)]
+ $name : std::mem::MaybeUninit::uninit(),
+ )*
+ )*
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ /// Dynamic EGL API interface.
+ ///
+ /// The first type parameter is the type of the underlying library handle.
+ /// The second `Dynamic` type parameter gives the EGL API version provided by the library.
+ ///
+ /// This type is only available when the `dynamic` feature is enabled.
+ /// In most cases, you may prefer to directly use the `DynamicInstance` type.
+ pub struct Dynamic<L, A> {
+ raw: RawDynamic<L>,
+ _api_version: std::marker::PhantomData<A>
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L, A> Dynamic<L, A> {
+ #[inline(always)]
+ /// Return the underlying EGL library.
+ pub fn library(&self) -> &L {
+ self.raw.library()
+ }
+
+ /// Returns the provided EGL version.
+ pub fn version(&self) -> Version {
+ self.raw.version()
+ }
+
+ /// Wraps the given library but does not load the symbols.
+ pub(crate) unsafe fn unloaded(lib: L, version: Version) -> Self {
+ Dynamic {
+ raw: RawDynamic::unloaded(lib, version),
+ _api_version: std::marker::PhantomData
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L, A> Api for Dynamic<L, A> {
+ /// Returns the provided EGL version.
+ #[inline(always)]
+ fn version(&self) -> Version {
+ self.version()
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature="1_0")]
+ impl<L: std::borrow::Borrow<libloading::Library>> Dynamic<L, EGL1_0> {
+ #[inline]
+ /// Load the EGL API symbols from the given library.
+ ///
+ /// This will load the most recent API provided by the library,
+ /// which is at least EGL 1.0.
+ /// You can check what version has actually been loaded using [`Dynamic::version`],
+ /// and/or convert to a more recent version using [`try_into`](TryInto::try_into).
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_from(lib: L) -> Result<Dynamic<L, EGL1_0>, libloading::Error> {
+ let mut result = Dynamic::unloaded(lib, Version::EGL1_0);
+
+ $(
+ match $id::load_from(&mut result.raw) {
+ Ok(()) => result.raw.set_version(Version::$id),
+ Err(libloading::Error::DlSymUnknown) => {
+ if Version::$id == Version::EGL1_0 {
+ return Err(libloading::Error::DlSymUnknown) // we require at least EGL 1.0.
+ } else {
+ return Ok(result)
+ }
+ },
+ Err(libloading::Error::DlSym { desc }) => {
+ if Version::$id == Version::EGL1_0 {
+ return Err(libloading::Error::DlSym { desc }) // we require at least EGL 1.0.
+ } else {
+ return Ok(result)
+ }
+ },
+ Err(e) => return Err(e)
+ }
+ )*
+
+ Ok(result)
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature="1_0")]
+ impl<L: std::borrow::Borrow<libloading::Library>> Instance<Dynamic<L, EGL1_0>> {
+ #[inline(always)]
+ /// Create an EGL instance using the symbols provided by the given library.
+ ///
+ /// The most recent version of EGL provided by the given library is loaded.
+ /// You can check what version has actually been loaded using [`Instance::version`],
+ /// and/or convert to a more recent version using [`try_into`](TryInto::try_into).
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_from(lib: L) -> Result<Instance<Dynamic<L, EGL1_0>>, libloading::Error> {
+ Ok(Instance::new(Dynamic::<L, EGL1_0>::load_from(lib)?))
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ impl<L, V> Instance<Dynamic<L, V>> {
+ /// Cast the API.
+ #[inline(always)]
+ pub fn downcast<W>(&self) -> &Instance<Dynamic<L, W>> where Instance<Dynamic<L, V>>: Downcast<Instance<Dynamic<L, W>>> {
+ Downcast::downcast(self)
+ }
+
+ /// Cast the API.
+ #[inline(always)]
+ pub fn upcast<W>(&self) -> Option<&Instance<Dynamic<L, W>>> where Instance<Dynamic<L, V>>: Upcast<Instance<Dynamic<L, W>>> {
+ Upcast::upcast(self)
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ unsafe impl<L: std::borrow::Borrow<libloading::Library> + Send, A: Send> Send for Dynamic<L, A> {}
+
+ #[cfg(feature="dynamic")]
+ unsafe impl<L: std::borrow::Borrow<libloading::Library> + std::marker::Sync, A: std::marker::Sync> std::marker::Sync for Dynamic<L, A> {}
+
+ #[cfg(feature="dynamic")]
+ impl<L: std::borrow::Borrow<libloading::Library> + fmt::Debug, A> fmt::Debug for Dynamic<L, A> {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "Dynamic({:?})", self.library())
+ }
+ }
+ };
+ (@api_traits ( ) ( ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => {
+ api!(@api_trait ( ) ( ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* });
+ api!(@api_traits ( $id : $version ) ( : $id ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*);
+ };
+ (@api_traits ( $($pred:ident : $p_version:literal)+ ) ( $($deps:tt)+ ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => {
+ api!(@api_trait ( $($pred : $p_version)* ) ( $($deps)* ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* });
+ api!(@api_traits ( $($pred : $version)* $id : $version ) ( $($deps)* + $id ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*);
+ };
+ (@api_traits ( $($pred:ident : $p_version:literal)* ) ( $($deps:tt)* )) => {
+ // nothing
+ };
+ (@api_trait ( $($pred:ident : $p_version:literal)* ) ( $($deps:tt)* ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }) => {
+ /// EGL API interface.
+ ///
+ /// An implementation of this trait can be used to create an [`Instance`].
+ ///
+ /// This crate provides two implementation of this trait:
+ /// - [`Static`] which is available with the `static` feature enabled,
+ /// defined by statically linking to the EGL library at compile time.
+ /// - [`Dynamic`] which is available with the `dynamic` feature enabled,
+ /// defined by dynamically linking to the EGL library at runtime.
+ /// In this case, you may prefer to directly use the `DynamicInstance` type.
+ #[cfg(feature=$version)]
+ pub unsafe trait $id $($deps)* {
+ $(
+ unsafe fn $name (&self, $($arg : $atype ),* ) -> $rtype ;
+ )*
+ }
+ };
+ (@api_types ( ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => {
+ #[cfg(feature="dynamic")]
+ $(
+ #[cfg(not(feature=$t_version))]
+ )*
+ #[cfg(feature=$version)]
+ /// Latest available EGL version.
+ pub type Latest = $id;
+
+ $(
+ #[cfg(not(feature=$t_version))]
+ )*
+ #[cfg(feature=$version)]
+ /// Latest available EGL version.
+ pub const LATEST: Version = Version::$id;
+
+ api!(@api_type ( ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* });
+ api!(@api_types ( $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* } ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*);
+ };
+ (@api_types ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })+ ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => {
+ #[cfg(feature="dynamic")]
+ $(
+ #[cfg(not(feature=$t_version))]
+ )*
+ #[cfg(feature=$version)]
+ /// Latest available EGL version.
+ pub type Latest = $id;
+
+ $(
+ #[cfg(not(feature=$t_version))]
+ )*
+ #[cfg(feature=$version)]
+ /// Latest available EGL version.
+ pub const LATEST: Version = Version::$id;
+
+ api!(@api_type ( $($pred : $p_version { $(fn $p_name ($($p_arg : $p_atype ),* ) -> $p_rtype ;)* })* ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* });
+ api!(@api_types ( $($pred : $p_version { $(fn $p_name ($($p_arg : $p_atype ),* ) -> $p_rtype ;)* })* $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* } ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*);
+ };
+ (@api_types ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })+ ) ) => {
+ #[cfg(feature="dynamic")]
+ #[cfg(feature="1_0")]
+ /// Alias for dynamically linked instances with the latest handled version of EGL.
+ pub type DynamicInstance<V = Latest> = Instance<Dynamic<libloading::Library, V>>;
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature="1_0")]
+ impl DynamicInstance<EGL1_0> {
+ #[inline(always)]
+ /// Create an EGL instance by finding and loading a dynamic library with the given filename.
+ ///
+ /// See [`Library::new`](libloading::Library::new)
+ /// for more details on how the `filename` argument is used.
+ ///
+ /// On Linux plateforms, the library is loaded with the `RTLD_NODELETE` flag.
+ /// See [#14](https://github.com/timothee-haudebourg/khronos-egl/issues/14) for more details.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_from_filename<P: AsRef<std::ffi::OsStr>>(filename: P) -> Result<DynamicInstance<EGL1_0>, libloading::Error> {
+ #[cfg(target_os = "linux")]
+ let lib: libloading::Library = {
+ // On Linux, load library with `RTLD_NOW | RTLD_NODELETE` to fix a SIGSEGV
+ // See https://github.com/timothee-haudebourg/khronos-egl/issues/14 for more details.
+ libloading::os::unix::Library::open(Some(filename), 0x2 | 0x1000)?.into()
+ };
+ #[cfg(not(target_os = "linux"))]
+ let lib = libloading::Library::new(filename)?;
+ Self::load_from(lib)
+ }
+
+ #[inline(always)]
+ /// Create an EGL instance by finding and loading the `libEGL.so.1` or `libEGL.so` library.
+ ///
+ /// This is equivalent to `DynamicInstance::load_from_filename("libEGL.so.1")`.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the found library complies to the EGL API.
+ pub unsafe fn load() -> Result<DynamicInstance<EGL1_0>, libloading::Error> {
+ Self::load_from_filename("libEGL.so.1").or(Self::load_from_filename("libEGL.so"))
+ }
+ }
+ };
+ (@api_type ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })* ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }) => {
+ #[cfg(feature="static")]
+ #[cfg(feature=$version)]
+ unsafe impl api::$id for Static {
+ $(
+ #[inline(always)]
+ unsafe fn $name(&self, $($arg : $atype),*) -> $rtype {
+ ffi::$name($($arg),*)
+ }
+ )*
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ /// EGL version type.
+ ///
+ /// Used by [`Dynamic`] to statically know the EGL API version provided by the library.
+ pub struct $id;
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl $id {
+ #[allow(unused_variables)]
+ unsafe fn load_from<L: std::borrow::Borrow<libloading::Library>>(raw: &mut RawDynamic<L>) -> Result<(), libloading::Error> {
+ let lib = raw.lib.borrow();
+
+ $(
+ let name = stringify!($name).as_bytes();
+ let symbol = lib.get::<unsafe extern "system" fn($($atype ),*) -> $rtype>(name)?;
+ #[cfg(unix)]
+ let ptr = (&symbol.into_raw().into_raw()) as *const *mut _ as *const unsafe extern "system" fn($($atype ),*) -> $rtype;
+ #[cfg(windows)]
+ let ptr = (&symbol.into_raw().into_raw()) as *const _ as *const unsafe extern "system" fn($($atype ),*) -> $rtype;
+ assert!(!ptr.is_null());
+ raw.$name = std::mem::MaybeUninit::new(*ptr);
+ )*
+
+ Ok(())
+ }
+ }
+
+ $(
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ unsafe impl<L: std::borrow::Borrow<libloading::Library>> api::$pred for Dynamic<L, $id> {
+ $(
+ #[inline(always)]
+ unsafe fn $p_name(&self, $($p_arg : $p_atype),*) -> $p_rtype {
+ (self.raw.$p_name.assume_init())($($p_arg),*)
+ }
+ )*
+ }
+ )*
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ unsafe impl<L: std::borrow::Borrow<libloading::Library>> api::$id for Dynamic<L, $id> {
+ $(
+ #[inline(always)]
+ unsafe fn $name(&self, $($arg : $atype),*) -> $rtype {
+ (self.raw.$name.assume_init())($($arg),*)
+ }
+ )*
+ }
+
+ $(
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> TryFrom<Dynamic<L, $pred>> for Dynamic<L, $id> {
+ type Error = Dynamic<L, $pred>;
+
+ fn try_from(other: Dynamic<L, $pred>) -> Result<Self, Dynamic<L, $pred>> {
+ if other.version() >= Version::$id {
+ Ok(Dynamic {
+ raw: other.raw,
+ _api_version: std::marker::PhantomData
+ })
+ } else {
+ Err(other)
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> From<Dynamic<L, $id>> for Dynamic<L, $pred> {
+ fn from(other: Dynamic<L, $id>) -> Self {
+ Dynamic {
+ raw: other.raw,
+ _api_version: std::marker::PhantomData
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> AsRef<Dynamic<L, $pred>> for Dynamic<L, $id> {
+ fn as_ref(&self) -> &Dynamic<L, $pred> {
+ unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr.
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Downcast<Dynamic<L, $pred>> for Dynamic<L, $id> {
+ fn downcast(&self) -> &Dynamic<L, $pred> {
+ unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr.
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Downcast<Instance<Dynamic<L, $pred>>> for Instance<Dynamic<L, $id>> {
+ fn downcast(&self) -> &Instance<Dynamic<L, $pred>> {
+ unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr.
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Upcast<Dynamic<L, $id>> for Dynamic<L, $pred> {
+ fn upcast(&self) -> Option<&Dynamic<L, $id>> {
+ if self.version() >= Version::$id {
+ Some(unsafe { std::mem::transmute(self) }) // this is safe because both types have the same repr.
+ } else {
+ None
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Upcast<Instance<Dynamic<L, $id>>> for Instance<Dynamic<L, $pred>> {
+ fn upcast(&self) -> Option<&Instance<Dynamic<L, $id>>> {
+ if self.version() >= Version::$id {
+ Some(unsafe { std::mem::transmute(self) }) // this is safe because both types have the same repr.
+ } else {
+ None
+ }
+ }
+ }
+ )*
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Dynamic<L, $id> {
+ #[inline]
+ /// Load the EGL API symbols from the given library.
+ ///
+ /// The second `Dynamic` type parameter gives the EGL API version expected to be provided by the library.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_required(lib: L) -> Result<Dynamic<L, $id>, LoadError<libloading::Error>> {
+ match Dynamic::<L, EGL1_0>::load_from(lib) {
+ Ok(dynamic) => {
+ let provided = dynamic.version();
+ match dynamic.try_into() {
+ Ok(t) => Ok(t),
+ Err(_) => Err(LoadError::InvalidVersion {
+ provided,
+ required: Version::$id
+ })
+ }
+ },
+ Err(e) => Err(LoadError::Library(e))
+ }
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl<L: std::borrow::Borrow<libloading::Library>> Instance<Dynamic<L, $id>> {
+ #[inline(always)]
+ /// Create an EGL instance using the symbols provided by the given library.
+ /// This function fails if the EGL library does not provide the minimum required version given by the type parameter.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_required_from(lib: L) -> Result<Instance<Dynamic<L, $id>>, LoadError<libloading::Error>> {
+ Ok(Instance::new(Dynamic::<L, $id>::load_required(lib)?))
+ }
+ }
+
+ #[cfg(feature="dynamic")]
+ #[cfg(feature=$version)]
+ impl DynamicInstance<$id> {
+ #[inline(always)]
+ /// Create an EGL instance by finding and loading a dynamic library with the given filename.
+ /// This function fails if the EGL library does not provide the minimum required version given by the type parameter.
+ ///
+ /// See [`Library::new`](libloading::Library::new)
+ /// for more details on how the `filename` argument is used.
+ ///
+ /// On Linux plateforms, the library is loaded with the `RTLD_NODELETE` flag.
+ /// See [#14](https://github.com/timothee-haudebourg/khronos-egl/issues/14) for more details.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API.
+ pub unsafe fn load_required_from_filename<P: AsRef<std::ffi::OsStr>>(filename: P) -> Result<DynamicInstance<$id>, LoadError<libloading::Error>> {
+ #[cfg(target_os = "linux")]
+ let lib: libloading::Library = {
+ // On Linux, load library with `RTLD_NOW | RTLD_NODELETE` to fix a SIGSEGV
+ // See https://github.com/timothee-haudebourg/khronos-egl/issues/14 for more details.
+ libloading::os::unix::Library::open(Some(filename), 0x2 | 0x1000).map_err(LoadError::Library)?.into()
+ };
+ #[cfg(not(target_os = "linux"))]
+ let lib = libloading::Library::new(filename).map_err(LoadError::Library)?;
+ Self::load_required_from(lib)
+ }
+
+ #[inline(always)]
+ /// Create an EGL instance by finding and loading the `libEGL.so.1` or `libEGL.so` library.
+ /// This function fails if the EGL library does not provide the minimum required version given by the type parameter.
+ ///
+ /// This is equivalent to `DynamicInstance::load_required_from_filename("libEGL.so.1")`.
+ ///
+ /// ## Safety
+ /// This is fundamentally unsafe since there are no guaranties the found library complies to the EGL API.
+ pub unsafe fn load_required() -> Result<DynamicInstance<$id>, LoadError<libloading::Error>> {
+ Self::load_required_from_filename("libEGL.so.1").or(Self::load_required_from_filename("libEGL.so"))
+ }
+ }
+ }
+}
+
+api! {
+ EGL1_0 : "1_0" {
+ fn eglChooseConfig(
+ display: EGLDisplay,
+ attrib_list: *const Int,
+ configs: *mut EGLConfig,
+ config_size: Int,
+ num_config: *mut Int
+ ) -> Boolean;
+ fn eglCopyBuffers(
+ display: EGLDisplay,
+ surface: EGLSurface,
+ target: NativePixmapType
+ ) -> Boolean;
+ fn eglCreateContext(
+ display: EGLDisplay,
+ config: EGLConfig,
+ share_context: EGLContext,
+ attrib_list: *const Int
+ ) -> EGLContext;
+ fn eglCreatePbufferSurface(
+ display: EGLDisplay,
+ config: EGLConfig,
+ attrib_list: *const Int
+ ) -> EGLSurface;
+ fn eglCreatePixmapSurface(
+ display: EGLDisplay,
+ config: EGLConfig,
+ pixmap: NativePixmapType,
+ attrib_list: *const Int
+ ) -> EGLSurface;
+ fn eglCreateWindowSurface(
+ display: EGLDisplay,
+ config: EGLConfig,
+ win: NativeWindowType,
+ attrib_list: *const Int
+ ) -> EGLSurface;
+ fn eglDestroyContext(display: EGLDisplay, ctx: EGLContext) -> Boolean;
+ fn eglDestroySurface(display: EGLDisplay, surface: EGLSurface) -> Boolean;
+ fn eglGetConfigAttrib(
+ display: EGLDisplay,
+ config: EGLConfig,
+ attribute: Int,
+ value: *mut Int
+ ) -> Boolean;
+ fn eglGetConfigs(
+ display: EGLDisplay,
+ configs: *mut EGLConfig,
+ config_size: Int,
+ num_config: *mut Int
+ ) -> Boolean;
+ fn eglGetCurrentDisplay() -> EGLDisplay;
+ fn eglGetCurrentSurface(readdraw: Int) -> EGLSurface;
+ fn eglGetDisplay(display_id: NativeDisplayType) -> EGLDisplay;
+ fn eglGetError() -> Int;
+ fn eglGetProcAddress(procname: *const c_char) -> extern "system" fn();
+ fn eglInitialize(display: EGLDisplay, major: *mut Int, minor: *mut Int) -> Boolean;
+ fn eglMakeCurrent(
+ display: EGLDisplay,
+ draw: EGLSurface,
+ read: EGLSurface,
+ ctx: EGLContext
+ ) -> Boolean;
+ fn eglQueryContext(
+ display: EGLDisplay,
+ ctx: EGLContext,
+ attribute: Int,
+ value: *mut Int
+ ) -> Boolean;
+ fn eglQueryString(display: EGLDisplay, name: Int) -> *const c_char;
+ fn eglQuerySurface(
+ display: EGLDisplay,
+ surface: EGLSurface,
+ attribute: Int,
+ value: *mut Int
+ ) -> Boolean;
+ fn eglSwapBuffers(display: EGLDisplay, surface: EGLSurface) -> Boolean;
+ fn eglTerminate(display: EGLDisplay) -> Boolean;
+ fn eglWaitGL() -> Boolean;
+ fn eglWaitNative(engine: Int) -> Boolean;
+ },
+
+ EGL1_1 : "1_1" {
+ fn eglBindTexImage(display: EGLDisplay, surface: EGLSurface, buffer: Int) -> Boolean;
+ fn eglReleaseTexImage(display: EGLDisplay, surface: EGLSurface, buffer: Int) -> Boolean;
+ fn eglSurfaceAttrib(
+ display: EGLDisplay,
+ surface: EGLSurface,
+ attribute: Int,
+ value: Int
+ ) -> Boolean;
+ fn eglSwapInterval(display: EGLDisplay, interval: Int) -> Boolean;
+ },
+
+ EGL1_2 : "1_2" {
+ fn eglBindAPI(api: Enum) -> Boolean;
+ fn eglQueryAPI() -> Enum;
+ fn eglCreatePbufferFromClientBuffer(
+ display: EGLDisplay,
+ buftype: Enum,
+ buffer: EGLClientBuffer,
+ config: EGLConfig,
+ attrib_list: *const Int
+ ) -> EGLSurface;
+ fn eglReleaseThread() -> Boolean;
+ fn eglWaitClient() -> Boolean;
+ },
+
+ EGL1_3 : "1_3" {
+ // nothing.
+ },
+
+ EGL1_4 : "1_4" {
+ fn eglGetCurrentContext() -> EGLContext;
+ },
+
+ EGL1_5 : "1_5" {
+ fn eglCreateSync(display: EGLDisplay, type_: Enum, attrib_list: *const Attrib) -> EGLSync;
+ fn eglDestroySync(display: EGLDisplay, sync: EGLSync) -> Boolean;
+ fn eglClientWaitSync(display: EGLDisplay, sync: EGLSync, flags: Int, timeout: Time) -> Int;
+ fn eglGetSyncAttrib(
+ display: EGLDisplay,
+ sync: EGLSync,
+ attribute: Int,
+ value: *mut Attrib
+ ) -> Boolean;
+ fn eglCreateImage(
+ display: EGLDisplay,
+ ctx: EGLContext,
+ target: Enum,
+ buffer: EGLClientBuffer,
+ attrib_list: *const Attrib
+ ) -> EGLImage;
+ fn eglDestroyImage(display: EGLDisplay, image: EGLImage) -> Boolean;
+ fn eglGetPlatformDisplay(
+ platform: Enum,
+ native_display: *mut c_void,
+ attrib_list: *const Attrib
+ ) -> EGLDisplay;
+ fn eglCreatePlatformWindowSurface(
+ display: EGLDisplay,
+ config: EGLConfig,
+ native_window: *mut c_void,
+ attrib_list: *const Attrib
+ ) -> EGLSurface;
+ fn eglCreatePlatformPixmapSurface(
+ display: EGLDisplay,
+ config: EGLConfig,
+ native_pixmap: *mut c_void,
+ attrib_list: *const Attrib
+ ) -> EGLSurface;
+ fn eglWaitSync(display: EGLDisplay, sync: EGLSync, flags: Int) -> Boolean;
+ }
+}