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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 00:47:55 +0000 |
commit | 26a029d407be480d791972afb5975cf62c9360a6 (patch) | |
tree | f435a8308119effd964b339f76abb83a57c29483 /third_party/rust/khronos-egl/src | |
parent | Initial commit. (diff) | |
download | firefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz firefox-26a029d407be480d791972afb5975cf62c9360a6.zip |
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/khronos-egl/src')
-rw-r--r-- | third_party/rust/khronos-egl/src/lib.rs | 2652 |
1 files changed, 2652 insertions, 0 deletions
diff --git a/third_party/rust/khronos-egl/src/lib.rs b/third_party/rust/khronos-egl/src/lib.rs new file mode 100644 index 0000000000..a4f4a1a345 --- /dev/null +++ b/third_party/rust/khronos-egl/src/lib.rs @@ -0,0 +1,2652 @@ +//! This crate provides a binding for the Khronos EGL 1.5 API. +//! It was originally a fork of the [egl](https://crates.io/crates/egl) crate, +//! which is left unmaintained. +//! +//! ## Usage +//! +//! You can access the EGL API using an [`Instance`] +//! object defined by either statically linking with `libEGL.so.1` at compile time, +//! or dynamically loading the EGL library at runtime. +//! +//! ### Static linking +//! +//! You must enable static linking using the `static` feature in your `Cargo.toml`: +//! ```toml +//! khronos-egl = { version = ..., features = ["static"] } +//! ``` +//! +//! This will add a dependency to the [`pkg-config`](https://crates.io/crates/pkg-config) crate, +//! necessary to find the EGL library at compile time. +//! Here is a simple example showing how to use this library to create an EGL context when static linking is enabled. +//! +//! ```rust +//! extern crate khronos_egl as egl; +//! +//! fn main() -> Result<(), egl::Error> { +//! // Create an EGL API instance. +//! // The `egl::Static` API implementation is only available when the `static` feature is enabled. +//! let egl = egl::Instance::new(egl::Static); +//! +//! let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server"); +//! let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap(); +//! egl.initialize(display)?; +//! +//! let attributes = [ +//! egl::RED_SIZE, 8, +//! egl::GREEN_SIZE, 8, +//! egl::BLUE_SIZE, 8, +//! egl::NONE +//! ]; +//! +//! let config = egl.choose_first_config(display, &attributes)?.expect("unable to find an appropriate ELG configuration"); +//! +//! let context_attributes = [ +//! egl::CONTEXT_MAJOR_VERSION, 4, +//! egl::CONTEXT_MINOR_VERSION, 0, +//! egl::CONTEXT_OPENGL_PROFILE_MASK, egl::CONTEXT_OPENGL_CORE_PROFILE_BIT, +//! egl::NONE +//! ]; +//! +//! egl.create_context(display, config, None, &context_attributes); +//! +//! Ok(()) +//! } +//! ``` +//! +//! The creation of a `Display` instance is not detailed here since it depends on your display server. +//! It is created using the `get_display` function with a pointer to the display server connection handle. +//! For instance, if you are using the [wayland-client](https://crates.io/crates/wayland-client) crate, +//! you can get this pointer using the `Display::get_display_ptr` method. +//! +//! #### Static API Instance +//! +//! It may be bothering in some applications to pass the `Instance` to every fonction that needs to call the EGL API. +//! One workaround would be to define a static `Instance`, +//! which should be possible to define at compile time using static linking. +//! However this is not yet supported by the stable `rustc` compiler. +//! With the nightly compiler, +//! you can combine the `nightly` and `static` features so that this crate +//! can provide a static `Instance`, called `API` that can then be accessed everywhere. +//! +//! ``` +//! # extern crate khronos_egl as egl; +//! use egl::API as egl; +//! ``` +//! +//! ### Dynamic Linking +//! +//! Dynamic linking allows your application to accept multiple versions of EGL and be more flexible. +//! You must enable dynamic linking using the `dynamic` feature in your `Cargo.toml`: +//! ```toml +//! khronos-egl = { version = ..., features = ["dynamic"] } +//! ``` +//! +//! This will add a dependency to the [`libloading`](https://crates.io/crates/libloading) crate, +//! necessary to find the EGL library at runtime. +//! You can then load the EGL API into a `Instance<Dynamic<libloading::Library>>` as follows: +//! +//! ``` +//! # extern crate khronos_egl as egl; +//! let lib = unsafe { libloading::Library::new("libEGL.so.1") }.expect("unable to find libEGL.so.1"); +//! let egl = unsafe { egl::DynamicInstance::<egl::EGL1_4>::load_required_from(lib) }.expect("unable to load libEGL.so.1"); +//! ``` +//! +//! Here, `egl::EGL1_4` is used to specify what is the minimum required version of EGL that must be provided by `libEGL.so.1`. +//! This will return a `DynamicInstance<egl::EGL1_4>`, however in that case where `libEGL.so.1` provides a more recent version of EGL, +//! you can still upcast ths instance to provide version specific features: +//! ``` +//! # extern crate khronos_egl as egl; +//! # let lib = unsafe { libloading::Library::new("libEGL.so.1") }.expect("unable to find libEGL.so.1"); +//! # let egl = unsafe { egl::DynamicInstance::<egl::EGL1_4>::load_required_from(lib) }.expect("unable to load libEGL.so.1"); +//! match egl.upcast::<egl::EGL1_5>() { +//! Some(egl1_5) => { +//! // do something with EGL 1.5 +//! } +//! None => { +//! // do something with EGL 1.4 instead. +//! } +//! }; +//! ``` +//! +//! ## Troubleshooting +//! +//! ### Static Linking with OpenGL ES +//! +//! When using OpenGL ES with `khronos-egl` with the `static` feature, +//! it is necessary to place a dummy extern at the top of your application which links libEGL first, then GLESv1/2. +//! This is because libEGL provides symbols required by GLESv1/2. +//! Here's how to work around this: +//! +//! ``` +//! ##[link(name = "EGL")] +//! ##[link(name = "GLESv2")] +//! extern {} +//! ``` +#![allow(non_upper_case_globals)] +#![allow(non_snake_case)] + +extern crate libc; + +use std::convert::{TryFrom, TryInto}; +use std::ffi::CStr; +use std::ffi::CString; +use std::fmt; +use std::ptr; + +use libc::{c_char, c_uint, c_void}; + +/// EGL API provider. +pub trait Api { + /// Version of the provided EGL API. + fn version(&self) -> Version; +} + +pub trait Downcast<V> { + fn downcast(&self) -> &V; +} + +impl<T> Downcast<T> for T { + fn downcast(&self) -> &T { + self + } +} + +pub trait Upcast<V> { + fn upcast(&self) -> Option<&V>; +} + +impl<T> Upcast<T> for T { + fn upcast(&self) -> Option<&T> { + Some(self) + } +} + +/// EGL API instance. +/// +/// An instance wraps an interface to the EGL API and provide +/// rust-friendly access to it. +pub struct Instance<T> { + api: T, +} + +impl<T> Instance<T> { + /// Cast the API. + #[inline(always)] + pub fn cast_into<U: From<T>>(self) -> Instance<U> { + Instance { + api: self.api.into(), + } + } + + /// Try to cast the API. + #[inline(always)] + pub fn try_cast_into<U: TryFrom<T>>(self) -> Result<Instance<U>, Instance<U::Error>> { + match self.api.try_into() { + Ok(t) => Ok(Instance { api: t }), + Err(e) => Err(Instance { api: e }), + } + } + + /// Returns the version of the provided EGL API. + #[inline(always)] + pub fn version(&self) -> Version + where + T: Api, + { + self.api.version() + } +} + +impl<T> Instance<T> { + #[inline(always)] + pub const fn new(api: T) -> Instance<T> { + Instance { api } + } +} + +impl<T: fmt::Debug> fmt::Debug for Instance<T> { + #[inline(always)] + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + write!(f, "Instance({:?})", self.api) + } +} + +impl<T> From<T> for Instance<T> { + #[inline(always)] + fn from(t: T) -> Instance<T> { + Instance::new(t) + } +} + +// ------------------------------------------------------------------------------------------------ +// EGL 1.0 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_0")] +mod egl1_0 { + use super::*; + + pub type Boolean = c_uint; + pub type Int = i32; + pub type Attrib = usize; + pub type EGLDisplay = *mut c_void; + pub type EGLConfig = *mut c_void; + pub type EGLContext = *mut c_void; + pub type EGLSurface = *mut c_void; + pub type NativeDisplayType = *mut c_void; + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Display(EGLDisplay); + + impl Display { + /// Creates a new display from its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLDisplay` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLDisplay) -> Display { + Display(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLDisplay { + self.0 + } + } + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Config(pub(crate) EGLConfig); + + impl Config { + /// Creates a new configuration form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLConfig` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLConfig) -> Config { + Config(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLConfig { + self.0 + } + } + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Context(pub(crate) EGLContext); + + impl Context { + /// Creates a new context form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLContext` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLContext) -> Context { + Context(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLContext { + self.0 + } + } + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Surface(EGLSurface); + + impl Surface { + /// Creates a new surface form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLSurface` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLSurface) -> Surface { + Surface(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLSurface { + self.0 + } + } + + #[cfg(not(android))] + pub type NativePixmapType = *mut c_void; + + #[cfg(not(android))] + pub type NativeWindowType = *mut c_void; + + #[repr(C)] + #[cfg(android)] + struct android_native_window_t; + + #[repr(C)] + #[cfg(android)] + struct egl_native_pixmap_t; + + #[cfg(android)] + pub type NativePixmapType = *mut egl_native_pixmap_t; + + #[cfg(android)] + pub type NativeWindowType = *mut android_native_window_t; + + pub const ALPHA_SIZE: Int = 0x3021; + pub const BAD_ACCESS: Int = 0x3002; + pub const BAD_ALLOC: Int = 0x3003; + pub const BAD_ATTRIBUTE: Int = 0x3004; + pub const BAD_CONFIG: Int = 0x3005; + pub const BAD_CONTEXT: Int = 0x3006; + pub const BAD_CURRENT_SURFACE: Int = 0x3007; + pub const BAD_DISPLAY: Int = 0x3008; + pub const BAD_MATCH: Int = 0x3009; + pub const BAD_NATIVE_PIXMAP: Int = 0x300A; + pub const BAD_NATIVE_WINDOW: Int = 0x300B; + pub const BAD_PARAMETER: Int = 0x300C; + pub const BAD_SURFACE: Int = 0x300D; + pub const BLUE_SIZE: Int = 0x3022; + pub const BUFFER_SIZE: Int = 0x3020; + pub const CONFIG_CAVEAT: Int = 0x3027; + pub const CONFIG_ID: Int = 0x3028; + pub const CORE_NATIVE_ENGINE: Int = 0x305B; + pub const DEPTH_SIZE: Int = 0x3025; + pub const DONT_CARE: Int = -1; + pub const DRAW: Int = 0x3059; + pub const EXTENSIONS: Int = 0x3055; + pub const FALSE: Boolean = 0; + pub const GREEN_SIZE: Int = 0x3023; + pub const HEIGHT: Int = 0x3056; + pub const LARGEST_PBUFFER: Int = 0x3058; + pub const LEVEL: Int = 0x3029; + pub const MAX_PBUFFER_HEIGHT: Int = 0x302A; + pub const MAX_PBUFFER_PIXELS: Int = 0x302B; + pub const MAX_PBUFFER_WIDTH: Int = 0x302C; + pub const NATIVE_RENDERABLE: Int = 0x302D; + pub const NATIVE_VISUAL_ID: Int = 0x302E; + pub const NATIVE_VISUAL_TYPE: Int = 0x302F; + pub const NONE: Int = 0x3038; + pub const ATTRIB_NONE: Attrib = 0x3038; + pub const NON_CONFORMANT_CONFIG: Int = 0x3051; + pub const NOT_INITIALIZED: Int = 0x3001; + pub const NO_CONTEXT: EGLContext = 0 as EGLContext; + pub const NO_DISPLAY: EGLDisplay = 0 as EGLDisplay; + pub const NO_SURFACE: EGLSurface = 0 as EGLSurface; + pub const PBUFFER_BIT: Int = 0x0001; + pub const PIXMAP_BIT: Int = 0x0002; + pub const READ: Int = 0x305A; + pub const RED_SIZE: Int = 0x3024; + pub const SAMPLES: Int = 0x3031; + pub const SAMPLE_BUFFERS: Int = 0x3032; + pub const SLOW_CONFIG: Int = 0x3050; + pub const STENCIL_SIZE: Int = 0x3026; + pub const SUCCESS: Int = 0x3000; + pub const SURFACE_TYPE: Int = 0x3033; + pub const TRANSPARENT_BLUE_VALUE: Int = 0x3035; + pub const TRANSPARENT_GREEN_VALUE: Int = 0x3036; + pub const TRANSPARENT_RED_VALUE: Int = 0x3037; + pub const TRANSPARENT_RGB: Int = 0x3052; + pub const TRANSPARENT_TYPE: Int = 0x3034; + pub const TRUE: Boolean = 1; + pub const VENDOR: Int = 0x3053; + pub const VERSION: Int = 0x3054; + pub const WIDTH: Int = 0x3057; + pub const WINDOW_BIT: Int = 0x0004; + + /// EGL errors. + #[derive(Clone, Copy, PartialEq, Eq, Debug)] + pub enum Error { + /// EGL is not initialized, or could not be initialized, for the specified + /// EGL display connection. + NotInitialized, + + /// EGL cannot access a requested resource (for example a context is bound + /// in another thread). + BadAccess, + + /// EGL failed to allocate resources for the requested operation. + BadAlloc, + + /// An unrecognized attribute or attribute value was passed in the attribute + /// list. + BadAttribute, + + /// An Context argument does not name a valid EGL rendering context. + BadContext, + + /// An Config argument does not name a valid EGL frame buffer configuration. + BadConfig, + + /// The current surface of the calling thread is a window, pixel buffer or + /// pixmap that is no longer valid. + BadCurrentSurface, + + /// An Display argument does not name a valid EGL display connection. + BadDisplay, + + /// An Surface argument does not name a valid surface (window, pixel buffer + /// or pixmap) configured for GL rendering. + BadSurface, + + /// Arguments are inconsistent (for example, a valid context requires + /// buffers not supplied by a valid surface). + BadMatch, + + /// One or more argument values are invalid. + BadParameter, + + /// A NativePixmapType argument does not refer to a valid native pixmap. + BadNativePixmap, + + /// A NativeWindowType argument does not refer to a valid native window. + BadNativeWindow, + + /// A power management event has occurred. The application must destroy all + /// contexts and reinitialise OpenGL ES state and objects to continue + /// rendering. + ContextLost, + } + + impl std::error::Error for Error { + fn source(&self) -> Option<&(dyn std::error::Error + 'static)> { + None + } + } + + impl Error { + pub fn native(&self) -> Int { + use Error::*; + match self { + NotInitialized => NOT_INITIALIZED, + BadAccess => BAD_ACCESS, + BadAlloc => BAD_ALLOC, + BadAttribute => BAD_ATTRIBUTE, + BadContext => BAD_CONTEXT, + BadConfig => BAD_CONFIG, + BadCurrentSurface => BAD_CURRENT_SURFACE, + BadDisplay => BAD_DISPLAY, + BadSurface => BAD_SURFACE, + BadMatch => BAD_MATCH, + BadParameter => BAD_PARAMETER, + BadNativePixmap => BAD_NATIVE_PIXMAP, + BadNativeWindow => BAD_NATIVE_WINDOW, + ContextLost => CONTEXT_LOST, + } + } + + fn message(&self) -> &'static str { + use Error::*; + match self { + NotInitialized => "EGL is not initialized, or could not be initialized, for the specified EGL display connection.", + BadAccess => "EGL cannot access a requested resource (for example a context is bound in another thread.", + BadAlloc => "EGL failed to allocate resources for the requested operation.", + BadAttribute => "An unrecognized attribute or attribute value was passed in the attribute list.", + BadContext => "An Context argument does not name a valid EGL rendering context.", + BadConfig => "An Config argument does not name a valid EGL frame buffer configuration.", + BadCurrentSurface => "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.", + BadDisplay => "An Display argument does not name a valid EGL display connection.", + BadSurface => "An Surface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.", + BadMatch => "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface.", + BadParameter => "One or more argument values are invalid.", + BadNativePixmap => "A NativePixmapType argument does not refer to a valid native pixmap.", + BadNativeWindow => "A NativeWindowType argument does not refer to a valid native window.", + ContextLost => "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering." + } + } + } + + impl From<Error> for Int { + fn from(e: Error) -> Int { + e.native() + } + } + + impl TryFrom<Int> for Error { + type Error = Int; + + fn try_from(e: Int) -> Result<Error, Int> { + use Error::*; + match e { + NOT_INITIALIZED => Ok(NotInitialized), + BAD_ACCESS => Ok(BadAccess), + BAD_ALLOC => Ok(BadAlloc), + BAD_ATTRIBUTE => Ok(BadAttribute), + BAD_CONTEXT => Ok(BadContext), + BAD_CONFIG => Ok(BadConfig), + BAD_CURRENT_SURFACE => Ok(BadCurrentSurface), + BAD_DISPLAY => Ok(BadDisplay), + BAD_SURFACE => Ok(BadSurface), + BAD_MATCH => Ok(BadMatch), + BAD_PARAMETER => Ok(BadParameter), + BAD_NATIVE_PIXMAP => Ok(BadNativePixmap), + BAD_NATIVE_WINDOW => Ok(BadNativeWindow), + CONTEXT_LOST => Ok(ContextLost), + _ => Err(e), + } + } + } + + impl fmt::Display for Error { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + self.message().fmt(f) + } + } + + pub fn check_int_list(attrib_list: &[Int]) -> Result<(), Error> { + if attrib_list.last() == Some(&NONE) { + Ok(()) + } else { + Err(Error::BadParameter) + } + } + + pub fn check_attrib_list(attrib_list: &[Attrib]) -> Result<(), Error> { + if attrib_list.last() == Some(&ATTRIB_NONE) { + Ok(()) + } else { + Err(Error::BadParameter) + } + } + + impl<T: api::EGL1_0> Instance<T> { + /// Return the number of EGL frame buffer configurations that atch specified + /// attributes. + /// + /// This will call `eglChooseConfig` without `null` as `configs` to get the + /// number of matching configurations. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + pub fn matching_config_count( + &self, + display: Display, + attrib_list: &[Int], + ) -> Result<usize, Error> { + check_int_list(attrib_list)?; + unsafe { + let mut count = 0; + + if self.api.eglChooseConfig( + display.as_ptr(), + attrib_list.as_ptr(), + ptr::null_mut(), + 0, + &mut count, + ) == TRUE + { + Ok(count as usize) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return a list of EGL frame buffer configurations that match specified + /// attributes. + /// + /// This will write as many matching configurations in `configs` up to its + /// capacity. You can use the function [`matching_config_count`](Self::matching_config_count) to get the + /// exact number of configurations matching the specified attributes. + /// + /// ## Example + /// + /// ``` + /// # extern crate khronos_egl as egl; + /// # extern crate wayland_client; + /// # fn main() -> Result<(), egl::Error> { + /// # let egl = egl::Instance::new(egl::Static); + /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server"); + /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap(); + /// # egl.initialize(display)?; + /// # let attrib_list = [egl::RED_SIZE, 8, egl::GREEN_SIZE, 8, egl::BLUE_SIZE, 8, egl::NONE]; + /// // Get the number of matching configurations. + /// let count = egl.matching_config_count(display, &attrib_list)?; + /// + /// // Get the matching configurations. + /// let mut configs = Vec::with_capacity(count); + /// egl.choose_config(display, &attrib_list, &mut configs)?; + /// # Ok(()) + /// # } + /// ``` + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + pub fn choose_config( + &self, + display: Display, + attrib_list: &[Int], + configs: &mut Vec<Config>, + ) -> Result<(), Error> { + check_int_list(attrib_list)?; + + let capacity = configs.capacity(); + if capacity == 0 { + // When the input ptr is null (when capacity is 0), + // eglChooseConfig behaves differently and returns the number + // of configurations. + Ok(()) + } else { + unsafe { + let mut count = 0; + + if self.api.eglChooseConfig( + display.as_ptr(), + attrib_list.as_ptr(), + configs.as_mut_ptr() as *mut EGLConfig, + capacity.try_into().unwrap(), + &mut count, + ) == TRUE + { + configs.set_len(count as usize); + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } + + /// Return the first EGL frame buffer configuration that match specified + /// attributes. + /// + /// This is an helper function that will call `choose_config` with a buffer of + /// size 1, which is equivalent to: + /// ``` + /// # extern crate khronos_egl as egl; + /// # extern crate wayland_client; + /// # fn main() -> Result<(), egl::Error> { + /// # let egl = egl::Instance::new(egl::Static); + /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server"); + /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap(); + /// # egl.initialize(display)?; + /// # let attrib_list = [egl::RED_SIZE, 8, egl::GREEN_SIZE, 8, egl::BLUE_SIZE, 8, egl::NONE]; + /// let mut configs = Vec::with_capacity(1); + /// egl.choose_config(display, &attrib_list, &mut configs)?; + /// configs.first(); + /// # Ok(()) + /// # } + /// ``` + pub fn choose_first_config( + &self, + display: Display, + attrib_list: &[Int], + ) -> Result<Option<Config>, Error> { + let mut configs = Vec::with_capacity(1); + self.choose_config(display, attrib_list, &mut configs)?; + Ok(configs.first().copied()) + } + + /// Copy EGL surface color buffer to a native pixmap. + /// + /// # Safety + /// + /// `target` must be a valid pointer to a native pixmap that belongs + /// to the same platform as `display` and `surface`. + pub unsafe fn copy_buffers( + &self, + display: Display, + surface: Surface, + target: NativePixmapType, + ) -> Result<(), Error> { + unsafe { + if self + .api + .eglCopyBuffers(display.as_ptr(), surface.as_ptr(), target) + == TRUE + { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Create a new EGL rendering context. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + pub fn create_context( + &self, + display: Display, + config: Config, + share_context: Option<Context>, + attrib_list: &[Int], + ) -> Result<Context, Error> { + check_int_list(attrib_list)?; + unsafe { + let share_context = match share_context { + Some(share_context) => share_context.as_ptr(), + None => NO_CONTEXT, + }; + + let context = self.api.eglCreateContext( + display.as_ptr(), + config.as_ptr(), + share_context, + attrib_list.as_ptr(), + ); + + if context != NO_CONTEXT { + Ok(Context(context)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Create a new EGL pixel buffer surface. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + pub fn create_pbuffer_surface( + &self, + display: Display, + config: Config, + attrib_list: &[Int], + ) -> Result<Surface, Error> { + check_int_list(attrib_list)?; + unsafe { + let surface = self.api.eglCreatePbufferSurface( + display.as_ptr(), + config.as_ptr(), + attrib_list.as_ptr(), + ); + + if surface != NO_SURFACE { + Ok(Surface(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Create a new EGL offscreen surface. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + /// + /// # Safety + /// + /// This function may raise undefined behavior if the display and native + /// pixmap do not belong to the same platform. + pub unsafe fn create_pixmap_surface( + &self, + display: Display, + config: Config, + pixmap: NativePixmapType, + attrib_list: &[Int], + ) -> Result<Surface, Error> { + check_int_list(attrib_list)?; + let surface = self.api.eglCreatePixmapSurface( + display.as_ptr(), + config.as_ptr(), + pixmap, + attrib_list.as_ptr(), + ); + + if surface != NO_SURFACE { + Ok(Surface(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Create a new EGL window surface. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + /// + /// # Safety + /// + /// This function may raise undefined behavior if the display and native + /// window do not belong to the same platform. + pub unsafe fn create_window_surface( + &self, + display: Display, + config: Config, + window: NativeWindowType, + attrib_list: Option<&[Int]>, + ) -> Result<Surface, Error> { + let attrib_list = match attrib_list { + Some(attrib_list) => { + check_int_list(attrib_list)?; + attrib_list.as_ptr() + } + None => ptr::null(), + }; + + let surface = self.api.eglCreateWindowSurface( + display.as_ptr(), + config.as_ptr(), + window, + attrib_list, + ); + + if surface != NO_SURFACE { + Ok(Surface(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Destroy an EGL rendering context. + pub fn destroy_context(&self, display: Display, ctx: Context) -> Result<(), Error> { + unsafe { + if self.api.eglDestroyContext(display.as_ptr(), ctx.as_ptr()) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Destroy an EGL surface. + pub fn destroy_surface(&self, display: Display, surface: Surface) -> Result<(), Error> { + unsafe { + if self + .api + .eglDestroySurface(display.as_ptr(), surface.as_ptr()) + == TRUE + { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return information about an EGL frame buffer configuration. + pub fn get_config_attrib( + &self, + display: Display, + config: Config, + attribute: Int, + ) -> Result<Int, Error> { + unsafe { + let mut value: Int = 0; + if self.api.eglGetConfigAttrib( + display.as_ptr(), + config.as_ptr(), + attribute, + &mut value, + ) == TRUE + { + Ok(value) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return the number of all frame buffer configurations. + /// + /// You can use it to setup the correct capacity for the configurations buffer in [`get_configs`](Self::get_configs). + /// + /// ## Example + /// ``` + /// # extern crate khronos_egl as egl; + /// # extern crate wayland_client; + /// # fn main() -> Result<(), egl::Error> { + /// # let egl = egl::Instance::new(egl::Static); + /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server"); + /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap(); + /// # egl.initialize(display)?; + /// let mut configs = Vec::with_capacity(egl.get_config_count(display)?); + /// egl.get_configs(display, &mut configs); + /// assert!(configs.len() > 0); + /// # Ok(()) + /// # } + /// ``` + pub fn get_config_count(&self, display: Display) -> Result<usize, Error> { + unsafe { + let mut count = 0; + + if self + .api + .eglGetConfigs(display.as_ptr(), std::ptr::null_mut(), 0, &mut count) + == TRUE + { + Ok(count as usize) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Get the list of all EGL frame buffer configurations for a display. + /// + /// The configurations are added to the `configs` buffer, up to the buffer's capacity. + /// You can use [`get_config_count`](Self::get_config_count) to get the total number of available frame buffer configurations, + /// and setup the buffer's capacity accordingly. + /// + /// ## Example + /// ``` + /// # extern crate khronos_egl as egl; + /// # extern crate wayland_client; + /// # fn main() -> Result<(), egl::Error> { + /// # let egl = egl::Instance::new(egl::Static); + /// # let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server"); + /// # let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap(); + /// # egl.initialize(display)?; + /// let mut configs = Vec::with_capacity(egl.get_config_count(display)?); + /// egl.get_configs(display, &mut configs); + /// # Ok(()) + /// # } + /// ``` + pub fn get_configs( + &self, + display: Display, + configs: &mut Vec<Config>, + ) -> Result<(), Error> { + let capacity = configs.capacity(); + if capacity == 0 { + // When the input ptr is null (when capacity is 0), + // eglGetConfig behaves differently and returns the number + // of configurations. + Ok(()) + } else { + unsafe { + let mut count = 0; + + if self.api.eglGetConfigs( + display.as_ptr(), + configs.as_mut_ptr() as *mut EGLConfig, + capacity.try_into().unwrap(), + &mut count, + ) == TRUE + { + configs.set_len(count as usize); + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } + + /// Return the display for the current EGL rendering context. + pub fn get_current_display(&self) -> Option<Display> { + unsafe { + let display = self.api.eglGetCurrentDisplay(); + + if display != NO_DISPLAY { + Some(Display(display)) + } else { + None + } + } + } + + /// Return the read or draw surface for the current EGL rendering context. + pub fn get_current_surface(&self, readdraw: Int) -> Option<Surface> { + unsafe { + let surface = self.api.eglGetCurrentSurface(readdraw); + + if surface != NO_SURFACE { + Some(Surface(surface)) + } else { + None + } + } + } + + /// Return an EGL display connection. + /// + /// # Safety + /// + /// The `native_display` must be a valid pointer to the native display. + /// Valid values for platform are defined by EGL extensions, as are + /// requirements for native_display. For example, an extension + /// specification that defines support for the X11 platform may require + /// that native_display be a pointer to an X11 Display, and an extension + /// specification that defines support for the Microsoft Windows + /// platform may require that native_display be a pointer to a Windows + /// Device Context. + pub unsafe fn get_display(&self, display_id: NativeDisplayType) -> Option<Display> { + let display = self.api.eglGetDisplay(display_id); + + if display != NO_DISPLAY { + Some(Display(display)) + } else { + None + } + } + + /// Return error information. + /// + /// Return the error of the last called EGL function in the current thread, or + /// `None` if the error is set to `SUCCESS`. + /// + /// Note that since a call to `eglGetError` sets the error to `SUCCESS`, and + /// since this function is automatically called by any wrapper function + /// returning a `Result` when necessary, this function may only return `None` + /// from the point of view of a user. + pub fn get_error(&self) -> Option<Error> { + unsafe { + let e = self.api.eglGetError(); + if e == SUCCESS { + None + } else { + Some(e.try_into().unwrap()) + } + } + } + + /// Return a GL or an EGL extension function. + pub fn get_proc_address(&self, procname: &str) -> Option<extern "system" fn()> { + unsafe { + let string = CString::new(procname).unwrap(); + + let addr = self.api.eglGetProcAddress(string.as_ptr()); + if !(addr as *const ()).is_null() { + Some(addr) + } else { + None + } + } + } + + /// Initialize an EGL display connection. + pub fn initialize(&self, display: Display) -> Result<(Int, Int), Error> { + unsafe { + let mut major = 0; + let mut minor = 0; + + if self + .api + .eglInitialize(display.as_ptr(), &mut major, &mut minor) + == TRUE + { + Ok((major, minor)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Attach an EGL rendering context to EGL surfaces. + pub fn make_current( + &self, + display: Display, + draw: Option<Surface>, + read: Option<Surface>, + ctx: Option<Context>, + ) -> Result<(), Error> { + unsafe { + let draw = match draw { + Some(draw) => draw.as_ptr(), + None => NO_SURFACE, + }; + let read = match read { + Some(read) => read.as_ptr(), + None => NO_SURFACE, + }; + let ctx = match ctx { + Some(ctx) => ctx.as_ptr(), + None => NO_CONTEXT, + }; + + if self.api.eglMakeCurrent(display.as_ptr(), draw, read, ctx) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return EGL rendering context information. + pub fn query_context( + &self, + display: Display, + ctx: Context, + attribute: Int, + ) -> Result<Int, Error> { + unsafe { + let mut value = 0; + if self + .api + .eglQueryContext(display.as_ptr(), ctx.as_ptr(), attribute, &mut value) + == TRUE + { + Ok(value) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return a string describing properties of the EGL client or of an EGL display + /// connection. + pub fn query_string( + &self, + display: Option<Display>, + name: Int, + ) -> Result<&'static CStr, Error> { + unsafe { + let display_ptr = match display { + Some(display) => display.as_ptr(), + None => NO_DISPLAY, + }; + + let c_str = self.api.eglQueryString(display_ptr, name); + + if !c_str.is_null() { + Ok(CStr::from_ptr(c_str)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return EGL surface information. + pub fn query_surface( + &self, + display: Display, + surface: Surface, + attribute: Int, + ) -> Result<Int, Error> { + unsafe { + let mut value = 0; + if self.api.eglQuerySurface( + display.as_ptr(), + surface.as_ptr(), + attribute, + &mut value, + ) == TRUE + { + Ok(value) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Post EGL surface color buffer to a native window. + pub fn swap_buffers(&self, display: Display, surface: Surface) -> Result<(), Error> { + unsafe { + if self.api.eglSwapBuffers(display.as_ptr(), surface.as_ptr()) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Terminate an EGL display connection. + pub fn terminate(&self, display: Display) -> Result<(), Error> { + unsafe { + if self.api.eglTerminate(display.as_ptr()) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Complete GL execution prior to subsequent native rendering calls. + pub fn wait_gl(&self) -> Result<(), Error> { + unsafe { + if self.api.eglWaitGL() == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Complete native execution prior to subsequent GL rendering calls. + pub fn wait_native(&self, engine: Int) -> Result<(), Error> { + unsafe { + if self.api.eglWaitNative(engine) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } +} + +#[cfg(feature = "1_0")] +pub use egl1_0::*; + +// ------------------------------------------------------------------------------------------------ +// EGL 1.1 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_1")] +mod egl1_1 { + use super::*; + + pub const BACK_BUFFER: Int = 0x3084; + pub const BIND_TO_TEXTURE_RGB: Int = 0x3039; + pub const BIND_TO_TEXTURE_RGBA: Int = 0x303A; + pub const CONTEXT_LOST: Int = 0x300E; + pub const MIN_SWAP_INTERVAL: Int = 0x303B; + pub const MAX_SWAP_INTERVAL: Int = 0x303C; + pub const MIPMAP_TEXTURE: Int = 0x3082; + pub const MIPMAP_LEVEL: Int = 0x3083; + pub const NO_TEXTURE: Int = 0x305C; + pub const TEXTURE_2D: Int = 0x305F; + pub const TEXTURE_FORMAT: Int = 0x3080; + pub const TEXTURE_RGB: Int = 0x305D; + pub const TEXTURE_RGBA: Int = 0x305E; + pub const TEXTURE_TARGET: Int = 0x3081; + + impl<T: api::EGL1_1> Instance<T> { + /// Defines a two-dimensional texture image. + pub fn bind_tex_image( + &self, + display: Display, + surface: Surface, + buffer: Int, + ) -> Result<(), Error> { + unsafe { + if self + .api + .eglBindTexImage(display.as_ptr(), surface.as_ptr(), buffer) + == TRUE + { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Releases a color buffer that is being used as a texture. + pub fn release_tex_image( + &self, + display: Display, + surface: Surface, + buffer: Int, + ) -> Result<(), Error> { + unsafe { + if self + .api + .eglReleaseTexImage(display.as_ptr(), surface.as_ptr(), buffer) + == TRUE + { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Set an EGL surface attribute. + pub fn surface_attrib( + &self, + display: Display, + surface: Surface, + attribute: Int, + value: Int, + ) -> Result<(), Error> { + unsafe { + if self + .api + .eglSurfaceAttrib(display.as_ptr(), surface.as_ptr(), attribute, value) + == TRUE + { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Specifies the minimum number of video frame periods per buffer swap for the + /// window associated with the current context. + pub fn swap_interval(&self, display: Display, interval: Int) -> Result<(), Error> { + unsafe { + if self.api.eglSwapInterval(display.as_ptr(), interval) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } +} + +#[cfg(feature = "1_1")] +pub use egl1_1::*; + +// ------------------------------------------------------------------------------------------------ +// EGL 1.2 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_2")] +mod egl1_2 { + use super::*; + + pub type Enum = c_uint; + pub type EGLClientBuffer = *mut c_void; + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct ClientBuffer(EGLClientBuffer); + + impl ClientBuffer { + /// Creates a new client buffer form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLClientBuffer` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLClientBuffer) -> ClientBuffer { + ClientBuffer(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLClientBuffer { + self.0 + } + } + + pub const ALPHA_FORMAT: Int = 0x3088; + pub const ALPHA_FORMAT_NONPRE: Int = 0x308B; + pub const ALPHA_FORMAT_PRE: Int = 0x308C; + pub const ALPHA_MASK_SIZE: Int = 0x303E; + pub const BUFFER_PRESERVED: Int = 0x3094; + pub const BUFFER_DESTROYED: Int = 0x3095; + pub const CLIENT_APIS: Int = 0x308D; + pub const COLORSPACE: Int = 0x3087; + pub const COLORSPACE_sRGB: Int = 0x3089; + pub const COLORSPACE_LINEAR: Int = 0x308A; + pub const COLOR_BUFFER_TYPE: Int = 0x303F; + pub const CONTEXT_CLIENT_TYPE: Int = 0x3097; + pub const DISPLAY_SCALING: Int = 10000; + pub const HORIZONTAL_RESOLUTION: Int = 0x3090; + pub const LUMINANCE_BUFFER: Int = 0x308F; + pub const LUMINANCE_SIZE: Int = 0x303D; + pub const OPENGL_ES_BIT: Int = 0x0001; + pub const OPENVG_BIT: Int = 0x0002; + pub const OPENGL_ES_API: Enum = 0x30A0; + pub const OPENVG_API: Enum = 0x30A1; + pub const OPENVG_IMAGE: Int = 0x3096; + pub const PIXEL_ASPECT_RATIO: Int = 0x3092; + pub const RENDERABLE_TYPE: Int = 0x3040; + pub const RENDER_BUFFER: Int = 0x3086; + pub const RGB_BUFFER: Int = 0x308E; + pub const SINGLE_BUFFER: Int = 0x3085; + pub const SWAP_BEHAVIOR: Int = 0x3093; + pub const UNKNOWN: Int = -1; + pub const VERTICAL_RESOLUTION: Int = 0x3091; + + impl<T: api::EGL1_2> Instance<T> { + /// Set the current rendering API. + pub fn bind_api(&self, api: Enum) -> Result<(), Error> { + unsafe { + if self.api.eglBindAPI(api) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Query the current rendering API. + pub fn query_api(&self) -> Enum { + unsafe { self.api.eglQueryAPI() } + } + + /// Create a new EGL pixel buffer surface bound to an OpenVG image. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `NONE`). + pub fn create_pbuffer_from_client_buffer( + &self, + display: Display, + buffer_type: Enum, + buffer: ClientBuffer, + config: Config, + attrib_list: &[Int], + ) -> Result<Surface, Error> { + check_int_list(attrib_list)?; + unsafe { + let surface = self.api.eglCreatePbufferFromClientBuffer( + display.as_ptr(), + buffer_type, + buffer.as_ptr(), + config.as_ptr(), + attrib_list.as_ptr(), + ); + + if surface != NO_SURFACE { + Ok(Surface::from_ptr(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Release EGL per-thread state. + pub fn release_thread(&self) -> Result<(), Error> { + unsafe { + if self.api.eglReleaseThread() == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Complete client API execution prior to subsequent native rendering calls. + pub fn wait_client(&self) -> Result<(), Error> { + unsafe { + if self.api.eglWaitClient() == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } +} + +#[cfg(feature = "1_2")] +pub use egl1_2::*; + +// ------------------------------------------------------------------------------------------------ +// EGL 1.3 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_3")] +mod egl1_3 { + use super::*; + + pub const CONFORMANT: Int = 0x3042; + pub const CONTEXT_CLIENT_VERSION: Int = 0x3098; + pub const MATCH_NATIVE_PIXMAP: Int = 0x3041; + pub const OPENGL_ES2_BIT: Int = 0x0004; + pub const VG_ALPHA_FORMAT: Int = 0x3088; + pub const VG_ALPHA_FORMAT_NONPRE: Int = 0x308B; + pub const VG_ALPHA_FORMAT_PRE: Int = 0x308C; + pub const VG_ALPHA_FORMAT_PRE_BIT: Int = 0x0040; + pub const VG_COLORSPACE: Int = 0x3087; + pub const VG_COLORSPACE_sRGB: Int = 0x3089; + pub const VG_COLORSPACE_LINEAR: Int = 0x308A; + pub const VG_COLORSPACE_LINEAR_BIT: Int = 0x0020; +} + +#[cfg(feature = "1_3")] +pub use egl1_3::*; + +// ------------------------------------------------------------------------------------------------ +// EGL 1.4 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_4")] +mod egl1_4 { + use super::*; + + pub const DEFAULT_DISPLAY: NativeDisplayType = 0 as NativeDisplayType; + pub const MULTISAMPLE_RESOLVE_BOX_BIT: Int = 0x0200; + pub const MULTISAMPLE_RESOLVE: Int = 0x3099; + pub const MULTISAMPLE_RESOLVE_DEFAULT: Int = 0x309A; + pub const MULTISAMPLE_RESOLVE_BOX: Int = 0x309B; + pub const OPENGL_API: Enum = 0x30A2; + pub const OPENGL_BIT: Int = 0x0008; + pub const SWAP_BEHAVIOR_PRESERVED_BIT: Int = 0x0400; + + impl<T: api::EGL1_4> Instance<T> { + /// Return the current EGL rendering context. + pub fn get_current_context(&self) -> Option<Context> { + unsafe { + let context = self.api.eglGetCurrentContext(); + + if context != NO_CONTEXT { + Some(Context(context)) + } else { + None + } + } + } + } +} + +#[cfg(feature = "1_4")] +pub use egl1_4::*; + +// ------------------------------------------------------------------------------------------------ +// EGL 1.5 +// ------------------------------------------------------------------------------------------------ + +#[cfg(feature = "1_5")] +mod egl1_5 { + use super::*; + + pub type Time = u64; + pub type EGLSync = *mut c_void; + pub type EGLImage = *mut c_void; + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Sync(EGLSync); + + impl Sync { + /// Creates a new sync form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLSync` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLSync) -> Sync { + Sync(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLSync { + self.0 + } + } + + #[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)] + pub struct Image(EGLImage); + + impl Image { + /// Creates a new image form its EGL pointer. + /// + /// # Safety + /// + /// `ptr` must be a valid `EGLImage` pointer. + #[inline] + pub unsafe fn from_ptr(ptr: EGLImage) -> Image { + Image(ptr) + } + + #[inline] + pub fn as_ptr(&self) -> EGLImage { + self.0 + } + } + + pub const CONTEXT_MAJOR_VERSION: Int = 0x3098; + pub const CONTEXT_MINOR_VERSION: Int = 0x30FB; + pub const CONTEXT_OPENGL_PROFILE_MASK: Int = 0x30FD; + pub const CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY: Int = 0x31BD; + pub const NO_RESET_NOTIFICATION: Int = 0x31BE; + pub const LOSE_CONTEXT_ON_RESET: Int = 0x31BF; + pub const CONTEXT_OPENGL_CORE_PROFILE_BIT: Int = 0x00000001; + pub const CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT: Int = 0x00000002; + pub const CONTEXT_OPENGL_DEBUG: Int = 0x31B0; + pub const CONTEXT_OPENGL_FORWARD_COMPATIBLE: Int = 0x31B1; + pub const CONTEXT_OPENGL_ROBUST_ACCESS: Int = 0x31B2; + pub const OPENGL_ES3_BIT: Int = 0x00000040; + pub const CL_EVENT_HANDLE: Int = 0x309C; + pub const SYNC_CL_EVENT: Int = 0x30FE; + pub const SYNC_CL_EVENT_COMPLETE: Int = 0x30FF; + pub const SYNC_PRIOR_COMMANDS_COMPLETE: Int = 0x30F0; + pub const SYNC_TYPE: Int = 0x30F7; + pub const SYNC_STATUS: Int = 0x30F1; + pub const SYNC_CONDITION: Int = 0x30F8; + pub const SIGNALED: Int = 0x30F2; + pub const UNSIGNALED: Int = 0x30F3; + pub const SYNC_FLUSH_COMMANDS_BIT: Int = 0x0001; + pub const FOREVER: u64 = 0xFFFFFFFFFFFFFFFFu64; + pub const TIMEOUT_EXPIRED: Int = 0x30F5; + pub const CONDITION_SATISFIED: Int = 0x30F6; + pub const NO_SYNC: EGLSync = 0 as EGLSync; + pub const SYNC_FENCE: Int = 0x30F9; + pub const GL_COLORSPACE: Int = 0x309D; + pub const GL_COLORSPACE_SRGB: Int = 0x3089; + pub const GL_COLORSPACE_LINEAR: Int = 0x308A; + pub const GL_RENDERBUFFER: Int = 0x30B9; + pub const GL_TEXTURE_2D: Int = 0x30B1; + pub const GL_TEXTURE_LEVEL: Int = 0x30BC; + pub const GL_TEXTURE_3D: Int = 0x30B2; + pub const GL_TEXTURE_ZOFFSET: Int = 0x30BD; + pub const GL_TEXTURE_CUBE_MAP_POSITIVE_X: Int = 0x30B3; + pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_X: Int = 0x30B4; + pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Y: Int = 0x30B5; + pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: Int = 0x30B6; + pub const GL_TEXTURE_CUBE_MAP_POSITIVE_Z: Int = 0x30B7; + pub const GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: Int = 0x30B8; + pub const IMAGE_PRESERVED: Int = 0x30D2; + pub const NO_IMAGE: EGLImage = 0 as EGLImage; + + impl<T: api::EGL1_5> Instance<T> { + /// Create a new EGL sync object. + /// + /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used + /// instead of `NONE` to terminate the attribute list. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `ATTRIB_NONE`). + /// + /// # Safety + /// + /// When creating an OpenCL Event Sync Object, passing an invalid event + /// handle in `attrib_list` may result in undefined behavior up to and including program + /// termination. + pub unsafe fn create_sync( + &self, + display: Display, + ty: Enum, + attrib_list: &[Attrib], + ) -> Result<Sync, Error> { + check_attrib_list(attrib_list)?; + let sync = self + .api + .eglCreateSync(display.as_ptr(), ty, attrib_list.as_ptr()); + if sync != NO_SYNC { + Ok(Sync(sync)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Destroy a sync object. + /// + /// # Safety + /// + /// If display does not match the display passed to eglCreateSync when + /// sync was created, the behaviour is undefined. + pub unsafe fn destroy_sync(&self, display: Display, sync: Sync) -> Result<(), Error> { + if self.api.eglDestroySync(display.as_ptr(), sync.as_ptr()) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Wait in the client for a sync object to be signalled. + /// + /// # Safety + /// + /// If `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync) + /// when `sync` was created, the behaviour is undefined. + pub unsafe fn client_wait_sync( + &self, + display: Display, + sync: Sync, + flags: Int, + timeout: Time, + ) -> Result<Int, Error> { + let status = + self.api + .eglClientWaitSync(display.as_ptr(), sync.as_ptr(), flags, timeout); + if status != FALSE as Int { + Ok(status) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Return an attribute of a sync object. + /// + /// # Safety + /// + /// If `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync) + /// when `sync` was created, behavior is undefined. + pub unsafe fn get_sync_attrib( + &self, + display: Display, + sync: Sync, + attribute: Int, + ) -> Result<Attrib, Error> { + let mut value = 0; + if self.api.eglGetSyncAttrib( + display.as_ptr(), + sync.as_ptr(), + attribute, + &mut value as *mut Attrib, + ) == TRUE + { + Ok(value) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Create a new Image object. + /// + /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used + /// instead of `NONE` to terminate the attribute list. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `ATTRIB_NONE`). + pub fn create_image( + &self, + display: Display, + ctx: Context, + target: Enum, + buffer: ClientBuffer, + attrib_list: &[Attrib], + ) -> Result<Image, Error> { + check_attrib_list(attrib_list)?; + unsafe { + let image = self.api.eglCreateImage( + display.as_ptr(), + ctx.as_ptr(), + target, + buffer.as_ptr(), + attrib_list.as_ptr(), + ); + if image != NO_IMAGE { + Ok(Image(image)) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Destroy an Image object. + pub fn destroy_image(&self, display: Display, image: Image) -> Result<(), Error> { + unsafe { + if self.api.eglDestroyImage(display.as_ptr(), image.as_ptr()) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + + /// Return an EGL display connection. + /// + /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used + /// instead of `NONE` to terminate the attribute list. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `ATTRIB_NONE`). + /// + /// # Safety + /// + /// The `native_display` must be a valid pointer to the native display. + /// Valid values for platform are defined by EGL extensions, as are + /// requirements for native_display. For example, an extension + /// specification that defines support for the X11 platform may require + /// that native_display be a pointer to an X11 Display, and an extension + /// specification that defines support for the Microsoft Windows + /// platform may require that native_display be a pointer to a Windows + /// Device Context. + pub unsafe fn get_platform_display( + &self, + platform: Enum, + native_display: NativeDisplayType, + attrib_list: &[Attrib], + ) -> Result<Display, Error> { + check_attrib_list(attrib_list)?; + + let display = + self.api + .eglGetPlatformDisplay(platform, native_display, attrib_list.as_ptr()); + if display != NO_DISPLAY { + Ok(Display::from_ptr(display)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Create a new EGL on-screen rendering surface. + /// + /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used + /// instead of `NONE` to terminate the attribute list. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `ATTRIB_NONE`). + /// + /// # Safety + /// + /// The `native_window` must be a valid pointer to the native window + /// and must belong to the same platform as `display`. + /// EGL considers the returned EGLSurface as belonging to that same platform. + /// The EGL extension that defines the platform to which display belongs + /// also defines the requirements for the `native_window` parameter. + pub unsafe fn create_platform_window_surface( + &self, + display: Display, + config: Config, + native_window: NativeWindowType, + attrib_list: &[Attrib], + ) -> Result<Surface, Error> { + check_attrib_list(attrib_list)?; + + let surface = self.api.eglCreatePlatformWindowSurface( + display.as_ptr(), + config.as_ptr(), + native_window, + attrib_list.as_ptr(), + ); + if surface != NO_SURFACE { + Ok(Surface::from_ptr(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Create a new EGL offscreen surface. + /// + /// Note that the constant `ATTRIB_NONE` which has the type `Attrib` can be used + /// instead of `NONE` to terminate the attribute list. + /// + /// This will return a `BadParameter` error if `attrib_list` is not a valid + /// attributes list (if it does not terminate with `ATTRIB_NONE`). + /// + /// # Safety + /// + /// The `native_pixmap` must be a valid pointer to a native pixmap. + /// and must belong to the same platform as `display`. + /// EGL considers the returned EGLSurface as belonging to that same platform. + /// The EGL extension that defines the platform to which display belongs + /// also defines the requirements for the `native_pixmap` parameter. + pub unsafe fn create_platform_pixmap_surface( + &self, + display: Display, + config: Config, + native_pixmap: NativePixmapType, + attrib_list: &[Attrib], + ) -> Result<Surface, Error> { + check_attrib_list(attrib_list)?; + + let surface = self.api.eglCreatePlatformPixmapSurface( + display.as_ptr(), + config.as_ptr(), + native_pixmap, + attrib_list.as_ptr(), + ); + if surface != NO_SURFACE { + Ok(Surface::from_ptr(surface)) + } else { + Err(self.get_error().unwrap()) + } + } + + /// Wait in the server for a sync object to be signalled. + /// + /// This function is unsafe: if `display` does not match the [`Display`] passed to [`create_sync`](Self::create_sync) + /// when `sync` was created, the behavior is undefined. + pub fn wait_sync(&self, display: Display, sync: Sync, flags: Int) -> Result<(), Error> { + unsafe { + if self.api.eglWaitSync(display.as_ptr(), sync.as_ptr(), flags) == TRUE { + Ok(()) + } else { + Err(self.get_error().unwrap()) + } + } + } + } +} + +#[cfg(feature = "1_5")] +pub use egl1_5::*; + +// ------------------------------------------------------------------------------------------------- +// FFI +// ------------------------------------------------------------------------------------------------- + +macro_rules! api { + ($($id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }),*) => { + #[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)] + pub enum Version { + $( + #[cfg(feature=$version)] + $id, + )* + } + + impl std::fmt::Display for Version { + fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { + match self { + $( + #[cfg(feature=$version)] + Version::$id => write!(f, $version), + )* + } + } + } + + pub mod api { + use super::*; + + api!(@api_traits () () $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*); + } + + #[cfg(feature="static")] + mod ffi { + use libc::{c_char, c_void}; + + use super::{ + Attrib, Boolean, EGLClientBuffer, EGLConfig, EGLContext, EGLDisplay, EGLImage, EGLSurface, + EGLSync, Enum, Int, NativeDisplayType, NativePixmapType, NativeWindowType, Time, + }; + + $( + extern "system" { + $( + #[cfg(feature=$version)] + pub fn $name ($($arg : $atype ),* ) -> $rtype ; + )* + } + )* + } + + #[cfg(feature="static")] + /// Static EGL API interface. + /// + /// This type is only available when the `static` feature is enabled, + /// by statically linking the EGL library at compile time. + #[derive(Copy, Clone, Debug)] + pub struct Static; + + #[cfg(feature="static")] + impl Api for Static { + #[inline(always)] + fn version(&self) -> Version { + LATEST + } + } + + #[cfg(feature="static")] + pub static API: Instance<Static> = Instance::new(Static); + + #[cfg(feature="dynamic")] + extern crate libloading; + + api!(@dynamic_struct $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*); + api!(@api_types () $($id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* })*); + }; + (@dynamic_struct $($id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* })*) => { + #[cfg(feature="dynamic")] + #[derive(Debug)] + pub enum LoadError<L> { + /// Something wrong happend while loading the library. + Library(L), + + /// The provided version does not meet the requirements. + InvalidVersion { + provided: Version, + required: Version + } + } + + #[cfg(feature="dynamic")] + impl<L: std::error::Error + 'static> std::error::Error for LoadError<L> { + fn source(&self) -> Option<&(dyn std::error::Error + 'static)> { + match self { + LoadError::Library(l) => Some(l), + _ => None + } + } + } + + #[cfg(feature="dynamic")] + impl<L: std::fmt::Display> std::fmt::Display for LoadError<L> { + fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { + match self { + LoadError::Library(l) => write!(f, "Load error: {}", l), + LoadError::InvalidVersion { provided, required } => write!(f, "Invalid EGL API version (required {}, provided {})", required, provided) + } + } + } + + #[cfg(feature="dynamic")] + struct RawDynamic<L> { + lib: L, + version: Version, + $( + $( + #[cfg(feature=$version)] + $name : std::mem::MaybeUninit<unsafe extern "system" fn($($atype ),*) -> $rtype>, + )* + )* + } + + #[cfg(feature="dynamic")] + impl<L> RawDynamic<L> { + #[inline(always)] + /// Returns the underlying EGL library. + pub fn library(&self) -> &L { + &self.lib + } + + #[inline(always)] + /// Returns the EGL version. + pub fn version(&self) -> Version { + self.version + } + + #[inline(always)] + /// Sets the EGL version. + pub unsafe fn set_version(&mut self, version: Version) { + self.version = version + } + + /// Wraps the given library but does not load the symbols. + pub unsafe fn unloaded(lib: L, version: Version) -> Self { + RawDynamic { + lib, + version, + $( + $( + #[cfg(feature=$version)] + $name : std::mem::MaybeUninit::uninit(), + )* + )* + } + } + } + + #[cfg(feature="dynamic")] + /// Dynamic EGL API interface. + /// + /// The first type parameter is the type of the underlying library handle. + /// The second `Dynamic` type parameter gives the EGL API version provided by the library. + /// + /// This type is only available when the `dynamic` feature is enabled. + /// In most cases, you may prefer to directly use the `DynamicInstance` type. + pub struct Dynamic<L, A> { + raw: RawDynamic<L>, + _api_version: std::marker::PhantomData<A> + } + + #[cfg(feature="dynamic")] + impl<L, A> Dynamic<L, A> { + #[inline(always)] + /// Return the underlying EGL library. + pub fn library(&self) -> &L { + self.raw.library() + } + + /// Returns the provided EGL version. + pub fn version(&self) -> Version { + self.raw.version() + } + + /// Wraps the given library but does not load the symbols. + pub(crate) unsafe fn unloaded(lib: L, version: Version) -> Self { + Dynamic { + raw: RawDynamic::unloaded(lib, version), + _api_version: std::marker::PhantomData + } + } + } + + #[cfg(feature="dynamic")] + impl<L, A> Api for Dynamic<L, A> { + /// Returns the provided EGL version. + #[inline(always)] + fn version(&self) -> Version { + self.version() + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature="1_0")] + impl<L: std::borrow::Borrow<libloading::Library>> Dynamic<L, EGL1_0> { + #[inline] + /// Load the EGL API symbols from the given library. + /// + /// This will load the most recent API provided by the library, + /// which is at least EGL 1.0. + /// You can check what version has actually been loaded using [`Dynamic::version`], + /// and/or convert to a more recent version using [`try_into`](TryInto::try_into). + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_from(lib: L) -> Result<Dynamic<L, EGL1_0>, libloading::Error> { + let mut result = Dynamic::unloaded(lib, Version::EGL1_0); + + $( + match $id::load_from(&mut result.raw) { + Ok(()) => result.raw.set_version(Version::$id), + Err(libloading::Error::DlSymUnknown) => { + if Version::$id == Version::EGL1_0 { + return Err(libloading::Error::DlSymUnknown) // we require at least EGL 1.0. + } else { + return Ok(result) + } + }, + Err(libloading::Error::DlSym { desc }) => { + if Version::$id == Version::EGL1_0 { + return Err(libloading::Error::DlSym { desc }) // we require at least EGL 1.0. + } else { + return Ok(result) + } + }, + Err(e) => return Err(e) + } + )* + + Ok(result) + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature="1_0")] + impl<L: std::borrow::Borrow<libloading::Library>> Instance<Dynamic<L, EGL1_0>> { + #[inline(always)] + /// Create an EGL instance using the symbols provided by the given library. + /// + /// The most recent version of EGL provided by the given library is loaded. + /// You can check what version has actually been loaded using [`Instance::version`], + /// and/or convert to a more recent version using [`try_into`](TryInto::try_into). + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_from(lib: L) -> Result<Instance<Dynamic<L, EGL1_0>>, libloading::Error> { + Ok(Instance::new(Dynamic::<L, EGL1_0>::load_from(lib)?)) + } + } + + #[cfg(feature="dynamic")] + impl<L, V> Instance<Dynamic<L, V>> { + /// Cast the API. + #[inline(always)] + pub fn downcast<W>(&self) -> &Instance<Dynamic<L, W>> where Instance<Dynamic<L, V>>: Downcast<Instance<Dynamic<L, W>>> { + Downcast::downcast(self) + } + + /// Cast the API. + #[inline(always)] + pub fn upcast<W>(&self) -> Option<&Instance<Dynamic<L, W>>> where Instance<Dynamic<L, V>>: Upcast<Instance<Dynamic<L, W>>> { + Upcast::upcast(self) + } + } + + #[cfg(feature="dynamic")] + unsafe impl<L: std::borrow::Borrow<libloading::Library> + Send, A: Send> Send for Dynamic<L, A> {} + + #[cfg(feature="dynamic")] + unsafe impl<L: std::borrow::Borrow<libloading::Library> + std::marker::Sync, A: std::marker::Sync> std::marker::Sync for Dynamic<L, A> {} + + #[cfg(feature="dynamic")] + impl<L: std::borrow::Borrow<libloading::Library> + fmt::Debug, A> fmt::Debug for Dynamic<L, A> { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + write!(f, "Dynamic({:?})", self.library()) + } + } + }; + (@api_traits ( ) ( ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => { + api!(@api_trait ( ) ( ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* }); + api!(@api_traits ( $id : $version ) ( : $id ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*); + }; + (@api_traits ( $($pred:ident : $p_version:literal)+ ) ( $($deps:tt)+ ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => { + api!(@api_trait ( $($pred : $p_version)* ) ( $($deps)* ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* }); + api!(@api_traits ( $($pred : $version)* $id : $version ) ( $($deps)* + $id ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*); + }; + (@api_traits ( $($pred:ident : $p_version:literal)* ) ( $($deps:tt)* )) => { + // nothing + }; + (@api_trait ( $($pred:ident : $p_version:literal)* ) ( $($deps:tt)* ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }) => { + /// EGL API interface. + /// + /// An implementation of this trait can be used to create an [`Instance`]. + /// + /// This crate provides two implementation of this trait: + /// - [`Static`] which is available with the `static` feature enabled, + /// defined by statically linking to the EGL library at compile time. + /// - [`Dynamic`] which is available with the `dynamic` feature enabled, + /// defined by dynamically linking to the EGL library at runtime. + /// In this case, you may prefer to directly use the `DynamicInstance` type. + #[cfg(feature=$version)] + pub unsafe trait $id $($deps)* { + $( + unsafe fn $name (&self, $($arg : $atype ),* ) -> $rtype ; + )* + } + }; + (@api_types ( ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => { + #[cfg(feature="dynamic")] + $( + #[cfg(not(feature=$t_version))] + )* + #[cfg(feature=$version)] + /// Latest available EGL version. + pub type Latest = $id; + + $( + #[cfg(not(feature=$t_version))] + )* + #[cfg(feature=$version)] + /// Latest available EGL version. + pub const LATEST: Version = Version::$id; + + api!(@api_type ( ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* }); + api!(@api_types ( $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* } ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*); + }; + (@api_types ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })+ ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* } $($t_id:ident : $t_version:literal { $(fn $t_name:ident ($($t_arg:ident : $t_atype:ty ),* ) -> $t_rtype:ty ;)* })*) => { + #[cfg(feature="dynamic")] + $( + #[cfg(not(feature=$t_version))] + )* + #[cfg(feature=$version)] + /// Latest available EGL version. + pub type Latest = $id; + + $( + #[cfg(not(feature=$t_version))] + )* + #[cfg(feature=$version)] + /// Latest available EGL version. + pub const LATEST: Version = Version::$id; + + api!(@api_type ( $($pred : $p_version { $(fn $p_name ($($p_arg : $p_atype ),* ) -> $p_rtype ;)* })* ) $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* }); + api!(@api_types ( $($pred : $p_version { $(fn $p_name ($($p_arg : $p_atype ),* ) -> $p_rtype ;)* })* $id : $version { $(fn $name ($($arg : $atype ),* ) -> $rtype ;)* } ) $($t_id : $t_version { $(fn $t_name ($($t_arg : $t_atype ),* ) -> $t_rtype ;)* })*); + }; + (@api_types ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })+ ) ) => { + #[cfg(feature="dynamic")] + #[cfg(feature="1_0")] + /// Alias for dynamically linked instances with the latest handled version of EGL. + pub type DynamicInstance<V = Latest> = Instance<Dynamic<libloading::Library, V>>; + + #[cfg(feature="dynamic")] + #[cfg(feature="1_0")] + impl DynamicInstance<EGL1_0> { + #[inline(always)] + /// Create an EGL instance by finding and loading a dynamic library with the given filename. + /// + /// See [`Library::new`](libloading::Library::new) + /// for more details on how the `filename` argument is used. + /// + /// On Linux plateforms, the library is loaded with the `RTLD_NODELETE` flag. + /// See [#14](https://github.com/timothee-haudebourg/khronos-egl/issues/14) for more details. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_from_filename<P: AsRef<std::ffi::OsStr>>(filename: P) -> Result<DynamicInstance<EGL1_0>, libloading::Error> { + #[cfg(target_os = "linux")] + let lib: libloading::Library = { + // On Linux, load library with `RTLD_NOW | RTLD_NODELETE` to fix a SIGSEGV + // See https://github.com/timothee-haudebourg/khronos-egl/issues/14 for more details. + libloading::os::unix::Library::open(Some(filename), 0x2 | 0x1000)?.into() + }; + #[cfg(not(target_os = "linux"))] + let lib = libloading::Library::new(filename)?; + Self::load_from(lib) + } + + #[inline(always)] + /// Create an EGL instance by finding and loading the `libEGL.so.1` or `libEGL.so` library. + /// + /// This is equivalent to `DynamicInstance::load_from_filename("libEGL.so.1")`. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the found library complies to the EGL API. + pub unsafe fn load() -> Result<DynamicInstance<EGL1_0>, libloading::Error> { + Self::load_from_filename("libEGL.so.1").or(Self::load_from_filename("libEGL.so")) + } + } + }; + (@api_type ( $($pred:ident : $p_version:literal { $(fn $p_name:ident ($($p_arg:ident : $p_atype:ty ),* ) -> $p_rtype:ty ;)* })* ) $id:ident : $version:literal { $(fn $name:ident ($($arg:ident : $atype:ty ),* ) -> $rtype:ty ;)* }) => { + #[cfg(feature="static")] + #[cfg(feature=$version)] + unsafe impl api::$id for Static { + $( + #[inline(always)] + unsafe fn $name(&self, $($arg : $atype),*) -> $rtype { + ffi::$name($($arg),*) + } + )* + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + /// EGL version type. + /// + /// Used by [`Dynamic`] to statically know the EGL API version provided by the library. + pub struct $id; + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl $id { + #[allow(unused_variables)] + unsafe fn load_from<L: std::borrow::Borrow<libloading::Library>>(raw: &mut RawDynamic<L>) -> Result<(), libloading::Error> { + let lib = raw.lib.borrow(); + + $( + let name = stringify!($name).as_bytes(); + let symbol = lib.get::<unsafe extern "system" fn($($atype ),*) -> $rtype>(name)?; + #[cfg(unix)] + let ptr = (&symbol.into_raw().into_raw()) as *const *mut _ as *const unsafe extern "system" fn($($atype ),*) -> $rtype; + #[cfg(windows)] + let ptr = (&symbol.into_raw().into_raw()) as *const _ as *const unsafe extern "system" fn($($atype ),*) -> $rtype; + assert!(!ptr.is_null()); + raw.$name = std::mem::MaybeUninit::new(*ptr); + )* + + Ok(()) + } + } + + $( + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + unsafe impl<L: std::borrow::Borrow<libloading::Library>> api::$pred for Dynamic<L, $id> { + $( + #[inline(always)] + unsafe fn $p_name(&self, $($p_arg : $p_atype),*) -> $p_rtype { + (self.raw.$p_name.assume_init())($($p_arg),*) + } + )* + } + )* + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + unsafe impl<L: std::borrow::Borrow<libloading::Library>> api::$id for Dynamic<L, $id> { + $( + #[inline(always)] + unsafe fn $name(&self, $($arg : $atype),*) -> $rtype { + (self.raw.$name.assume_init())($($arg),*) + } + )* + } + + $( + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> TryFrom<Dynamic<L, $pred>> for Dynamic<L, $id> { + type Error = Dynamic<L, $pred>; + + fn try_from(other: Dynamic<L, $pred>) -> Result<Self, Dynamic<L, $pred>> { + if other.version() >= Version::$id { + Ok(Dynamic { + raw: other.raw, + _api_version: std::marker::PhantomData + }) + } else { + Err(other) + } + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> From<Dynamic<L, $id>> for Dynamic<L, $pred> { + fn from(other: Dynamic<L, $id>) -> Self { + Dynamic { + raw: other.raw, + _api_version: std::marker::PhantomData + } + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> AsRef<Dynamic<L, $pred>> for Dynamic<L, $id> { + fn as_ref(&self) -> &Dynamic<L, $pred> { + unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr. + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Downcast<Dynamic<L, $pred>> for Dynamic<L, $id> { + fn downcast(&self) -> &Dynamic<L, $pred> { + unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr. + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Downcast<Instance<Dynamic<L, $pred>>> for Instance<Dynamic<L, $id>> { + fn downcast(&self) -> &Instance<Dynamic<L, $pred>> { + unsafe { std::mem::transmute(self) } // this is safe because both types have the same repr. + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Upcast<Dynamic<L, $id>> for Dynamic<L, $pred> { + fn upcast(&self) -> Option<&Dynamic<L, $id>> { + if self.version() >= Version::$id { + Some(unsafe { std::mem::transmute(self) }) // this is safe because both types have the same repr. + } else { + None + } + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Upcast<Instance<Dynamic<L, $id>>> for Instance<Dynamic<L, $pred>> { + fn upcast(&self) -> Option<&Instance<Dynamic<L, $id>>> { + if self.version() >= Version::$id { + Some(unsafe { std::mem::transmute(self) }) // this is safe because both types have the same repr. + } else { + None + } + } + } + )* + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Dynamic<L, $id> { + #[inline] + /// Load the EGL API symbols from the given library. + /// + /// The second `Dynamic` type parameter gives the EGL API version expected to be provided by the library. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_required(lib: L) -> Result<Dynamic<L, $id>, LoadError<libloading::Error>> { + match Dynamic::<L, EGL1_0>::load_from(lib) { + Ok(dynamic) => { + let provided = dynamic.version(); + match dynamic.try_into() { + Ok(t) => Ok(t), + Err(_) => Err(LoadError::InvalidVersion { + provided, + required: Version::$id + }) + } + }, + Err(e) => Err(LoadError::Library(e)) + } + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl<L: std::borrow::Borrow<libloading::Library>> Instance<Dynamic<L, $id>> { + #[inline(always)] + /// Create an EGL instance using the symbols provided by the given library. + /// This function fails if the EGL library does not provide the minimum required version given by the type parameter. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_required_from(lib: L) -> Result<Instance<Dynamic<L, $id>>, LoadError<libloading::Error>> { + Ok(Instance::new(Dynamic::<L, $id>::load_required(lib)?)) + } + } + + #[cfg(feature="dynamic")] + #[cfg(feature=$version)] + impl DynamicInstance<$id> { + #[inline(always)] + /// Create an EGL instance by finding and loading a dynamic library with the given filename. + /// This function fails if the EGL library does not provide the minimum required version given by the type parameter. + /// + /// See [`Library::new`](libloading::Library::new) + /// for more details on how the `filename` argument is used. + /// + /// On Linux plateforms, the library is loaded with the `RTLD_NODELETE` flag. + /// See [#14](https://github.com/timothee-haudebourg/khronos-egl/issues/14) for more details. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the input library complies to the EGL API. + pub unsafe fn load_required_from_filename<P: AsRef<std::ffi::OsStr>>(filename: P) -> Result<DynamicInstance<$id>, LoadError<libloading::Error>> { + #[cfg(target_os = "linux")] + let lib: libloading::Library = { + // On Linux, load library with `RTLD_NOW | RTLD_NODELETE` to fix a SIGSEGV + // See https://github.com/timothee-haudebourg/khronos-egl/issues/14 for more details. + libloading::os::unix::Library::open(Some(filename), 0x2 | 0x1000).map_err(LoadError::Library)?.into() + }; + #[cfg(not(target_os = "linux"))] + let lib = libloading::Library::new(filename).map_err(LoadError::Library)?; + Self::load_required_from(lib) + } + + #[inline(always)] + /// Create an EGL instance by finding and loading the `libEGL.so.1` or `libEGL.so` library. + /// This function fails if the EGL library does not provide the minimum required version given by the type parameter. + /// + /// This is equivalent to `DynamicInstance::load_required_from_filename("libEGL.so.1")`. + /// + /// ## Safety + /// This is fundamentally unsafe since there are no guaranties the found library complies to the EGL API. + pub unsafe fn load_required() -> Result<DynamicInstance<$id>, LoadError<libloading::Error>> { + Self::load_required_from_filename("libEGL.so.1").or(Self::load_required_from_filename("libEGL.so")) + } + } + } +} + +api! { + EGL1_0 : "1_0" { + fn eglChooseConfig( + display: EGLDisplay, + attrib_list: *const Int, + configs: *mut EGLConfig, + config_size: Int, + num_config: *mut Int + ) -> Boolean; + fn eglCopyBuffers( + display: EGLDisplay, + surface: EGLSurface, + target: NativePixmapType + ) -> Boolean; + fn eglCreateContext( + display: EGLDisplay, + config: EGLConfig, + share_context: EGLContext, + attrib_list: *const Int + ) -> EGLContext; + fn eglCreatePbufferSurface( + display: EGLDisplay, + config: EGLConfig, + attrib_list: *const Int + ) -> EGLSurface; + fn eglCreatePixmapSurface( + display: EGLDisplay, + config: EGLConfig, + pixmap: NativePixmapType, + attrib_list: *const Int + ) -> EGLSurface; + fn eglCreateWindowSurface( + display: EGLDisplay, + config: EGLConfig, + win: NativeWindowType, + attrib_list: *const Int + ) -> EGLSurface; + fn eglDestroyContext(display: EGLDisplay, ctx: EGLContext) -> Boolean; + fn eglDestroySurface(display: EGLDisplay, surface: EGLSurface) -> Boolean; + fn eglGetConfigAttrib( + display: EGLDisplay, + config: EGLConfig, + attribute: Int, + value: *mut Int + ) -> Boolean; + fn eglGetConfigs( + display: EGLDisplay, + configs: *mut EGLConfig, + config_size: Int, + num_config: *mut Int + ) -> Boolean; + fn eglGetCurrentDisplay() -> EGLDisplay; + fn eglGetCurrentSurface(readdraw: Int) -> EGLSurface; + fn eglGetDisplay(display_id: NativeDisplayType) -> EGLDisplay; + fn eglGetError() -> Int; + fn eglGetProcAddress(procname: *const c_char) -> extern "system" fn(); + fn eglInitialize(display: EGLDisplay, major: *mut Int, minor: *mut Int) -> Boolean; + fn eglMakeCurrent( + display: EGLDisplay, + draw: EGLSurface, + read: EGLSurface, + ctx: EGLContext + ) -> Boolean; + fn eglQueryContext( + display: EGLDisplay, + ctx: EGLContext, + attribute: Int, + value: *mut Int + ) -> Boolean; + fn eglQueryString(display: EGLDisplay, name: Int) -> *const c_char; + fn eglQuerySurface( + display: EGLDisplay, + surface: EGLSurface, + attribute: Int, + value: *mut Int + ) -> Boolean; + fn eglSwapBuffers(display: EGLDisplay, surface: EGLSurface) -> Boolean; + fn eglTerminate(display: EGLDisplay) -> Boolean; + fn eglWaitGL() -> Boolean; + fn eglWaitNative(engine: Int) -> Boolean; + }, + + EGL1_1 : "1_1" { + fn eglBindTexImage(display: EGLDisplay, surface: EGLSurface, buffer: Int) -> Boolean; + fn eglReleaseTexImage(display: EGLDisplay, surface: EGLSurface, buffer: Int) -> Boolean; + fn eglSurfaceAttrib( + display: EGLDisplay, + surface: EGLSurface, + attribute: Int, + value: Int + ) -> Boolean; + fn eglSwapInterval(display: EGLDisplay, interval: Int) -> Boolean; + }, + + EGL1_2 : "1_2" { + fn eglBindAPI(api: Enum) -> Boolean; + fn eglQueryAPI() -> Enum; + fn eglCreatePbufferFromClientBuffer( + display: EGLDisplay, + buftype: Enum, + buffer: EGLClientBuffer, + config: EGLConfig, + attrib_list: *const Int + ) -> EGLSurface; + fn eglReleaseThread() -> Boolean; + fn eglWaitClient() -> Boolean; + }, + + EGL1_3 : "1_3" { + // nothing. + }, + + EGL1_4 : "1_4" { + fn eglGetCurrentContext() -> EGLContext; + }, + + EGL1_5 : "1_5" { + fn eglCreateSync(display: EGLDisplay, type_: Enum, attrib_list: *const Attrib) -> EGLSync; + fn eglDestroySync(display: EGLDisplay, sync: EGLSync) -> Boolean; + fn eglClientWaitSync(display: EGLDisplay, sync: EGLSync, flags: Int, timeout: Time) -> Int; + fn eglGetSyncAttrib( + display: EGLDisplay, + sync: EGLSync, + attribute: Int, + value: *mut Attrib + ) -> Boolean; + fn eglCreateImage( + display: EGLDisplay, + ctx: EGLContext, + target: Enum, + buffer: EGLClientBuffer, + attrib_list: *const Attrib + ) -> EGLImage; + fn eglDestroyImage(display: EGLDisplay, image: EGLImage) -> Boolean; + fn eglGetPlatformDisplay( + platform: Enum, + native_display: *mut c_void, + attrib_list: *const Attrib + ) -> EGLDisplay; + fn eglCreatePlatformWindowSurface( + display: EGLDisplay, + config: EGLConfig, + native_window: *mut c_void, + attrib_list: *const Attrib + ) -> EGLSurface; + fn eglCreatePlatformPixmapSurface( + display: EGLDisplay, + config: EGLConfig, + native_pixmap: *mut c_void, + attrib_list: *const Attrib + ) -> EGLSurface; + fn eglWaitSync(display: EGLDisplay, sync: EGLSync, flags: Int) -> Boolean; + } +} |