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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-19 00:47:55 +0000
commit26a029d407be480d791972afb5975cf62c9360a6 (patch)
treef435a8308119effd964b339f76abb83a57c29483 /xpcom/threads/TaskController.cpp
parentInitial commit. (diff)
downloadfirefox-26a029d407be480d791972afb5975cf62c9360a6.tar.xz
firefox-26a029d407be480d791972afb5975cf62c9360a6.zip
Adding upstream version 124.0.1.upstream/124.0.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--xpcom/threads/TaskController.cpp1098
1 files changed, 1098 insertions, 0 deletions
diff --git a/xpcom/threads/TaskController.cpp b/xpcom/threads/TaskController.cpp
new file mode 100644
index 0000000000..8e3aae185a
--- /dev/null
+++ b/xpcom/threads/TaskController.cpp
@@ -0,0 +1,1098 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TaskController.h"
+#include "nsIIdleRunnable.h"
+#include "nsIRunnable.h"
+#include "nsThreadUtils.h"
+#include <algorithm>
+#include "GeckoProfiler.h"
+#include "mozilla/BackgroundHangMonitor.h"
+#include "mozilla/EventQueue.h"
+#include "mozilla/Hal.h"
+#include "mozilla/InputTaskManager.h"
+#include "mozilla/VsyncTaskManager.h"
+#include "mozilla/IOInterposer.h"
+#include "mozilla/StaticPtr.h"
+#include "mozilla/SchedulerGroup.h"
+#include "mozilla/ScopeExit.h"
+#include "nsIThreadInternal.h"
+#include "nsThread.h"
+#include "prenv.h"
+#include "prsystem.h"
+
+namespace mozilla {
+
+StaticAutoPtr<TaskController> TaskController::sSingleton;
+
+thread_local size_t mThreadPoolIndex = -1;
+std::atomic<uint64_t> Task::sCurrentTaskSeqNo = 0;
+
+const int32_t kMinimumPoolThreadCount = 2;
+const int32_t kMaximumPoolThreadCount = 8;
+
+/* static */
+int32_t TaskController::GetPoolThreadCount() {
+ if (PR_GetEnv("MOZ_TASKCONTROLLER_THREADCOUNT")) {
+ return strtol(PR_GetEnv("MOZ_TASKCONTROLLER_THREADCOUNT"), nullptr, 0);
+ }
+
+ int32_t numCores = 0;
+#if defined(XP_MACOSX) && defined(__aarch64__)
+ if (const auto& cpuInfo = hal::GetHeterogeneousCpuInfo()) {
+ // -1 because of the main thread.
+ numCores = cpuInfo->mBigCpus.Count() + cpuInfo->mMediumCpus.Count() - 1;
+ } else
+#endif
+ {
+ numCores = std::max<int32_t>(1, PR_GetNumberOfProcessors());
+ }
+
+ return std::clamp<int32_t>(numCores, kMinimumPoolThreadCount,
+ kMaximumPoolThreadCount);
+}
+
+#if defined(MOZ_COLLECTING_RUNNABLE_TELEMETRY)
+
+struct TaskMarker : BaseMarkerType<TaskMarker> {
+ static constexpr const char* Name = "Task";
+ static constexpr const char* Description =
+ "Marker representing a task being executed in TaskController.";
+
+ using MS = MarkerSchema;
+ static constexpr MS::PayloadField PayloadFields[] = {
+ {"name", MS::InputType::CString, "Task Name", MS::Format::String,
+ MS::PayloadFlags::Searchable},
+ {"priority", MS::InputType::Uint32, "Priority level",
+ MS::Format::Integer},
+ {"priorityName", MS::InputType::CString, "Priority Name"}};
+
+ static constexpr MS::Location Locations[] = {MS::Location::MarkerChart,
+ MS::Location::MarkerTable};
+ static constexpr const char* ChartLabel = "{marker.data.name}";
+ static constexpr const char* TableLabel =
+ "{marker.name} - {marker.data.name} - priority: "
+ "{marker.data.priorityName} ({marker.data.priority})";
+
+ static constexpr MS::ETWMarkerGroup Group = MS::ETWMarkerGroup::Scheduling;
+
+ static void TranslateMarkerInputToSchema(void* aContext,
+ const nsCString& aName,
+ uint32_t aPriority) {
+ ETW::OutputMarkerSchema(aContext, TaskMarker{}, aName, aPriority,
+ ProfilerStringView(""));
+ }
+
+ static void StreamJSONMarkerData(baseprofiler::SpliceableJSONWriter& aWriter,
+ const nsCString& aName, uint32_t aPriority) {
+ aWriter.StringProperty("name", aName);
+ aWriter.IntProperty("priority", aPriority);
+
+# define EVENT_PRIORITY(NAME, VALUE) \
+ if (aPriority == (VALUE)) { \
+ aWriter.StringProperty("priorityName", #NAME); \
+ } else
+ EVENT_QUEUE_PRIORITY_LIST(EVENT_PRIORITY)
+# undef EVENT_PRIORITY
+ {
+ aWriter.StringProperty("priorityName", "Invalid Value");
+ }
+ }
+};
+
+class MOZ_RAII AutoProfileTask {
+ public:
+ explicit AutoProfileTask(nsACString& aName, uint64_t aPriority)
+ : mName(aName), mPriority(aPriority) {
+ if (profiler_is_collecting_markers()) {
+ mStartTime = TimeStamp::Now();
+ }
+ }
+
+ ~AutoProfileTask() {
+ if (!profiler_thread_is_being_profiled_for_markers()) {
+ return;
+ }
+
+ AUTO_PROFILER_LABEL("AutoProfileTask", PROFILER);
+ AUTO_PROFILER_STATS(AUTO_PROFILE_TASK);
+ profiler_add_marker("Runnable", ::mozilla::baseprofiler::category::OTHER,
+ mStartTime.IsNull()
+ ? MarkerTiming::IntervalEnd()
+ : MarkerTiming::IntervalUntilNowFrom(mStartTime),
+ TaskMarker{}, mName, mPriority);
+ }
+
+ private:
+ TimeStamp mStartTime;
+ nsAutoCString mName;
+ uint32_t mPriority;
+};
+
+# define AUTO_PROFILE_FOLLOWING_TASK(task) \
+ nsAutoCString name; \
+ (task)->GetName(name); \
+ AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING_NONSENSITIVE("Task", OTHER, name); \
+ mozilla::AutoProfileTask PROFILER_RAII(name, (task)->GetPriority());
+#else
+# define AUTO_PROFILE_FOLLOWING_TASK(task)
+#endif
+
+bool TaskManager::
+ UpdateCachesForCurrentIterationAndReportPriorityModifierChanged(
+ const MutexAutoLock& aProofOfLock, IterationType aIterationType) {
+ mCurrentSuspended = IsSuspended(aProofOfLock);
+
+ if (aIterationType == IterationType::EVENT_LOOP_TURN && !mCurrentSuspended) {
+ int32_t oldModifier = mCurrentPriorityModifier;
+ mCurrentPriorityModifier =
+ GetPriorityModifierForEventLoopTurn(aProofOfLock);
+
+ if (mCurrentPriorityModifier != oldModifier) {
+ return true;
+ }
+ }
+ return false;
+}
+
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+class MOZ_RAII AutoSetMainThreadRunnableName {
+ public:
+ explicit AutoSetMainThreadRunnableName(const nsCString& aName) {
+ MOZ_ASSERT(NS_IsMainThread());
+ // We want to record our current runnable's name in a static so
+ // that BHR can record it.
+ mRestoreRunnableName = nsThread::sMainThreadRunnableName;
+
+ // Copy the name into sMainThreadRunnableName's buffer, and append a
+ // terminating null.
+ uint32_t length = std::min((uint32_t)nsThread::kRunnableNameBufSize - 1,
+ (uint32_t)aName.Length());
+ memcpy(nsThread::sMainThreadRunnableName.begin(), aName.BeginReading(),
+ length);
+ nsThread::sMainThreadRunnableName[length] = '\0';
+ }
+
+ ~AutoSetMainThreadRunnableName() {
+ nsThread::sMainThreadRunnableName = mRestoreRunnableName;
+ }
+
+ private:
+ Array<char, nsThread::kRunnableNameBufSize> mRestoreRunnableName;
+};
+#endif
+
+Task* Task::GetHighestPriorityDependency() {
+ Task* currentTask = this;
+
+ while (!currentTask->mDependencies.empty()) {
+ auto iter = currentTask->mDependencies.begin();
+
+ while (iter != currentTask->mDependencies.end()) {
+ if ((*iter)->mCompleted) {
+ auto oldIter = iter;
+ iter++;
+ // Completed tasks are removed here to prevent needlessly keeping them
+ // alive or iterating over them in the future.
+ currentTask->mDependencies.erase(oldIter);
+ continue;
+ }
+
+ currentTask = iter->get();
+ break;
+ }
+ }
+
+ return currentTask == this ? nullptr : currentTask;
+}
+
+void TaskController::Initialize() {
+ MOZ_ASSERT(!sSingleton);
+ sSingleton = new TaskController();
+}
+
+void ThreadFuncPoolThread(void* aIndex) {
+ mThreadPoolIndex = *reinterpret_cast<int32_t*>(aIndex);
+ delete reinterpret_cast<int32_t*>(aIndex);
+ TaskController::Get()->RunPoolThread();
+}
+
+TaskController::TaskController()
+ : mGraphMutex("TaskController::mGraphMutex"),
+ mThreadPoolCV(mGraphMutex, "TaskController::mThreadPoolCV"),
+ mMainThreadCV(mGraphMutex, "TaskController::mMainThreadCV"),
+ mRunOutOfMTTasksCounter(0) {
+ InputTaskManager::Init();
+ VsyncTaskManager::Init();
+ mMTProcessingRunnable = NS_NewRunnableFunction(
+ "TaskController::ExecutePendingMTTasks()",
+ []() { TaskController::Get()->ProcessPendingMTTask(); });
+ mMTBlockingProcessingRunnable = NS_NewRunnableFunction(
+ "TaskController::ExecutePendingMTTasks()",
+ []() { TaskController::Get()->ProcessPendingMTTask(true); });
+}
+
+// We want our default stack size limit to be approximately 2MB, to be safe for
+// JS helper tasks that can use a lot of stack, but expect most threads to use
+// much less. On Linux, however, requesting a stack of 2MB or larger risks the
+// kernel allocating an entire 2MB huge page for it on first access, which we do
+// not want. To avoid this possibility, we subtract 2 standard VM page sizes
+// from our default.
+constexpr PRUint32 sBaseStackSize = 2048 * 1024 - 2 * 4096;
+
+// TSan enforces a minimum stack size that's just slightly larger than our
+// default helper stack size. It does this to store blobs of TSan-specific data
+// on each thread's stack. Unfortunately, that means that even though we'll
+// actually receive a larger stack than we requested, the effective usable space
+// of that stack is significantly less than what we expect. To offset TSan
+// stealing our stack space from underneath us, double the default.
+//
+// Similarly, ASan requires more stack space due to red-zones.
+#if defined(MOZ_TSAN) || defined(MOZ_ASAN)
+constexpr PRUint32 sStackSize = 2 * sBaseStackSize;
+#else
+constexpr PRUint32 sStackSize = sBaseStackSize;
+#endif
+
+void TaskController::InitializeThreadPool() {
+ mPoolInitializationMutex.AssertCurrentThreadOwns();
+ MOZ_ASSERT(!mThreadPoolInitialized);
+ mThreadPoolInitialized = true;
+
+ int32_t poolSize = GetPoolThreadCount();
+ for (int32_t i = 0; i < poolSize; i++) {
+ int32_t* index = new int32_t(i);
+ mPoolThreads.push_back(
+ {PR_CreateThread(PR_USER_THREAD, ThreadFuncPoolThread, index,
+ PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD,
+ PR_JOINABLE_THREAD, sStackSize),
+ nullptr});
+ }
+}
+
+/* static */
+size_t TaskController::GetThreadStackSize() { return sStackSize; }
+
+void TaskController::SetPerformanceCounterState(
+ PerformanceCounterState* aPerformanceCounterState) {
+ mPerformanceCounterState = aPerformanceCounterState;
+}
+
+/* static */
+void TaskController::Shutdown() {
+ InputTaskManager::Cleanup();
+ VsyncTaskManager::Cleanup();
+ if (sSingleton) {
+ sSingleton->ShutdownThreadPoolInternal();
+ sSingleton = nullptr;
+ }
+ MOZ_ASSERT(!sSingleton);
+}
+
+void TaskController::ShutdownThreadPoolInternal() {
+ {
+ // Prevent race condition on mShuttingDown and wait.
+ MutexAutoLock lock(mGraphMutex);
+ mShuttingDown = true;
+ mThreadPoolCV.NotifyAll();
+ }
+ for (PoolThread& thread : mPoolThreads) {
+ PR_JoinThread(thread.mThread);
+ }
+}
+
+void TaskController::RunPoolThread() {
+ IOInterposer::RegisterCurrentThread();
+
+ // This is used to hold on to a task to make sure it is released outside the
+ // lock. This is required since it's perfectly feasible for task destructors
+ // to post events themselves.
+ RefPtr<Task> lastTask;
+
+ nsAutoCString threadName;
+ threadName.AppendLiteral("TaskController #");
+ threadName.AppendInt(static_cast<int64_t>(mThreadPoolIndex));
+ AUTO_PROFILER_REGISTER_THREAD(threadName.BeginReading());
+
+ MutexAutoLock lock(mGraphMutex);
+ while (true) {
+ bool ranTask = false;
+
+ if (!mThreadableTasks.empty()) {
+ for (auto iter = mThreadableTasks.begin(); iter != mThreadableTasks.end();
+ ++iter) {
+ // Search for the highest priority dependency of the highest priority
+ // task.
+
+ // We work with rawptrs to avoid needless refcounting. All our tasks
+ // are always kept alive by the graph. If one is removed from the graph
+ // it is kept alive by mPoolThreads[mThreadPoolIndex].mCurrentTask.
+ Task* task = iter->get();
+
+ MOZ_ASSERT(!task->mTaskManager);
+
+ mPoolThreads[mThreadPoolIndex].mEffectiveTaskPriority =
+ task->GetPriority();
+
+ Task* nextTask;
+ while ((nextTask = task->GetHighestPriorityDependency())) {
+ task = nextTask;
+ }
+
+ if (task->GetKind() == Task::Kind::MainThreadOnly ||
+ task->mInProgress) {
+ continue;
+ }
+
+ mPoolThreads[mThreadPoolIndex].mCurrentTask = task;
+ mThreadableTasks.erase(task->mIterator);
+ task->mIterator = mThreadableTasks.end();
+ task->mInProgress = true;
+
+ if (!mThreadableTasks.empty()) {
+ // Ensure at least one additional thread is woken up if there are
+ // more threadable tasks to process. Notifying all threads at once
+ // isn't actually better for performance since they all need the
+ // GraphMutex to proceed anyway.
+ mThreadPoolCV.Notify();
+ }
+
+ bool taskCompleted = false;
+ {
+ MutexAutoUnlock unlock(mGraphMutex);
+ lastTask = nullptr;
+ AUTO_PROFILE_FOLLOWING_TASK(task);
+ taskCompleted = task->Run() == Task::TaskResult::Complete;
+ ranTask = true;
+ }
+
+ task->mInProgress = false;
+
+ if (!taskCompleted) {
+ // Presumably this task was interrupted, leave its dependencies
+ // unresolved and reinsert into the queue.
+ auto insertion = mThreadableTasks.insert(
+ mPoolThreads[mThreadPoolIndex].mCurrentTask);
+ MOZ_ASSERT(insertion.second);
+ task->mIterator = insertion.first;
+ } else {
+ task->mCompleted = true;
+#ifdef DEBUG
+ task->mIsInGraph = false;
+#endif
+ task->mDependencies.clear();
+ // This may have unblocked a main thread task. We could do this only
+ // if there was a main thread task before this one in the dependency
+ // chain.
+ mMayHaveMainThreadTask = true;
+ // Since this could have multiple dependencies thare are restricted
+ // to the main thread. Let's make sure that's awake.
+ EnsureMainThreadTasksScheduled();
+
+ MaybeInterruptTask(GetHighestPriorityMTTask());
+ }
+
+ // Store last task for release next time we release the lock or enter
+ // wait state.
+ lastTask = mPoolThreads[mThreadPoolIndex].mCurrentTask.forget();
+ break;
+ }
+ }
+
+ // Ensure the last task is released before we enter the wait state.
+ if (lastTask) {
+ MutexAutoUnlock unlock(mGraphMutex);
+ lastTask = nullptr;
+
+ // Run another loop iteration, while we were unlocked there was an
+ // opportunity for another task to be posted or shutdown to be initiated.
+ continue;
+ }
+
+ if (!ranTask) {
+ if (mShuttingDown) {
+ IOInterposer::UnregisterCurrentThread();
+ MOZ_ASSERT(mThreadableTasks.empty());
+ return;
+ }
+
+ AUTO_PROFILER_LABEL("TaskController::RunPoolThread", IDLE);
+ mThreadPoolCV.Wait();
+ }
+ }
+}
+
+void TaskController::AddTask(already_AddRefed<Task>&& aTask) {
+ RefPtr<Task> task(aTask);
+
+ if (task->GetKind() == Task::Kind::OffMainThreadOnly) {
+ MutexAutoLock lock(mPoolInitializationMutex);
+ if (!mThreadPoolInitialized) {
+ InitializeThreadPool();
+ }
+ }
+
+ MutexAutoLock lock(mGraphMutex);
+
+ if (TaskManager* manager = task->GetManager()) {
+ if (manager->mTaskCount == 0) {
+ mTaskManagers.insert(manager);
+ }
+ manager->DidQueueTask();
+
+ // Set this here since if this manager's priority modifier doesn't change
+ // we will not reprioritize when iterating over the queue.
+ task->mPriorityModifier = manager->mCurrentPriorityModifier;
+ }
+
+ if (profiler_is_active_and_unpaused()) {
+ task->mInsertionTime = TimeStamp::Now();
+ }
+
+#ifdef DEBUG
+ task->mIsInGraph = true;
+
+ for (const RefPtr<Task>& otherTask : task->mDependencies) {
+ MOZ_ASSERT(!otherTask->mTaskManager ||
+ otherTask->mTaskManager == task->mTaskManager);
+ }
+#endif
+
+ LogTask::LogDispatch(task);
+
+ std::pair<std::set<RefPtr<Task>, Task::PriorityCompare>::iterator, bool>
+ insertion;
+ switch (task->GetKind()) {
+ case Task::Kind::MainThreadOnly:
+ if (task->GetPriority() >=
+ static_cast<uint32_t>(EventQueuePriority::Normal) &&
+ !mMainThreadTasks.empty()) {
+ insertion = std::pair(
+ mMainThreadTasks.insert(--mMainThreadTasks.end(), std::move(task)),
+ true);
+ } else {
+ insertion = mMainThreadTasks.insert(std::move(task));
+ }
+ break;
+ case Task::Kind::OffMainThreadOnly:
+ insertion = mThreadableTasks.insert(std::move(task));
+ break;
+ }
+ (*insertion.first)->mIterator = insertion.first;
+ MOZ_ASSERT(insertion.second);
+
+ MaybeInterruptTask(*insertion.first);
+}
+
+void TaskController::WaitForTaskOrMessage() {
+ MutexAutoLock lock(mGraphMutex);
+ while (!mMayHaveMainThreadTask) {
+ AUTO_PROFILER_LABEL("TaskController::WaitForTaskOrMessage", IDLE);
+ mMainThreadCV.Wait();
+ }
+}
+
+void TaskController::ExecuteNextTaskOnlyMainThread() {
+ MOZ_ASSERT(NS_IsMainThread());
+ MutexAutoLock lock(mGraphMutex);
+ ExecuteNextTaskOnlyMainThreadInternal(lock);
+}
+
+void TaskController::ProcessPendingMTTask(bool aMayWait) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MutexAutoLock lock(mGraphMutex);
+
+ for (;;) {
+ // We only ever process one event here. However we may sometimes
+ // not actually process a real event because of suspended tasks.
+ // This loop allows us to wait until we've processed something
+ // in that scenario.
+
+ mMTTaskRunnableProcessedTask = ExecuteNextTaskOnlyMainThreadInternal(lock);
+
+ if (mMTTaskRunnableProcessedTask || !aMayWait) {
+ break;
+ }
+
+#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
+ // Unlock before calling into the BackgroundHangMonitor API as it uses
+ // the timer API.
+ {
+ MutexAutoUnlock unlock(mGraphMutex);
+ BackgroundHangMonitor().NotifyWait();
+ }
+#endif
+
+ {
+ // ProcessNextEvent will also have attempted to wait, however we may have
+ // given it a Runnable when all the tasks in our task graph were suspended
+ // but we weren't able to cheaply determine that.
+ AUTO_PROFILER_LABEL("TaskController::ProcessPendingMTTask", IDLE);
+ mMainThreadCV.Wait();
+ }
+
+#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
+ {
+ MutexAutoUnlock unlock(mGraphMutex);
+ BackgroundHangMonitor().NotifyActivity();
+ }
+#endif
+ }
+
+ if (mMayHaveMainThreadTask) {
+ EnsureMainThreadTasksScheduled();
+ }
+}
+
+void TaskController::ReprioritizeTask(Task* aTask, uint32_t aPriority) {
+ MutexAutoLock lock(mGraphMutex);
+ std::set<RefPtr<Task>, Task::PriorityCompare>* queue = &mMainThreadTasks;
+ if (aTask->GetKind() == Task::Kind::OffMainThreadOnly) {
+ queue = &mThreadableTasks;
+ }
+
+ MOZ_ASSERT(aTask->mIterator != queue->end());
+ queue->erase(aTask->mIterator);
+
+ aTask->mPriority = aPriority;
+
+ auto insertion = queue->insert(aTask);
+ MOZ_ASSERT(insertion.second);
+ aTask->mIterator = insertion.first;
+
+ MaybeInterruptTask(aTask);
+}
+
+// Code supporting runnable compatibility.
+// Task that wraps a runnable.
+class RunnableTask : public Task {
+ public:
+ RunnableTask(already_AddRefed<nsIRunnable>&& aRunnable, int32_t aPriority,
+ Kind aKind)
+ : Task(aKind, aPriority), mRunnable(aRunnable) {}
+
+ virtual TaskResult Run() override {
+ mRunnable->Run();
+ mRunnable = nullptr;
+ return TaskResult::Complete;
+ }
+
+ void SetIdleDeadline(TimeStamp aDeadline) override {
+ nsCOMPtr<nsIIdleRunnable> idleRunnable = do_QueryInterface(mRunnable);
+ if (idleRunnable) {
+ idleRunnable->SetDeadline(aDeadline);
+ }
+ }
+
+ virtual bool GetName(nsACString& aName) override {
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ if (nsCOMPtr<nsINamed> named = do_QueryInterface(mRunnable)) {
+ MOZ_ALWAYS_TRUE(NS_SUCCEEDED(named->GetName(aName)));
+ } else {
+ aName.AssignLiteral("non-nsINamed runnable");
+ }
+ if (aName.IsEmpty()) {
+ aName.AssignLiteral("anonymous runnable");
+ }
+ return true;
+#else
+ return false;
+#endif
+ }
+
+ private:
+ RefPtr<nsIRunnable> mRunnable;
+};
+
+void TaskController::DispatchRunnable(already_AddRefed<nsIRunnable>&& aRunnable,
+ uint32_t aPriority,
+ TaskManager* aManager) {
+ RefPtr<RunnableTask> task = new RunnableTask(std::move(aRunnable), aPriority,
+ Task::Kind::MainThreadOnly);
+
+ task->SetManager(aManager);
+ TaskController::Get()->AddTask(task.forget());
+}
+
+nsIRunnable* TaskController::GetRunnableForMTTask(bool aReallyWait) {
+ MutexAutoLock lock(mGraphMutex);
+
+ while (mMainThreadTasks.empty()) {
+ if (!aReallyWait) {
+ return nullptr;
+ }
+
+ AUTO_PROFILER_LABEL("TaskController::GetRunnableForMTTask::Wait", IDLE);
+ mMainThreadCV.Wait();
+ }
+
+ return aReallyWait ? mMTBlockingProcessingRunnable : mMTProcessingRunnable;
+}
+
+bool TaskController::HasMainThreadPendingTasks() {
+ MOZ_ASSERT(NS_IsMainThread());
+ auto resetIdleState = MakeScopeExit([&idleManager = mIdleTaskManager] {
+ if (idleManager) {
+ idleManager->State().ClearCachedIdleDeadline();
+ }
+ });
+
+ for (bool considerIdle : {false, true}) {
+ if (considerIdle && !mIdleTaskManager) {
+ continue;
+ }
+
+ MutexAutoLock lock(mGraphMutex);
+
+ if (considerIdle) {
+ mIdleTaskManager->State().ForgetPendingTaskGuarantee();
+ // Temporarily unlock so we can peek our idle deadline.
+ // XXX We could do this _before_ we take the lock if the API would let us.
+ // We do want to do this before looking at mMainThreadTasks, in case
+ // someone adds one while we're unlocked.
+ {
+ MutexAutoUnlock unlock(mGraphMutex);
+ mIdleTaskManager->State().CachePeekedIdleDeadline(unlock);
+ }
+ }
+
+ // Return early if there's no tasks at all.
+ if (mMainThreadTasks.empty()) {
+ return false;
+ }
+
+ // We can cheaply count how many tasks are suspended.
+ uint64_t totalSuspended = 0;
+ for (TaskManager* manager : mTaskManagers) {
+ DebugOnly<bool> modifierChanged =
+ manager
+ ->UpdateCachesForCurrentIterationAndReportPriorityModifierChanged(
+ lock, TaskManager::IterationType::NOT_EVENT_LOOP_TURN);
+ MOZ_ASSERT(!modifierChanged);
+
+ // The idle manager should be suspended unless we're doing the idle pass.
+ MOZ_ASSERT(manager != mIdleTaskManager || manager->mCurrentSuspended ||
+ considerIdle,
+ "Why are idle tasks not suspended here?");
+
+ if (manager->mCurrentSuspended) {
+ // XXX - If managers manage off-main-thread tasks this breaks! This
+ // scenario is explicitly not supported.
+ //
+ // This is only incremented inside the lock -or- decremented on the main
+ // thread so this is safe.
+ totalSuspended += manager->mTaskCount;
+ }
+ }
+
+ // This would break down if we have a non-suspended task depending on a
+ // suspended task. This is why for the moment we do not allow tasks
+ // to be dependent on tasks managed by another taskmanager.
+ if (mMainThreadTasks.size() > totalSuspended) {
+ // If mIdleTaskManager->mTaskCount is 0, we never updated the suspended
+ // state of mIdleTaskManager above, hence shouldn't even check it here.
+ // But in that case idle tasks are not contributing to our suspended task
+ // count anyway.
+ if (mIdleTaskManager && mIdleTaskManager->mTaskCount &&
+ !mIdleTaskManager->mCurrentSuspended) {
+ MOZ_ASSERT(considerIdle, "Why is mIdleTaskManager not suspended?");
+ // Check whether the idle tasks were really needed to make our "we have
+ // an unsuspended task" decision. If they were, we need to force-enable
+ // idle tasks until we run our next task.
+ if (mMainThreadTasks.size() - mIdleTaskManager->mTaskCount <=
+ totalSuspended) {
+ mIdleTaskManager->State().EnforcePendingTaskGuarantee();
+ }
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+uint64_t TaskController::PendingMainthreadTaskCountIncludingSuspended() {
+ MutexAutoLock lock(mGraphMutex);
+ return mMainThreadTasks.size();
+}
+
+bool TaskController::ExecuteNextTaskOnlyMainThreadInternal(
+ const MutexAutoLock& aProofOfLock) {
+ MOZ_ASSERT(NS_IsMainThread());
+ mGraphMutex.AssertCurrentThreadOwns();
+ // Block to make it easier to jump to our cleanup.
+ bool taskRan = false;
+ do {
+ taskRan = DoExecuteNextTaskOnlyMainThreadInternal(aProofOfLock);
+ if (taskRan) {
+ if (mIdleTaskManager && mIdleTaskManager->mTaskCount &&
+ mIdleTaskManager->IsSuspended(aProofOfLock)) {
+ uint32_t activeTasks = mMainThreadTasks.size();
+ for (TaskManager* manager : mTaskManagers) {
+ if (manager->IsSuspended(aProofOfLock)) {
+ activeTasks -= manager->mTaskCount;
+ } else {
+ break;
+ }
+ }
+
+ if (!activeTasks) {
+ // We have only idle (and maybe other suspended) tasks left, so need
+ // to update the idle state. We need to temporarily release the lock
+ // while we do that.
+ MutexAutoUnlock unlock(mGraphMutex);
+ mIdleTaskManager->State().RequestIdleDeadlineIfNeeded(unlock);
+ }
+ }
+ break;
+ }
+
+ if (!mIdleTaskManager) {
+ break;
+ }
+
+ if (mIdleTaskManager->mTaskCount) {
+ // We have idle tasks that we may not have gotten above because
+ // our idle state is not up to date. We need to update the idle state
+ // and try again. We need to temporarily release the lock while we do
+ // that.
+ MutexAutoUnlock unlock(mGraphMutex);
+ mIdleTaskManager->State().UpdateCachedIdleDeadline(unlock);
+ } else {
+ MutexAutoUnlock unlock(mGraphMutex);
+ mIdleTaskManager->State().RanOutOfTasks(unlock);
+ }
+
+ // When we unlocked, someone may have queued a new task on us. So try to
+ // see whether we can run things again.
+ taskRan = DoExecuteNextTaskOnlyMainThreadInternal(aProofOfLock);
+ } while (false);
+
+ if (mIdleTaskManager) {
+ // The pending task guarantee is not needed anymore, since we just tried
+ // running a task
+ mIdleTaskManager->State().ForgetPendingTaskGuarantee();
+
+ if (mMainThreadTasks.empty()) {
+ ++mRunOutOfMTTasksCounter;
+
+ // XXX the IdlePeriodState API demands we have a MutexAutoUnlock for it.
+ // Otherwise we could perhaps just do this after we exit the locked block,
+ // by pushing the lock down into this method. Though it's not clear that
+ // we could check mMainThreadTasks.size() once we unlock, and whether we
+ // could maybe substitute mMayHaveMainThreadTask for that check.
+ MutexAutoUnlock unlock(mGraphMutex);
+ mIdleTaskManager->State().RanOutOfTasks(unlock);
+ }
+ }
+
+ return taskRan;
+}
+
+bool TaskController::DoExecuteNextTaskOnlyMainThreadInternal(
+ const MutexAutoLock& aProofOfLock) {
+ mGraphMutex.AssertCurrentThreadOwns();
+
+ nsCOMPtr<nsIThread> mainIThread;
+ NS_GetMainThread(getter_AddRefs(mainIThread));
+
+ nsThread* mainThread = static_cast<nsThread*>(mainIThread.get());
+ if (mainThread) {
+ mainThread->SetRunningEventDelay(TimeDuration(), TimeStamp());
+ }
+
+ uint32_t totalSuspended = 0;
+ for (TaskManager* manager : mTaskManagers) {
+ bool modifierChanged =
+ manager
+ ->UpdateCachesForCurrentIterationAndReportPriorityModifierChanged(
+ aProofOfLock, TaskManager::IterationType::EVENT_LOOP_TURN);
+ if (modifierChanged) {
+ ProcessUpdatedPriorityModifier(manager);
+ }
+ if (manager->mCurrentSuspended) {
+ totalSuspended += manager->mTaskCount;
+ }
+ }
+
+ MOZ_ASSERT(mMainThreadTasks.size() >= totalSuspended);
+
+ // This would break down if we have a non-suspended task depending on a
+ // suspended task. This is why for the moment we do not allow tasks
+ // to be dependent on tasks managed by another taskmanager.
+ if (mMainThreadTasks.size() > totalSuspended) {
+ for (auto iter = mMainThreadTasks.begin(); iter != mMainThreadTasks.end();
+ iter++) {
+ Task* task = iter->get();
+
+ if (task->mTaskManager && task->mTaskManager->mCurrentSuspended) {
+ // Even though we may want to run some dependencies of this task, we
+ // will run them at their own priority level and not the priority
+ // level of their dependents.
+ continue;
+ }
+
+ task = GetFinalDependency(task);
+
+ if (task->GetKind() == Task::Kind::OffMainThreadOnly ||
+ task->mInProgress ||
+ (task->mTaskManager && task->mTaskManager->mCurrentSuspended)) {
+ continue;
+ }
+
+ mCurrentTasksMT.push(task);
+ mMainThreadTasks.erase(task->mIterator);
+ task->mIterator = mMainThreadTasks.end();
+ task->mInProgress = true;
+ TaskManager* manager = task->GetManager();
+ bool result = false;
+
+ {
+ MutexAutoUnlock unlock(mGraphMutex);
+ if (manager) {
+ manager->WillRunTask();
+ if (manager != mIdleTaskManager) {
+ // Notify the idle period state that we're running a non-idle task.
+ // This needs to happen while our mutex is not locked!
+ mIdleTaskManager->State().FlagNotIdle();
+ } else {
+ TimeStamp idleDeadline =
+ mIdleTaskManager->State().GetCachedIdleDeadline();
+ MOZ_ASSERT(
+ idleDeadline,
+ "How can we not have a deadline if our manager is enabled?");
+ task->SetIdleDeadline(idleDeadline);
+ }
+ }
+ if (mIdleTaskManager) {
+ // We found a task to run; we can clear the idle deadline on our idle
+ // task manager. This _must_ be done before we actually run the task,
+ // because running the task could reenter via spinning the event loop
+ // and we want to make sure there's no cached idle deadline at that
+ // point. But we have to make sure we do it after out SetIdleDeadline
+ // call above, in the case when the task is actually an idle task.
+ mIdleTaskManager->State().ClearCachedIdleDeadline();
+ }
+
+ TimeStamp now = TimeStamp::Now();
+
+ if (mainThread) {
+ if (task->GetPriority() < uint32_t(EventQueuePriority::InputHigh) ||
+ task->mInsertionTime.IsNull()) {
+ mainThread->SetRunningEventDelay(TimeDuration(), now);
+ } else {
+ mainThread->SetRunningEventDelay(now - task->mInsertionTime, now);
+ }
+ }
+
+ nsAutoCString name;
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ task->GetName(name);
+#endif
+
+ PerformanceCounterState::Snapshot snapshot =
+ mPerformanceCounterState->RunnableWillRun(
+ now, manager == mIdleTaskManager);
+
+ {
+ LogTask::Run log(task);
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ AutoSetMainThreadRunnableName nameGuard(name);
+#endif
+ AUTO_PROFILE_FOLLOWING_TASK(task);
+ result = task->Run() == Task::TaskResult::Complete;
+ }
+
+ // Task itself should keep manager alive.
+ if (manager) {
+ manager->DidRunTask();
+ }
+
+ mPerformanceCounterState->RunnableDidRun(name, std::move(snapshot));
+ }
+
+ // Task itself should keep manager alive.
+ if (manager && result && manager->mTaskCount == 0) {
+ mTaskManagers.erase(manager);
+ }
+
+ task->mInProgress = false;
+
+ if (!result) {
+ // Presumably this task was interrupted, leave its dependencies
+ // unresolved and reinsert into the queue.
+ auto insertion =
+ mMainThreadTasks.insert(std::move(mCurrentTasksMT.top()));
+ MOZ_ASSERT(insertion.second);
+ task->mIterator = insertion.first;
+ manager->WillRunTask();
+ } else {
+ task->mCompleted = true;
+#ifdef DEBUG
+ task->mIsInGraph = false;
+#endif
+ // Clear dependencies to release references.
+ task->mDependencies.clear();
+
+ if (!mThreadableTasks.empty()) {
+ // We're going to wake up a single thread in our pool. This thread
+ // is responsible for waking up additional threads in the situation
+ // where more than one task became available.
+ mThreadPoolCV.Notify();
+ }
+ }
+
+ mCurrentTasksMT.pop();
+ return true;
+ }
+ }
+
+ mMayHaveMainThreadTask = false;
+ if (mIdleTaskManager) {
+ // We did not find a task to run. We still need to clear the cached idle
+ // deadline on our idle state, because that deadline was only relevant to
+ // the execution of this function. Had we found a task, we would have
+ // cleared the deadline before running that task.
+ mIdleTaskManager->State().ClearCachedIdleDeadline();
+ }
+ return false;
+}
+
+Task* TaskController::GetFinalDependency(Task* aTask) {
+ Task* nextTask;
+
+ while ((nextTask = aTask->GetHighestPriorityDependency())) {
+ aTask = nextTask;
+ }
+
+ return aTask;
+}
+
+void TaskController::MaybeInterruptTask(Task* aTask) {
+ mGraphMutex.AssertCurrentThreadOwns();
+
+ if (!aTask) {
+ return;
+ }
+
+ // This optimization prevents many slow lookups in long chains of similar
+ // priority.
+ if (!aTask->mDependencies.empty()) {
+ Task* firstDependency = aTask->mDependencies.begin()->get();
+ if (aTask->GetPriority() <= firstDependency->GetPriority() &&
+ !firstDependency->mCompleted &&
+ aTask->GetKind() == firstDependency->GetKind()) {
+ // This task has the same or a higher priority as one of its dependencies,
+ // never any need to interrupt.
+ return;
+ }
+ }
+
+ Task* finalDependency = GetFinalDependency(aTask);
+
+ if (finalDependency->mInProgress) {
+ // No need to wake anything, we can't schedule this task right now anyway.
+ return;
+ }
+
+ if (aTask->GetKind() == Task::Kind::MainThreadOnly) {
+ mMayHaveMainThreadTask = true;
+
+ EnsureMainThreadTasksScheduled();
+
+ if (mCurrentTasksMT.empty()) {
+ return;
+ }
+
+ // We could go through the steps above here and interrupt an off main
+ // thread task in case it has a lower priority.
+ if (finalDependency->GetKind() == Task::Kind::OffMainThreadOnly) {
+ return;
+ }
+
+ if (mCurrentTasksMT.top()->GetPriority() < aTask->GetPriority()) {
+ mCurrentTasksMT.top()->RequestInterrupt(aTask->GetPriority());
+ }
+ } else {
+ Task* lowestPriorityTask = nullptr;
+ for (PoolThread& thread : mPoolThreads) {
+ if (!thread.mCurrentTask) {
+ mThreadPoolCV.Notify();
+ // There's a free thread, no need to interrupt anything.
+ return;
+ }
+
+ if (!lowestPriorityTask) {
+ lowestPriorityTask = thread.mCurrentTask.get();
+ continue;
+ }
+
+ // This should possibly select the lowest priority task which was started
+ // the latest. But for now we ignore that optimization.
+ // This also doesn't guarantee a task is interruptable, so that's an
+ // avenue for improvements as well.
+ if (lowestPriorityTask->GetPriority() > thread.mEffectiveTaskPriority) {
+ lowestPriorityTask = thread.mCurrentTask.get();
+ }
+ }
+
+ if (lowestPriorityTask->GetPriority() < aTask->GetPriority()) {
+ lowestPriorityTask->RequestInterrupt(aTask->GetPriority());
+ }
+
+ // We choose not to interrupt main thread tasks for tasks which may be
+ // executed off the main thread.
+ }
+}
+
+Task* TaskController::GetHighestPriorityMTTask() {
+ mGraphMutex.AssertCurrentThreadOwns();
+
+ if (!mMainThreadTasks.empty()) {
+ return mMainThreadTasks.begin()->get();
+ }
+ return nullptr;
+}
+
+void TaskController::EnsureMainThreadTasksScheduled() {
+ if (mObserver) {
+ mObserver->OnDispatchedEvent();
+ }
+ if (mExternalCondVar) {
+ mExternalCondVar->Notify();
+ }
+ mMainThreadCV.Notify();
+}
+
+void TaskController::ProcessUpdatedPriorityModifier(TaskManager* aManager) {
+ mGraphMutex.AssertCurrentThreadOwns();
+
+ MOZ_ASSERT(NS_IsMainThread());
+
+ int32_t modifier = aManager->mCurrentPriorityModifier;
+
+ std::vector<RefPtr<Task>> storedTasks;
+ // Find all relevant tasks.
+ for (auto iter = mMainThreadTasks.begin(); iter != mMainThreadTasks.end();) {
+ if ((*iter)->mTaskManager == aManager) {
+ storedTasks.push_back(*iter);
+ iter = mMainThreadTasks.erase(iter);
+ } else {
+ iter++;
+ }
+ }
+
+ // Reinsert found tasks with their new priorities.
+ for (RefPtr<Task>& ref : storedTasks) {
+ // Kept alive at first by the vector and then by mMainThreadTasks.
+ Task* task = ref;
+ task->mPriorityModifier = modifier;
+ auto insertion = mMainThreadTasks.insert(std::move(ref));
+ MOZ_ASSERT(insertion.second);
+ task->mIterator = insertion.first;
+ }
+}
+
+} // namespace mozilla