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diff --git a/devtools/client/debugger/src/actions/utils/middleware/context.js b/devtools/client/debugger/src/actions/utils/middleware/context.js
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */
+
+import {
+ validateNavigateContext,
+ validateContext,
+ validateSelectedFrame,
+ validateBreakpoint,
+ validateSource,
+ validateSourceActor,
+ validateThreadFrames,
+ validateFrame,
+} from "../../../utils/context";
+
+function validateActionContext(getState, action) {
+ if (action.type == "COMMAND" && action.status == "done") {
+ // The thread will have resumed execution since the action was initiated,
+ // so just make sure we haven't navigated.
+ validateNavigateContext(getState(), action.cx);
+ return;
+ }
+
+ // Validate using all available information in the context.
+ validateContext(getState(), action.cx);
+}
+
+// Middleware which looks for actions that have a cx property and ignores
+// them if the context is no longer valid.
+function context({ dispatch, getState }) {
+ return next => action => {
+ if ("cx" in action) {
+ validateActionContext(getState, action);
+ }
+
+ // Validate actions specific to a Source object.
+ // This will throw if the source has been removed,
+ // i.e. when the source has been removed from all the threads where it existed.
+ if ("source" in action) {
+ validateSource(getState(), action.source);
+ }
+
+ // Validate actions specific to a Source Actor object.
+ // This will throw if the source actor has been removed,
+ // i.e. when the source actor's thread has been removed.
+ if ("sourceActor" in action) {
+ validateSourceActor(getState(), action.sourceActor);
+ }
+
+ // Similar to sourceActor assertion, but with a distinct attribute name
+ if ("generatedSourceActor" in action) {
+ validateSourceActor(getState(), action.generatedSourceActor);
+ }
+
+ // Validate actions specific to a given breakpoint.
+ // This will throw if the breakpoint's location is obsolete.
+ // i.e. when the related source has been removed.
+ if ("breakpoint" in action) {
+ validateBreakpoint(getState(), action.breakpoint);
+ }
+
+ // Validate actions specific to the currently selected paused frame.
+ // It will throw if we resumed or moved to another frame in the call stack.
+ //
+ // Ignore falsy selectedFrame as sometimes it can be null
+ // for expression actions.
+ if (action.selectedFrame) {
+ validateSelectedFrame(getState(), action.selectedFrame);
+ }
+
+ // Validate actions specific to a given pause location.
+ // This will throw if we resumed or paused in another location.
+ // Compared to selected frame, this would not throw if we moved to another frame in the call stack.
+ if ("thread" in action && "frames" in action) {
+ validateThreadFrames(getState(), action.thread, action.frames);
+ }
+
+ // Validate actions specific to a given frame while being paused.
+ // This will throw if we resumed or paused in another location.
+ // But compared to selected frame, this would not throw if we moved to another frame in the call stack.
+ // This ends up being similar to "pause location" case, but with different arguments.
+ if ("frame" in action) {
+ validateFrame(getState(), action.frame);
+ }
+
+ return next(action);
+ };
+}
+
+export { context };