diff options
Diffstat (limited to 'devtools/client/debugger/src/actions/utils/middleware/context.js')
-rw-r--r-- | devtools/client/debugger/src/actions/utils/middleware/context.js | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/devtools/client/debugger/src/actions/utils/middleware/context.js b/devtools/client/debugger/src/actions/utils/middleware/context.js new file mode 100644 index 0000000000..00711a8c3f --- /dev/null +++ b/devtools/client/debugger/src/actions/utils/middleware/context.js @@ -0,0 +1,90 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */ + +import { + validateNavigateContext, + validateContext, + validateSelectedFrame, + validateBreakpoint, + validateSource, + validateSourceActor, + validateThreadFrames, + validateFrame, +} from "../../../utils/context"; + +function validateActionContext(getState, action) { + if (action.type == "COMMAND" && action.status == "done") { + // The thread will have resumed execution since the action was initiated, + // so just make sure we haven't navigated. + validateNavigateContext(getState(), action.cx); + return; + } + + // Validate using all available information in the context. + validateContext(getState(), action.cx); +} + +// Middleware which looks for actions that have a cx property and ignores +// them if the context is no longer valid. +function context({ dispatch, getState }) { + return next => action => { + if ("cx" in action) { + validateActionContext(getState, action); + } + + // Validate actions specific to a Source object. + // This will throw if the source has been removed, + // i.e. when the source has been removed from all the threads where it existed. + if ("source" in action) { + validateSource(getState(), action.source); + } + + // Validate actions specific to a Source Actor object. + // This will throw if the source actor has been removed, + // i.e. when the source actor's thread has been removed. + if ("sourceActor" in action) { + validateSourceActor(getState(), action.sourceActor); + } + + // Similar to sourceActor assertion, but with a distinct attribute name + if ("generatedSourceActor" in action) { + validateSourceActor(getState(), action.generatedSourceActor); + } + + // Validate actions specific to a given breakpoint. + // This will throw if the breakpoint's location is obsolete. + // i.e. when the related source has been removed. + if ("breakpoint" in action) { + validateBreakpoint(getState(), action.breakpoint); + } + + // Validate actions specific to the currently selected paused frame. + // It will throw if we resumed or moved to another frame in the call stack. + // + // Ignore falsy selectedFrame as sometimes it can be null + // for expression actions. + if (action.selectedFrame) { + validateSelectedFrame(getState(), action.selectedFrame); + } + + // Validate actions specific to a given pause location. + // This will throw if we resumed or paused in another location. + // Compared to selected frame, this would not throw if we moved to another frame in the call stack. + if ("thread" in action && "frames" in action) { + validateThreadFrames(getState(), action.thread, action.frames); + } + + // Validate actions specific to a given frame while being paused. + // This will throw if we resumed or paused in another location. + // But compared to selected frame, this would not throw if we moved to another frame in the call stack. + // This ends up being similar to "pause location" case, but with different arguments. + if ("frame" in action) { + validateFrame(getState(), action.frame); + } + + return next(action); + }; +} + +export { context }; |