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Diffstat (limited to '')
-rw-r--r-- | devtools/client/inspector/animation/test/browser_animation_logic_adjust-time-with-playback-rate.js | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/devtools/client/inspector/animation/test/browser_animation_logic_adjust-time-with-playback-rate.js b/devtools/client/inspector/animation/test/browser_animation_logic_adjust-time-with-playback-rate.js new file mode 100644 index 0000000000..ad356cadd2 --- /dev/null +++ b/devtools/client/inspector/animation/test/browser_animation_logic_adjust-time-with-playback-rate.js @@ -0,0 +1,50 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +"use strict"; + +// Test adjusting the created time with different playback rate of animation. + +add_task(async function () { + await addTab(URL_ROOT + "doc_custom_playback_rate.html"); + const { animationInspector, inspector, panel } = + await openAnimationInspector(); + + info( + "Pause the all animation and set current time to middle in order to check " + + "the adjusting time" + ); + clickOnPauseResumeButton(animationInspector, panel); + await waitUntilAnimationsPlayState(animationInspector, "paused"); + clickOnCurrentTimeScrubberController(animationInspector, panel, 0.5); + + info("Check the created times of all animation are same"); + checkAdjustingTheTime( + animationInspector.state.animations[0].state, + animationInspector.state.animations[1].state + ); + + info("Change the playback rate to x10 after selecting '.div2'"); + await selectNode(".div2", inspector); + await waitUntil(() => panel.querySelectorAll(".animation-item").length === 1); + await changePlaybackRateSelector(animationInspector, panel, 10); + + info("Check each adjusted result of animations after selecting 'body' again"); + await selectNode("body", inspector); + await waitUntil(() => panel.querySelectorAll(".animation-item").length === 2); + + checkAdjustingTheTime( + animationInspector.state.animations[0].state, + animationInspector.state.animations[1].state + ); + + await waitUntil( + () => animationInspector.state.animations[0].state.currentTime === 50000 + ); + ok(true, "The current time of '.div1' animation is 50%"); + + await waitUntil( + () => animationInspector.state.animations[1].state.currentTime === 50000 + ); + ok(true, "The current time of '.div2' animation is 50%"); +}); |