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Diffstat (limited to '')
-rw-r--r-- | devtools/client/inspector/animation/test/browser_animation_logic_mutations_properties.js | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/devtools/client/inspector/animation/test/browser_animation_logic_mutations_properties.js b/devtools/client/inspector/animation/test/browser_animation_logic_mutations_properties.js new file mode 100644 index 0000000000..9ec3d58be9 --- /dev/null +++ b/devtools/client/inspector/animation/test/browser_animation_logic_mutations_properties.js @@ -0,0 +1,103 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +"use strict"; + +// Test whether animation was changed after altering following properties. +// * delay +// * direction +// * duration +// * easing (animationTimingFunction in case of CSS Animationns) +// * fill +// * iterations +// * endDelay (script animation only) +// * iterationStart (script animation only) +// * playbackRate (script animation only) + +const SEC = 1000; +const TEST_EFFECT_TIMING = { + delay: 20 * SEC, + direction: "reverse", + duration: 20 * SEC, + easing: "steps(1)", + endDelay: 20 * SEC, + fill: "backwards", + iterations: 20, + iterationStart: 20 * SEC, +}; +const TEST_PLAYBACK_RATE = 0.1; + +add_task(async function () { + await addTab(URL_ROOT + "doc_simple_animation.html"); + await removeAnimatedElementsExcept([".animated", ".end-delay"]); + const { animationInspector } = await openAnimationInspector(); + await setCSSAnimationProperties(animationInspector); + await assertProperties(animationInspector.state.animations[0], false); + await setScriptAnimationProperties(animationInspector); + await assertProperties(animationInspector.state.animations[1], true); +}); + +async function setCSSAnimationProperties(animationInspector) { + const properties = { + animationDelay: `${TEST_EFFECT_TIMING.delay}ms`, + animationDirection: TEST_EFFECT_TIMING.direction, + animationDuration: `${TEST_EFFECT_TIMING.duration}ms`, + animationFillMode: TEST_EFFECT_TIMING.fill, + animationIterationCount: TEST_EFFECT_TIMING.iterations, + animationTimingFunction: TEST_EFFECT_TIMING.easing, + }; + + await setStyles(animationInspector, ".animated", properties); +} + +async function setScriptAnimationProperties(animationInspector) { + await setEffectTimingAndPlayback( + animationInspector, + ".end-delay", + TEST_EFFECT_TIMING, + TEST_PLAYBACK_RATE + ); +} + +async function assertProperties(animation, isScriptAnimation) { + await waitUntil(() => animation.state.delay === TEST_EFFECT_TIMING.delay); + ok(true, `Delay should be ${TEST_EFFECT_TIMING.delay}`); + + await waitUntil( + () => animation.state.direction === TEST_EFFECT_TIMING.direction + ); + ok(true, `Direction should be ${TEST_EFFECT_TIMING.direction}`); + + await waitUntil( + () => animation.state.duration === TEST_EFFECT_TIMING.duration + ); + ok(true, `Duration should be ${TEST_EFFECT_TIMING.duration}`); + + await waitUntil(() => animation.state.fill === TEST_EFFECT_TIMING.fill); + ok(true, `Fill should be ${TEST_EFFECT_TIMING.fill}`); + + await waitUntil( + () => animation.state.iterationCount === TEST_EFFECT_TIMING.iterations + ); + ok(true, `Iterations should be ${TEST_EFFECT_TIMING.iterations}`); + + if (isScriptAnimation) { + await waitUntil(() => animation.state.easing === TEST_EFFECT_TIMING.easing); + ok(true, `Easing should be ${TEST_EFFECT_TIMING.easing}`); + + await waitUntil( + () => animation.state.iterationStart === TEST_EFFECT_TIMING.iterationStart + ); + ok(true, `IterationStart should be ${TEST_EFFECT_TIMING.iterationStart}`); + + await waitUntil(() => animation.state.playbackRate === TEST_PLAYBACK_RATE); + ok(true, `PlaybackRate should be ${TEST_PLAYBACK_RATE}`); + } else { + await waitUntil( + () => + animation.state.animationTimingFunction === TEST_EFFECT_TIMING.easing + ); + + ok(true, `AnimationTimingFunction should be ${TEST_EFFECT_TIMING.easing}`); + } +} |