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+<!-- This Source Code Form is subject to the terms of the Mozilla Public
+ - License, v. 2.0. If a copy of the MPL was not distributed with this
+ - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->
+<!DOCTYPE HTML>
+<html>
+<!--
+Test focusing with the Tree component.
+-->
+<head>
+ <meta charset="utf-8">
+ <title>Tree component test</title>
+ <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
+</head>
+<body>
+<pre id="test">
+<script src="head.js" type="application/javascript"></script>
+<script type="application/javascript">
+
+"use strict";
+
+window.onload = async function () {
+ try {
+ const ReactDOM = browserRequire("devtools/client/shared/vendor/react-dom");
+ const { createFactory } = browserRequire("devtools/client/shared/vendor/react");
+ const { Simulate } =
+ browserRequire("devtools/client/shared/vendor/react-dom-test-utils");
+ const Tree =
+ createFactory(browserRequire("devtools/client/shared/components/VirtualizedTree"));
+
+ function renderTree(props) {
+ const treeProps = Object.assign({},
+ TEST_TREE_INTERFACE,
+ { onFocus: x => renderTree({ focused: x }) },
+ props
+ );
+ return ReactDOM.render(Tree(treeProps), window.document.body);
+ }
+
+ const tree = renderTree();
+ const treeElem = document.querySelector(".tree");
+
+ isAccessibleTree(tree);
+ TEST_TREE.expanded = new Set("ABCDEFGHIJKLMNO".split(""));
+
+ renderTree({ focused: "G" });
+ isAccessibleTree(tree, { hasActiveDescendant: true });
+
+ isRenderedTree(document.body.textContent, [
+ "A:false",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:true",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "G should be focused");
+
+ // When tree gets focus by means other than mouse, do not set first node as
+ // focused node when there is already a focused node.
+ Simulate.focus(treeElem);
+ await forceRender(tree);
+
+ isRenderedTree(document.body.textContent, [
+ "A:false",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:true",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "G should remain focused");
+
+ // Click the first tree node
+ document.querySelector(".tree-node").click();
+ await forceRender(tree);
+
+ isRenderedTree(document.body.textContent, [
+ "A:true",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:false",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "A should be focused");
+
+ // Mouse down and mouse up events set tree "mouseDown" state correctly.
+ ok(!tree.state.mouseDown, "Mouse down state is not set.");
+ Simulate.mouseDown(document.querySelector(".tree-node"));
+ ok(tree.state.mouseDown, "Mouse down state is set.");
+ Simulate.mouseUp(document.querySelector(".tree-node"));
+ ok(!tree.state.mouseDown, "Mouse down state is reset.");
+
+ // Unset focused tree state.
+ renderTree({ focused: null });
+ isRenderedTree(document.body.textContent, [
+ "A:false",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:false",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "No node should be focused");
+
+ // When tree gets focus while mouse is down, do not set first node as
+ // focused node.
+ Simulate.mouseDown(document.querySelector(".tree-node"));
+ Simulate.focus(treeElem);
+ Simulate.mouseUp(document.querySelector(".tree-node"));
+ await forceRender(tree);
+
+ isRenderedTree(document.body.textContent, [
+ "A:false",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:false",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "No node should have been focused");
+
+ // When tree gets focus by means other than mouse, set first node as focused
+ // node if no nodes are focused.
+ Simulate.focus(treeElem);
+ await forceRender(tree);
+
+ isRenderedTree(document.body.textContent, [
+ "A:true",
+ "-B:false",
+ "--E:false",
+ "---K:false",
+ "---L:false",
+ "--F:false",
+ "--G:false",
+ "-C:false",
+ "--H:false",
+ "--I:false",
+ "-D:false",
+ "--J:false",
+ "M:false",
+ "-N:false",
+ "--O:false",
+ ], "A should be focused");
+ } catch (e) {
+ ok(false, "Got an error: " + DevToolsUtils.safeErrorString(e));
+ } finally {
+ SimpleTest.finish();
+ }
+};
+</script>
+</pre>
+</body>
+</html>