diff options
Diffstat (limited to '')
-rw-r--r-- | devtools/server/actors/inspector/walker.js | 2764 |
1 files changed, 2764 insertions, 0 deletions
diff --git a/devtools/server/actors/inspector/walker.js b/devtools/server/actors/inspector/walker.js new file mode 100644 index 0000000000..f8da1385e9 --- /dev/null +++ b/devtools/server/actors/inspector/walker.js @@ -0,0 +1,2764 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +const { Actor } = require("resource://devtools/shared/protocol.js"); +const { walkerSpec } = require("resource://devtools/shared/specs/walker.js"); + +const { + LongStringActor, +} = require("resource://devtools/server/actors/string.js"); +const { + EXCLUDED_LISTENER, +} = require("resource://devtools/server/actors/inspector/constants.js"); + +loader.lazyRequireGetter( + this, + "nodeFilterConstants", + "resource://devtools/shared/dom-node-filter-constants.js" +); + +loader.lazyRequireGetter( + this, + [ + "getFrameElement", + "isAfterPseudoElement", + "isBeforePseudoElement", + "isDirectShadowHostChild", + "isMarkerPseudoElement", + "isFrameBlockedByCSP", + "isFrameWithChildTarget", + "isShadowHost", + "isShadowRoot", + "loadSheet", + ], + "resource://devtools/shared/layout/utils.js", + true +); + +loader.lazyRequireGetter( + this, + "throttle", + "resource://devtools/shared/throttle.js", + true +); + +loader.lazyRequireGetter( + this, + [ + "allAnonymousContentTreeWalkerFilter", + "findGridParentContainerForNode", + "isNodeDead", + "noAnonymousContentTreeWalkerFilter", + "nodeDocument", + "standardTreeWalkerFilter", + ], + "resource://devtools/server/actors/inspector/utils.js", + true +); + +loader.lazyRequireGetter( + this, + "CustomElementWatcher", + "resource://devtools/server/actors/inspector/custom-element-watcher.js", + true +); +loader.lazyRequireGetter( + this, + ["DocumentWalker", "SKIP_TO_SIBLING"], + "resource://devtools/server/actors/inspector/document-walker.js", + true +); +loader.lazyRequireGetter( + this, + ["NodeActor", "NodeListActor"], + "resource://devtools/server/actors/inspector/node.js", + true +); +loader.lazyRequireGetter( + this, + "NodePicker", + "resource://devtools/server/actors/inspector/node-picker.js", + true +); +loader.lazyRequireGetter( + this, + "LayoutActor", + "resource://devtools/server/actors/layout.js", + true +); +loader.lazyRequireGetter( + this, + ["getLayoutChangesObserver", "releaseLayoutChangesObserver"], + "resource://devtools/server/actors/reflow.js", + true +); +loader.lazyRequireGetter( + this, + "WalkerSearch", + "resource://devtools/server/actors/utils/walker-search.js", + true +); + +// ContentDOMReference requires ChromeUtils, which isn't available in worker context. +const lazy = {}; +if (!isWorker) { + loader.lazyGetter( + lazy, + "ContentDOMReference", + () => + ChromeUtils.importESModule( + "resource://gre/modules/ContentDOMReference.sys.mjs", + { + // ContentDOMReference needs to be retrieved from the shared global + // since it is a shared singleton. + loadInDevToolsLoader: false, + } + ).ContentDOMReference + ); +} + +loader.lazyServiceGetter( + this, + "eventListenerService", + "@mozilla.org/eventlistenerservice;1", + "nsIEventListenerService" +); + +// Minimum delay between two "new-mutations" events. +const MUTATIONS_THROTTLING_DELAY = 100; +// List of mutation types that should -not- be throttled. +const IMMEDIATE_MUTATIONS = ["pseudoClassLock"]; + +const HIDDEN_CLASS = "__fx-devtools-hide-shortcut__"; + +// The possible completions to a ':' with added score to give certain values +// some preference. +const PSEUDO_SELECTORS = [ + [":active", 1], + [":hover", 1], + [":focus", 1], + [":visited", 0], + [":link", 0], + [":first-letter", 0], + [":first-child", 2], + [":before", 2], + [":after", 2], + [":lang(", 0], + [":not(", 3], + [":first-of-type", 0], + [":last-of-type", 0], + [":only-of-type", 0], + [":only-child", 2], + [":nth-child(", 3], + [":nth-last-child(", 0], + [":nth-of-type(", 0], + [":nth-last-of-type(", 0], + [":last-child", 2], + [":root", 0], + [":empty", 0], + [":target", 0], + [":enabled", 0], + [":disabled", 0], + [":checked", 1], + ["::selection", 0], + ["::marker", 0], +]; + +const HELPER_SHEET = + "data:text/css;charset=utf-8," + + encodeURIComponent(` + .__fx-devtools-hide-shortcut__ { + visibility: hidden !important; + } +`); + +/** + * We only send nodeValue up to a certain size by default. This stuff + * controls that size. + */ +exports.DEFAULT_VALUE_SUMMARY_LENGTH = 50; +var gValueSummaryLength = exports.DEFAULT_VALUE_SUMMARY_LENGTH; + +exports.getValueSummaryLength = function () { + return gValueSummaryLength; +}; + +exports.setValueSummaryLength = function (val) { + gValueSummaryLength = val; +}; + +/** + * Server side of the DOM walker. + */ +class WalkerActor extends Actor { + /** + * Create the WalkerActor + * @param {DevToolsServerConnection} conn + * The server connection. + * @param {TargetActor} targetActor + * The top-level Actor for this tab. + * @param {Object} options + * - {Boolean} showAllAnonymousContent: Show all native anonymous content + */ + constructor(conn, targetActor, options) { + super(conn, walkerSpec); + this.targetActor = targetActor; + this.rootWin = targetActor.window; + this.rootDoc = this.rootWin.document; + + // Map of already created node actors, keyed by their corresponding DOMNode. + this._nodeActorsMap = new Map(); + + this._pendingMutations = []; + this._activePseudoClassLocks = new Set(); + this._mutationBreakpoints = new WeakMap(); + this._anonParents = new WeakMap(); + this.customElementWatcher = new CustomElementWatcher( + targetActor.chromeEventHandler + ); + + // In this map, the key-value pairs are the overflow causing elements and their + // respective ancestor scrollable node actor. + this.overflowCausingElementsMap = new Map(); + + this.showAllAnonymousContent = options.showAllAnonymousContent; + + this.walkerSearch = new WalkerSearch(this); + + // Nodes which have been removed from the client's known + // ownership tree are considered "orphaned", and stored in + // this set. + this._orphaned = new Set(); + + // The client can tell the walker that it is interested in a node + // even when it is orphaned with the `retainNode` method. This + // list contains orphaned nodes that were so retained. + this._retainedOrphans = new Set(); + + this.onSubtreeModified = this.onSubtreeModified.bind(this); + this.onSubtreeModified[EXCLUDED_LISTENER] = true; + this.onNodeRemoved = this.onNodeRemoved.bind(this); + this.onNodeRemoved[EXCLUDED_LISTENER] = true; + this.onAttributeModified = this.onAttributeModified.bind(this); + this.onAttributeModified[EXCLUDED_LISTENER] = true; + + this.onMutations = this.onMutations.bind(this); + this.onSlotchange = this.onSlotchange.bind(this); + this.onShadowrootattached = this.onShadowrootattached.bind(this); + this.onAnonymousrootcreated = this.onAnonymousrootcreated.bind(this); + this.onAnonymousrootremoved = this.onAnonymousrootremoved.bind(this); + this.onFrameLoad = this.onFrameLoad.bind(this); + this.onFrameUnload = this.onFrameUnload.bind(this); + this.onCustomElementDefined = this.onCustomElementDefined.bind(this); + this._throttledEmitNewMutations = throttle( + this._emitNewMutations.bind(this), + MUTATIONS_THROTTLING_DELAY + ); + + targetActor.on("will-navigate", this.onFrameUnload); + targetActor.on("window-ready", this.onFrameLoad); + + this.customElementWatcher.on( + "element-defined", + this.onCustomElementDefined + ); + + // Keep a reference to the chromeEventHandler for the current targetActor, to make + // sure we will be able to remove the listener during the WalkerActor destroy(). + this.chromeEventHandler = targetActor.chromeEventHandler; + // shadowrootattached is a chrome-only event. We enable it below. + this.chromeEventHandler.addEventListener( + "shadowrootattached", + this.onShadowrootattached + ); + // anonymousrootcreated is a chrome-only event. We enable it below. + this.chromeEventHandler.addEventListener( + "anonymousrootcreated", + this.onAnonymousrootcreated + ); + this.chromeEventHandler.addEventListener( + "anonymousrootremoved", + this.onAnonymousrootremoved + ); + for (const { document } of this.targetActor.windows) { + document.devToolsAnonymousAndShadowEventsEnabled = true; + } + + // Ensure that the root document node actor is ready and + // managed. + this.rootNode = this.document(); + + this.layoutChangeObserver = getLayoutChangesObserver(this.targetActor); + this._onReflows = this._onReflows.bind(this); + this.layoutChangeObserver.on("reflows", this._onReflows); + this._onResize = this._onResize.bind(this); + this.layoutChangeObserver.on("resize", this._onResize); + + this._onEventListenerChange = this._onEventListenerChange.bind(this); + eventListenerService.addListenerChangeListener(this._onEventListenerChange); + } + + get nodePicker() { + if (!this._nodePicker) { + this._nodePicker = new NodePicker(this, this.targetActor); + } + + return this._nodePicker; + } + + watchRootNode() { + if (this.rootNode) { + this.emit("root-available", this.rootNode); + } + } + + /** + * Callback for eventListenerService.addListenerChangeListener + * @param nsISimpleEnumerator changesEnum + * enumerator of nsIEventListenerChange + */ + _onEventListenerChange(changesEnum) { + for (const current of changesEnum.enumerate(Ci.nsIEventListenerChange)) { + const target = current.target; + + if (this._nodeActorsMap.has(target)) { + const actor = this.getNode(target); + const mutation = { + type: "events", + target: actor.actorID, + hasEventListeners: actor._hasEventListeners, + }; + this.queueMutation(mutation); + } + } + } + + // Returns the JSON representation of this object over the wire. + form() { + return { + actor: this.actorID, + root: this.rootNode.form(), + traits: {}, + }; + } + + toString() { + return "[WalkerActor " + this.actorID + "]"; + } + + getDocumentWalker(node, skipTo) { + // Allow native anon content (like <video> controls) if preffed on + const filter = this.showAllAnonymousContent + ? allAnonymousContentTreeWalkerFilter + : standardTreeWalkerFilter; + + return new DocumentWalker(node, this.rootWin, { + filter, + skipTo, + showAnonymousContent: true, + }); + } + + destroy() { + if (this._destroyed) { + return; + } + this._destroyed = true; + super.destroy(); + try { + this.clearPseudoClassLocks(); + this._activePseudoClassLocks = null; + + this.overflowCausingElementsMap.clear(); + this.overflowCausingElementsMap = null; + + this._hoveredNode = null; + this.rootWin = null; + this.rootDoc = null; + this.rootNode = null; + this.layoutHelpers = null; + this._orphaned = null; + this._retainedOrphans = null; + this._nodeActorsMap = null; + + this.targetActor.off("will-navigate", this.onFrameUnload); + this.targetActor.off("window-ready", this.onFrameLoad); + this.customElementWatcher.off( + "element-defined", + this.onCustomElementDefined + ); + + this.chromeEventHandler.removeEventListener( + "shadowrootattached", + this.onShadowrootattached + ); + this.chromeEventHandler.removeEventListener( + "anonymousrootcreated", + this.onAnonymousrootcreated + ); + this.chromeEventHandler.removeEventListener( + "anonymousrootremoved", + this.onAnonymousrootremoved + ); + + // This attribute is just for devtools, so we can unset once we're done. + for (const { document } of this.targetActor.windows) { + document.devToolsAnonymousAndShadowEventsEnabled = false; + } + + this.onFrameLoad = null; + this.onFrameUnload = null; + + this.customElementWatcher.destroy(); + this.customElementWatcher = null; + + this.walkerSearch.destroy(); + + if (this._nodePicker) { + this._nodePicker.destroy(); + this._nodePicker = null; + } + + this.layoutChangeObserver.off("reflows", this._onReflows); + this.layoutChangeObserver.off("resize", this._onResize); + this.layoutChangeObserver = null; + releaseLayoutChangesObserver(this.targetActor); + + eventListenerService.removeListenerChangeListener( + this._onEventListenerChange + ); + + this.onMutations = null; + + this.layoutActor = null; + this.targetActor = null; + this.chromeEventHandler = null; + + this.emit("destroyed"); + } catch (e) { + console.error(e); + } + } + + release() {} + + unmanage(actor) { + if (actor instanceof NodeActor) { + if ( + this._activePseudoClassLocks && + this._activePseudoClassLocks.has(actor) + ) { + this.clearPseudoClassLocks(actor); + } + + this.customElementWatcher.unmanageNode(actor); + + this._nodeActorsMap.delete(actor.rawNode); + } + super.unmanage(actor); + } + + /** + * Determine if the walker has come across this DOM node before. + * @param {DOMNode} rawNode + * @return {Boolean} + */ + hasNode(rawNode) { + return this._nodeActorsMap.has(rawNode); + } + + /** + * If the walker has come across this DOM node before, then get the + * corresponding node actor. + * @param {DOMNode} rawNode + * @return {NodeActor} + */ + getNode(rawNode) { + return this._nodeActorsMap.get(rawNode); + } + + /** + * Internal helper that will either retrieve the existing NodeActor for the + * provided node or create the actor on the fly if it doesn't exist. + * This method should only be called when we are sure that the node should be + * known by the client and that the parent node is already known. + * + * Otherwise prefer `getNode` to only retrieve known actors or `attachElement` + * to create node actors recursively. + * + * @param {DOMNode} node + * The node for which we want to create or get an actor + * @return {NodeActor} The corresponding NodeActor + */ + _getOrCreateNodeActor(node) { + let actor = this.getNode(node); + if (actor) { + return actor; + } + + actor = new NodeActor(this, node); + + // Add the node actor as a child of this walker actor, assigning + // it an actorID. + this.manage(actor); + this._nodeActorsMap.set(node, actor); + + if (node.nodeType === Node.DOCUMENT_NODE) { + actor.watchDocument(node, this.onMutations); + } + + if (isShadowRoot(actor.rawNode)) { + actor.watchDocument(node.ownerDocument, this.onMutations); + actor.watchSlotchange(this.onSlotchange); + } + + this.customElementWatcher.manageNode(actor); + + return actor; + } + + /** + * When a custom element is defined, send a customElementDefined mutation for all the + * NodeActors using this tag name. + */ + onCustomElementDefined({ name, actors }) { + actors.forEach(actor => + this.queueMutation({ + target: actor.actorID, + type: "customElementDefined", + customElementLocation: actor.getCustomElementLocation(), + }) + ); + } + + _onReflows(reflows) { + // Going through the nodes the walker knows about, see which ones have had their + // containerType, display, scrollable or overflow state changed and send events if any. + const containerTypeChanges = []; + const displayTypeChanges = []; + const scrollableStateChanges = []; + + const currentOverflowCausingElementsMap = new Map(); + + for (const [node, actor] of this._nodeActorsMap) { + if (Cu.isDeadWrapper(node)) { + continue; + } + + const displayType = actor.displayType; + const isDisplayed = actor.isDisplayed; + + if ( + displayType !== actor.currentDisplayType || + isDisplayed !== actor.wasDisplayed + ) { + displayTypeChanges.push(actor); + + // Updating the original value + actor.currentDisplayType = displayType; + actor.wasDisplayed = isDisplayed; + } + + const isScrollable = actor.isScrollable; + if (isScrollable !== actor.wasScrollable) { + scrollableStateChanges.push(actor); + actor.wasScrollable = isScrollable; + } + + if (isScrollable) { + this.updateOverflowCausingElements( + actor, + currentOverflowCausingElementsMap + ); + } + + const containerType = actor.containerType; + if (containerType !== actor.currentContainerType) { + containerTypeChanges.push(actor); + actor.currentContainerType = containerType; + } + } + + // Get the NodeActor for each node in the symmetric difference of + // currentOverflowCausingElementsMap and this.overflowCausingElementsMap + const overflowStateChanges = [...currentOverflowCausingElementsMap.keys()] + .filter(node => !this.overflowCausingElementsMap.has(node)) + .concat( + [...this.overflowCausingElementsMap.keys()].filter( + node => !currentOverflowCausingElementsMap.has(node) + ) + ) + .filter(node => this.hasNode(node)) + .map(node => this.getNode(node)); + + this.overflowCausingElementsMap = currentOverflowCausingElementsMap; + + if (overflowStateChanges.length) { + this.emit("overflow-change", overflowStateChanges); + } + + if (displayTypeChanges.length) { + this.emit("display-change", displayTypeChanges); + } + + if (scrollableStateChanges.length) { + this.emit("scrollable-change", scrollableStateChanges); + } + + if (containerTypeChanges.length) { + this.emit("container-type-change", containerTypeChanges); + } + } + + /** + * When the browser window gets resized, relay the event to the front. + */ + _onResize() { + this.emit("resize"); + } + + /** + * Ensures that the node is attached and it can be accessed from the root. + * + * @param {(Node|NodeActor)} nodes The nodes + * @return {Object} An object compatible with the disconnectedNode type. + */ + attachElement(node) { + const { nodes, newParents } = this.attachElements([node]); + return { + node: nodes[0], + newParents, + }; + } + + /** + * Ensures that the nodes are attached and they can be accessed from the root. + * + * @param {(Node[]|NodeActor[])} nodes The nodes + * @return {Object} An object compatible with the disconnectedNodeArray type. + */ + attachElements(nodes) { + const nodeActors = []; + const newParents = new Set(); + for (let node of nodes) { + if (!(node instanceof NodeActor)) { + // If an anonymous node was passed in and we aren't supposed to know + // about it, then use the closest ancestor. + if (!this.showAllAnonymousContent) { + while ( + node && + standardTreeWalkerFilter(node) != nodeFilterConstants.FILTER_ACCEPT + ) { + node = this.rawParentNode(node); + } + if (!node) { + continue; + } + } + + node = this._getOrCreateNodeActor(node); + } + + this.ensurePathToRoot(node, newParents); + // If nodes may be an array of raw nodes, we're sure to only have + // NodeActors with the following array. + nodeActors.push(node); + } + + return { + nodes: nodeActors, + newParents: [...newParents], + }; + } + + /** + * Return the document node that contains the given node, + * or the root node if no node is specified. + * @param NodeActor node + * The node whose document is needed, or null to + * return the root. + */ + document(node) { + const doc = isNodeDead(node) ? this.rootDoc : nodeDocument(node.rawNode); + return this._getOrCreateNodeActor(doc); + } + + /** + * Return the documentElement for the document containing the + * given node. + * @param NodeActor node + * The node whose documentElement is requested, or null + * to use the root document. + */ + documentElement(node) { + const elt = isNodeDead(node) + ? this.rootDoc.documentElement + : nodeDocument(node.rawNode).documentElement; + return this._getOrCreateNodeActor(elt); + } + + parentNode(node) { + const parent = this.rawParentNode(node); + if (parent) { + return this._getOrCreateNodeActor(parent); + } + + return null; + } + + rawParentNode(node) { + const rawNode = node instanceof NodeActor ? node.rawNode : node; + if (rawNode == this.rootDoc) { + return null; + } + return InspectorUtils.getParentForNode(rawNode, /* anonymous = */ true); + } + + /** + * If the given NodeActor only has a single text node as a child with a text + * content small enough to be inlined, return that child's NodeActor. + * + * @param NodeActor node + */ + inlineTextChild({ rawNode }) { + // Quick checks to prevent creating a new walker if possible. + if ( + isMarkerPseudoElement(rawNode) || + isBeforePseudoElement(rawNode) || + isAfterPseudoElement(rawNode) || + isShadowHost(rawNode) || + rawNode.nodeType != Node.ELEMENT_NODE || + !!rawNode.children.length || + isFrameWithChildTarget(this.targetActor, rawNode) || + isFrameBlockedByCSP(rawNode) + ) { + return undefined; + } + + const children = this._rawChildren(rawNode, /* includeAssigned = */ true); + const firstChild = children[0]; + + // Bail out if: + // - more than one child + // - unique child is not a text node + // - unique child is a text node, but is too long to be inlined + // - we are a slot -> these are always represented on their own lines with + // a link to the original node. + // - we are a flex item -> these are always shown on their own lines so they can be + // selected by the flexbox inspector. + const isAssignedToSlot = + firstChild && + rawNode.nodeName === "SLOT" && + isDirectShadowHostChild(firstChild); + + const isFlexItem = !!firstChild?.parentFlexElement; + + if ( + !firstChild || + children.length > 1 || + firstChild.nodeType !== Node.TEXT_NODE || + firstChild.nodeValue.length > gValueSummaryLength || + isAssignedToSlot || + isFlexItem + ) { + return undefined; + } + + return this._getOrCreateNodeActor(firstChild); + } + + /** + * Mark a node as 'retained'. + * + * A retained node is not released when `releaseNode` is called on its + * parent, or when a parent is released with the `cleanup` option to + * `getMutations`. + * + * When a retained node's parent is released, a retained mode is added to + * the walker's "retained orphans" list. + * + * Retained nodes can be deleted by providing the `force` option to + * `releaseNode`. They will also be released when their document + * has been destroyed. + * + * Retaining a node makes no promise about its children; They can + * still be removed by normal means. + */ + retainNode(node) { + node.retained = true; + } + + /** + * Remove the 'retained' mark from a node. If the node was a + * retained orphan, release it. + */ + unretainNode(node) { + node.retained = false; + if (this._retainedOrphans.has(node)) { + this._retainedOrphans.delete(node); + this.releaseNode(node); + } + } + + /** + * Release actors for a node and all child nodes. + */ + releaseNode(node, options = {}) { + if (isNodeDead(node)) { + return; + } + + if (node.retained && !options.force) { + this._retainedOrphans.add(node); + return; + } + + if (node.retained) { + // Forcing a retained node to go away. + this._retainedOrphans.delete(node); + } + + for (const child of this._rawChildren(node.rawNode)) { + const childActor = this.getNode(child); + if (childActor) { + this.releaseNode(childActor, options); + } + } + + node.destroy(); + } + + /** + * Add any nodes between `node` and the walker's root node that have not + * yet been seen by the client. + */ + ensurePathToRoot(node, newParents = new Set()) { + if (!node) { + return newParents; + } + let parent = this.rawParentNode(node); + while (parent) { + let parentActor = this.getNode(parent); + if (parentActor) { + // This parent did exist, so the client knows about it. + return newParents; + } + // This parent didn't exist, so hasn't been seen by the client yet. + parentActor = this._getOrCreateNodeActor(parent); + newParents.add(parentActor); + parent = this.rawParentNode(parentActor); + } + return newParents; + } + + /** + * Return the number of children under the provided NodeActor. + * + * @param NodeActor node + * See JSDoc for children() + * @param object options + * See JSDoc for children() + * @return Number the number of children + */ + countChildren(node, options = {}) { + return this._getChildren(node, options).nodes.length; + } + + /** + * Return children of the given node. By default this method will return + * all children of the node, but there are options that can restrict this + * to a more manageable subset. + * + * @param NodeActor node + * The node whose children you're curious about. + * @param object options + * Named options: + * `maxNodes`: The set of nodes returned by the method will be no longer + * than maxNodes. + * `start`: If a node is specified, the list of nodes will start + * with the given child. Mutally exclusive with `center`. + * `center`: If a node is specified, the given node will be as centered + * as possible in the list, given how close to the ends of the child + * list it is. Mutually exclusive with `start`. + * + * @returns an object with three items: + * hasFirst: true if the first child of the node is included in the list. + * hasLast: true if the last child of the node is included in the list. + * nodes: Array of NodeActor representing the nodes returned by the request. + */ + children(node, options = {}) { + const { hasFirst, hasLast, nodes } = this._getChildren(node, options); + return { + hasFirst, + hasLast, + nodes: nodes.map(n => this._getOrCreateNodeActor(n)), + }; + } + + /** + * Returns the raw children of the DOM node, with anon content filtered as needed + * @param Node rawNode. + * @param boolean includeAssigned + * Whether <slot> assigned children should be returned. See + * HTMLSlotElement.assignedNodes(). + * @returns Array<Node> the list of children. + */ + _rawChildren(rawNode, includeAssigned) { + const filter = this.showAllAnonymousContent + ? allAnonymousContentTreeWalkerFilter + : standardTreeWalkerFilter; + const ret = []; + const children = InspectorUtils.getChildrenForNode( + rawNode, + /* anonymous = */ true, + includeAssigned + ); + for (const child of children) { + if (filter(child) == nodeFilterConstants.FILTER_ACCEPT) { + ret.push(child); + } + } + return ret; + } + + /** + * Return chidlren of the given node. Contrary to children children(), this method only + * returns DOMNodes. Therefore it will not create NodeActor wrappers and will not + * update the nodeActors map for the discovered nodes either. This makes this method + * safe to call when you are not sure if the discovered nodes will be communicated to + * the client. + * + * @param NodeActor node + * See JSDoc for children() + * @param object options + * See JSDoc for children() + * @return an object with three items: + * hasFirst: true if the first child of the node is included in the list. + * hasLast: true if the last child of the node is included in the list. + * nodes: Array of DOMNodes. + */ + // eslint-disable-next-line complexity + _getChildren(node, options = {}) { + if (isNodeDead(node) || isFrameBlockedByCSP(node.rawNode)) { + return { hasFirst: true, hasLast: true, nodes: [] }; + } + + if (options.center && options.start) { + throw Error("Can't specify both 'center' and 'start' options."); + } + + let maxNodes = options.maxNodes || -1; + if (maxNodes == -1) { + maxNodes = Number.MAX_VALUE; + } + + let nodes = this._rawChildren(node.rawNode, /* includeAssigned = */ true); + let hasFirst = true; + let hasLast = true; + if (nodes.length > maxNodes) { + let startIndex; + if (options.center) { + const centerIndex = nodes.indexOf(options.center.rawNode); + const backwardCount = Math.floor(maxNodes / 2); + // If centering would hit the end, just read the last maxNodes nodes. + if (centerIndex - backwardCount + maxNodes >= nodes.length) { + startIndex = nodes.length - maxNodes; + } else { + startIndex = Math.max(0, centerIndex - backwardCount); + } + } else if (options.start) { + startIndex = Math.max(0, nodes.indexOf(options.start.rawNode)); + } else { + startIndex = 0; + } + const endIndex = Math.min(startIndex + maxNodes, nodes.length); + hasFirst = startIndex == 0; + hasLast = endIndex >= nodes.length; + nodes = nodes.slice(startIndex, endIndex); + } + + return { hasFirst, hasLast, nodes }; + } + + /** + * Get the next sibling of a given node. Getting nodes one at a time + * might be inefficient, be careful. + */ + nextSibling(node) { + if (isNodeDead(node)) { + return null; + } + + const walker = this.getDocumentWalker(node.rawNode); + const sibling = walker.nextSibling(); + return sibling ? this._getOrCreateNodeActor(sibling) : null; + } + + /** + * Get the previous sibling of a given node. Getting nodes one at a time + * might be inefficient, be careful. + */ + previousSibling(node) { + if (isNodeDead(node)) { + return null; + } + + const walker = this.getDocumentWalker(node.rawNode); + const sibling = walker.previousSibling(); + return sibling ? this._getOrCreateNodeActor(sibling) : null; + } + + /** + * Helper function for the `children` method: Read forward in the sibling + * list into an array with `count` items, including the current node. + */ + _readForward(walker, count) { + const ret = []; + + let node = walker.currentNode; + do { + if (!walker.isSkippedNode(node)) { + // The walker can be on a node that would be filtered out if it didn't find any + // other node to fallback to. + ret.push(node); + } + node = walker.nextSibling(); + } while (node && --count); + return ret; + } + + /** + * Return the first node in the document that matches the given selector. + * See https://developer.mozilla.org/en-US/docs/Web/API/Element.querySelector + * + * @param NodeActor baseNode + * @param string selector + */ + querySelector(baseNode, selector) { + if (isNodeDead(baseNode)) { + return {}; + } + + const node = baseNode.rawNode.querySelector(selector); + if (!node) { + return {}; + } + + return this.attachElement(node); + } + + /** + * Return a NodeListActor with all nodes that match the given selector. + * See https://developer.mozilla.org/en-US/docs/Web/API/Element.querySelectorAll + * + * @param NodeActor baseNode + * @param string selector + */ + querySelectorAll(baseNode, selector) { + let nodeList = null; + + try { + nodeList = baseNode.rawNode.querySelectorAll(selector); + } catch (e) { + // Bad selector. Do nothing as the selector can come from a searchbox. + } + + return new NodeListActor(this, nodeList); + } + + /** + * Get a list of nodes that match the given selector in all known frames of + * the current content page. + * @param {String} selector. + * @return {Array} + */ + _multiFrameQuerySelectorAll(selector) { + let nodes = []; + + for (const { document } of this.targetActor.windows) { + try { + nodes = [...nodes, ...document.querySelectorAll(selector)]; + } catch (e) { + // Bad selector. Do nothing as the selector can come from a searchbox. + } + } + + return nodes; + } + + /** + * Get a list of nodes that match the given XPath in all known frames of + * the current content page. + * @param {String} xPath. + * @return {Array} + */ + _multiFrameXPath(xPath) { + const nodes = []; + + for (const window of this.targetActor.windows) { + const document = window.document; + try { + const result = document.evaluate( + xPath, + document.documentElement, + null, + window.XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, + null + ); + + for (let i = 0; i < result.snapshotLength; i++) { + nodes.push(result.snapshotItem(i)); + } + } catch (e) { + // Bad XPath. Do nothing as the XPath can come from a searchbox. + } + } + + return nodes; + } + + /** + * Return a NodeListActor with all nodes that match the given XPath in all + * frames of the current content page. + * @param {String} xPath + */ + multiFrameXPath(xPath) { + return new NodeListActor(this, this._multiFrameXPath(xPath)); + } + + /** + * Search the document for a given string. + * Results will be searched with the walker-search module (searches through + * tag names, attribute names and values, and text contents). + * + * @returns {searchresult} + * - {NodeList} list + * - {Array<Object>} metadata. Extra information with indices that + * match up with node list. + */ + search(query) { + const results = this.walkerSearch.search(query); + const nodeList = new NodeListActor( + this, + results.map(r => r.node) + ); + + return { + list: nodeList, + metadata: [], + }; + } + + /** + * Returns a list of matching results for CSS selector autocompletion. + * + * @param string query + * The selector query being completed + * @param string completing + * The exact token being completed out of the query + * @param string selectorState + * One of "pseudo", "id", "tag", "class", "null" + */ + // eslint-disable-next-line complexity + getSuggestionsForQuery(query, completing, selectorState) { + const sugs = { + classes: new Map(), + tags: new Map(), + ids: new Map(), + }; + let result = []; + let nodes = null; + // Filtering and sorting the results so that protocol transfer is miminal. + switch (selectorState) { + case "pseudo": + result = PSEUDO_SELECTORS.filter(item => { + return item[0].startsWith(":" + completing); + }); + break; + + case "class": + if (!query) { + nodes = this._multiFrameQuerySelectorAll("[class]"); + } else { + nodes = this._multiFrameQuerySelectorAll(query); + } + for (const node of nodes) { + for (const className of node.classList) { + sugs.classes.set(className, (sugs.classes.get(className) | 0) + 1); + } + } + sugs.classes.delete(""); + sugs.classes.delete(HIDDEN_CLASS); + for (const [className, count] of sugs.classes) { + if (className.startsWith(completing)) { + result.push(["." + CSS.escape(className), count, selectorState]); + } + } + break; + + case "id": + if (!query) { + nodes = this._multiFrameQuerySelectorAll("[id]"); + } else { + nodes = this._multiFrameQuerySelectorAll(query); + } + for (const node of nodes) { + sugs.ids.set(node.id, (sugs.ids.get(node.id) | 0) + 1); + } + for (const [id, count] of sugs.ids) { + if (id.startsWith(completing) && id !== "") { + result.push(["#" + CSS.escape(id), count, selectorState]); + } + } + break; + + case "tag": + if (!query) { + nodes = this._multiFrameQuerySelectorAll("*"); + } else { + nodes = this._multiFrameQuerySelectorAll(query); + } + for (const node of nodes) { + const tag = node.localName; + sugs.tags.set(tag, (sugs.tags.get(tag) | 0) + 1); + } + for (const [tag, count] of sugs.tags) { + if (new RegExp("^" + completing + ".*", "i").test(tag)) { + result.push([tag, count, selectorState]); + } + } + + // For state 'tag' (no preceding # or .) and when there's no query (i.e. + // only one word) then search for the matching classes and ids + if (!query) { + result = [ + ...result, + ...this.getSuggestionsForQuery(null, completing, "class") + .suggestions, + ...this.getSuggestionsForQuery(null, completing, "id").suggestions, + ]; + } + + break; + + case "null": + nodes = this._multiFrameQuerySelectorAll(query); + for (const node of nodes) { + sugs.ids.set(node.id, (sugs.ids.get(node.id) | 0) + 1); + const tag = node.localName; + sugs.tags.set(tag, (sugs.tags.get(tag) | 0) + 1); + for (const className of node.classList) { + sugs.classes.set(className, (sugs.classes.get(className) | 0) + 1); + } + } + for (const [tag, count] of sugs.tags) { + tag && result.push([tag, count]); + } + for (const [id, count] of sugs.ids) { + id && result.push(["#" + id, count]); + } + sugs.classes.delete(""); + sugs.classes.delete(HIDDEN_CLASS); + for (const [className, count] of sugs.classes) { + className && result.push(["." + className, count]); + } + } + + // Sort by count (desc) and name (asc) + result = result.sort((a, b) => { + // Computed a sortable string with first the inverted count, then the name + let sortA = 10000 - a[1] + a[0]; + let sortB = 10000 - b[1] + b[0]; + + // Prefixing ids, classes and tags, to group results + const firstA = a[0].substring(0, 1); + const firstB = b[0].substring(0, 1); + + const getSortKeyPrefix = firstLetter => { + if (firstLetter === "#") { + return "2"; + } + if (firstLetter === ".") { + return "1"; + } + return "0"; + }; + + sortA = getSortKeyPrefix(firstA) + sortA; + sortB = getSortKeyPrefix(firstB) + sortB; + + // String compare + return sortA.localeCompare(sortB); + }); + + result = result.slice(0, 25); + + return { + query, + suggestions: result, + }; + } + + /** + * Add a pseudo-class lock to a node. + * + * @param NodeActor node + * @param string pseudo + * A pseudoclass: ':hover', ':active', ':focus', ':focus-within' + * @param options + * Options object: + * `parents`: True if the pseudo-class should be added + * to parent nodes. + * `enabled`: False if the pseudo-class should be locked + * to 'off'. Defaults to true. + * + * @returns An empty packet. A "pseudoClassLock" mutation will + * be queued for any changed nodes. + */ + addPseudoClassLock(node, pseudo, options = {}) { + if (isNodeDead(node)) { + return; + } + + // There can be only one node locked per pseudo, so dismiss all existing + // ones + for (const locked of this._activePseudoClassLocks) { + if (InspectorUtils.hasPseudoClassLock(locked.rawNode, pseudo)) { + this._removePseudoClassLock(locked, pseudo); + } + } + + const enabled = options.enabled === undefined || options.enabled; + this._addPseudoClassLock(node, pseudo, enabled); + + if (!options.parents) { + return; + } + + const walker = this.getDocumentWalker(node.rawNode); + let cur; + while ((cur = walker.parentNode())) { + const curNode = this._getOrCreateNodeActor(cur); + this._addPseudoClassLock(curNode, pseudo, enabled); + } + } + + _queuePseudoClassMutation(node) { + this.queueMutation({ + target: node.actorID, + type: "pseudoClassLock", + pseudoClassLocks: node.writePseudoClassLocks(), + }); + } + + _addPseudoClassLock(node, pseudo, enabled) { + if (node.rawNode.nodeType !== Node.ELEMENT_NODE) { + return false; + } + InspectorUtils.addPseudoClassLock(node.rawNode, pseudo, enabled); + this._activePseudoClassLocks.add(node); + this._queuePseudoClassMutation(node); + return true; + } + + hideNode(node) { + if (isNodeDead(node)) { + return; + } + + loadSheet(node.rawNode.ownerGlobal, HELPER_SHEET); + node.rawNode.classList.add(HIDDEN_CLASS); + } + + unhideNode(node) { + if (isNodeDead(node)) { + return; + } + + node.rawNode.classList.remove(HIDDEN_CLASS); + } + + /** + * Remove a pseudo-class lock from a node. + * + * @param NodeActor node + * @param string pseudo + * A pseudoclass: ':hover', ':active', ':focus', ':focus-within' + * @param options + * Options object: + * `parents`: True if the pseudo-class should be removed + * from parent nodes. + * + * @returns An empty response. "pseudoClassLock" mutations + * will be emitted for any changed nodes. + */ + removePseudoClassLock(node, pseudo, options = {}) { + if (isNodeDead(node)) { + return; + } + + this._removePseudoClassLock(node, pseudo); + + // Remove pseudo class for children as we don't want to allow + // turning it on for some childs without setting it on some parents + for (const locked of this._activePseudoClassLocks) { + if ( + node.rawNode.contains(locked.rawNode) && + InspectorUtils.hasPseudoClassLock(locked.rawNode, pseudo) + ) { + this._removePseudoClassLock(locked, pseudo); + } + } + + if (!options.parents) { + return; + } + + const walker = this.getDocumentWalker(node.rawNode); + let cur; + while ((cur = walker.parentNode())) { + const curNode = this._getOrCreateNodeActor(cur); + this._removePseudoClassLock(curNode, pseudo); + } + } + + _removePseudoClassLock(node, pseudo) { + if (node.rawNode.nodeType != Node.ELEMENT_NODE) { + return false; + } + InspectorUtils.removePseudoClassLock(node.rawNode, pseudo); + if (!node.writePseudoClassLocks()) { + this._activePseudoClassLocks.delete(node); + } + + this._queuePseudoClassMutation(node); + return true; + } + + /** + * Clear all the pseudo-classes on a given node or all nodes. + * @param {NodeActor} node Optional node to clear pseudo-classes on + */ + clearPseudoClassLocks(node) { + if (node && isNodeDead(node)) { + return; + } + + if (node) { + InspectorUtils.clearPseudoClassLocks(node.rawNode); + this._activePseudoClassLocks.delete(node); + this._queuePseudoClassMutation(node); + } else { + for (const locked of this._activePseudoClassLocks) { + InspectorUtils.clearPseudoClassLocks(locked.rawNode); + this._activePseudoClassLocks.delete(locked); + this._queuePseudoClassMutation(locked); + } + } + } + + /** + * Get a node's innerHTML property. + */ + innerHTML(node) { + let html = ""; + if (!isNodeDead(node)) { + html = node.rawNode.innerHTML; + } + return new LongStringActor(this.conn, html); + } + + /** + * Set a node's innerHTML property. + * + * @param {NodeActor} node The node. + * @param {string} value The piece of HTML content. + */ + setInnerHTML(node, value) { + if (isNodeDead(node)) { + return; + } + + const rawNode = node.rawNode; + if ( + rawNode.nodeType !== rawNode.ownerDocument.ELEMENT_NODE && + rawNode.nodeType !== rawNode.ownerDocument.DOCUMENT_FRAGMENT_NODE + ) { + throw new Error("Can only change innerHTML to element or fragment nodes"); + } + // eslint-disable-next-line no-unsanitized/property + rawNode.innerHTML = value; + } + + /** + * Get a node's outerHTML property. + * + * @param {NodeActor} node The node. + */ + outerHTML(node) { + let outerHTML = ""; + if (!isNodeDead(node)) { + outerHTML = node.rawNode.outerHTML; + } + return new LongStringActor(this.conn, outerHTML); + } + + /** + * Set a node's outerHTML property. + * + * @param {NodeActor} node The node. + * @param {string} value The piece of HTML content. + */ + setOuterHTML(node, value) { + if (isNodeDead(node)) { + return; + } + + const rawNode = node.rawNode; + const doc = nodeDocument(rawNode); + const win = doc.defaultView; + let parser; + if (!win) { + throw new Error("The window object shouldn't be null"); + } else { + // We create DOMParser under window object because we want a content + // DOMParser, which means all the DOM objects created by this DOMParser + // will be in the same DocGroup as rawNode.parentNode. Then the newly + // created nodes can be adopted into rawNode.parentNode. + parser = new win.DOMParser(); + } + + const mimeType = rawNode.tagName === "svg" ? "image/svg+xml" : "text/html"; + const parsedDOM = parser.parseFromString(value, mimeType); + const parentNode = rawNode.parentNode; + + // Special case for head and body. Setting document.body.outerHTML + // creates an extra <head> tag, and document.head.outerHTML creates + // an extra <body>. So instead we will call replaceChild with the + // parsed DOM, assuming that they aren't trying to set both tags at once. + if (rawNode.tagName === "BODY") { + if (parsedDOM.head.innerHTML === "") { + parentNode.replaceChild(parsedDOM.body, rawNode); + } else { + // eslint-disable-next-line no-unsanitized/property + rawNode.outerHTML = value; + } + } else if (rawNode.tagName === "HEAD") { + if (parsedDOM.body.innerHTML === "") { + parentNode.replaceChild(parsedDOM.head, rawNode); + } else { + // eslint-disable-next-line no-unsanitized/property + rawNode.outerHTML = value; + } + } else if (node.isDocumentElement()) { + // Unable to set outerHTML on the document element. Fall back by + // setting attributes manually. Then replace all the child nodes. + const finalAttributeModifications = []; + const attributeModifications = {}; + for (const attribute of rawNode.attributes) { + attributeModifications[attribute.name] = null; + } + for (const attribute of parsedDOM.documentElement.attributes) { + attributeModifications[attribute.name] = attribute.value; + } + for (const key in attributeModifications) { + finalAttributeModifications.push({ + attributeName: key, + newValue: attributeModifications[key], + }); + } + node.modifyAttributes(finalAttributeModifications); + + rawNode.replaceChildren(...parsedDOM.firstElementChild.childNodes); + } else { + // eslint-disable-next-line no-unsanitized/property + rawNode.outerHTML = value; + } + } + + /** + * Insert adjacent HTML to a node. + * + * @param {Node} node + * @param {string} position One of "beforeBegin", "afterBegin", "beforeEnd", + * "afterEnd" (see Element.insertAdjacentHTML). + * @param {string} value The HTML content. + */ + insertAdjacentHTML(node, position, value) { + if (isNodeDead(node)) { + return { node: [], newParents: [] }; + } + + const rawNode = node.rawNode; + const isInsertAsSibling = + position === "beforeBegin" || position === "afterEnd"; + + // Don't insert anything adjacent to the document element. + if (isInsertAsSibling && node.isDocumentElement()) { + throw new Error("Can't insert adjacent element to the root."); + } + + const rawParentNode = rawNode.parentNode; + if (!rawParentNode && isInsertAsSibling) { + throw new Error("Can't insert as sibling without parent node."); + } + + // We can't use insertAdjacentHTML, because we want to return the nodes + // being created (so the front can remove them if the user undoes + // the change). So instead, use Range.createContextualFragment(). + const range = rawNode.ownerDocument.createRange(); + if (position === "beforeBegin" || position === "afterEnd") { + range.selectNode(rawNode); + } else { + range.selectNodeContents(rawNode); + } + // eslint-disable-next-line no-unsanitized/method + const docFrag = range.createContextualFragment(value); + const newRawNodes = Array.from(docFrag.childNodes); + switch (position) { + case "beforeBegin": + rawParentNode.insertBefore(docFrag, rawNode); + break; + case "afterEnd": + // Note: if the second argument is null, rawParentNode.insertBefore + // behaves like rawParentNode.appendChild. + rawParentNode.insertBefore(docFrag, rawNode.nextSibling); + break; + case "afterBegin": + rawNode.insertBefore(docFrag, rawNode.firstChild); + break; + case "beforeEnd": + rawNode.appendChild(docFrag); + break; + default: + throw new Error( + "Invalid position value. Must be either " + + "'beforeBegin', 'beforeEnd', 'afterBegin' or 'afterEnd'." + ); + } + + return this.attachElements(newRawNodes); + } + + /** + * Duplicate a specified node + * + * @param {NodeActor} node The node to duplicate. + */ + duplicateNode({ rawNode }) { + const clonedNode = rawNode.cloneNode(true); + rawNode.parentNode.insertBefore(clonedNode, rawNode.nextSibling); + } + + /** + * Test whether a node is a document or a document element. + * + * @param {NodeActor} node The node to remove. + * @return {boolean} True if the node is a document or a document element. + */ + isDocumentOrDocumentElementNode(node) { + return ( + (node.rawNode.ownerDocument && + node.rawNode.ownerDocument.documentElement === this.rawNode) || + node.rawNode.nodeType === Node.DOCUMENT_NODE + ); + } + + /** + * Removes a node from its parent node. + * + * @param {NodeActor} node The node to remove. + * @returns The node's nextSibling before it was removed. + */ + removeNode(node) { + if (isNodeDead(node) || this.isDocumentOrDocumentElementNode(node)) { + throw Error("Cannot remove document, document elements or dead nodes."); + } + + const nextSibling = this.nextSibling(node); + node.rawNode.remove(); + // Mutation events will take care of the rest. + return nextSibling; + } + + /** + * Removes an array of nodes from their parent node. + * + * @param {NodeActor[]} nodes The nodes to remove. + */ + removeNodes(nodes) { + // Check that all nodes are valid before processing the removals. + for (const node of nodes) { + if (isNodeDead(node) || this.isDocumentOrDocumentElementNode(node)) { + throw Error("Cannot remove document, document elements or dead nodes"); + } + } + + for (const node of nodes) { + node.rawNode.remove(); + // Mutation events will take care of the rest. + } + } + + /** + * Insert a node into the DOM. + */ + insertBefore(node, parent, sibling) { + if ( + isNodeDead(node) || + isNodeDead(parent) || + (sibling && isNodeDead(sibling)) + ) { + return; + } + + const rawNode = node.rawNode; + const rawParent = parent.rawNode; + const rawSibling = sibling ? sibling.rawNode : null; + + // Don't bother inserting a node if the document position isn't going + // to change. This prevents needless iframes reloading and mutations. + if (rawNode.parentNode === rawParent) { + let currentNextSibling = this.nextSibling(node); + currentNextSibling = currentNextSibling + ? currentNextSibling.rawNode + : null; + + if (rawNode === rawSibling || currentNextSibling === rawSibling) { + return; + } + } + + rawParent.insertBefore(rawNode, rawSibling); + } + + /** + * Editing a node's tagname actually means creating a new node with the same + * attributes, removing the node and inserting the new one instead. + * This method does not return anything as mutation events are taking care of + * informing the consumers about changes. + */ + editTagName(node, tagName) { + if (isNodeDead(node)) { + return null; + } + + const oldNode = node.rawNode; + + // Create a new element with the same attributes as the current element and + // prepare to replace the current node with it. + let newNode; + try { + newNode = nodeDocument(oldNode).createElement(tagName); + } catch (x) { + // Failed to create a new element with that tag name, ignore the change, + // and signal the error to the front. + return Promise.reject( + new Error("Could not change node's tagName to " + tagName) + ); + } + + const attrs = oldNode.attributes; + for (let i = 0; i < attrs.length; i++) { + newNode.setAttribute(attrs[i].name, attrs[i].value); + } + + // Insert the new node, and transfer the old node's children. + oldNode.parentNode.insertBefore(newNode, oldNode); + while (oldNode.firstChild) { + newNode.appendChild(oldNode.firstChild); + } + + oldNode.remove(); + return null; + } + + /** + * Gets the state of the mutation breakpoint types for this actor. + * + * @param {NodeActor} node The node to get breakpoint info for. + */ + getMutationBreakpoints(node) { + let bps; + if (!isNodeDead(node)) { + bps = this._breakpointInfoForNode(node.rawNode); + } + + return ( + bps || { + subtree: false, + removal: false, + attribute: false, + } + ); + } + + /** + * Set the state of some subset of mutation breakpoint types for this actor. + * + * @param {NodeActor} node The node to set breakpoint info for. + * @param {Object} bps A subset of the breakpoints for this actor that + * should be updated to new states. + */ + setMutationBreakpoints(node, bps) { + if (isNodeDead(node)) { + return; + } + const rawNode = node.rawNode; + + if ( + rawNode.ownerDocument && + rawNode.getRootNode({ composed: true }) != rawNode.ownerDocument + ) { + // We only allow watching for mutations on nodes that are attached to + // documents. That allows us to clean up our mutation listeners when all + // of the watched nodes have been removed from the document. + return; + } + + // This argument has nullable fields so we want to only update boolean + // field values. + const bpsForNode = Object.keys(bps).reduce((obj, bp) => { + if (typeof bps[bp] === "boolean") { + obj[bp] = bps[bp]; + } + return obj; + }, {}); + + this._updateMutationBreakpointState("api", rawNode, { + ...this.getMutationBreakpoints(node), + ...bpsForNode, + }); + } + + /** + * Update the mutation breakpoint state for the given DOM node. + * + * @param {Node} rawNode The DOM node. + * @param {Object} bpsForNode The state of each mutation bp type we support. + */ + _updateMutationBreakpointState(mutationReason, rawNode, bpsForNode) { + const rawDoc = rawNode.ownerDocument || rawNode; + + const docMutationBreakpoints = this._mutationBreakpointsForDoc( + rawDoc, + true /* createIfNeeded */ + ); + let originalBpsForNode = this._breakpointInfoForNode(rawNode); + + if (!bpsForNode && !originalBpsForNode) { + return; + } + + bpsForNode = bpsForNode || {}; + originalBpsForNode = originalBpsForNode || {}; + + if (Object.values(bpsForNode).some(Boolean)) { + docMutationBreakpoints.nodes.set(rawNode, bpsForNode); + } else { + docMutationBreakpoints.nodes.delete(rawNode); + } + if (originalBpsForNode.subtree && !bpsForNode.subtree) { + docMutationBreakpoints.counts.subtree -= 1; + } else if (!originalBpsForNode.subtree && bpsForNode.subtree) { + docMutationBreakpoints.counts.subtree += 1; + } + + if (originalBpsForNode.removal && !bpsForNode.removal) { + docMutationBreakpoints.counts.removal -= 1; + } else if (!originalBpsForNode.removal && bpsForNode.removal) { + docMutationBreakpoints.counts.removal += 1; + } + + if (originalBpsForNode.attribute && !bpsForNode.attribute) { + docMutationBreakpoints.counts.attribute -= 1; + } else if (!originalBpsForNode.attribute && bpsForNode.attribute) { + docMutationBreakpoints.counts.attribute += 1; + } + + this._updateDocumentMutationListeners(rawDoc); + + const actor = this.getNode(rawNode); + if (actor) { + this.queueMutation({ + target: actor.actorID, + type: "mutationBreakpoint", + mutationBreakpoints: this.getMutationBreakpoints(actor), + mutationReason, + }); + } + } + + /** + * Controls whether this DOM document has event listeners attached for + * handling of DOM mutation breakpoints. + * + * @param {Document} rawDoc The DOM document. + */ + _updateDocumentMutationListeners(rawDoc) { + const docMutationBreakpoints = this._mutationBreakpointsForDoc(rawDoc); + if (!docMutationBreakpoints) { + rawDoc.devToolsWatchingDOMMutations = false; + return; + } + + const anyBreakpoint = + docMutationBreakpoints.counts.subtree > 0 || + docMutationBreakpoints.counts.removal > 0 || + docMutationBreakpoints.counts.attribute > 0; + + rawDoc.devToolsWatchingDOMMutations = anyBreakpoint; + + if (docMutationBreakpoints.counts.subtree > 0) { + this.chromeEventHandler.addEventListener( + "devtoolschildinserted", + this.onSubtreeModified, + true /* capture */ + ); + } else { + this.chromeEventHandler.removeEventListener( + "devtoolschildinserted", + this.onSubtreeModified, + true /* capture */ + ); + } + + if (anyBreakpoint) { + this.chromeEventHandler.addEventListener( + "devtoolschildremoved", + this.onNodeRemoved, + true /* capture */ + ); + } else { + this.chromeEventHandler.removeEventListener( + "devtoolschildremoved", + this.onNodeRemoved, + true /* capture */ + ); + } + + if (docMutationBreakpoints.counts.attribute > 0) { + this.chromeEventHandler.addEventListener( + "devtoolsattrmodified", + this.onAttributeModified, + true /* capture */ + ); + } else { + this.chromeEventHandler.removeEventListener( + "devtoolsattrmodified", + this.onAttributeModified, + true /* capture */ + ); + } + } + + _breakOnMutation(mutationType, targetNode, ancestorNode, action) { + this.targetActor.threadActor.pauseForMutationBreakpoint( + mutationType, + targetNode, + ancestorNode, + action + ); + } + + _mutationBreakpointsForDoc(rawDoc, createIfNeeded = false) { + let docMutationBreakpoints = this._mutationBreakpoints.get(rawDoc); + if (!docMutationBreakpoints && createIfNeeded) { + docMutationBreakpoints = { + counts: { + subtree: 0, + removal: 0, + attribute: 0, + }, + nodes: new Map(), + }; + this._mutationBreakpoints.set(rawDoc, docMutationBreakpoints); + } + return docMutationBreakpoints; + } + + _breakpointInfoForNode(target) { + const docMutationBreakpoints = this._mutationBreakpointsForDoc( + target.ownerDocument || target + ); + return ( + (docMutationBreakpoints && docMutationBreakpoints.nodes.get(target)) || + null + ); + } + + onNodeRemoved(evt) { + const mutationBpInfo = this._breakpointInfoForNode(evt.target); + const hasNodeRemovalEvent = mutationBpInfo?.removal; + + this._clearMutationBreakpointsFromSubtree(evt.target); + if (hasNodeRemovalEvent) { + this._breakOnMutation("nodeRemoved", evt.target); + } else { + this.onSubtreeModified(evt); + } + } + + onAttributeModified(evt) { + const mutationBpInfo = this._breakpointInfoForNode(evt.target); + if (mutationBpInfo?.attribute) { + this._breakOnMutation("attributeModified", evt.target); + } + } + + onSubtreeModified(evt) { + const action = evt.type === "devtoolschildinserted" ? "add" : "remove"; + let node = evt.target; + if (node.isNativeAnonymous && !this.showAllAnonymousContent) { + return; + } + while ((node = node.parentNode) !== null) { + const mutationBpInfo = this._breakpointInfoForNode(node); + if (mutationBpInfo?.subtree) { + this._breakOnMutation("subtreeModified", evt.target, node, action); + break; + } + } + } + + _clearMutationBreakpointsFromSubtree(targetNode) { + const targetDoc = targetNode.ownerDocument || targetNode; + const docMutationBreakpoints = this._mutationBreakpointsForDoc(targetDoc); + if (!docMutationBreakpoints || docMutationBreakpoints.nodes.size === 0) { + // Bail early for performance. If the doc has no mutation BPs, there is + // no reason to iterate through the children looking for things to detach. + return; + } + + // The walker is not limited to the subtree of the argument node, so we + // need to ensure that we stop walking when we leave the subtree. + const nextWalkerSibling = this._getNextTraversalSibling(targetNode); + + const walker = new DocumentWalker(targetNode, this.rootWin, { + filter: noAnonymousContentTreeWalkerFilter, + skipTo: SKIP_TO_SIBLING, + }); + + do { + this._updateMutationBreakpointState("detach", walker.currentNode, null); + } while (walker.nextNode() && walker.currentNode !== nextWalkerSibling); + } + + _getNextTraversalSibling(targetNode) { + const walker = new DocumentWalker(targetNode, this.rootWin, { + filter: noAnonymousContentTreeWalkerFilter, + skipTo: SKIP_TO_SIBLING, + }); + + while (!walker.nextSibling()) { + if (!walker.parentNode()) { + // If we try to step past the walker root, there is no next sibling. + return null; + } + } + return walker.currentNode; + } + + /** + * Get any pending mutation records. Must be called by the client after + * the `new-mutations` notification is received. Returns an array of + * mutation records. + * + * Mutation records have a basic structure: + * + * { + * type: attributes|characterData|childList, + * target: <domnode actor ID>, + * } + * + * And additional attributes based on the mutation type: + * + * `attributes` type: + * attributeName: <string> - the attribute that changed + * attributeNamespace: <string> - the attribute's namespace URI, if any. + * newValue: <string> - The new value of the attribute, if any. + * + * `characterData` type: + * newValue: <string> - the new nodeValue for the node + * + * `childList` type is returned when the set of children for a node + * has changed. Includes extra data, which can be used by the client to + * maintain its ownership subtree. + * + * added: array of <domnode actor ID> - The list of actors *previously + * seen by the client* that were added to the target node. + * removed: array of <domnode actor ID> The list of actors *previously + * seen by the client* that were removed from the target node. + * inlineTextChild: If the node now has a single text child, it will + * be sent here. + * + * Actors that are included in a MutationRecord's `removed` but + * not in an `added` have been removed from the client's ownership + * tree (either by being moved under a node the client has seen yet + * or by being removed from the tree entirely), and is considered + * 'orphaned'. + * + * Keep in mind that if a node that the client hasn't seen is moved + * into or out of the target node, it will not be included in the + * removedNodes and addedNodes list, so if the client is interested + * in the new set of children it needs to issue a `children` request. + */ + getMutations(options = {}) { + const pending = this._pendingMutations || []; + this._pendingMutations = []; + this._waitingForGetMutations = false; + + if (options.cleanup) { + for (const node of this._orphaned) { + // Release the orphaned node. Nodes or children that have been + // retained will be moved to this._retainedOrphans. + this.releaseNode(node); + } + this._orphaned = new Set(); + } + + return pending; + } + + queueMutation(mutation) { + if (!this.actorID || this._destroyed) { + // We've been destroyed, don't bother queueing this mutation. + return; + } + + // Add the mutation to the list of mutations to be retrieved next. + this._pendingMutations.push(mutation); + + // Bail out if we already emitted a new-mutations event and are waiting for a client + // to retrieve them. + if (this._waitingForGetMutations) { + return; + } + + if (IMMEDIATE_MUTATIONS.includes(mutation.type)) { + this._emitNewMutations(); + } else { + /** + * If many mutations are fired at the same time, clients might sequentially request + * children/siblings for updated nodes, which can be costly. By throttling the calls + * to getMutations, duplicated mutations will be ignored. + */ + this._throttledEmitNewMutations(); + } + } + + _emitNewMutations() { + if (!this.actorID || this._destroyed) { + // Bail out if the actor was destroyed after throttling this call. + return; + } + + if (this._waitingForGetMutations || !this._pendingMutations.length) { + // Bail out if we already fired the new-mutation event or if no mutations are + // waiting to be retrieved. + return; + } + + this._waitingForGetMutations = true; + this.emit("new-mutations"); + } + + /** + * Handles mutations from the DOM mutation observer API. + * + * @param array[MutationRecord] mutations + * See https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver#MutationRecord + */ + onMutations(mutations) { + // Notify any observers that want *all* mutations (even on nodes that aren't + // referenced). This is not sent over the protocol so can only be used by + // scripts running in the server process. + this.emit("any-mutation"); + + for (const change of mutations) { + const targetActor = this.getNode(change.target); + if (!targetActor) { + continue; + } + const targetNode = change.target; + const type = change.type; + const mutation = { + type, + target: targetActor.actorID, + }; + + if (type === "attributes") { + mutation.attributeName = change.attributeName; + mutation.attributeNamespace = change.attributeNamespace || undefined; + mutation.newValue = targetNode.hasAttribute(mutation.attributeName) + ? targetNode.getAttribute(mutation.attributeName) + : null; + } else if (type === "characterData") { + mutation.newValue = targetNode.nodeValue; + this._maybeQueueInlineTextChildMutation(change, targetNode); + } else if (type === "childList") { + // Get the list of removed and added actors that the client has seen + // so that it can keep its ownership tree up to date. + const removedActors = []; + const addedActors = []; + for (const removed of change.removedNodes) { + const removedActor = this.getNode(removed); + if (!removedActor) { + // If the client never encountered this actor we don't need to + // mention that it was removed. + continue; + } + // While removed from the tree, nodes are saved as orphaned. + this._orphaned.add(removedActor); + removedActors.push(removedActor.actorID); + } + for (const added of change.addedNodes) { + const addedActor = this.getNode(added); + if (!addedActor) { + // If the client never encounted this actor we don't need to tell + // it about its addition for ownership tree purposes - if the + // client wants to see the new nodes it can ask for children. + continue; + } + // The actor is reconnected to the ownership tree, unorphan + // it and let the client know so that its ownership tree is up + // to date. + this._orphaned.delete(addedActor); + addedActors.push(addedActor.actorID); + } + + mutation.numChildren = targetActor.numChildren; + mutation.removed = removedActors; + mutation.added = addedActors; + + const inlineTextChild = this.inlineTextChild(targetActor); + if (inlineTextChild) { + mutation.inlineTextChild = inlineTextChild.form(); + } + } + this.queueMutation(mutation); + } + } + + /** + * Check if the provided mutation could change the way the target element is + * inlined with its parent node. If it might, a custom mutation of type + * "inlineTextChild" will be queued. + * + * @param {MutationRecord} mutation + * A characterData type mutation + */ + _maybeQueueInlineTextChildMutation(mutation) { + const { oldValue, target } = mutation; + const newValue = target.nodeValue; + const limit = gValueSummaryLength; + + if ( + (oldValue.length <= limit && newValue.length <= limit) || + (oldValue.length > limit && newValue.length > limit) + ) { + // Bail out if the new & old values are both below/above the size limit. + return; + } + + const parentActor = this.getNode(target.parentNode); + if (!parentActor || parentActor.rawNode.children.length) { + // If the parent node has other children, a character data mutation will + // not change anything regarding inlining text nodes. + return; + } + + const inlineTextChild = this.inlineTextChild(parentActor); + this.queueMutation({ + type: "inlineTextChild", + target: parentActor.actorID, + inlineTextChild: inlineTextChild ? inlineTextChild.form() : undefined, + }); + } + + onSlotchange(event) { + const target = event.target; + const targetActor = this.getNode(target); + if (!targetActor) { + return; + } + + this.queueMutation({ + type: "slotchange", + target: targetActor.actorID, + }); + } + + /** + * Fires when an anonymous root is created. + * This is needed because regular mutation observers don't fire on some kinds + * of NAC creation. We want to treat this like a regular insertion. + */ + onAnonymousrootcreated(event) { + const root = event.target; + const parent = this.rawParentNode(root); + if (!parent) { + // These events are async. The node might have been removed already, in + // which case there's nothing to do anymore. + return; + } + // By the time onAnonymousrootremoved fires, the node is already detached + // from its parent, so we need to remember it by hand. + this._anonParents.set(root, parent); + this.onMutations([ + { + type: "childList", + target: parent, + addedNodes: [root], + removedNodes: [], + }, + ]); + } + + /** + * @see onAnonymousrootcreated + */ + onAnonymousrootremoved(event) { + const root = event.target; + const parent = this._anonParents.get(root); + if (!parent) { + return; + } + this._anonParents.delete(root); + this.onMutations([ + { + type: "childList", + target: parent, + addedNodes: [], + removedNodes: [root], + }, + ]); + } + + onShadowrootattached(event) { + const actor = this.getNode(event.target); + if (!actor) { + return; + } + + const mutation = { + type: "shadowRootAttached", + target: actor.actorID, + }; + this.queueMutation(mutation); + } + + onFrameLoad({ window, isTopLevel }) { + // By the time we receive the DOMContentLoaded event, we might have been destroyed + if (this._destroyed) { + return; + } + const { readyState } = window.document; + if (readyState != "interactive" && readyState != "complete") { + // The document is not loaded, so we want to register to fire again when the + // DOM has been loaded. + window.addEventListener( + "DOMContentLoaded", + this.onFrameLoad.bind(this, { window, isTopLevel }), + { once: true } + ); + return; + } + + window.document.shadowRootAttachedEventEnabled = true; + + if (isTopLevel) { + // If we initialize the inspector while the document is loading, + // we may already have a root document set in the constructor. + if ( + this.rootDoc && + this.rootDoc !== window.document && + !Cu.isDeadWrapper(this.rootDoc) && + this.rootDoc.defaultView + ) { + this.onFrameUnload({ window: this.rootDoc.defaultView }); + } + // Update all DOM objects references to target the new document. + this.rootWin = window; + this.rootDoc = window.document; + this.rootNode = this.document(); + this.emit("root-available", this.rootNode); + } else { + const frame = getFrameElement(window); + const frameActor = this.getNode(frame); + if (frameActor) { + // If the parent frame is in the map of known node actors, create the + // actor for the new document and emit a root-available event. + const documentActor = this._getOrCreateNodeActor(window.document); + this.emit("root-available", documentActor); + } + } + } + + // Returns true if domNode is in window or a subframe. + _childOfWindow(window, domNode) { + while (domNode) { + const win = nodeDocument(domNode).defaultView; + if (win === window) { + return true; + } + domNode = getFrameElement(win); + } + return false; + } + + onFrameUnload({ window }) { + // Any retained orphans that belong to this document + // or its children need to be released, and a mutation sent + // to notify of that. + const releasedOrphans = []; + + for (const retained of this._retainedOrphans) { + if ( + Cu.isDeadWrapper(retained.rawNode) || + this._childOfWindow(window, retained.rawNode) + ) { + this._retainedOrphans.delete(retained); + releasedOrphans.push(retained.actorID); + this.releaseNode(retained, { force: true }); + } + } + + if (releasedOrphans.length) { + this.queueMutation({ + target: this.rootNode.actorID, + type: "unretained", + nodes: releasedOrphans, + }); + } + + const doc = window.document; + const documentActor = this.getNode(doc); + if (!documentActor) { + return; + } + + // Removing a frame also removes any mutation breakpoints set on that + // document so that clients can clear their set of active breakpoints. + const mutationBps = this._mutationBreakpointsForDoc(doc); + const nodes = mutationBps ? Array.from(mutationBps.nodes.keys()) : []; + for (const node of nodes) { + this._updateMutationBreakpointState("unload", node, null); + } + + this.emit("root-destroyed", documentActor); + + // Cleanup root doc references if we just unloaded the top level root + // document. + if (this.rootDoc === doc) { + this.rootDoc = null; + this.rootNode = null; + } + + // Release the actor for the unloaded document. + this.releaseNode(documentActor, { force: true }); + } + + /** + * Check if a node is attached to the DOM tree of the current page. + * @param {Node} rawNode + * @return {Boolean} false if the node is removed from the tree or within a + * document fragment + */ + _isInDOMTree(rawNode) { + let walker; + try { + walker = this.getDocumentWalker(rawNode); + } catch (e) { + // The DocumentWalker may throw NS_ERROR_ILLEGAL_VALUE when the node isn't found as a legit children of its parent + // ex: <iframe> manually added as immediate child of another <iframe> + if (e.name == "NS_ERROR_ILLEGAL_VALUE") { + return false; + } + throw e; + } + let current = walker.currentNode; + + // Reaching the top of tree + while (walker.parentNode()) { + current = walker.currentNode; + } + + // The top of the tree is a fragment or is not rootDoc, hence rawNode isn't + // attached + if ( + current.nodeType === Node.DOCUMENT_FRAGMENT_NODE || + current !== this.rootDoc + ) { + return false; + } + + // Otherwise the top of the tree is rootDoc, hence rawNode is in rootDoc + return true; + } + + /** + * @see _isInDomTree + */ + isInDOMTree(node) { + if (isNodeDead(node)) { + return false; + } + return this._isInDOMTree(node.rawNode); + } + + /** + * Given a windowID return the NodeActor for the corresponding frameElement, + * unless it's the root window + */ + getNodeActorFromWindowID(windowID) { + let win; + + try { + win = Services.wm.getOuterWindowWithId(windowID); + } catch (e) { + // ignore + } + + if (!win) { + return { + error: "noWindow", + message: "The related docshell is destroyed or not found", + }; + } else if (!win.frameElement) { + // the frame element of the root document is privileged & thus + // inaccessible, so return the document body/element instead + return this.attachElement( + win.document.body || win.document.documentElement + ); + } + + return this.attachElement(win.frameElement); + } + + /** + * Given a contentDomReference return the NodeActor for the corresponding frameElement. + */ + getNodeActorFromContentDomReference(contentDomReference) { + let rawNode = lazy.ContentDOMReference.resolve(contentDomReference); + if (!rawNode || !this._isInDOMTree(rawNode)) { + return null; + } + + // This is a special case for the document object whereby it is considered + // as document.documentElement (the <html> node) + if (rawNode.defaultView && rawNode === rawNode.defaultView.document) { + rawNode = rawNode.documentElement; + } + + return this.attachElement(rawNode); + } + + /** + * Given a StyleSheet resource ID, commonly used in the style-editor, get its + * ownerNode and return the corresponding walker's NodeActor. + * Note that getNodeFromActor was added later and can now be used instead. + */ + getStyleSheetOwnerNode(resourceId) { + const manager = this.targetActor.getStyleSheetsManager(); + const ownerNode = manager.getOwnerNode(resourceId); + return this.attachElement(ownerNode); + } + + /** + * This method can be used to retrieve NodeActor for DOM nodes from other + * actors in a way that they can later be highlighted in the page, or + * selected in the inspector. + * If an actor has a reference to a DOM node, and the UI needs to know about + * this DOM node (and possibly select it in the inspector), the UI should + * first retrieve a reference to the walkerFront: + * + * // Make sure the inspector/walker have been initialized first. + * const inspectorFront = await toolbox.target.getFront("inspector"); + * // Retrieve the walker. + * const walker = inspectorFront.walker; + * + * And then call this method: + * + * // Get the nodeFront from my actor, passing the ID and properties path. + * walker.getNodeFromActor(myActorID, ["element"]).then(nodeFront => { + * // Use the nodeFront, e.g. select the node in the inspector. + * toolbox.getPanel("inspector").selection.setNodeFront(nodeFront); + * }); + * + * @param {String} actorID The ID for the actor that has a reference to the + * DOM node. + * @param {Array} path Where, on the actor, is the DOM node stored. If in the + * scope of the actor, the node is available as `this.data.node`, then this + * should be ["data", "node"]. + * @return {NodeActor} The attached NodeActor, or null if it couldn't be + * found. + */ + getNodeFromActor(actorID, path) { + const actor = this.conn.getActor(actorID); + if (!actor) { + return null; + } + + let obj = actor; + for (const name of path) { + if (!(name in obj)) { + return null; + } + obj = obj[name]; + } + + return this.attachElement(obj); + } + + /** + * Returns an instance of the LayoutActor that is used to retrieve CSS layout-related + * information. + * + * @return {LayoutActor} + */ + getLayoutInspector() { + if (!this.layoutActor) { + this.layoutActor = new LayoutActor(this.conn, this.targetActor, this); + } + + return this.layoutActor; + } + + /** + * Returns the parent grid DOMNode of the given node if it exists, otherwise, it + * returns null. + */ + getParentGridNode(node) { + if (isNodeDead(node)) { + return null; + } + + const parentGridNode = findGridParentContainerForNode(node.rawNode); + return parentGridNode ? this._getOrCreateNodeActor(parentGridNode) : null; + } + + /** + * Returns the offset parent DOMNode of the given node if it exists, otherwise, it + * returns null. + */ + getOffsetParent(node) { + if (isNodeDead(node)) { + return null; + } + + const offsetParent = node.rawNode.offsetParent; + + if (!offsetParent) { + return null; + } + + return this._getOrCreateNodeActor(offsetParent); + } + + getEmbedderElement(browsingContextID) { + const browsingContext = BrowsingContext.get(browsingContextID); + let rawNode = browsingContext.embedderElement; + if (!this._isInDOMTree(rawNode)) { + return null; + } + + // This is a special case for the document object whereby it is considered + // as document.documentElement (the <html> node) + if (rawNode.defaultView && rawNode === rawNode.defaultView.document) { + rawNode = rawNode.documentElement; + } + + return this.attachElement(rawNode); + } + + pick(doFocus, isLocalTab) { + this.nodePicker.pick(doFocus, isLocalTab); + } + + cancelPick() { + this.nodePicker.cancelPick(); + } + + clearPicker() { + this.nodePicker.resetHoveredNodeReference(); + } + + /** + * Given a scrollable node, find its descendants which are causing overflow in it and + * add their raw nodes to the map as keys with the scrollable element as the values. + * + * @param {NodeActor} scrollableNode A scrollable node. + * @param {Map} map The map to which the overflow causing elements are added. + */ + updateOverflowCausingElements(scrollableNode, map) { + if ( + isNodeDead(scrollableNode) || + scrollableNode.rawNode.nodeType !== Node.ELEMENT_NODE + ) { + return; + } + + const overflowCausingChildren = [ + ...InspectorUtils.getOverflowingChildrenOfElement(scrollableNode.rawNode), + ]; + + for (let overflowCausingChild of overflowCausingChildren) { + // overflowCausingChild is a Node, but not necessarily an Element. + // So, get the containing Element + if (overflowCausingChild.nodeType !== Node.ELEMENT_NODE) { + overflowCausingChild = overflowCausingChild.parentElement; + } + map.set(overflowCausingChild, scrollableNode); + } + } + + /** + * Returns an array of the overflow causing elements' NodeActor for the given node. + * + * @param {NodeActor} node The scrollable node. + * @return {Array<NodeActor>} An array of the overflow causing elements. + */ + getOverflowCausingElements(node) { + if ( + isNodeDead(node) || + node.rawNode.nodeType !== Node.ELEMENT_NODE || + !node.isScrollable + ) { + return []; + } + + const overflowCausingElements = [ + ...InspectorUtils.getOverflowingChildrenOfElement(node.rawNode), + ].map(overflowCausingChild => { + if (overflowCausingChild.nodeType !== Node.ELEMENT_NODE) { + overflowCausingChild = overflowCausingChild.parentElement; + } + + return overflowCausingChild; + }); + + return this.attachElements(overflowCausingElements); + } + + /** + * Return the scrollable ancestor node which has overflow because of the given node. + * + * @param {NodeActor} overflowCausingNode + */ + getScrollableAncestorNode(overflowCausingNode) { + if ( + isNodeDead(overflowCausingNode) || + !this.overflowCausingElementsMap.has(overflowCausingNode.rawNode) + ) { + return null; + } + + return this.overflowCausingElementsMap.get(overflowCausingNode.rawNode); + } +} + +exports.WalkerActor = WalkerActor; |