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Diffstat (limited to '')
-rw-r--r-- | devtools/shared/commands/commands-factory.js | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/devtools/shared/commands/commands-factory.js b/devtools/shared/commands/commands-factory.js new file mode 100644 index 0000000000..257f50ce2f --- /dev/null +++ b/devtools/shared/commands/commands-factory.js @@ -0,0 +1,245 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +const { + createCommandsDictionary, +} = require("resource://devtools/shared/commands/index.js"); +const { DevToolsLoader } = ChromeUtils.importESModule( + "resource://devtools/shared/loader/Loader.sys.mjs" +); +loader.lazyRequireGetter( + this, + "DevToolsServer", + "resource://devtools/server/devtools-server.js", + true +); +// eslint-disable-next-line mozilla/reject-some-requires +loader.lazyRequireGetter( + this, + "DevToolsClient", + "resource://devtools/client/devtools-client.js", + true +); + +/** + * Functions for creating Commands for all debuggable contexts. + * + * All methods of this `CommandsFactory` object receive argument to describe to + * which particular context we want to debug. And all returns a new instance of `commands` object. + * Commands are implemented by modules defined in devtools/shared/commands. + */ +exports.CommandsFactory = { + /** + * Create commands for a given local tab. + * + * @param {Tab} tab: A local Firefox tab, running in this process. + * @param {Object} options + * @param {DevToolsClient} options.client: An optional DevToolsClient. If none is passed, + * a new one will be created. + * @param {DevToolsClient} options.isWebExtension: An optional boolean to flag commands + * that are created for the WebExtension codebase. + * @returns {Object} Commands + */ + async forTab(tab, { client, isWebExtension } = {}) { + if (!client) { + client = await createLocalClient(); + } + + const descriptor = await client.mainRoot.getTab({ tab, isWebExtension }); + descriptor.doNotAttachThreadActor = isWebExtension; + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * Chrome mochitest don't have access to any "tab", + * so that the only way to attach to a fake tab is call RootFront.getTab + * without any argument. + */ + async forCurrentTabInChromeMochitest() { + const client = await createLocalClient(); + const descriptor = await client.mainRoot.getTab(); + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * Create commands for the main process. + * + * @param {Object} options + * @param {DevToolsClient} options.client: An optional DevToolsClient. If none is passed, + * a new one will be created. + * @returns {Object} Commands + */ + async forMainProcess({ client } = {}) { + if (!client) { + client = await createLocalClient(); + } + + const descriptor = await client.mainRoot.getMainProcess(); + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * Create commands for a given remote tab. + * + * Note that it can also be used for local tab, but isLocalTab attribute + * on commands.descriptorFront will be false. + * + * @param {Number} browserId: Identify which tab we should create commands for. + * @param {Object} options + * @param {DevToolsClient} options.client: An optional DevToolsClient. If none is passed, + * a new one will be created. + * @returns {Object} Commands + */ + async forRemoteTab(browserId, { client } = {}) { + if (!client) { + client = await createLocalClient(); + } + + const descriptor = await client.mainRoot.getTab({ browserId }); + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * Create commands for a given main process worker. + * + * @param {String} id: WorkerDebugger's id, which is a unique ID computed by the platform code. + * These ids are exposed via WorkerDescriptor's id attributes. + * WorkerDescriptors can be retrieved via MainFront.listAllWorkers()/listWorkers(). + * @param {Object} options + * @param {DevToolsClient} options.client: An optional DevToolsClient. If none is passed, + * a new one will be created. + * @returns {Object} Commands + */ + async forWorker(id, { client } = {}) { + if (!client) { + client = await createLocalClient(); + } + + const descriptor = await client.mainRoot.getWorker(id); + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * Create commands for a Web Extension. + * + * @param {String} id The Web Extension ID to debug. + * @param {Object} options + * @param {DevToolsClient} options.client: An optional DevToolsClient. If none is passed, + * a new one will be created. + * @returns {Object} Commands + */ + async forAddon(id, { client } = {}) { + if (!client) { + client = await createLocalClient(); + } + + const descriptor = await client.mainRoot.getAddon({ id }); + const commands = await createCommandsDictionary(descriptor); + return commands; + }, + + /** + * This method will spawn a special `DevToolsClient` + * which is meant to debug the same Firefox instance + * and especially be able to debug chrome code. + * The chrome code typically runs in the system principal. + * This principal is a singleton which is shared among most Firefox internal codebase + * (JSM, privileged html documents, JS-XPCOM,...) + * In order to be able to debug these script we need to connect to a special DevToolsServer + * that runs in a dedicated and distinct system principal which is different from + * the one shared with the rest of Firefox frontend codebase. + */ + async spawnClientToDebugSystemPrincipal() { + // The Browser console ends up using the debugger in autocomplete. + // Because the debugger can't be running in the same compartment than its debuggee, + // we have to load the server in a dedicated Loader, flagged with + // `freshCompartment`, which will force it to be loaded in another compartment. + // We aren't using `invisibleToDebugger` in order to allow the Browser toolbox to + // debug the Browser console. This is fine as they will spawn distinct Loaders and + // so distinct `DevToolsServer` and actor modules. + const customLoader = new DevToolsLoader({ + freshCompartment: true, + }); + const { DevToolsServer: customDevToolsServer } = customLoader.require( + "resource://devtools/server/devtools-server.js" + ); + + customDevToolsServer.init(); + + // We want all the actors (root, browser and target-scoped) to be registered on the + // DevToolsServer. This is needed so the Browser Console can retrieve: + // - the console actors, which are target-scoped (See Bug 1416105) + // - the screenshotActor, which is browser-scoped (for the `:screenshot` command) + customDevToolsServer.registerAllActors(); + + customDevToolsServer.allowChromeProcess = true; + + const client = new DevToolsClient(customDevToolsServer.connectPipe()); + await client.connect(); + + return client; + }, + + /** + * One method to handle the whole setup sequence to connect to RDP backend for the Browser Console. + * + * This will instantiate a special DevTools module loader for the DevToolsServer. + * Then spawn a DevToolsClient to connect to it. + * Get a Main Process Descriptor from it. + * Finally spawn a commands object for this descriptor. + */ + async forBrowserConsole() { + // The Browser console ends up using the debugger in autocomplete. + // Because the debugger can't be running in the same compartment than its debuggee, + // we have to load the server in a dedicated Loader and so spawn a special client + const client = await this.spawnClientToDebugSystemPrincipal(); + + const descriptor = await client.mainRoot.getMainProcess(); + + descriptor.doNotAttachThreadActor = true; + + // Force fetching the first top level target right away. + await descriptor.getTarget(); + + const commands = await createCommandsDictionary(descriptor); + return commands; + }, +}; + +async function createLocalClient() { + // Make sure the DevTools server is started. + ensureDevToolsServerInitialized(); + + // Create the client and connect it to the local server. + const client = new DevToolsClient(DevToolsServer.connectPipe()); + await client.connect(); + + return client; +} +// Also expose this method for tests which would like to create a client +// without involving commands. This would typically be tests against the Watcher actor +// and requires to prevent having TargetCommand from running. +// Or tests which are covering RootFront or global actor's fronts. +exports.createLocalClientForTests = createLocalClient; + +function ensureDevToolsServerInitialized() { + // Since a remote protocol connection will be made, let's start the + // DevToolsServer here, once and for all tools. + DevToolsServer.init(); + + // Enable all the actors. We may not need all of them and registering + // only root and target might be enough + DevToolsServer.registerAllActors(); + + // Enable being able to get child process actors + // Same, this might not be useful + DevToolsServer.allowChromeProcess = true; +} |