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Diffstat (limited to 'dom/animation/AnimationTimeline.h')
-rw-r--r-- | dom/animation/AnimationTimeline.h | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/dom/animation/AnimationTimeline.h b/dom/animation/AnimationTimeline.h new file mode 100644 index 0000000000..96fd1650a2 --- /dev/null +++ b/dom/animation/AnimationTimeline.h @@ -0,0 +1,147 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_AnimationTimeline_h +#define mozilla_dom_AnimationTimeline_h + +#include "nsISupports.h" +#include "nsWrapperCache.h" +#include "nsCycleCollectionParticipant.h" +#include "mozilla/AnimationUtils.h" +#include "nsHashKeys.h" +#include "nsIGlobalObject.h" +#include "nsTHashSet.h" + +namespace mozilla::dom { + +class Animation; +class Document; +class ScrollTimeline; + +class AnimationTimeline : public nsISupports, public nsWrapperCache { + public: + explicit AnimationTimeline(nsIGlobalObject* aWindow, + RTPCallerType aRTPCallerType); + + struct TickState { + TickState() = default; + // Nothing here, but this might be useful in the future. + }; + + protected: + virtual ~AnimationTimeline(); + + // Tick animations and may remove them from the list if we don't need to tick + // it. Return true if any animations need to be ticked. + bool Tick(TickState&); + + public: + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(AnimationTimeline) + + nsIGlobalObject* GetParentObject() const { return mWindow; } + + // AnimationTimeline methods + virtual Nullable<TimeDuration> GetCurrentTimeAsDuration() const = 0; + + // Wrapper functions for AnimationTimeline DOM methods when called from + // script. + Nullable<double> GetCurrentTimeAsDouble() const { + return AnimationUtils::TimeDurationToDouble(GetCurrentTimeAsDuration(), + mRTPCallerType); + } + + TimeStamp GetCurrentTimeAsTimeStamp() const { + Nullable<TimeDuration> currentTime = GetCurrentTimeAsDuration(); + return !currentTime.IsNull() ? ToTimeStamp(currentTime.Value()) + : TimeStamp(); + } + + /** + * Returns true if the times returned by GetCurrentTimeAsDuration() are + * convertible to and from wallclock-based TimeStamp (e.g. from + * TimeStamp::Now()) values using ToTimelineTime() and ToTimeStamp(). + * + * Typically this is true, but it will be false in the case when this + * timeline has no refresh driver or is tied to a refresh driver under test + * control. + */ + virtual bool TracksWallclockTime() const = 0; + + /** + * Converts a TimeStamp to the equivalent value in timeline time. + * Note that when TracksWallclockTime() is false, there is no correspondence + * between timeline time and wallclock time. In such a case, passing a + * timestamp from TimeStamp::Now() to this method will not return a + * meaningful result. + */ + virtual Nullable<TimeDuration> ToTimelineTime( + const TimeStamp& aTimeStamp) const = 0; + + virtual TimeStamp ToTimeStamp(const TimeDuration& aTimelineTime) const = 0; + + /** + * Inform this timeline that |aAnimation| which is or was observing the + * timeline, has been updated. This serves as both the means to associate + * AND disassociate animations with a timeline. The timeline itself will + * determine if it needs to begin, continue or stop tracking this animation. + */ + virtual void NotifyAnimationUpdated(Animation& aAnimation); + + /** + * Returns true if any CSS animations, CSS transitions or Web animations are + * currently associated with this timeline. As soon as an animation is + * applied to an element it is associated with the timeline even if it has a + * delayed start, so this includes animations that may not be active for some + * time. + */ + bool HasAnimations() const { return !mAnimations.IsEmpty(); } + + virtual void RemoveAnimation(Animation* aAnimation); + virtual void NotifyAnimationContentVisibilityChanged(Animation* aAnimation, + bool aIsVisible); + void UpdateHiddenByContentVisibility(); + + virtual Document* GetDocument() const = 0; + + virtual bool IsMonotonicallyIncreasing() const = 0; + + RTPCallerType GetRTPCallerType() const { return mRTPCallerType; } + + virtual bool IsScrollTimeline() const { return false; } + virtual const ScrollTimeline* AsScrollTimeline() const { return nullptr; } + virtual bool IsViewTimeline() const { return false; } + + // For a monotonic timeline, there is no upper bound on current time, and + // timeline duration is unresolved. For a non-monotonic (e.g. scroll) + // timeline, the duration has a fixed upper bound. + // + // https://drafts.csswg.org/web-animations-2/#timeline-duration + virtual Nullable<TimeDuration> TimelineDuration() const { return nullptr; } + + protected: + nsCOMPtr<nsIGlobalObject> mWindow; + + // Animations observing this timeline + // + // We store them in (a) a hashset for quick lookup, and (b) a LinkedList to + // maintain a fixed sampling order. Animations that are hidden by + // `content-visibility` are not sampled and will only be in the hashset. + // The LinkedList should always be a subset of the hashset. + // + // The hashset keeps a strong reference to each animation since + // dealing with addref/release with LinkedList is difficult. + using AnimationSet = nsTHashSet<nsRefPtrHashKey<dom::Animation>>; + AnimationSet mAnimations; + LinkedList<dom::Animation> mAnimationOrder; + + // Whether the Timeline is System, ResistFingerprinting, or neither + enum RTPCallerType mRTPCallerType; +}; + +} // namespace mozilla::dom + +#endif // mozilla_dom_AnimationTimeline_h |