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Diffstat (limited to 'dom/animation/EffectCompositor.cpp')
-rw-r--r-- | dom/animation/EffectCompositor.cpp | 951 |
1 files changed, 951 insertions, 0 deletions
diff --git a/dom/animation/EffectCompositor.cpp b/dom/animation/EffectCompositor.cpp new file mode 100644 index 0000000000..7421a83ddb --- /dev/null +++ b/dom/animation/EffectCompositor.cpp @@ -0,0 +1,951 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "EffectCompositor.h" + +#include "mozilla/dom/Animation.h" +#include "mozilla/dom/Element.h" +#include "mozilla/dom/KeyframeEffect.h" +#include "mozilla/AnimationComparator.h" +#include "mozilla/AnimationPerformanceWarning.h" +#include "mozilla/AnimationTarget.h" +#include "mozilla/AnimationUtils.h" +#include "mozilla/AutoRestore.h" +#include "mozilla/ComputedStyleInlines.h" +#include "mozilla/EffectSet.h" +#include "mozilla/LayerAnimationInfo.h" +#include "mozilla/PresShell.h" +#include "mozilla/PresShellInlines.h" +#include "mozilla/RestyleManager.h" +#include "mozilla/ServoBindings.h" // Servo_GetProperties_Overriding_Animation +#include "mozilla/ServoStyleSet.h" +#include "mozilla/StaticPrefs_layers.h" +#include "mozilla/StyleAnimationValue.h" +#include "nsContentUtils.h" +#include "nsCSSPropertyIDSet.h" +#include "nsCSSProps.h" +#include "nsDisplayItemTypes.h" +#include "nsLayoutUtils.h" +#include "nsTArray.h" + +using mozilla::dom::Animation; +using mozilla::dom::Element; +using mozilla::dom::KeyframeEffect; + +namespace mozilla { + +NS_IMPL_CYCLE_COLLECTION_CLASS(EffectCompositor) + +NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(EffectCompositor) + for (auto& elementSet : tmp->mElementsToRestyle) { + elementSet.Clear(); + } +NS_IMPL_CYCLE_COLLECTION_UNLINK_END + +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(EffectCompositor) + for (const auto& elementSet : tmp->mElementsToRestyle) { + for (const auto& key : elementSet.Keys()) { + CycleCollectionNoteChild(cb, key.mElement, + "EffectCompositor::mElementsToRestyle[]", + cb.Flags()); + } + } +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END + +/* static */ +bool EffectCompositor::AllowCompositorAnimationsOnFrame( + const nsIFrame* aFrame, + AnimationPerformanceWarning::Type& aWarning /* out */) { + if (aFrame->RefusedAsyncAnimation()) { + return false; + } + + if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) { + if (StaticPrefs::layers_offmainthreadcomposition_log_animations()) { + nsCString message; + message.AppendLiteral( + "Performance warning: Async animations are " + "disabled"); + AnimationUtils::LogAsyncAnimationFailure(message); + } + return false; + } + + // Disable async animations if we have a rendering observer that + // depends on our content (svg masking, -moz-element etc) so that + // it gets updated correctly. + nsIContent* content = aFrame->GetContent(); + while (content) { + if (content->HasRenderingObservers()) { + aWarning = AnimationPerformanceWarning::Type::HasRenderingObserver; + return false; + } + content = content->GetParent(); + } + + return true; +} + +// Helper function to factor out the common logic from +// GetAnimationsForCompositor and HasAnimationsForCompositor. +// +// Takes an optional array to fill with eligible animations. +// +// Returns true if there are eligible animations, false otherwise. +bool FindAnimationsForCompositor( + const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet, + nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/) { + // Do not process any animations on the compositor when in print or print + // preview. + if (aFrame->PresContext()->IsPrintingOrPrintPreview()) { + return false; + } + + MOZ_ASSERT( + aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor( + DisplayItemType::TYPE_TRANSFORM)) || + aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor( + DisplayItemType::TYPE_OPACITY)) || + aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor( + DisplayItemType::TYPE_BACKGROUND_COLOR)), + "Should be the subset of transform-like properties, or opacity, " + "or background color"); + + MOZ_ASSERT(!aMatches || aMatches->IsEmpty(), + "Matches array, if provided, should be empty"); + + EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet); + if (!effects || effects->IsEmpty()) { + return false; + } + + AnimationPerformanceWarning::Type warning = + AnimationPerformanceWarning::Type::None; + if (!EffectCompositor::AllowCompositorAnimationsOnFrame(aFrame, warning)) { + if (warning != AnimationPerformanceWarning::Type::None) { + EffectCompositor::SetPerformanceWarning( + aFrame, aPropertySet, AnimationPerformanceWarning(warning)); + } + return false; + } + + // The animation cascade will almost always be up-to-date by this point + // but there are some cases such as when we are restoring the refresh driver + // from test control after seeking where it might not be the case. + // + // Those cases are probably not important but just to be safe, let's make + // sure the cascade is up to date since if it *is* up to date, this is + // basically a no-op. + Maybe<NonOwningAnimationTarget> pseudoElement = + EffectCompositor::GetAnimationElementAndPseudoForFrame( + nsLayoutUtils::GetStyleFrame(aFrame)); + MOZ_ASSERT(pseudoElement, + "We have a valid element for the frame, if we don't we should " + "have bailed out at above the call to EffectSet::Get"); + EffectCompositor::MaybeUpdateCascadeResults(pseudoElement->mElement, + pseudoElement->mPseudoType); + + bool foundRunningAnimations = false; + for (KeyframeEffect* effect : *effects) { + auto effectWarning = AnimationPerformanceWarning::Type::None; + KeyframeEffect::MatchForCompositor matchResult = + effect->IsMatchForCompositor(aPropertySet, aFrame, *effects, + effectWarning); + if (effectWarning != AnimationPerformanceWarning::Type::None) { + EffectCompositor::SetPerformanceWarning( + aFrame, aPropertySet, AnimationPerformanceWarning(effectWarning)); + } + + if (matchResult == + KeyframeEffect::MatchForCompositor::NoAndBlockThisProperty) { + // For a given |aFrame|, we don't want some animations of |aPropertySet| + // to run on the compositor and others to run on the main thread, so if + // any need to be synchronized with the main thread, run them all there. + if (aMatches) { + aMatches->Clear(); + } + return false; + } + + if (matchResult == KeyframeEffect::MatchForCompositor::No) { + continue; + } + + if (aMatches) { + aMatches->AppendElement(effect->GetAnimation()); + } + + if (matchResult == KeyframeEffect::MatchForCompositor::Yes) { + foundRunningAnimations = true; + } + } + + // If all animations we added were not currently playing animations, don't + // send them to the compositor. + if (aMatches && !foundRunningAnimations) { + aMatches->Clear(); + } + + MOZ_ASSERT(!foundRunningAnimations || !aMatches || !aMatches->IsEmpty(), + "If return value is true, matches array should be non-empty"); + + if (aMatches && foundRunningAnimations) { + aMatches->Sort(AnimationPtrComparator<RefPtr<dom::Animation>>()); + } + + return foundRunningAnimations; +} + +void EffectCompositor::RequestRestyle(dom::Element* aElement, + PseudoStyleType aPseudoType, + RestyleType aRestyleType, + CascadeLevel aCascadeLevel) { + if (!mPresContext) { + // Pres context will be null after the effect compositor is disconnected. + return; + } + + // Ignore animations on orphaned elements and elements in documents without + // a pres shell (e.g. XMLHttpRequest responseXML documents). + if (!nsContentUtils::GetPresShellForContent(aElement)) { + return; + } + + auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel]; + PseudoElementHashEntry::KeyType key = {aElement, aPseudoType}; + + bool& restyleEntry = elementsToRestyle.LookupOrInsert(key, false); + if (aRestyleType == RestyleType::Throttled) { + mPresContext->PresShell()->SetNeedThrottledAnimationFlush(); + } else { + // Update hashtable first in case PostRestyleForAnimation mutates it + // and invalidates the restyleEntry reference. + // (It shouldn't, but just to be sure.) + bool skipRestyle = std::exchange(restyleEntry, true); + if (!skipRestyle) { + PostRestyleForAnimation(aElement, aPseudoType, aCascadeLevel); + } + } + + if (aRestyleType == RestyleType::Layer) { + mPresContext->RestyleManager()->IncrementAnimationGeneration(); + if (auto* effectSet = EffectSet::Get(aElement, aPseudoType)) { + effectSet->UpdateAnimationGeneration(mPresContext); + } + } +} + +void EffectCompositor::PostRestyleForAnimation(dom::Element* aElement, + PseudoStyleType aPseudoType, + CascadeLevel aCascadeLevel) { + if (!mPresContext) { + return; + } + + // FIXME: Bug 1615083 KeyframeEffect::SetTarget() and + // KeyframeEffect::SetPseudoElement() may set a non-existing pseudo element, + // and we still have to update its style, based on the wpt. However, we don't + // have the generated element here, so we failed the wpt. + // + // See wpt for more info: web-animations/interfaces/KeyframeEffect/target.html + Element* element = + AnimationUtils::GetElementForRestyle(aElement, aPseudoType); + if (!element) { + return; + } + + RestyleHint hint = aCascadeLevel == CascadeLevel::Transitions + ? RestyleHint::RESTYLE_CSS_TRANSITIONS + : RestyleHint::RESTYLE_CSS_ANIMATIONS; + + MOZ_ASSERT(NS_IsMainThread(), + "Restyle request during restyling should be requested only on " + "the main-thread. e.g. after the parallel traversal"); + if (ServoStyleSet::IsInServoTraversal() || mIsInPreTraverse) { + MOZ_ASSERT(hint == RestyleHint::RESTYLE_CSS_ANIMATIONS || + hint == RestyleHint::RESTYLE_CSS_TRANSITIONS); + + // We can't call Servo_NoteExplicitHints here since AtomicRefCell does not + // allow us mutate ElementData of the |aElement| in SequentialTask. + // Instead we call Servo_NoteExplicitHints for the element in PreTraverse() + // which will be called right before the second traversal that we do for + // updating CSS animations. + // In that case PreTraverse() will return true so that we know to do the + // second traversal so we don't need to post any restyle requests to the + // PresShell. + return; + } + + MOZ_ASSERT(!mPresContext->RestyleManager()->IsInStyleRefresh()); + + mPresContext->PresShell()->RestyleForAnimation(element, hint); +} + +void EffectCompositor::PostRestyleForThrottledAnimations() { + for (size_t i = 0; i < kCascadeLevelCount; i++) { + CascadeLevel cascadeLevel = CascadeLevel(i); + auto& elementSet = mElementsToRestyle[cascadeLevel]; + + for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) { + bool& postedRestyle = iter.Data(); + if (postedRestyle) { + continue; + } + + PostRestyleForAnimation(iter.Key().mElement, iter.Key().mPseudoType, + cascadeLevel); + postedRestyle = true; + } + } +} + +void EffectCompositor::ClearRestyleRequestsFor(Element* aElement) { + MOZ_ASSERT(aElement); + + auto& elementsToRestyle = mElementsToRestyle[CascadeLevel::Animations]; + + PseudoStyleType pseudoType = aElement->GetPseudoElementType(); + if (pseudoType == PseudoStyleType::NotPseudo) { + PseudoElementHashEntry::KeyType notPseudoKey = {aElement, + PseudoStyleType::NotPseudo}; + PseudoElementHashEntry::KeyType beforePseudoKey = {aElement, + PseudoStyleType::before}; + PseudoElementHashEntry::KeyType afterPseudoKey = {aElement, + PseudoStyleType::after}; + PseudoElementHashEntry::KeyType markerPseudoKey = {aElement, + PseudoStyleType::marker}; + + elementsToRestyle.Remove(notPseudoKey); + elementsToRestyle.Remove(beforePseudoKey); + elementsToRestyle.Remove(afterPseudoKey); + elementsToRestyle.Remove(markerPseudoKey); + } else if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) { + Element* parentElement = aElement->GetParentElement(); + MOZ_ASSERT(parentElement); + PseudoElementHashEntry::KeyType key = {parentElement, pseudoType}; + elementsToRestyle.Remove(key); + } +} + +void EffectCompositor::UpdateEffectProperties(const ComputedStyle* aStyle, + Element* aElement, + PseudoStyleType aPseudoType) { + EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType); + if (!effectSet) { + return; + } + + // Style context (Gecko) or computed values (Stylo) change might cause CSS + // cascade level, e.g removing !important, so we should update the cascading + // result. + effectSet->MarkCascadeNeedsUpdate(); + + for (KeyframeEffect* effect : *effectSet) { + effect->UpdateProperties(aStyle); + } +} + +namespace { +class EffectCompositeOrderComparator { + public: + bool Equals(const KeyframeEffect* a, const KeyframeEffect* b) const { + return a == b; + } + + bool LessThan(const KeyframeEffect* a, const KeyframeEffect* b) const { + MOZ_ASSERT(a->GetAnimation() && b->GetAnimation()); + MOZ_ASSERT( + Equals(a, b) || + a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) != + b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation())); + return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()); + } +}; +} // namespace + +static void ComposeSortedEffects( + const nsTArray<KeyframeEffect*>& aSortedEffects, + const EffectSet* aEffectSet, EffectCompositor::CascadeLevel aCascadeLevel, + StyleAnimationValueMap* aAnimationValues) { + const bool isTransition = + aCascadeLevel == EffectCompositor::CascadeLevel::Transitions; + nsCSSPropertyIDSet propertiesToSkip; + // Transitions should be overridden by running animations of the same + // property per https://drafts.csswg.org/css-transitions/#application: + // + // > Implementations must add this value to the cascade if and only if that + // > property is not currently undergoing a CSS Animation on the same element. + // + // FIXME(emilio, bug 1606176): This should assert that + // aEffectSet->PropertiesForAnimationsLevel() is up-to-date, and it may not + // follow the spec in those cases. There are various places where we get style + // without flushing that would trigger the below assertion. + // + // MOZ_ASSERT_IF(aEffectSet, !aEffectSet->CascadeNeedsUpdate()); + if (aEffectSet) { + propertiesToSkip = + isTransition ? aEffectSet->PropertiesForAnimationsLevel() + : aEffectSet->PropertiesForAnimationsLevel().Inverse(); + } + + for (KeyframeEffect* effect : aSortedEffects) { + auto* animation = effect->GetAnimation(); + MOZ_ASSERT(!isTransition || animation->CascadeLevel() == aCascadeLevel); + animation->ComposeStyle(*aAnimationValues, propertiesToSkip); + } +} + +bool EffectCompositor::GetServoAnimationRule( + const dom::Element* aElement, PseudoStyleType aPseudoType, + CascadeLevel aCascadeLevel, StyleAnimationValueMap* aAnimationValues) { + MOZ_ASSERT(aAnimationValues); + // Gecko_GetAnimationRule should have already checked this + MOZ_ASSERT(nsContentUtils::GetPresShellForContent(aElement), + "Should not be trying to run animations on elements in documents" + " without a pres shell (e.g. XMLHttpRequest documents)"); + + EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType); + if (!effectSet) { + return false; + } + + const bool isTransition = aCascadeLevel == CascadeLevel::Transitions; + + // Get a list of effects sorted by composite order. + nsTArray<KeyframeEffect*> sortedEffectList(effectSet->Count()); + for (KeyframeEffect* effect : *effectSet) { + if (isTransition && + effect->GetAnimation()->CascadeLevel() != aCascadeLevel) { + // We may need to use transition rules for the animations level for the + // case of missing keyframes in animations, but we don't ever need to look + // at non-transition levels to build a transition rule. When the effect + // set information is out of date (see above), this avoids creating bogus + // transition rules, see bug 1605610. + continue; + } + sortedEffectList.AppendElement(effect); + } + + if (sortedEffectList.IsEmpty()) { + return false; + } + + sortedEffectList.Sort(EffectCompositeOrderComparator()); + + ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel, + aAnimationValues); + + MOZ_ASSERT(effectSet == EffectSet::Get(aElement, aPseudoType), + "EffectSet should not change while composing style"); + + return true; +} + +bool EffectCompositor::ComposeServoAnimationRuleForEffect( + KeyframeEffect& aEffect, CascadeLevel aCascadeLevel, + StyleAnimationValueMap* aAnimationValues) { + MOZ_ASSERT(aAnimationValues); + MOZ_ASSERT(mPresContext && mPresContext->IsDynamic(), + "Should not be in print preview"); + + NonOwningAnimationTarget target = aEffect.GetAnimationTarget(); + if (!target) { + return false; + } + + // Don't try to compose animations for elements in documents without a pres + // shell (e.g. XMLHttpRequest documents). + if (!nsContentUtils::GetPresShellForContent(target.mElement)) { + return false; + } + + // GetServoAnimationRule is called as part of the regular style resolution + // where the cascade results are updated in the pre-traversal as needed. + // This function, however, is only called when committing styles so we + // need to ensure the cascade results are up-to-date manually. + MaybeUpdateCascadeResults(target.mElement, target.mPseudoType); + + EffectSet* effectSet = EffectSet::Get(target.mElement, target.mPseudoType); + + // Get a list of effects sorted by composite order up to and including + // |aEffect|, even if it is not in the EffectSet. + auto comparator = EffectCompositeOrderComparator(); + nsTArray<KeyframeEffect*> sortedEffectList(effectSet ? effectSet->Count() + 1 + : 1); + if (effectSet) { + for (KeyframeEffect* effect : *effectSet) { + if (comparator.LessThan(effect, &aEffect)) { + sortedEffectList.AppendElement(effect); + } + } + sortedEffectList.Sort(comparator); + } + sortedEffectList.AppendElement(&aEffect); + + ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel, + aAnimationValues); + + MOZ_ASSERT(effectSet == EffectSet::Get(target.mElement, target.mPseudoType), + "EffectSet should not change while composing style"); + + return true; +} + +bool EffectCompositor::HasPendingStyleUpdates() const { + for (auto& elementSet : mElementsToRestyle) { + if (elementSet.Count()) { + return true; + } + } + + return false; +} + +/* static */ +bool EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame, + DisplayItemType aType) { + return FindAnimationsForCompositor( + aFrame, LayerAnimationInfo::GetCSSPropertiesFor(aType), nullptr); +} + +/* static */ +nsTArray<RefPtr<dom::Animation>> EffectCompositor::GetAnimationsForCompositor( + const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet) { + nsTArray<RefPtr<dom::Animation>> result; + +#ifdef DEBUG + bool foundSome = +#endif + FindAnimationsForCompositor(aFrame, aPropertySet, &result); + MOZ_ASSERT(!foundSome || !result.IsEmpty(), + "If return value is true, matches array should be non-empty"); + + return result; +} + +/* static */ +void EffectCompositor::ClearIsRunningOnCompositor(const nsIFrame* aFrame, + DisplayItemType aType) { + EffectSet* effects = EffectSet::GetForFrame(aFrame, aType); + if (!effects) { + return; + } + + const nsCSSPropertyIDSet& propertySet = + LayerAnimationInfo::GetCSSPropertiesFor(aType); + for (KeyframeEffect* effect : *effects) { + effect->SetIsRunningOnCompositor(propertySet, false); + } +} + +/* static */ +void EffectCompositor::MaybeUpdateCascadeResults(Element* aElement, + PseudoStyleType aPseudoType) { + EffectSet* effects = EffectSet::Get(aElement, aPseudoType); + if (!effects || !effects->CascadeNeedsUpdate()) { + return; + } + + UpdateCascadeResults(*effects, aElement, aPseudoType); + + MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state"); +} + +/* static */ +Maybe<NonOwningAnimationTarget> +EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame) { + // Always return the same object to benefit from return-value optimization. + Maybe<NonOwningAnimationTarget> result; + + PseudoStyleType pseudoType = aFrame->Style()->GetPseudoType(); + + if (pseudoType != PseudoStyleType::NotPseudo && + !AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) { + return result; + } + + nsIContent* content = aFrame->GetContent(); + if (!content) { + return result; + } + + if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) { + content = content->GetParent(); + if (!content) { + return result; + } + } + + if (!content->IsElement()) { + return result; + } + + result.emplace(content->AsElement(), pseudoType); + + return result; +} + +/* static */ +nsCSSPropertyIDSet EffectCompositor::GetOverriddenProperties( + EffectSet& aEffectSet, Element* aElement, PseudoStyleType aPseudoType) { + MOZ_ASSERT(aElement, "Should have an element to get style data from"); + + nsCSSPropertyIDSet result; + + Element* elementForRestyle = + AnimationUtils::GetElementForRestyle(aElement, aPseudoType); + if (!elementForRestyle) { + return result; + } + + static constexpr size_t compositorAnimatableCount = + nsCSSPropertyIDSet::CompositorAnimatableCount(); + AutoTArray<nsCSSPropertyID, compositorAnimatableCount> propertiesToTrack; + { + nsCSSPropertyIDSet propertiesToTrackAsSet; + for (KeyframeEffect* effect : aEffectSet) { + for (const AnimationProperty& property : effect->Properties()) { + if (property.mProperty.IsCustom()) { + continue; + } + if (nsCSSProps::PropHasFlags(property.mProperty.mID, + CSSPropFlags::CanAnimateOnCompositor) && + !propertiesToTrackAsSet.HasProperty(property.mProperty.mID)) { + propertiesToTrackAsSet.AddProperty(property.mProperty.mID); + propertiesToTrack.AppendElement(property.mProperty.mID); + } + } + // Skip iterating over the rest of the effects if we've already + // found all the compositor-animatable properties. + if (propertiesToTrack.Length() == compositorAnimatableCount) { + break; + } + } + } + + if (propertiesToTrack.IsEmpty()) { + return result; + } + + Servo_GetProperties_Overriding_Animation(elementForRestyle, + &propertiesToTrack, &result); + return result; +} + +/* static */ +void EffectCompositor::UpdateCascadeResults(EffectSet& aEffectSet, + Element* aElement, + PseudoStyleType aPseudoType) { + MOZ_ASSERT(EffectSet::Get(aElement, aPseudoType) == &aEffectSet, + "Effect set should correspond to the specified (pseudo-)element"); + if (aEffectSet.IsEmpty()) { + aEffectSet.MarkCascadeUpdated(); + return; + } + + // Get a list of effects sorted by composite order. + nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count()); + for (KeyframeEffect* effect : aEffectSet) { + sortedEffectList.AppendElement(effect); + } + sortedEffectList.Sort(EffectCompositeOrderComparator()); + + // Get properties that override the *animations* level of the cascade. + // + // We only do this for properties that we can animate on the compositor + // since we will apply other properties on the main thread where the usual + // cascade applies. + nsCSSPropertyIDSet overriddenProperties = + GetOverriddenProperties(aEffectSet, aElement, aPseudoType); + + nsCSSPropertyIDSet& propertiesWithImportantRules = + aEffectSet.PropertiesWithImportantRules(); + nsCSSPropertyIDSet& propertiesForAnimationsLevel = + aEffectSet.PropertiesForAnimationsLevel(); + + static constexpr nsCSSPropertyIDSet compositorAnimatables = + nsCSSPropertyIDSet::CompositorAnimatables(); + // Record which compositor-animatable properties were originally set so we can + // compare for changes later. + nsCSSPropertyIDSet prevCompositorPropertiesWithImportantRules = + propertiesWithImportantRules.Intersect(compositorAnimatables); + + nsCSSPropertyIDSet prevPropertiesForAnimationsLevel = + propertiesForAnimationsLevel; + + propertiesWithImportantRules.Empty(); + propertiesForAnimationsLevel.Empty(); + + nsCSSPropertyIDSet propertiesForTransitionsLevel; + + for (const KeyframeEffect* effect : sortedEffectList) { + MOZ_ASSERT(effect->GetAnimation(), + "Effects on a target element should have an Animation"); + CascadeLevel cascadeLevel = effect->GetAnimation()->CascadeLevel(); + + for (const AnimationProperty& prop : effect->Properties()) { + if (prop.mProperty.IsCustom()) { + continue; + } + if (overriddenProperties.HasProperty(prop.mProperty.mID)) { + propertiesWithImportantRules.AddProperty(prop.mProperty.mID); + } + + switch (cascadeLevel) { + case EffectCompositor::CascadeLevel::Animations: + propertiesForAnimationsLevel.AddProperty(prop.mProperty.mID); + break; + case EffectCompositor::CascadeLevel::Transitions: + propertiesForTransitionsLevel.AddProperty(prop.mProperty.mID); + break; + } + } + } + + aEffectSet.MarkCascadeUpdated(); + + nsPresContext* presContext = nsContentUtils::GetContextForContent(aElement); + if (!presContext) { + return; + } + + // If properties for compositor are newly overridden by !important rules, or + // released from being overridden by !important rules, we need to update + // layers for animations level because it's a trigger to send animations to + // the compositor or pull animations back from the compositor. + if (!prevCompositorPropertiesWithImportantRules.Equals( + propertiesWithImportantRules.Intersect(compositorAnimatables))) { + presContext->EffectCompositor()->RequestRestyle( + aElement, aPseudoType, EffectCompositor::RestyleType::Layer, + EffectCompositor::CascadeLevel::Animations); + } + + // If we have transition properties and if the same propery for animations + // level is newly added or removed, we need to update the transition level + // rule since the it will be added/removed from the rule tree. + nsCSSPropertyIDSet changedPropertiesForAnimationLevel = + prevPropertiesForAnimationsLevel.Xor(propertiesForAnimationsLevel); + nsCSSPropertyIDSet commonProperties = propertiesForTransitionsLevel.Intersect( + changedPropertiesForAnimationLevel); + if (!commonProperties.IsEmpty()) { + EffectCompositor::RestyleType restyleType = + changedPropertiesForAnimationLevel.Intersects(compositorAnimatables) + ? EffectCompositor::RestyleType::Standard + : EffectCompositor::RestyleType::Layer; + presContext->EffectCompositor()->RequestRestyle( + aElement, aPseudoType, restyleType, + EffectCompositor::CascadeLevel::Transitions); + } +} + +/* static */ +void EffectCompositor::SetPerformanceWarning( + const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet, + const AnimationPerformanceWarning& aWarning) { + EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet); + if (!effects) { + return; + } + + for (KeyframeEffect* effect : *effects) { + effect->SetPerformanceWarning(aPropertySet, aWarning); + } +} + +bool EffectCompositor::PreTraverse(ServoTraversalFlags aFlags) { + return PreTraverseInSubtree(aFlags, nullptr); +} + +bool EffectCompositor::PreTraverseInSubtree(ServoTraversalFlags aFlags, + Element* aRoot) { + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(!aRoot || nsContentUtils::GetPresShellForContent(aRoot), + "Traversal root, if provided, should be bound to a display " + "document"); + + // Convert the root element to the parent element if the root element is + // pseudo since we check each element in mElementsToRestyle is in the subtree + // of the root element later in this function, but for pseudo elements the + // element in mElementsToRestyle is the parent of the pseudo. + if (aRoot && (aRoot->IsGeneratedContentContainerForBefore() || + aRoot->IsGeneratedContentContainerForAfter() || + aRoot->IsGeneratedContentContainerForMarker())) { + aRoot = aRoot->GetParentElement(); + } + + AutoRestore<bool> guard(mIsInPreTraverse); + mIsInPreTraverse = true; + + // We need to force flush all throttled animations if we also have + // non-animation restyles (since we'll want the up-to-date animation style + // when we go to process them so we can trigger transitions correctly), and + // if we are currently flushing all throttled animation restyles. + bool flushThrottledRestyles = + (aRoot && aRoot->HasDirtyDescendantsForServo()) || + (aFlags & ServoTraversalFlags::FlushThrottledAnimations); + + using ElementsToRestyleIterType = + nsTHashMap<PseudoElementHashEntry, bool>::ConstIterator; + auto getNeededRestyleTarget = + [&](const ElementsToRestyleIterType& aIter) -> NonOwningAnimationTarget { + NonOwningAnimationTarget returnTarget; + + // If aIter.Data() is false, the element only requested a throttled + // (skippable) restyle, so we can skip it if flushThrottledRestyles is not + // true. + if (!flushThrottledRestyles && !aIter.Data()) { + return returnTarget; + } + + const NonOwningAnimationTarget& target = aIter.Key(); + + // Skip elements in documents without a pres shell. Normally we filter out + // such elements in RequestRestyle but it can happen that, after adding + // them to mElementsToRestyle, they are transferred to a different document. + // + // We will drop them from mElementsToRestyle at the end of the next full + // document restyle (at the end of this function) but for consistency with + // how we treat such elements in RequestRestyle, we just ignore them here. + if (!nsContentUtils::GetPresShellForContent(target.mElement)) { + return returnTarget; + } + + // Ignore restyles that aren't in the flattened tree subtree rooted at + // aRoot. + if (aRoot && !nsContentUtils::ContentIsFlattenedTreeDescendantOfForStyle( + target.mElement, aRoot)) { + return returnTarget; + } + + returnTarget = target; + return returnTarget; + }; + + bool foundElementsNeedingRestyle = false; + + nsTArray<NonOwningAnimationTarget> elementsWithCascadeUpdates; + for (size_t i = 0; i < kCascadeLevelCount; ++i) { + CascadeLevel cascadeLevel = CascadeLevel(i); + auto& elementSet = mElementsToRestyle[cascadeLevel]; + for (auto iter = elementSet.ConstIter(); !iter.Done(); iter.Next()) { + const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter); + if (!target.mElement) { + continue; + } + + EffectSet* effects = EffectSet::Get(target.mElement, target.mPseudoType); + if (!effects || !effects->CascadeNeedsUpdate()) { + continue; + } + + elementsWithCascadeUpdates.AppendElement(target); + } + } + + for (const NonOwningAnimationTarget& target : elementsWithCascadeUpdates) { + MaybeUpdateCascadeResults(target.mElement, target.mPseudoType); + } + elementsWithCascadeUpdates.Clear(); + + for (size_t i = 0; i < kCascadeLevelCount; ++i) { + CascadeLevel cascadeLevel = CascadeLevel(i); + auto& elementSet = mElementsToRestyle[cascadeLevel]; + for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) { + const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter); + if (!target.mElement) { + continue; + } + + if (target.mElement->GetComposedDoc() != mPresContext->Document()) { + iter.Remove(); + continue; + } + + // We need to post restyle hints even if the target is not in EffectSet to + // ensure the final restyling for removed animations. + // We can't call PostRestyleEvent directly here since we are still in the + // middle of the servo traversal. + mPresContext->RestyleManager()->PostRestyleEventForAnimations( + target.mElement, target.mPseudoType, + cascadeLevel == CascadeLevel::Transitions + ? RestyleHint::RESTYLE_CSS_TRANSITIONS + : RestyleHint::RESTYLE_CSS_ANIMATIONS); + + foundElementsNeedingRestyle = true; + + auto* effects = EffectSet::Get(target.mElement, target.mPseudoType); + if (!effects) { + // Drop EffectSets that have been destroyed. + iter.Remove(); + continue; + } + + for (KeyframeEffect* effect : *effects) { + effect->GetAnimation()->WillComposeStyle(); + } + + // Remove the element from the list of elements to restyle since we are + // about to restyle it. + iter.Remove(); + } + + // If this is a full document restyle, then unconditionally clear + // elementSet in case there are any elements that didn't match above + // because they were moved to a document without a pres shell after + // posting an animation restyle. + if (!aRoot && flushThrottledRestyles) { + elementSet.Clear(); + } + } + + return foundElementsNeedingRestyle; +} + +void EffectCompositor::NoteElementForReducing( + const NonOwningAnimationTarget& aTarget) { + Unused << mElementsToReduce.put( + OwningAnimationTarget{aTarget.mElement, aTarget.mPseudoType}); +} + +static void ReduceEffectSet(EffectSet& aEffectSet) { + // Get a list of effects sorted by composite order. + nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count()); + for (KeyframeEffect* effect : aEffectSet) { + sortedEffectList.AppendElement(effect); + } + sortedEffectList.Sort(EffectCompositeOrderComparator()); + + AnimatedPropertyIDSet setProperties; + + // Iterate in reverse + for (auto iter = sortedEffectList.rbegin(); iter != sortedEffectList.rend(); + ++iter) { + MOZ_ASSERT(*iter && (*iter)->GetAnimation(), + "Effect in an EffectSet should have an animation"); + KeyframeEffect& effect = **iter; + Animation& animation = *effect.GetAnimation(); + if (animation.IsRemovable() && + effect.GetPropertySet().IsSubsetOf(setProperties)) { + animation.Remove(); + } else if (animation.IsReplaceable()) { + setProperties.AddProperties(effect.GetPropertySet()); + } + } +} + +void EffectCompositor::ReduceAnimations() { + for (auto iter = mElementsToReduce.iter(); !iter.done(); iter.next()) { + const OwningAnimationTarget& target = iter.get(); + auto* effectSet = EffectSet::Get(target.mElement, target.mPseudoType); + if (effectSet) { + ReduceEffectSet(*effectSet); + } + } + + mElementsToReduce.clear(); +} + +} // namespace mozilla |